Area of effect

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This page is about the game mechanic. For the support gem, see Increased Area of Effect Support.

Area of effect (often referred to as AoE) refers to mechanics, (such as skills, auras, and monster abilities) that apply to an area of the ground (rather than targeting a particular character, monster, etc.).

Many AoE mechanics deal damage; but AoE mechanics can have other effects. For example, auras produce positive effects on allies within the area, and AoE curses like Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5-5.95) seconds
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
50% less Effect of Curse against Players
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
(Effects cannot be slowed below 25% of their normal expiry rate)
Cursed Rare and Unique Enemies have (10-14)% less Action Speed

Additional Effects per 1% Quality:
0.5% increased Effect of Curse
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Temporal Chains skill icon.png
produce negative effects on enemies.

AoE mechanics can affect multiple characters or monsters within the area. But mechanics that can affect multiple characters or monsters aren't necessarily AoE mechanics. For example, Ice SpearIce SpearCritical, Spell, Projectile, Cold
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 130%
Projectile Speed: 1000
Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage
Fires an additional Projectile
Second form has 600% increased Critical Strike Chance
Second form has +(30-49)% to Critical Strike Multiplier
Second form has 300% more Projectile Speed

Additional Effects per 1% Quality:
2% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
targets a single monster rather than an area, so it is not an AoE skill, even though it creates piercing projectiles that can hit other nearby monsters as well.

Usage

The term "area of effect" or "AoE" is used in several different ways:

  • It can describe the mechanic itself. ("Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-185)% of base
    Effectiveness of Added Damage: (110-185)%
    Projectile Speed: 750
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage
    Fires 3 additional Projectiles
    60% of Physical Damage Converted to Fire Damage
    +(2-6) to Melee Strike Range
    Projectiles deal 50% less Damage
    Damage Over Time caused by Projectiles deals 50% less Damage

    Additional Effects per 1% Quality:
    1% increased Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Strike skill icon.png
    is an AoE skill.")
  • It can describe the area affected by the mechanic. ("VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
    Level: (1-20)
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Attack Damage: (170-255)% of base
    Effectiveness of Added Damage: (170-255)%
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.(8-56) to (12-85) Added Attack Physical Damage
    30% chance to Trigger this Skill when Hit
    You cannot use this Attack directly

    Additional Effects per 1% Quality:
    0.5% chance to Trigger this Skill when Hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vengeance skill icon.png
    has a circular area of effect around the character.")
  • It can describe what the mechanic does to the characters or monsters within the area. ("Gruthkul's slam attack does AoE physical damage.")

Examples

The simplest examples of AoE mechanics are skills like Shock NovaShock NovaSpell, AoE, Lightning, Nova
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
AoE Radius: 26 / 14
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage
+10% to Maximum Effect of Shock
Ring always Shocks

Additional Effects per 1% Quality:
2% increased Shock Duration on enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png
, Ice NovaIce NovaSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
AoE Radius: 30
Requires Level 12A chilling circle of ice expands from the caster. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Deals (18-769) to (26-1130) Cold Damage
+(0-4) to radius
20% less Area of Effect when Cast on Frostbolt
Can expand from up to 2 Frostbolt Projectiles
Adds (3-118) to (4-172) Cold Damage against Chilled Enemies

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
and SweepSweepAttack, AoE, Physical, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 70% of base
Attack Damage: (170-281)% of base
Effectiveness of Added Damage: (170-281)%
AoE Radius: 26
Requires Level 12Swings a two handed melee weapon in a circle, knocking back monsters around the character.Knocks Enemies Back on Hit
(5-75) to (8-113) Added Attack Physical Damage
+(0-4) to radius

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.png
, which create circular areas of effect. Other AoE skills like CleaveCleaveAttack, AoE, Physical, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (125-237)% of base
Effectiveness of Added Damage: (125-237)%
AoE Radius: 20
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-10) to radius

Additional Effects per 1% Quality:
0.5% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave skill icon.png
and Ground SlamGround SlamAttack, AoE, Slam, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 90% of base
Attack Damage: (115-188)% of base
Effectiveness of Added Damage: (115-188)%
AoE Radius: 35
Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
+(0-10) to radius
Deals up to (40-49)% more Damage to closer targets

Additional Effects per 1% Quality:
1% increased Stun Duration on enemies
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
create cone-shaped areas of effect. And others like Flame SurgeFlame SurgeSpell, AoE, Fire, Duration
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
AoE Radius: 30
Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.Deals (26-832) to (40-1247) Fire Damage
Base duration is 4 seconds
(50-88)% more Damage with Hits against Burning enemies
Cannot Ignite
+(0-9) to Area of Effect length
Hits on Ignited Enemies create Burning Ground, no more than once every 2 seconds
Burning Ground deals 25% of Fire Damage per second of Ignite affecting Enemy

Additional Effects per 1% Quality:
0.5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon.png
or Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 65%
Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage
Knocks Enemies Back on Hit
100% of Physical Damage Converted to Cold Damage
Final Burst Deals 200% more Damage
Causes 4 Bursts

Additional Effects per 1% Quality:
1% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Cascade skill icon.png
have more complicated areas of effect.

How modifiers to AoE sizes work

Support gems and other mechanics can increase or decrease the size of an area of effect. Almost all of these mechanics will add or subtract a percentage -- for example, "+50% area of effect". These percentages refer to the total amount of ground covered by the area of effect, not to the area of effect's radius or length or other dimensions. For example, a "+100% area of effect" modifier applied to Shock NovaShock NovaSpell, AoE, Lightning, Nova
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
AoE Radius: 26 / 14
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage
+10% to Maximum Effect of Shock
Ring always Shocks

Additional Effects per 1% Quality:
2% increased Shock Duration on enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png
's circular area of effect will double the area of ground covered by the circle. The mathematics of that mean that the circle's radius and diameter will increase by around 40%. If multiple percentage-based modifiers apply to the same area of effect, they add together. For example, if a "+40% area of effect", "+20% area of effect", and "-30% area of effect" modifier all apply to the same area of effect, the area of effect's size will increase by a total of 30% (40+20-30).

A few mechanics apply a specific increase (usually expressed as an integer) to a dimension of the area of effect. For example, the skill gem level bonus for Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (55-64)% of base
Effectiveness of Added Damage: (55-64)%
Projectile Speed: 3260
AoE Radius: 20
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second
Base duration is 2 seconds
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-6) to radius
60% of Physical Damage Converted to Chaos Damage

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon.png
specifically grants a +0 to +6 increase to the Caustic Arrow area of effect's radius. These types of specific modifiers always apply before percentage-based modifiers are applied to the total area of effect. [confirmation needed] This means that dimension-specific modifiers tend to have a greater impact on the area of effect's final size.

Calculations

We can calculate the increased area of effect required to increase a certain base radius rb to a desired increased radius ri using the formula for area of a circle:

Cancelling out pi and dividing both sides by rb2 we get

Taking the square root of both sides, we see that the proportion of the increased radius to the base radius will be the square root of the multiplier to area.

Thus, for example, to increase a base radius of 18 to a radius of 20, you would need +24% area of effect:


Mechanics with both AoE and non-AoE aspects

Some mechanics' effects may have both AoE and non-AoE aspects. Any modifiers that apply to "area of effect" will only apply to the AoE aspect of these mechanics' effects.

  • A good example is a Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Level: (1-20)
    Cost: (8-20) Mana
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 260%
    AoE Radius: 15
    Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Deals (10-915) to (15-1373) Fire Damage
    Trap lasts 4 seconds
    Deals (32.5-3018.8) Base Fire Damage per second
    Base duration is 1.75 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-8) to radius
    (3-286) to (5-429) added Fire Damage against Burning Enemies

    Additional Effects per 1% Quality:
    1% increased Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fire Trap skill icon.png
    skill gem supported by an Increased Area of Effect SupportIncreased Area of Effect SupportSupport, AoE
    Icon: E
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 38Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of Effect

    Additional Effects per 1% Quality:
    Supported Skills deal 0.5% increased Area Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem. The trap has a trigger radius; this means that the trap will trigger if an enemy moves into a circular area of ground surrounding the trap. But this circular area does not create any effects on the enemy itself -- or on anything else within the area -- so it is not considered to be an "area of effect". The support gem will not increase the size of the trigger area. But when the trap triggers, it produces a circular area of flame that damages enemies within it. That is an "area of effect", and its size will be increased by the support gem.
  • Another good example is Ancestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 90% of base
    Attack Damage: (110-166)% of base
    Effectiveness of Added Damage: (110-166)%
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Totem lasts 12 seconds
    Summons a Totem which uses this Skill
    (8-18)% more Melee Damage while Totem is Active
    50% increased Totem Placement speed
    +10 to Melee Strike Range

    Additional Effects per 1% Quality:
    1% increased Totem Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ancestral Warchief skill icon.png
    . The totem is only active when the character is standing within a given radius of it. Standing in this circle of ground makes the totem work, but it doesn't directly affect anything else in the circle, so the circle is not an area of effect. Adding an Increased Area of Effect SupportIncreased Area of Effect SupportSupport, AoE
    Icon: E
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 38Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of Effect

    Additional Effects per 1% Quality:
    Supported Skills deal 0.5% increased Area Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    gem will not let the character stand farther away. But when the totem is active, it deals melee splash damage in an area around it; any enemy in that area takes damage. This damaging area is an area of effect, and the support gem will increase its size.

Items that have AoE mechanics

Modifiers

The following modifiers are related to area of effect:

Regular modifiers

No results found

Corrupted modifiers

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
V2AdditionalAOERangeCorrupted1(8-10)% increased Area of Effectbelt 1000
V2IncreasedAreaOfEffect1hCorrupted1(15-20)% increased Area of Effectdagger 0
claw 0
rapier 0
one_hand_weapon 1000
V2IncreasedAreaOfEffect2hCorrupted_1(25-30)% increased Area of Effectbow 0
two_hand_weapon 1000
V2IncreasedAreaOfEffectCorrupted1(4-5)% increased Area of Effectjewel 1000
V2SocketedAoEGemCorrupted20+2 to Level of Socketed AoE Gemsarmour 1000

Influence modifiers

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of the HuntSuffix68(17-21)% increased Area of Effect if you've Killed Recentlymace_basilisk 500
of the HuntSuffix73(22-25)% increased Area of Effect if you've Killed Recentlymace_basilisk 500
of the HuntSuffix68(27-31)% increased Area of Effect if you've Killed Recently2h_mace_basilisk 500
of the HuntSuffix73(32-35)% increased Area of Effect if you've Killed Recently2h_mace_basilisk 500
of the ElderSuffix68(25-35)% increased Area of Effect if you have Stunned an Enemy Recently2h_mace_elder 1000
mace_elder 1000
of the CrusadeSuffix68(26-30)% increased Area of Effect if you have Stunned an Enemy Recentlymace_crusader 500
of the CrusadeSuffix73(31-35)% increased Area of Effect if you have Stunned an Enemy Recentlymace_crusader 500
of the CrusadeSuffix68(36-40)% increased Area of Effect if you have Stunned an Enemy Recently2h_mace_crusader 500
of the CrusadeSuffix73(41-45)% increased Area of Effect if you have Stunned an Enemy Recently2h_mace_crusader 500
Warlord'sPrefix68(7-9)% increased Area of Effectshield_adjudicator 500
quiver_adjudicator 500
ring_adjudicator 500
amulet_adjudicator 500
Warlord'sPrefix75(10-12)% increased Area of Effectshield_adjudicator 500
quiver_adjudicator 500
ring_adjudicator 500
amulet_adjudicator 500
Warlord'sPrefix80(13-15)% increased Area of Effectshield_adjudicator 500
quiver_adjudicator 500
ring_adjudicator 500
amulet_adjudicator 500
of the ElderSuffix683% increased Area of Effect per 50 Strengthmace_elder 1000
of the ElderSuffix685% increased Area of Effect per Endurance Charge2h_mace_elder 1000
The Shaper'sPrefix68(7-9)% increased Area of Effect
Socketed Gems are Supported by Level 16 Increased Area of Effect
helmet_shaper 800
The Shaper'sPrefix75(10-12)% increased Area of Effect
Socketed Gems are Supported by Level 18 Increased Area of Effect
helmet_shaper 800
The Shaper'sPrefix83(13-15)% increased Area of Effect
Socketed Gems are Supported by Level 20 Increased Area of Effect
helmet_shaper 800
of the ElderSuffix68(5-10)% increased Area of Effect2h_sword_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
bow_elder 1000
staff_elder 1000
warstaff_elder 1000
of the ElderSuffix75(11-15)% increased Area of Effect2h_sword_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
bow_elder 1000
staff_elder 1000
warstaff_elder 1000
of the ElderSuffix82(16-20)% increased Area of Effect2h_sword_elder 1000
2h_axe_elder 1000
2h_mace_elder 1000
bow_elder 1000
staff_elder 1000
warstaff_elder 1000
The Elder'sPrefix68(7-9)% increased Area of Effectamulet_elder 800
quiver_elder 800
shield_elder 800
The Elder'sPrefix75(10-12)% increased Area of Effectamulet_elder 600
quiver_elder 600
shield_elder 600
The Elder'sPrefix82(13-15)% increased Area of Effectamulet_elder 400
quiver_elder 400
shield_elder 400
Warlord'sPrefix68(25-34)% increased Physical Damage
(10-15)% increased Area of Effect
mace_adjudicator 500
sceptre_adjudicator 500
staff_adjudicator 500
warstaff_adjudicator 500
2h_mace_adjudicator 500
Warlord'sPrefix71(35-44)% increased Physical Damage
(10-15)% increased Area of Effect
mace_adjudicator 250
sceptre_adjudicator 250
staff_adjudicator 250
warstaff_adjudicator 250
2h_mace_adjudicator 250
Warlord'sPrefix74(45-54)% increased Physical Damage
(10-15)% increased Area of Effect
mace_adjudicator 150
sceptre_adjudicator 150
staff_adjudicator 150
warstaff_adjudicator 150
2h_mace_adjudicator 150
Warlord'sPrefix77(55-64)% increased Physical Damage
(10-15)% increased Area of Effect
mace_adjudicator 100
sceptre_adjudicator 100
staff_adjudicator 100
warstaff_adjudicator 100
2h_mace_adjudicator 100
Warlord'sPrefix80(65-69)% increased Physical Damage
(10-15)% increased Area of Effect
mace_adjudicator 50
sceptre_adjudicator 50
staff_adjudicator 50
warstaff_adjudicator 50
2h_mace_adjudicator 50
of ShapingSuffix68(5-8)% increased Area of Effect
Socketed Gems are Supported by Level 16 Spell Cascade
sceptre_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
of ShapingSuffix75(9-12)% increased Area of Effect
Socketed Gems are Supported by Level 18 Spell Cascade
sceptre_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
of ShapingSuffix80(13-15)% increased Area of Effect
Socketed Gems are Supported by Level 20 Spell Cascade
sceptre_shaper 1000
rune_dagger_shaper 1000
wand_shaper 1000
of the ElderSuffix68Socketed Gems are Supported by Level 16 Ancestral Call
(5-8)% increased Area of Effect
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
of the ElderSuffix75Socketed Gems are Supported by Level 18 Ancestral Call
(9-12)% increased Area of Effect
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
of the ElderSuffix80Socketed Gems are Supported by Level 20 Ancestral Call
(13-15)% increased Area of Effect
sword_elder 1000
axe_elder 1000
mace_elder 1000
claw_elder 1000
sceptre_elder 1000
dagger_elder 1000
rune_dagger_elder 1000
Warlord'sPrefix68Warcry Skills have (21-25)% increased Area of Effecthelmet_adjudicator 500
Warlord'sPrefix75Warcry Skills have (26-30)% increased Area of Effecthelmet_adjudicator 500

Passive skills

There are passive skills that grant bonuses to skills with an area of effect.

Increased size of skill areas of effect

These passive skills grant increased area of effect for skills.

NameStats
Area of Effect
Blastradius passive skill icon.png
10% increased Area of Effect [1] [2] [3] [4] [5]
12% increased Area of Effect [3] [4]
Fire Damage and Area of Effect
Firedamage passive skill icon.png
8% increased Fire Damage
8% increased Area of Effect [1]
Mace Damage and Area of Effect
Macedmg passive skill icon.png
Mace or Sceptre Attacks deal 10% increased Damage with Hits and Ailments
5% increased Area of Effect [1] [2]

14% increased Physical Damage with Maces or Sceptres
Mace or Sceptre Attacks deal 14% increased Damage with Ailments
8% increased Area of Effect [3] [4]
Two Handed Melee Damage and Area of Effect
2handeddamage passive skill icon.png
12% increased Physical Damage with Two Handed Melee Weapons
Attacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments
5% increased Area of Effect [1] [2]
Amplify
Amplify passive skill icon.png
10% increased Area of Effect
20% increased Area Damage [1]
Blast Radius
Blastradius passive skill icon.png
10% increased Area of Effect
20% increased Area Damage [1]
Bone Breaker
Macedmg passive skill icon.png
30% increased Physical Damage with Maces or Sceptres
12% increased Area of Effect
Mace or Sceptre Attacks deal 30% increased Damage with Ailments [1]
Explosive Impact
Firedamage passive skill icon.png
30% increased Fire Damage
12% increased Area of Effect [1]
Unstable Munitions
Trap2 passive skill icon.png
30% increased Trap Damage
12% increased Area of Effect
50% increased Trap Trigger Area of Effect [1]

Increased size of aura areas of effect

These passive skills grant increased area of effect for auras.

NameStats
Aura Area of Effect
Auraareaofeffect passive skill icon.png
12% increased Area of Effect of Aura Skills [1] [2] [3] [4]
Mana and Aura Area of Effect
Mana passive skill icon.png
8% increased maximum Mana
10% increased Area of Effect of Aura Skills [1] [2]
Champion of the Cause
Champion passive skill icon.png
6% increased effect of Non-Curse Auras from your Skills
8% increased Reservation Efficiency of Skills
12% increased Area of Effect of Aura Skills [1]
Leadership
Leadership passive skill icon.png
30% increased Area of Effect of Aura Skills
6% increased effect of Non-Curse Auras from your Skills [1]

Increased size of curse areas of effect

These passive skills grant increased area of effect for curses.

NameStats
Hex Area of Effect and Faster Doom Gain
Corruption passive skill icon.png
10% increased Area of Effect of Hex Skills
Hexes have 50% increased Doom gain rate [1] [2]
Hex Master
KeystoneHexMaster passive skill icon.png
Hex Skills have 100% increased Skill Effect Duration
50% increased Area of Effect of Hex Skills [1]

Increased area of effect damage

These passive skills grant increased damage to area of effect skills.

NameStats
Area of Effect Damage
Areaofeffect passive skill icon.png
10% increased Area Damage [1] [2]
Amplify
Amplify passive skill icon.png
10% increased Area of Effect
20% increased Area Damage [1]
Blast Radius
Blastradius passive skill icon.png
10% increased Area of Effect
20% increased Area Damage [1]

Miscellaneous modifications to AoE effects

These passive skills grant more unusual modifications to areas of effect.

NameStats
Area of Effect per Endurance Charge
Chargestr passive skill icon.png
3% increased Area of Effect per Endurance Charge [1]
Bow Area of Effect
Attackspeedbow passive skill icon.png
12% increased Area of Effect while wielding a Bow [1]
Melee Area of Effect and Damage
MeleeAoENode passive skill icon.png
Melee Skills have 5% increased Area of Effect
10% increased Melee Damage [1] [2]
Melee Damage and Splash Area of Effect
MeleeSplashNode passive skill icon.png
10% increased Melee Damage
15% increased Melee Splash Area of Effect [1] [2]
Mine Area of Effect
MineAreaOfEffectNode passive skill icon.png
Skills used by Mines have 10% increased Area of Effect [1] [2]
Minion Area of Effect
AreaofEffectofMinionsNode passive skill icon.png
Minions have 15% increased Area of Effect [1] [2]
Spell Area of Effect and Damage
Areaofeffect passive skill icon.png
Spell Skills have 5% increased Area of Effect
10% increased Spell Damage [1] [2]
Staff Area of Effect
StaffNodeOffensive passive skill icon.png
12% increased Area of Effect while wielding a Staff [1] [2]
Warcry Area of Effect
SpeedWarcryNode1 passive skill icon.png
Warcry Skills have 20% increased Area of Effect [1]
Warcry Cooldown Recovery and Area of Effect
GenericWarcryNode3 passive skill icon.png
12% increased Warcry Cooldown Recovery Rate
Warcry Skills have 15% increased Area of Effect [1]
Warcry Speed and Area of Effect
GenericWarcryNode2 passive skill icon.png
15% increased Warcry Speed
Warcry Skills have 15% increased Area of Effect [1]
Arcane Expanse
Blastradius passive skill icon.png
Spell Skills have 20% increased Area of Effect [1]
Blast Waves
MineAreaOfEffectNotable passive skill icon.png
Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently
Skills used by Mines have 15% increased Area of Effect if you Detonated a Mine Recently [1]
Brinkmanship
MeleeAoENotable passive skill icon.png
Melee Skills have 20% increased Area of Effect [1]
Deep Breaths
DeepBreathsNotable passive skill icon.png
30% increased Warcry Cooldown Recovery Rate
Warcry Skills have 30% increased Area of Effect
20% increased total Power counted by Warcries [1]
Enigmatic Reach
StaffNotable passive skill icon.png
10% increased Attack Speed with Staves
10% increased Cast Speed while wielding a Staff
3% increased Area of Effect per Power Charge [1]
Executioner
Reaver passive skill icon.png
60% increased Damage with Hits against Enemies that are on Low Life
15% increased Area of Effect if you've Killed Recently [1]
Fearsome Force
AreaofEffectofMinionsNotable passive skill icon.png
Minions have 15% increased Area of Effect
Minions have 15% increased Area of Effect if you have used a Minion Skill Recently [1]
Presage
HeraldReservation passive skill icon.png
Herald Skills have 25% increased Area of Effect
20% increased Mana Reservation Efficiency of Herald Skills [1]
Ribcage Crusher
BloodyBludgeon passive skill icon.png
Mace or Sceptre Attacks deal 24% increased Damage with Hits and Ailments
6% increased Attack Speed with Maces or Sceptres
15% increased Area of Effect if you have Stunned an Enemy Recently [1]
Warrior Training
MeleeUtility passive skill icon.png
+2 to Melee Strike Range
Melee Skills have 12% increased Area of Effect [1]

Cluster Jewel passive skills

These Cluster Jewel passive skills are related to area of effect:

NameStats
Area Damage
AreaDmgNode passive skill icon.png
10% increased Area Damage [1]
Burning Bright
FireDamageOverTimeNotable passive skill icon.png
25% increased Burning Damage
8% increased Area of Effect [1]
Destructive Aspect
AuraEffectNotable passive skill icon.png
Pride has 50% increased Mana Reservation Efficiency
12% increased Area of Effect of Aura Skills [1]
Forbidden Words
CurseEffectNotable passive skill icon.png
25% increased Area of Effect of Curse Aura Skills
15% increased Mana Reservation Efficiency of Curse Aura Skills [1]
Holy Conquest
BrandDmgNotable passive skill icon.png
25% increased Brand Damage
Brands have 25% increased Area of Effect if 50% of Attached Duration expired [1]
Lord of Drought
CurseEffectNotable passive skill icon.png
40% increased Flammability Curse Effect
10% increased Area of Effect [1]
Magnifier
AreaDmgNotable passive skill icon.png
10% increased Area of Effect
+10% to Critical Strike Multiplier [1]
Vast Power
AreaDmgNotable passive skill icon.png
3% increased Area of Effect per Power Charge, up to a maximum of 50%
20% increased Area Damage [1]
Widespread Destruction
IncreasedElementalDamage passive skill icon.png
20% increased Elemental Damage
6% increased Area of Effect [1]
Assert Dominance
AreaDmgNotable passive skill icon.png
25% increased Area of Effect if you've Killed at least 5 Enemies Recently [1]
Battlefield Dominator
TwoHandedMeleeDamage passive skill icon.png
15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments
10% reduced Enemy Stun Threshold [1]
Broadside
BowDamage passive skill icon.png
Bow Skills have 25% increased Area of Effect [1]
Dark Messenger
DmgHeraldSkillsNotable passive skill icon.png
Herald Skills deal 20% increased Damage
Herald Skills have 25% increased Area of Effect [1]
Expansive Might
MaceandStaffDamage passive skill icon.png
Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments
While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50% [1]
Fearsome Warrior
TwoHandedMeleeDamage passive skill icon.png
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments
8% increased Area of Effect
25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill [1]
Intensity
AreaDmgNotable passive skill icon.png
10% increased Area Damage
Spells which can gain Intensity have +1 to maximum Intensity [1]
Powerful Assault
AreaDmgNotable passive skill icon.png
20% increased Area Damage
Area Skills have 10% chance to Knock Enemies Back on Hit [1]
Set and Forget
TrapAndMineDmgNotable passive skill icon.png
25% increased Trap Damage
40% increased Trap Trigger Area of Effect
12% increased Area of Effect
25% reduced Trap Duration [1]
Titanic Swings
AreaDmgNotable passive skill icon.png
15% increased Area of Effect while wielding a Two Handed Melee Weapon
20% increased Area Damage while wielding a Two Handed Melee Weapon [1]
Towering Threat
AreaDmgNotable passive skill icon.png
10% increased Area of Effect
8% increased maximum Life [1]

Keystone passive skills

These keystone passive skills are related to area of effect:

NameStats
Doomsday
DoomsdayKeystone passive skill icon.png
Your Hex Curse Spells create a Hexed Area for 1 second if you Cast them yourself
Enemies in the Hexed Area are Hexed, and the Hex does not expire while in the Hexed Area
Hexes applied this way do not gain Doom over time
Hexes in the Hexed Area gain up to maximum Doom when the Hexed Area ends [1]
Wrath of the Cosmos
WrathOfTheCosmosKeystone passive skill icon.png
Eldritch Currency Items found have 25% chance to be Duplicated for each Eldritch Altar used in the Area
Players take 25% increased Damage from Enemies for each Eldritch Altar used in the Area
25% chance for Lesser and Greater Eldritch Currency Items to drop as Grand Eldritch Currency Items instead for each Eldritch Altar used in the Area [1]

Ascendancy passive skills

These Ascendancy passive skills are related to area of effect:

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Necromancer
Necromancer (Ascendants) passive skill icon.png
Minions deal 30% increased Damage
Your Offering Skills also affect you
Your Offerings have 50% reduced Effect on you
Auras from your Skills grant 2% increased Attack and Cast
Speed to you and Allies
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect [1]
Ascendant
Ascendant avatar.png
Saboteur
Saboteur (Ascendants) passive skill icon.png
25% chance to Blind Enemies on Hit
Damage Penetrates 8% of Enemy Elemental Resistances
30% increased Area of Effect
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second [1]
Ascendant
Ascendant avatar.png
Slayer
Slayer (Ascendants) passive skill icon.png
Life Leech effects are not removed when Unreserved Life is Filled
Culling Strike
30% increased Area of Effect if you've Killed Recently
Cannot take Reflected Physical Damage [1]
Chieftain
Chieftain avatar.png
Life Regeneration, Area of Effect
LifeRegenStrength (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
10% increased Area of Effect [1]
Chieftain
Chieftain avatar.png
Arohongui, Moon's Presence
ArohunguiMoonsPresence (Chieftain) passive skill icon.png
Enemies near your Totems deal 8% less Damage
Enemies near your Totems take 16% increased Physical and Fire Damage
Totems are Immune to Fire Damage
25% increased Area of Effect while you have a Totem [1]
Elementalist
Elementalist avatar.png
Heart of Destruction
PendulumOfDestruction (Elementalist) passive skill icon.png
Gain Convergence when you Hit a Unique Enemy, no more than once every 8 seconds
60% increased Area of Effect while you don't have Convergence [1]
Guardian
Guardian avatar.png
Unwavering Crusade
Unwavering Crusade (Guardian) passive skill icon.png
Nearby Allies have 20% increased Attack, Cast and Movement Speed
Nearby Allies have 30% increased Area of Effect
Nearby Allies Intimidate Enemies for 4 seconds on Hit
Nearby Allies Unnerve Enemies for 4 seconds on Hit [1]
Hierophant
Hierophant avatar.png
Illuminated Devotion
ItemAugment (Hierophant) passive skill icon.png
30% increased Area of Effect while you have Arcane Surge
0.5% of Spell Damage Leeched as Life while you have Arcane Surge
Non-Damaging Ailments have 50% reduced Effect on you while you have Arcane Surge [1]
Hierophant
Hierophant avatar.png
Sanctuary of Thought
MindOverBeing (Hierophant) passive skill icon.png
Gain 20% of Maximum Mana as Extra Maximum Energy Shield
25% increased Mana Reservation Efficiency of Skills
50% less Mana Cost of Skills
1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100% [1]
Juggernaut
Juggernaut avatar.png
Unyielding
Unyielding (Juggernaut) passive skill icon.png
8% increased Damage per Endurance Charge
25% chance to gain an Endurance Charge when you Stun an Enemy
10% increased Stun Duration on Enemies per Endurance Charge
6% increased Area of Effect per Endurance Charge [1]
Necromancer
Necromancer avatar.png
Plaguebringer
PlagueBringer (Necromancer) passive skill icon.png
With at least one nearby corpse, nearby Enemies deal 10% reduced Damage
With at least one nearby corpse, you and nearby Allies deal 10% more Damage
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect [1]
Occultist
Occultist avatar.png
Forbidden Power
VowOfDamnation (Occultist) passive skill icon.png
+1 to Maximum Power Charges
6% increased Area of Effect per Power Charge
6% increased Damage per Power Charge
Gain a Power Charge after Spending a total of 200 Mana
[1]
Pathfinder
Pathfinder avatar.png
Nature's Reprisal
MasterHerbalist (PathFinder) passive skill icon.png
15% more Chaos Damage with Attack Skills
Chaos Skills have 30% increased Area of Effect
40% of Physical Damage Converted to Chaos Damage [1]
Saboteur
Saboteur avatar.png
Bomb Specialist
BombSpecialist (Saboteur) passive skill icon.png
25% increased Mine Throwing Speed if you Detonated Mines Recently
You gain 5% increased Area of Effect for each Mine
Mines have 25% increased Detonation Speed [1]
Saboteur
Saboteur avatar.png
Chain Reaction
ChainReaction (Saboteur) passive skill icon.png
50% increased Cooldown Recovery Rate for throwing Traps
When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 50% increased Area of Effect [1]
Slayer
Slayer avatar.png
Attack Damage, Area of Effect
2HdmgAOE (Slayer) passive skill icon.png
10% increased Area of Effect
10% increased Attack Damage [1]
Slayer
Slayer avatar.png
Impact
Impact (Slayer) passive skill icon.png
5% increased Area of Effect per Enemy killed recently, up to 50%
+4 to Melee Strike Range
50% increased Global Accuracy Rating
Deal up to 15% more Melee Damage to Enemies, based on proximity [1]

Version history

Version Changes
2.6.0
  • In this update, we are removing the concept of "Increased Radius of Area Skills" and replacing it with "Increased Area of Effect" for all skills, items and passives. The broad impact of this change is that early increases to area of effect will be significant and impactful, while every subsequent point will be less and less noticeable. Previously, each point spent towards increasing the radius of area skills was better than the last, making accumulation of the stat far too desirable.

References