Duskdawn

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Duskdawn
Maelström Staff
Warstaff
Physical Damage: 71-147
Critical Strike Chance: 8.10%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Critical Strike Chance
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently
"The world is not simply black and white,
it is not divided into good and evil.
But black and white, good and evil, do exist,
and we must know how to recognize them."
- Archbishop Geofri
Acquisition
Drop restricted
Vendor Offer
16x Alchemy Shard
6x Alteration Shard
Weapon DPS
Physical: 136.2
Phys+Chaos: 136.2
Total: 136.2
Metadata
Item class: Warstaff

Duskdawn is a unique Maelström StaffMaelström StaffWarstaff
Physical Damage: 71-147
Critical Strike Chance: 8.10%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff
.

Mechanics

When crafting new modifiers will be rolled and values from source items will not stay, unlike in case of fated items.

Item acquisition

Duskdawn has restrictions on where or how it can drop. It cannot be chanced.

Recipes

Duskdawn can be created from the following recipes:

AmountPartDescriptionMeta
1Shade of SolarisShade of Solaris
Sage Wand
Wand
Physical Damage: 18-34
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage
Critical Strikes deal no Damage
200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds
Without light, there can be no shadow.
Corrupted items can not be usedM
1Light of LunarisLight of Lunaris
Jingling Spirit Shield
Chance to Block: (29-33)%
Energy Shield: (143-203)
Movement Speed: -3%
Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells
(60-80)% increased Spell Critical Strike Chance
(475-600)% increased Energy Shield
+(6-10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
Without night, there can be no day.
1Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links.

Legacy variants

Duskdawn has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.11.0
  • +20(22)% Chance to Block Attack Damage while wielding a Staff[a]
  • +10% Chance to Block Attack Damage while wielding a Staff
  • (60-80)% increased Critical Strike Chance for Spells
  • Gain (10-20)% of Elemental Damage as Extra Chaos Damage
  • +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
  • +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
  • (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently
3.5.0
  • +20(22)% Chance to Block Attack Damage while wielding a Staff[a]
  • +4% Chance to Block Attack Damage while wielding a Staff
  • (60-80)% increased Critical Strike Chance for Spells
  • Gain (10-20)% of Elemental Damage as Extra Chaos Damage
  • 1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
  • +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
  • 120% increased Spell Damage if you've dealt a Critical Strike Recently
2.6.0
  • +18(22)% Chance to Block Attack Damage while wielding a Staff[a]
  • +4% Chance to Block Attack Damage while wielding a Staff
  • (60-80)% increased Critical Strike Chance for Spells
  • Gain (10-20)% of Elemental Damage as Extra Chaos Damage
  • +1% to Critical Strike Multiplier per 1% Block Chance
  • +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
  • 120% increased Spell Damage if you've dealt a Critical Strike Recently

Gallery

Related items

Version history

Version Changes
3.25.0
  • Maelström Staff now has a base Critical Strike Chance of 8.1% (previously 6.8%).
  • Legacy Maelström Staff can have the implicit block value raised to 22%, as it is shared with several other staff basetype. Those staffs received numeric change in block value. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.16.0
  • (in hotfix 1) Fixed a bug introduced in 3.16.0 where the Duskdawn unique staff granted "Critical Strikes deal no damage" instead of "120-150% increased Spell damage if you've dealt a Critical Strike recently". This fix affects existing items.
3.11.0
  • Maelström StaffMaelström StaffWarstaff
    Physical Damage: 71-147
    Critical Strike Chance: 8.10%
    Attacks per Second: 1.25
    Weapon Range: 1.3 metres
    Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff
    (Duskdawn's basetype): Base Crit chance is now 6.8% (from 6.5%), Implicit now grants 25% Block chance (from 20%).
  • The block chance on existing Duskdawn dropped before this patch in the permanent leagues are capped at 20%. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.8.0
  • Several Staves are now classified as Warstaves. Warstaves can no longer roll caster-related modifiers, while Staves retain their old mod generation behaviour.
3.7.0
  • Certain staff base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see Version 3.7.0 § Item Balance.)
3.5.0
  • Now grants 120-150% (up from 120%) increased Spell Damage if you've dealt a Critical Strike recently. It now has +10% chance to block.
  • Existing versions can be updated to these new values with a Divine Orb.
3.0.0
  • Added 3D art
2.6.0
  • Base type implicit mod increased to 20% Chance to Block (up from 18%).
  • Base type critical strike chance decreased to 6% (down from 6.4%).
2.5.0
  • Introduced to the game.

Notes

  1. 1.0 1.1 1.2 Using a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. on a legacy Duskdawn with the implicit modifier +18 or 20% Chance to Block Attack Damage while wielding a Staff will raise the value of that modifier to 22%. It cannot be raised above 22%.