Gem tag: Difference between revisions

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An attack is an offensive ability which uses a [[Weapons|weapon]], unlike [[Spell]]s, [[Trap]]s, [[Mine]]s, and [[Totem]]s (with one [[Ranged Attack Totem|exception]]).  "Attack" is NOT a generic term for any offensive ability.
An attack is an offensive ability which uses a [[Weapons|weapon]], unlike [[Spell]]s, [[Trap]]s, [[Mine]]s, and [[Totem]]s (with one [[Ranged Attack Totem|exception]]).  "Attack" is NOT a generic term for any offensive ability.
*Strength: [[Cleave]], [[Dominating Blow]], [[Glacial Hammer]], [[Ground Slam]], [[Heavy Strike]], [[Infernal Blow]], [[Leap Slam]], [[Lightning Strike]], [[Molten Strike]], [[Shield Charge]], [[Static Strike]], [[Sweep]]
*Strength: [[Cleave]], [[Dominating Blow]], [[Glacial Hammer]], [[Ground Slam]], [[Heavy Strike]], [[Infernal Blow]], [[Leap Slam]], [[Lightning Strike]], [[Molten Strike]], [[Shield Charge]], [[Static Strike]], [[Sweep]]
*Dexterity:  [[Barrage]], [[Blink Arrow]], [[Burning Arrow]], [[Cyclone]], [[Double Strike]], [[Dual Strike]], [[Elemental Hit]], [[Explosive Arrow]], [[Flicker Strike]], [[Frenzy]], [[Ice Shot]], [[Lightning Arrow]], [[Mirror Arrow]], [[Poison Arrow]], [[Puncture]], [[Rain of Arrows]], [[Reave]], [[Spectral Throw]], [[Split Arrow]], [[Viper Strike]], [[Whirling Blades]]
*Dexterity:  [[Barrage]], [[Blink Arrow]], [[Burning Arrow]], [[Cyclone]], [[Double Strike]], [[Dual Strike]], [[Elemental Hit]], [[Explosive Arrow]], [[Flicker Strike]], [[Frenzy]], [[Ice Shot]], [[Kinetic Blast]], [[Lightning Arrow]], [[Mirror Arrow]], [[Poison Arrow]], [[Puncture]], [[Rain of Arrows]], [[Reave]], [[Spectral Throw]], [[Split Arrow]], [[Viper Strike]], [[Whirling Blades]]
*Intelligence: [[Power Siphon]]
*Intelligence: [[Power Siphon]]



Revision as of 16:01, 21 January 2015

All skill gems have keywords listed in the first line of the mouseover description. In addition to dividing the skills into groups, keywords largely determine which support gems and modifiers can modify a certain skill. The relationship is not strict, however.

Support Skill Keywords

While you can technically link any support gem to any skill gem, some combinations will have no effect. If a support gem contains one of the following keywords, the skill must have the keyword as well to be affected. Note that any skill with the Bow keyword counts as having Projectile.

For example, Freezing Pulse and Ethereal Knives get no benefit from being linked to Point Blank: although they are Projectiles, they are not Attacks.

Active Skill Keywords

AoE

Certain skills have an Area of Effect (AoE for short) and can affect multiple enemies or allies at once.

Attack

An attack is an offensive ability which uses a weapon, unlike Spells, Traps, Mines, and Totems (with one exception). "Attack" is NOT a generic term for any offensive ability.

Aura

An aura is a permanent effect focused on your character that also affects nearby party members and minions. Auras reserve a portion of your mana pool. Most of them reserve a percentage of your Mana, only Clarity reserves a flat amount. See Aura.

Bow

These skills require an equipped bow.

Cast

Skills marked with the Cast keyword are abilities that are "casted". This verbiage implies that the skill gem is a "Spell", but that is not correct. Cast gems are not spells, and are therefore not affected by modifications to Spells (such as increased spell damage). Skill gems with the Cast keyword are still affected by cast speed changes however.

Chaining

Arc effectively has the Chain support built in, but can be linked to Chain for additional chains.

Chaos

See Chaos Damage.

Cold

See Cold Damage

Curse

These skills weaken enemies to make them less dangerous or easier to kill. See Curse.

Duration

Certain skills have an effect over time. In some cases, such as curses, reusing the skill will reset the timer.

Fire

See Fire Damage.

Lightning

See Lightning Damage.

Melee

Some melee skills require certain weapons; see Melee Skills.

Mine

Mines are skills which are laid at the characters location and detonated by a separate command.

Minion

These skills let characters raise monsters to fight enemies.

Movement

Skills that move the character.

Projectile

Note that Bow skills also create projectiles.

Spell

Spells, along with Attacks, form the two major effect types. Spells cannot be Evaded and thus are not affected by Accuracy. Most flat damage bonuses on gear only affect Attacks and not Spells. See cast for a subset of Spells that don't deal Spell damage.

Totem

Totems are stationary summons that assist in battle. Note that many other skills can be turned into a totem with the Spell Totem or Ranged Attack Totem support gems.

Trap

Traps are skills that trigger when an enemy walks over it. Note that many other skills can be turned into a trap with the Module Error: No skills found with q_where = skill.active_skill_name="Trap" support gem.

Trigger

Certain gems can't be activated manually, and happen automatically when specific conditions are met.

Vaal

Vaal Skills are special, more powerful versions of existing skills. They can be obtained from Vaal Vessels in Corrupted Areas or by using a Vaal Orb on a normal skill gem. Vaal Skills can only be used if they are fuelled with the souls of killed enemies.