It is one of four basetypes that share the same 2D art. The other three are Lordly PlateLordly PlateArmour: (353-417) Movement Speed: -5%Requires Level 35, 99 Str, Majestic PlateMajestic PlateArmour: (530-625) Movement Speed: -5%Requires Level 53, 145 Str, and Royal PlateRoyal PlateArmour: (1183-1360) Movement Speed: -5%Requires Level 84, 293 Str.
Unlike the variants, Glorious Plate does not have reduced movement speed hidden modifier.
Unique versions
The following unique items are derived from this base type.
Item
Drop level
Drop enabled
Kaom's HeartKaom's Heart Glorious PlateArmour: (776-892)Requires Level 68, 191 StrHas no Sockets +1000 to maximum LifeThe warrior who fears will fall.
68
—
PerfidyPerfidy Glorious PlateArmour: (776-892)Requires Level 68, 191 Str(25-40)% increased Melee Damage +(60-90) to maximum Life Having a placed Banner does not prevent you gaining ValourThe Trickster God turned the very Day and Night against each other. What hope have you?
68
82
Replica Kaom's HeartReplica Kaom's Heart Glorious PlateArmour: (776-892)Requires Level 68, 191 StrHas no Sockets (30-40)% increased Lightning Damage +500 to maximum Mana"Useless for our purposes, but perhaps we can sell Prototype #5 to an archmage to fund other experiments."
68
—
Item acquisition
Glorious Plate can drop anywhere.
Recipes
Glorious Plate can be created from the following recipes:
Amount
Part
Description
Meta
6
The Dapper ProdigyThe Dapper Prodigy6Six-Link Body Armour Item Level:100"Many believe murder is a grisly, grim, and grotesque crime. Then there are those who simply make art of it."
Random 6-link item level 100 body armour
A
11
The Chains that BindThe Chains that Bind11Six-Link Body ArmourScarier than any criminal is an innocent man in chains, for when he breaks free, his revenge will be justified.
Random 6-link body armour
A
1
Geomancer's IncubatorGeomancer's IncubatorStack Size: 10Adds an incubated 6-Linked Armour item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random 6-link body armour
A
5
Destined to CrumbleDestined to Crumble5Body Armour Item Level:100"Let us not forget the most important lesson the Vaal taught us: Nothing is eternal." - Siosa Foaga, Imperial Scholar
Random item level 100 body armour
A
2
DualityDuality2Body Armour Item Level:100 Double-Influenced ItemGood and Evil can be woven together to become something greater than either.
Random double-influenced item level 100 body armour
A
5
The AspirantThe Aspirant5Item Elevated Item Influenced ItemThose Exiles that survive Wraeclast dream not of home, but of power.
Random influenced item with elevated affix
A
4
The Carrion CrowThe Carrion Crow4Life ArmourFrom death, life. From life, death. The wheel turns, and the corbies wheel overhead.
Random life armour
A
5
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
4
The Hale HeartThe Hale Heart4Item Item Level:100 Elder ItemThough the years weakened his mind, his body remained deadly as ever.
Random Elder influenced item level 100 item
A
5
Magnum OpusMagnum Opus5Item Item Level:100 Three-Implicit SynthesisedWraeclast will unite. This shall be my great work - the minds of the people made one.
Random three-implicit synthesised item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Now has a variable Defence roll: 776-892 Armour (up from 776). Existing items will automatically receive the lowest roll and can be rerolled by using a Sacred OrbSacred OrbStack Size: 10Randomises the numeric values of base defences on an armourRight click this item then left click an armour to apply it.. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels.
The defences granted by all body armour has been increased at higher levels by 20%.
The armour from Glorious Plate has changed to 776 (up from 553). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
We have reduced the movement penalty that armour types have as follows:
Body Armour now has a 3% movement penalty, with Strength or Strength/Intelligence armour having a 5% penalty, instead of 4% and 8% respectively.
Glorious Plate was not affected by above change. It does not have movement penalty before or after the patch. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "Demigod's PresenceDemigod's PresenceAmulet Skin" and Kiwi pets.
The attribute requirements for armour pieces and gems have been increased.
The item progression was adjusted for Act 3 and the reduction to three difficulties, but these changes have been on closed beta for some time already.[1]
Introduced to the game. Glorious Plate existed at least since or before open beta (version 0.10.0). Kaom's HeartKaom's Heart Glorious PlateArmour: (776-892)Requires Level 68, 191 StrHas no Sockets +1000 to maximum LifeThe warrior who fears will fall. existed before the start of open beta.