Iron Will

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This page is about the keystone passive skill. For the support gem, see Iron Will Support.
Iron Will
Keystone
Strength's Damage bonus applies to all Spell Damage as well [1]
Legend tells of incantations so powerful that only giants could recite them.

Iron Will is a keystone passive skill that causes the increased melee physical attack damage bonus from strength to apply to spells as well.

Mechanics

Iron Will causes strength to grant 1% increased spell damage per 5 points of strength, alongside the melee physical damage bonus it already grants. Note that this bonus applies to all spell damage, not just physical.

Iron Will is a keyword and will not stack with other sources of Iron Will, such as Iron Will SupportIron Will SupportSpell, Support
Icon: w
Level: (1-20)
Cost & Reservation Multiplier: 110%
Requires Level 18Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.Strength's Damage bonus applies to all Spell Damage as well for Supported Skills
Supported Skills deal (0-38)% increased Spell Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Spell Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
and RepentanceRepentance
Crusader Gloves
Armour: (605-834)
Energy Shield: (125-168)
Requires Level 66, 306 Str, 306 Int(400-500)% increased Armour and Energy Shield
500% increased Attribute Requirements
(6-12)% increased Strength
Iron Will
"I ask not for understanding,
only for forgiveness
for what I am about to do.
There will be blood on these shackles yet."
- Anonymous carving, Axiom Prison.
.

Effects that modify strength's effect on melee physical damage will also affect the bonus to spell damage granted by Iron Will. For example, The Iron FortressThe Iron Fortress
Crusader Plate
Armour: (1081-1382)
Movement Speed: -5%
Requires Level 59, 160 Str+1% Chance to Block Attack Damage per 50 Strength
Chance to Block Spell Damage is Unlucky
+(60-120) to Strength
(80-100)% increased Armour
10% reduced Movement Speed
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
"Stand steadfast in the face of destruction.
The Council cannot afford to falter."
- Mauritius, the Iron Heart
grants Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength; this will also apply to the increase in spell damage granted by Iron Will. Another notable interaction is with Crown of EyesCrown of Eyes
Hubris Circlet
Energy Shield: (176-230)Requires Level 69, 154 Int+(300-350) to Accuracy Rating
(120-150)% increased Energy Shield
-30% to Fire Resistance
(0.4-0.8)% of Attack Damage Leeched as Life
(0.2-0.4)% of Attack Damage Leeched as Mana
Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value
Turning, gazing, blinking,
behold the eyes of void.
Burning, razing, drinking,
your mind is destroyed.
which grants Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value, this in conjunction with Iron Will means that every 10 points of strength gives 3% increased attack damage, and if used alongside The Iron FortressThe Iron Fortress
Crusader Plate
Armour: (1081-1382)
Movement Speed: -5%
Requires Level 59, 160 Str+1% Chance to Block Attack Damage per 50 Strength
Chance to Block Spell Damage is Unlucky
+(60-120) to Strength
(80-100)% increased Armour
10% reduced Movement Speed
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength
"Stand steadfast in the face of destruction.
The Council cannot afford to falter."
- Mauritius, the Iron Heart
this becomes 4.5% increased attack damage per 10 strength. This increased attack damage does not stack with the original 2% increased Melee Physical Damage per 10 strength, only the higher modifier is applied.

Location

Iron Will is located in the center of the passive skill tree, west of the Scion starting area.

Class Distance from start
Templar 10
Marauder 10
Witch 14
Scion 8
Duelist 14
Shadow 18
Ranger 18

Related unique items

ItemBase ItemRequired levelStats
Skin of the LordsSkin of the Lords
Simple Robe
Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
CorruptedThe Lords are chosen so carefully.
Only they may grace His flesh.
Simple Robe1Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Acrobatics
Ancestral Bond
Arrow Dancing
Avatar of Fire
Blood Magic
Call to Arms
Conduit
Crimson Dance
Divine Shield
Hex Master
Eldritch Battery
Elemental Equilibrium
Elemental Overload
Eternal Youth
Ghost Dance
Ghost Reaver
Glancing Blows
Iron Grip
Iron Reflexes
Iron Will
Lethe Shade
Magebane
Mind Over Matter
Minion Instability
Pain Attunement
Perfect Agony
Point Blank
Precise Technique
Resolute Technique
Runebinder
Imbalanced Guard
Solipsism
Supreme Ego
The Agnostic
The Impaler
Unwavering Stance
Vaal Pact
Versatile Combatant
Wicked Ward
Wind Dancer
Zealot's Oath
Corrupted
RepentanceRepentance
Crusader Gloves
Armour: (605-834)
Energy Shield: (125-168)
Requires Level 66, 306 Str, 306 Int(400-500)% increased Armour and Energy Shield
500% increased Attribute Requirements
(6-12)% increased Strength
Iron Will
"I ask not for understanding,
only for forgiveness
for what I am about to do.
There will be blood on these shackles yet."
- Anonymous carving, Axiom Prison.
Crusader Gloves66(400-500)% increased Armour and Energy Shield
500% increased Attribute Requirements
(6-12)% increased Strength
Iron Will

Version history

Version Changes
3.16.0
  • Introduced to the game (as keystone).[1]
2.1.0
  • Introduced to the game (as keyword).

References

  1. Community_Team (October 12, 2021). "Iron Will is now a Keystone Passive on the Passive Skill Tree". Reddit. Retrieved January 22, 2022.