Blocking: Difference between revisions

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(Updated initial block description to include default block cap, indicate characters have no base block chance, and that block applies to hits not just attacks.)
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===Passive Masteries===
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    mastery_groups._pageName=Mastery,
    GROUP_CONCAT( CONCAT('* ', m_e.stat_text)
        SEPARATOR "\n")=Effects
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Revision as of 11:33, 6 January 2022

"Block" redirects here. For the passive skill, see Block (passive skill).


Blocking is a layer of defense that will entirely prevent damage from an enemy hit unless modified by some outside effect like Glancing Blows. The chance to block is a random roll made per attack/cast. Block is capped by default at 75%. Characters do not have any base block.

Mechanics

Blocking a hit prevents all damage and harmful on hit effects such as status ailments. The attack must be a hit in order to be blocked, therefore block does not work against damage over time.

Chance to block

The chance to block is a random roll made per attack/cast; it is not entropy-based like evasion. Block has the following base stats

The base chance to block attacks is determined by which type of shield or staff is used. The maximum block chance cap applies to both attacks and spells. However, certain skill gems, unique items and Ascendancy class skills can raise or lower the maximum block chance.

Additional block chance can be gained from passive skills, items, and Tempest ShieldTempest ShieldSpell, Lightning, Chaining
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage
Chains +1 Times
Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield
Buff grants Immunity to Shock

Additional Effects From 1-20% Quality:
(2-40)% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
. Attack block and spell block chance are often granted separately with attack block being more common.

Chance to block against projectiles

Any modifier that has X% additional Block Chance against Projectiles will apply to projectile attacks and can be made to also apply to projectile spells[1] with the appropriate X% of Block Chance applied to Spells statistics.

Hit effects

The general rule is that blocking prevents the attacker's on hit effects from stats, excluding things skills actively do when they hit. But blocking will not prevent the defender's when hit effects, because preventing those could make blocking a negative thing for the defender.[2]

Certain stats, such as "Gain 1 Endurance Charge every second if you've been hit recently", were originally classified under enemy's hit effects and thus were prevented by blocked hits.[2] This interaction was fixed in patch 3.11.1c.

Hits from skills like Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Level: (1-20)
Cost: 5 Mana
Attack Damage: (165-269)% of base
Effectiveness of Added Damage: (165-269)%
Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
+0.2 metres to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

Additional Effects From 1-20% Quality:
Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-154)% of base
Effectiveness of Added Damage: (90-154)%
Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
Base duration is 4.00 seconds
(5-169) to (7-254) Added Chaos Damage
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit

Additional Effects From 1-20% Quality:
Base duration is (0.05-1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
will still apply because block doesn't prevent a successful hit. However, skill effects based on damage like PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Level: (1-20)
Cost: 6 Mana
Attack Speed: 70% of base
Attack Damage: (134-164)% of base
Effectiveness of Added Damage: (135-165)%
Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding

Additional Effects From 1-20% Quality:
+(1-20)% more Damage with Bleeding
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
are essentially blocked.[3]

Reflected damage

Reflected damage can be blocked;[4] however blocking reflected damage will not trigger on-block effects.

Block duration

When an attack is blocked, the game has already calculated how much damage and if the attack would have caused a stun. If it would have caused a stun, the blocking animation is played, stunning you briefly.[5] If it would not have caused a stun, then you get a "free" block with no animation.

Faster Block and Stun Recovery and Increased Block Recovery modifiers reduce the length of the blocking animation.

The following formula is the complete calculation for the duration of the blocking animation (in milliseconds). If you cannot be stunned, the block animation will never play.

Status ailments have no affect on your block chance, but being frozen will prevent the block animation from playing if it otherwise would and chilled will make it take longer to play (since those two work by decreasing the speed at which your character plays animations).

Miscellaneous

The Gladiator Ascendancy skill Versatile Combatant changes your spell block to be equal to your attack block chance instead.

Soul of the Brine King Major Pantheon power provides the unique modifier You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds.

The Soul of the Brine King can be upgraded to grant an additional #% increased Stun and Block Recovery.

Modifiers on Items

Generic

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Corrupted

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
V2BlockChanceCorrupted1(4-5)% Chance to Block Attack Damageamulet 1000
V2DualWieldBlockCorrupted1+(8-10)% Chance to Block Attack Damage while Dual Wieldingclaw 1000
V2LocalBlockChanceCorrupted1+(4-5)% Chance to Blockshield 1000
V2MaximumBlockCorruption60+1% to maximum Chance to Block Attack Damageshield 1000
V2SpellBlockPercentageCorrupted1(4-5)% Chance to Block Spell Damageshield 1000
amulet 1000

Jewels

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
ParryingPrefix1+1% Chance to Block Attack Damage while Dual Wieldingstaff 0
two_handed_mod 0
shield_mod 0
default 350
ShieldingPrefix1+1% Chance to Block Attack Damage while holding a Shieldtwo_handed_mod 0
dual_wielding_mod 0
default 350
DeflectingPrefix1+1% Chance to Block Attack Damage while wielding a Staffone_handed_mod 0
staff 350
specific_weapon 0
shield_mod 0
dual_wielding_mod 0
not_dex 350
DissipatingPrefix1+1% Chance to Block Spell Damage while Dual Wieldingtwo_handed_mod 0
shield_mod 0
default 350
ThwartingPrefix1+1% Chance to Block Spell Damage while holding a Shieldtwo_handed_mod 0
dual_wielding_mod 0
default 350
HaltingPrefix1+1% Chance to Block Spell Damage while wielding a Staffone_handed_mod 0
staff 350
specific_weapon 0
shield_mod 0
dual_wielding_mod 0
not_dex 350

Abyss Jewels

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of GuardingSuffix1+2% Chance to Block Attack Damage if you were Damaged by a Hit Recentlyabyss_jewel_melee 500
abyss_jewel_ranged 250
abyss_jewel_caster 250
abyss_jewel_summoner 250
of InstinctSuffix1+2% Chance to Block Spell Damage if you were Damaged by a Hit Recentlyabyss_jewel_melee 250
abyss_jewel_ranged 250
abyss_jewel_caster 500
abyss_jewel_summoner 250
of ReadinessSuffix1+2% Chance to Block Spell Damage if you were Damaged by a Hit Recentlyabyss_jewel_melee 250
abyss_jewel_ranged 500
abyss_jewel_caster 250
abyss_jewel_summoner 250

Active skill gems

Related base stats

The following skill gems have stats related to block:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
RiposteRiposteTrigger, Attack, Melee, Strike, Physical
Level: (1-20)
Cooldown Time: 0.80 sec
Can Store 1 Use(s)
Attack Damage: (160-230)% of base
Effectiveness of Added Damage: (160-230)%
Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.(2-56) to (3-85) Added Attack Physical Damage
Trigger this Skill when you Block

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/AyesN/A
Shattering Steel of AmmunitionShattering Steel of AmmunitionAttack, Projectile, AoE, Physical, Duration
Level: (1-20)
Cost: (7-9) Mana
Attack Speed: 85% of base
Attack Damage: (100-159)% of base
Effectiveness of Added Damage: (100-159)%
Requires Level 12Swing an Axe or Sword, consuming Steel Shards to gain a Steel Ward that protects you for a duration, and fire projectiles which shatter on impact or soon after being launched, dealing area damage in front of where they shatter. Steel Shards are gained with the Call of Steel Skill.Base duration is 6.00 seconds
(5-123) to (7-185) Added Attack Physical Damage
Fires 3 Projectiles
Gain a Steel Ward if you have at least 2 Steel Shards, up to a maximum of 6
Each Steel Ward grants +8% Chance to Block Projectile Attack Damage
40% chance to Impale Enemies on Hit
If you have no Steel Shards, only Fires 1 Projectile
Projectiles deal up to (50-110)% more Damage with Hits per Steel Shard consumed at the start of their movement, lowering this bonus as they travel farther
Consumes up to 2 Steel Shards

Additional Effects From 1-20% Quality:
(2-40)% increased Impale Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesyesN/A
Bone OfferingBone OfferingMinion, Spell, Duration
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 1.00 sec
Requires Level 12Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds
Additional 1.00 seconds Base Duration per extra corpse Consumed
Grants Minions +(25-35)% Chance to Block Attack Damage
Grants Minions +(25-34)% Chance to Block Spell Damage
Grants Minions 4% of Life Regenerated per Second if they have Blocked recently

Additional Effects From 1-20% Quality:
(0.5-10)% increased Effect of Offering
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AN/Ayes
Tempest ShieldTempest ShieldSpell, Lightning, Chaining
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage
Chains +1 Times
Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield
Buff grants Immunity to Shock

Additional Effects From 1-20% Quality:
(2-40)% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16yesN/Ayes
Protective LinkProtective LinkSpell, Duration, Link
Level: (1-20)
Cost: (15-32) Mana per second
Cast Time: 0.50 sec
Requires Level 34Targets an allied player to apply a buff which links you to them for a duration. While linked, they copy your block chance and recover life when they block. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.Base duration is (8.00-9.90) seconds
Linked target Recovers (31-297) Life when they Block
Linked target's Chance to Block Attack Damage is equal to yours
Linked target's Maximum Chance to Block Attack Damage is equal to yours
Link breaks if target leaves range or line of sight for 4 seconds
Maximum 1 Link from any source per target
You die if Linked target dies

Additional Effects From 1-20% Quality:
Base duration is (0.075-1.5) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesN/Ayes
ReckoningReckoningTrigger, Attack, AoE, Physical, Melee
Level: (1-20)
Cooldown Time: 0.40 sec
Can Store 1 Use(s)
Attack Damage: (115-175)% of base
Effectiveness of Added Damage: (115-175)%
Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.(2-56) to (3-85) Added Attack Physical Damage
Trigger this Skill when you Block

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/AN/A

Related quality stats

The following skill gems have stats from quality related to block:

There are no skill gems that have stats from quality related to block.

Support skill gems

Related base stats

The following support gems have stats related to block:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration
Icon: B
Level: (1-20)
Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage
Supported Skills inflict Overpowered for 4 seconds when Blocked
Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills

Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% reduced Enemy Block Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
18N/Ayesyes

Related quality stats

The following support gems have stats from quality related to block:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration
Icon: B
Level: (1-20)
Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage
Supported Skills inflict Overpowered for 4 seconds when Blocked
Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills

Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% reduced Enemy Block Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
18N/Ayesyes

Related unique items

A number of unique items give bonuses to block, either by directly granting additional block chance, or indirectly by enhancing it in various ways. Note: Only unique items with explicit block-related mods are listed here. Of course, all shields and staffs have implicit chance to block and they also apply on uniques, but they are not shown here.

Additional Block Chance

ItemRequired levelStats
FencoilFencoil
Gnarled Branch
Staff
Physical Damage: 9-19
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
You've no reason for fear when you're a root in a fen
- Old Ezomyte saying.
1+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 8 Trap
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
Reckless DefenceReckless Defence
Cobalt Jewel
+(2-4)% Chance to Block Spell Damage
+(2-4)% Chance to Block Attack Damage
Hits have (140-200)% increased Critical Strike Chance against you
CorruptedThere's no motivation for genius
quite like desperation.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1+(2-4)% Chance to Block Spell Damage
+(2-4)% Chance to Block Attack Damage
Hits have (140-200)% increased Critical Strike Chance against youCorrupted
Replica Blood ThornReplica Blood Thorn
Gnarled Branch
Staff
Physical Damage: 9-19
Critical Strike Chance: 6.00%
Attacks per Second: (1.37-1.43)
Weapon Range: 1.3 metres
+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
(5-10)% increased Attack Speed
Curse Enemies with Flammability on Block
Reflects (22-44) Fire Damage to Attackers on Block
Level Requirement reduced by 100 (Hidden)
"Physical forces and flames seem to share some innate bond.
What logic lies beneath the veil of reality?"
1+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
(5-10)% increased Attack Speed
Curse Enemies with Flammability on Block
Reflects (22-44) Fire Damage to Attackers on Block
Level Requirement reduced by 100 (Hidden)
Replica FencoilReplica Fencoil
Gnarled Branch
Staff
Physical Damage: 9-19
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 1 Multiple Totems
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
"Attempt #306: The power I can sense in this ancient branch
still eludes me. Perhaps if I attach some string and a hook..."
1+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 1 Multiple Totems
(40-50)% increased Global Damage
(10-20)% increased maximum Life
(10-20)% increased maximum Mana
Replica Reckless DefenceReplica Reckless Defence
Cobalt Jewel
+(2-4)% Chance to Block Spell Damage
+(2-4)% Chance to Block Attack Damage
+10% chance to be Frozen, Shocked and Ignited
"Prototype #298 must be contained in a non-conductive glass box at all times."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1+(2-4)% Chance to Block Spell Damage
+(2-4)% Chance to Block Attack Damage
+10% chance to be Frozen, Shocked and Ignited
The Blood ThornThe Blood Thorn
Gnarled Branch
Staff
Physical Damage: 18-38
Critical Strike Chance: 6.00%
Attacks per Second: (1.37-1.43)
Weapon Range: 1.3 metres
+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block
Level Requirement reduced by 100 (Hidden)
Touch not the thorn, for only blood and pain await.
1+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block
Level Requirement reduced by 100 (Hidden)
Crest of PerandusCrest of Perandus
Pine Buckler
Chance to Block: 31%
Evasion: (51-66)
Movement Speed: -3%
Requires Level 8, 26 Dex3% increased Movement Speed+(60-80) to maximum Life
Regenerate (5-7.5) Life per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block
"With piety and justice."
- Perandus family motto
83% increased Movement Speed+(60-80) to maximum Life
Regenerate (5-7.5) Life per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block
LycosidaeLycosidae
Rawhide Tower Shield
Chance to Block: (29-31)%
Armour: (173-226)
Movement Speed: -3%
Requires Level 11, 33 Str+(10-20) to maximum Life+(120-160) to Armour
+(30-40) to maximum Life
Your hits can't be Evaded
+(3-5)% Chance to Block
Adds 250 to 300 Cold Damage to Counterattacks
A true predator does not chase; It waits.
11+(10-20) to maximum Life+(120-160) to Armour
+(30-40) to maximum Life
Your hits can't be Evaded
+(3-5)% Chance to Block
Adds 250 to 300 Cold Damage to Counterattacks
Dying BreathDying Breath
Iron Staff
Warstaff
Physical Damage: 14-42
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff18% increased Cast Speed
18% increased maximum Mana
18% increased Area of Effect of Aura Skills
18% increased Area of Effect of Hex Skills
Nearby Enemies have 18% increased Effect of Curses on them
Nearby allies gain 18% increased Damage
18% increased effect of Non-Curse Auras from your Skills
The whispers of the dead
Carry wisdom for the living,
If you are willing to give your life
To listen.
13+18% Chance to Block Attack Damage while wielding a Staff18% increased Cast Speed
18% increased maximum Mana
18% increased Area of Effect of Aura Skills
18% increased Area of Effect of Hex Skills
Nearby Enemies have 18% increased Effect of Curses on them
Nearby allies gain 18% increased Damage
18% increased effect of Non-Curse Auras from your Skills
Pillar of the Caged GodPillar of the Caged God
Iron Staff
Warstaff
Physical Damage: 14-42
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff1% increased Area of Effect per 20 Intelligence
1% increased Attack Speed per 10 Dexterity
16% increased Physical Weapon Damage per 10 Strength
Forged to rule the waves and tide
Destined to serve the monkey's paw
Strong as a tower of iron
Deft as the needle doubt
13+18% Chance to Block Attack Damage while wielding a Staff1% increased Area of Effect per 20 Intelligence
1% increased Attack Speed per 10 Dexterity
16% increased Physical Weapon Damage per 10 Strength
RealmshaperRealmshaper
Iron Staff
Warstaff
Physical Damage: 14-42
Elemental Damage: (10-15) to (20-25), (10-15) to (20-25)
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 5 Cold to Fire
Adds (10-15) to (20-25) Fire Damage
Adds (10-15) to (20-25) Cold Damage
(30-50)% increased Elemental Damage
"God's creations always begin and end with flames and ice.
We should count ourselves lucky when we see neither."
- Archbishop Geofri
13+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 5 Cold to Fire
Adds (10-15) to (20-25) Fire Damage
Adds (10-15) to (20-25) Cold Damage
(30-50)% increased Elemental Damage
KaltenhaltKaltenhalt
Painted Buckler
Chance to Block: 29%
Evasion: (196-308)
Movement Speed: -3%
Requires Level 16, 44 Dex6% increased Movement Speed(60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
Cold, miserable and alone... but alive.
166% increased Movement Speed(60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
Gifts from AboveGifts from Above
Diamond Ring
Requires Level 28(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike
(30-35)% increased Global Critical Strike Chance
(10-15)% increased Light Radius
(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
God blesses those who bless themselves.
28(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike
(30-35)% increased Global Critical Strike Chance
(10-15)% increased Light Radius
(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
Light of LunarisLight of Lunaris
Jingling Spirit Shield
Chance to Block: (29-33)%
Energy Shield: (143-203)
Movement Speed: -3%
Requires Level 28, 71 Int(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells
(60-80)% increased Critical Strike Chance for Spells
(475-600)% increased Energy Shield
+(6-10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
Without night, there can be no day.
28(10-15)% increased Spell DamageAdds (35-39) to (54-60) Cold Damage to Spells
(60-80)% increased Critical Strike Chance for Spells
(475-600)% increased Energy Shield
+(6-10)% Chance to Block
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
The StormheartThe Stormheart
Royal Staff
Staff
Physical Damage: (48.6-54) to (145.8-162)
Elemental Damage: (25-35) to (45-60), (1-10) to (70-90)
Critical Strike Chance: (7.80-8.78)%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
100% chance to Avoid being Shocked while Chilled
50% chance to Shock Chilled Enemies
When the storm comes,
the safest place to be is the centre.
28+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
100% chance to Avoid being Shocked while Chilled
50% chance to Shock Chilled Enemies
Xirgil's CrankXirgil's Crank
Coiled Staff
Warstaff
Physical Damage: 27-57
Critical Strike Chance: 6.20%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 28, 43 Str, 43 Int+20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
"Since one with knowledge of machines
might be able to bring the labyrinth to a standstill,
Izaro had us place many boobytrapped decoys.
But I know which switch brings the monster down."
- Xirgil, Trapbuilder's final words.
28+20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
RearguardRearguard
Blunt Arrow Quiver
Requires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage
(12-15)% Chance to Block Spell Damage
+(400-450) to Armour
(20-30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15-20)% increased Projectile Damage
"It's a rare man that has eyes in the back of his head."
- Kiravi, Vaal Archer
31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage
(12-15)% Chance to Block Spell Damage
+(400-450) to Armour
(20-30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15-20)% increased Projectile Damage
Sentari's AnswerSentari's Answer
Brass Spirit Shield
Chance to Block: 30%
Energy Shield: (35-40)
Movement Speed: -3%
Requires Level 33, 83 Int10% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit
Open your eyes and you will see the cracks in your enemy's walls.
Open your mind and you will see the cracks in your enemy's plans.
3310% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit
The Whispering IceThe Whispering Ice
Vile Staff
Warstaff
Physical Damage: 41-76
Critical Strike Chance: 6.10%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Support Gems
Grants Level 1 Icestorm Skill
Plays Whispering Ice sound on killing a rare Monster (Hidden)
(14-18)% increased Intelligence
(8-12)% increased Cast Speed
1% increased Spell Damage per 10 Intelligence
Guard your darkest thoughts well, for they are
the cracks through which the Nightmare crawls.
33+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Support Gems
Grants Level 1 Icestorm Skill
Plays Whispering Ice sound on killing a rare Monster (Hidden)
(14-18)% increased Intelligence
(8-12)% increased Cast Speed
1% increased Spell Damage per 10 Intelligence
Redblade BannerRedblade Banner
Painted Tower Shield
Chance to Block: 30%
Armour: (338-432)
Movement Speed: -3%
Requires Level 35, 87 Str+(20-30) to maximum Life(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
Blood shed is blood shared.
35+(20-30) to maximum Life(80-100)% increased Armour
+(50-60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
The Flawed RefugeThe Flawed Refuge
Maple Round Shield
Chance to Block: 39%
Armour: (176-247)
Evasion: (176-247)
Movement Speed: -3%
Requires Level 39, 52 Str, 52 Dex180% increased Block Recovery(100-150)% increased Armour and Evasion
+15% Chance to Block
You take 100% of Elemental Damage from Blocked Hits
40% of Elemental Damage from Hits taken as Physical Damage
The Wildwood was a gift, meant as a haven
against the Winter of the World.
39180% increased Block Recovery(100-150)% increased Armour and Evasion
+15% Chance to Block
You take 100% of Elemental Damage from Blocked Hits
40% of Elemental Damage from Hits taken as Physical Damage
Tremor RodTremor Rod
Military Staff
Warstaff
Physical Damage: 38-114
Critical Strike Chance: 6.60%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 41, 72 Str, 72 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems
Socketed Gems are Supported by Level 10 Blastchain Mine
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
Mines can be Detonated an additional time
The best way to gain the element of surprise,
is to let your enemy learn your plans,
and execute them - twice.
41+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Spell Gems
Socketed Gems are Supported by Level 10 Blastchain Mine
(40-60)% increased Spell Damage
(15-20)% reduced Enemy Stun Threshold
Mines can be Detonated an additional time
The AnvilThe Anvil
Amber Amulet
Requires Level 45+(20-30) to Strength(10-15)% Chance to Block Attack Damage
10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
(34-48) Life gained when you Block
(18-24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
Forge your Perseverance on the Anvil of Faith.
45+(20-30) to Strength(10-15)% Chance to Block Attack Damage
10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
(34-48) Life gained when you Block
(18-24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
Advancing FortressAdvancing Fortress
Gut Ripper
Claw
Physical Damage: (40-44) to (106-116.6)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 46, 80 Dex, 80 IntGrants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
"A man cowers behind his walls.
A woman carries her fortress with her.
In heart, in mind, in hand."
- Sekhema Deshret
46Grants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
Replica Advancing FortressReplica Advancing Fortress
Gut Ripper
Claw
Physical Damage: (40-44) to (106-116.6)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 46, 80 Dex, 80 IntGrants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+(30-50) to maximum Life
50% increased Defences from Equipped Shield
Adds 45 to 75 Fire Damage if you've Blocked Recently
"Additional test subjects approved. Determine exactly how many wounds
need to be endured to activate Prototype #612's energies."
46Grants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+(30-50) to maximum Life
50% increased Defences from Equipped Shield
Adds 45 to 75 Fire Damage if you've Blocked Recently
ShattershardShattershard
Crimson Round Shield
Chance to Block: (34-38)%
Armour: (341-445)
Evasion: (341-445)
Movement Speed: -3%
Requires Level 49, 64 Str, 64 DexTrigger Level 20 Shield Shatter when you Block
(120-150)% increased Armour and Evasion
+(80-100) to maximum Life
+(8-12)% Chance to Block
Fragile, explosive, and punishing.
49Trigger Level 20 Shield Shatter when you Block
(120-150)% increased Armour and Evasion
+(80-100) to maximum Life
+(8-12)% Chance to Block
Sire of ShardsSire of Shards
Serpentine Staff
Warstaff
Physical Damage: 56-117
Critical Strike Chance: 6.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a circle
+(15-20) to all Attributes
+(5-7)% to all Elemental Resistances
(60-100)% increased Projectile Damage
20% increased Light Radius
That which was broken may yet break.
49+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a circle
+(15-20) to all Attributes
+(5-7)% to all Elemental Resistances
(60-100)% increased Projectile Damage
20% increased Light Radius
Martyr of InnocenceMartyr of Innocence
Highborn Staff
Staff
Physical Damage: 48-145
Elemental Damage: (315-360) to (450-540)
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill
+(12-16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (315-360) to (450-540) Fire Damage
Battlemage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
You have been found guilty.
Let the fires cleanse you of your sins.
52+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill
+(12-16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (315-360) to (450-540) Fire Damage
Battlemage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
The Winds of FateThe Winds of Fate
Foul Staff
Warstaff
Physical Damage: (520-585) to (968-1089)
Critical Strike Chance: 6.10%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 55, 94 Str, 94 Int+18% Chance to Block Attack Damage while wielding a Staff(700-800)% increased Physical Damage
+100% to Global Critical Strike Multiplier
75% of Physical Damage converted to a random Element
25% of Physical Damage Converted to Chaos Damage
Maximum Critical Strike Chance is 50%
Non-Critical Strikes deal no Damage
Life... Death...
The whim of the cosmos.
55+18% Chance to Block Attack Damage while wielding a Staff(700-800)% increased Physical Damage
+100% to Global Critical Strike Multiplier
75% of Physical Damage converted to a random Element
25% of Physical Damage Converted to Chaos Damage
Maximum Critical Strike Chance is 50%
Non-Critical Strikes deal no Damage
Kiloava's BlusterKiloava's Bluster
Ironwood Buckler
Chance to Block: (29-34)%
Evasion: (654-962)
Movement Speed: -3%
Requires Level 57, 137 Dex3% increased Movement Speed(100-150)% increased Evasion Rating
(15-25)% chance to Avoid Elemental Ailments
+(3-8)% Chance to Block
(30-40)% chance for Elemental Resistances to count as being 90% against Enemy Hits
Not even the storm knows when lightning will strike.
573% increased Movement Speed(100-150)% increased Evasion Rating
(15-25)% chance to Avoid Elemental Ailments
+(3-8)% Chance to Block
(30-40)% chance for Elemental Resistances to count as being 90% against Enemy Hits
Craiceann's ChitinCraiceann's Chitin
Magistrate Crown
Armour: (384-529)
Energy Shield: (79-109)
Requires Level 58, 64 Str, 64 Int(4-6)% Chance to Block Spell Damage
(140-180)% increased Armour and Energy Shield
(4-7)% increased maximum Life
Cannot lose Crab Barriers if you have lost Crab Barriers Recently
+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
When the rains come, we cower beneath shelter.
The First of the Deep teaches us
that we should seek no shelter but ourselves.
58(4-6)% Chance to Block Spell Damage
(140-180)% increased Armour and Energy Shield
(4-7)% increased maximum Life
Cannot lose Crab Barriers if you have lost Crab Barriers Recently
+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
Femurs of the SaintsFemurs of the Saints
Primordial Staff
Staff
Physical Damage: 55-165
Critical Strike Chance: 6.20%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 58, 99 Str, 99 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems
Minions deal (60-80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
"They spent a lifetime in the service of God,
only to spend eternity in the service of me."
- Kadavrus, Surgeon to the Umbra
58+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems
Minions deal (60-80)% increased Damage
+1% Chance to Block Attack Damage per Summoned Skeleton
2% increased Attack and Cast Speed per Summoned Raging Spirit
Regenerate 0.6% of Life per second for each Raised Zombie
30% increased Mana Regeneration Rate per Raised Spectre
The Burden of ShadowsThe Burden of Shadows
Primordial Staff
Staff
Physical Damage: 55-165
Critical Strike Chance: 6.20%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 58, 99 Str, 99 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 1 Lifetap
(20-30)% increased Cast Speed
Lose 500 Life per second
Spells deal added Chaos Damage equal to (15-20)% of your maximum Life
Nothingness is loathe to relinquish its grip.
Every moment is a struggle to exist.
58+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are Supported by Level 1 Lifetap
(20-30)% increased Cast Speed
Lose 500 Life per second
Spells deal added Chaos Damage equal to (15-20)% of your maximum Life
Cane of UnravellingCane of Unravelling
Ezomyte Staff
Warstaff
Physical Damage: 53-160
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff+(40-55)% to Chaos Damage over Time Multiplier
(20-30)% increased Chaos Damage
2% increased Cast Speed per Power Charge
+2 to Level of all Chaos Spell Skill Gems
Gain a Power Charge after Spending a total of 200 Mana
Regenerate 2 Mana per Second per Power Charge
"Creation is the act of making the intangible tangible.
To work backwards, to make the tangible intangible,
is to step into the mind of God."
- Doryani, Queen's Thaumaturgist
60+20% Chance to Block Attack Damage while wielding a Staff+(40-55)% to Chaos Damage over Time Multiplier
(20-30)% increased Chaos Damage
2% increased Cast Speed per Power Charge
+2 to Level of all Chaos Spell Skill Gems
Gain a Power Charge after Spending a total of 200 Mana
Regenerate 2 Mana per Second per Power Charge
SoulwrestSoulwrest
Ezomyte Staff
Warstaff
Physical Damage: 53-160
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse
(100-140)% increased Spell Damage
(25-30)% increased Cast Speed
(80-100)% increased Mana Regeneration Rate
Minions deal (45-51) to (66-78) additional Physical Damage
If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second
Death is but the start of your servitude.
60+20% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse
(100-140)% increased Spell Damage
(25-30)% increased Cast Speed
(80-100)% increased Mana Regeneration Rate
Minions deal (45-51) to (66-78) additional Physical Damage
If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second
The FulcrumThe Fulcrum
Ezomyte Staff
Warstaff
Physical Damage: (127.2-148.4) to (384-448)
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage
(0-50)% of Physical Damage Converted to Fire Damage
(0-50)% of Physical Damage Converted to Cold Damage
(0-50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
To stand at the confluence of the elements,
the master must achieve perfect balance.
60+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage
(0-50)% of Physical Damage Converted to Fire Damage
(0-50)% of Physical Damage Converted to Cold Damage
(0-50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
Aegis AuroraAegis Aurora
Champion Kite Shield
Chance to Block: 32%
Armour: (860-1235)
Energy Shield: (176-250)
Movement Speed: -3%
Requires Level 62, 85 Str, 85 Int(300-400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Recover Energy Shield equal to 2% of Armour when you Block
(10-20)% increased Elemental Damage with Attack Skills
Born from the marriage of ice and sky,
the aurora evokes both awe and power.
62(300-400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Recover Energy Shield equal to 2% of Armour when you Block
(10-20)% increased Elemental Damage with Attack Skills
The Searing TouchThe Searing Touch
Lathi
Staff
Physical Damage: 72-120
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 62, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+(40-60)% to Fire Damage over Time Multiplier
(70-90)% increased Fire Damage
10% increased Cast Speed
+2 to Level of all Fire Spell Skill Gems
Burn to cinders, scar and maim,
Rule a world, bathed in flame.
62+18% Chance to Block Attack Damage while wielding a Staff+(40-60)% to Fire Damage over Time Multiplier
(70-90)% increased Fire Damage
10% increased Cast Speed
+2 to Level of all Fire Spell Skill Gems
Thousand Teeth TemuThousand Teeth Temu
Vaal Buckler
Chance to Block: 37%
Evasion: (660-833)
Movement Speed: -3%
Requires Level 63, 159 Dex3% increased Movement Speed(100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+10% Chance to Block
Reflects 1000 to 10000 Physical Damage to Attackers on Block
Crimson burn'd the star of sadness,
All was woe that seem'd but gladness.
633% increased Movement Speed(100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+10% Chance to Block
Reflects 1000 to 10000 Physical Damage to Attackers on Block
DisintegratorDisintegrator
Maelström Staff
Warstaff
Physical Damage: (291-311) to (417-447)
Critical Strike Chance: 6.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
Battlemage
Blurred is the boundary
between creator and destroyer.
64+25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
Battlemage
DuskdawnDuskdawn
Maelström Staff
Warstaff
Physical Damage: 71-147
Critical Strike Chance: 6.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently
"The world is not simply black and white,
it is not divided into good and evil.
But black and white, good and evil, do exist,
and we must know how to recognize them."
- Archbishop Geofri
64+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Spell Damage if you've dealt a Critical Strike Recently
Replica DuskdawnReplica Duskdawn
Maelström Staff
Warstaff
Physical Damage: 71-147
Critical Strike Chance: (9.52-10.20)%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(40-50)% increased Critical Strike Chance
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Elemental Damage if you've dealt a Critical Strike Recently
"Lab Two suffered significant structural damage in the process of creating
Prototype #77. It is, however, the closest we've come to perfection."
64+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff
(40-50)% increased Critical Strike Chance
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
(120-150)% increased Elemental Damage if you've dealt a Critical Strike Recently
Taryn's ShiverTaryn's Shiver
Maelström Staff
Warstaff
Physical Damage: 71-147
Critical Strike Chance: 6.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage
(40-50)% increased Cold Damage
(10-20)% increased Cast Speed
+2 to Level of all Cold Spell Skill Gems
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
Shed by the winged beast of night,
A scaly frost-encrusted thorn.
All who feel its wintry light
Shiver in pain at the frozen dawn.
64+25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage
(40-50)% increased Cold Damage
(10-20)% increased Cast Speed
+2 to Level of all Cold Spell Skill Gems
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
The AnticipationThe Anticipation
Ezomyte Tower Shield
Chance to Block: 30%
Armour: (824-948)
Movement Speed: -3%
Requires Level 64, 159 Str+(30-40) to maximum Life100% increased Armour
+(50-70) to maximum Life
+6% Chance to Block
+(1500-3000) Armour if you've Blocked Recently
Permanently Intimidate Enemies on Block
We are within her reach,
and when the time is right,
she will reach into us.

This item can be transformed with a Blessing of Uul-Netol
64+(30-40) to maximum Life100% increased Armour
+(50-70) to maximum Life
+6% Chance to Block
+(1500-3000) Armour if you've Blocked Recently
Permanently Intimidate Enemies on Block
The SurrenderThe Surrender
Ezomyte Tower Shield
Chance to Block: 30%
Armour: (1091-1445)
Movement Speed: -3%
Requires Level 64, 159 Str+(30-40) to maximum LifeGrants Level 30 Reckoning Skill
(165-205)% increased Armour
+(65-80) to maximum Life
Recover (250-500) Life when you Block
+6% Chance to Block
Our hearts cry out
but are silenced by our flesh
and so we give up our flesh.
64+(30-40) to maximum LifeGrants Level 30 Reckoning Skill
(165-205)% increased Armour
+(65-80) to maximum Life
Recover (250-500) Life when you Block
+6% Chance to Block
Agnerod EastAgnerod East
Imperial Staff
Staff
Physical Damage: 57-171
Critical Strike Chance: 7.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
100% increased Duration of Lightning Ailments
One for each corner of the great Vinktar Square.
66+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
100% increased Duration of Lightning Ailments
Agnerod NorthAgnerod North
Imperial Staff
Staff
Physical Damage: 57-171
Critical Strike Chance: 7.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
15% chance to Shock
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
66+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
15% chance to Shock
Damage Penetrates 20% Lightning Resistance
Agnerod SouthAgnerod South
Imperial Staff
Staff
Physical Damage: 57-171
Critical Strike Chance: 7.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
+5% to maximum Lightning Resistance
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
66+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
+5% to maximum Lightning Resistance
Damage Penetrates 20% Lightning Resistance
Agnerod WestAgnerod West
Imperial Staff
Staff
Physical Damage: 57-171
Critical Strike Chance: 7.00%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 158 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
Adds (5-15) to (100-140) Lightning Damage to Spells
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
66+18% Chance to Block Attack Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
Adds (5-15) to (100-140) Lightning Damage to Spells
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
Leper's AlmsLeper's Alms
Mirrored Spiked Shield
Chance to Block: (29-30)%
Evasion: (906-1218)
Energy Shield: (186-245)
Movement Speed: -3%
Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage(500-600)% increased Evasion and Energy Shield
+(60-80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3-4)% Chance to Block
Shared Suffering
One's burden is another's gift.
66+5% chance to Suppress Spell Damage(500-600)% increased Evasion and Energy Shield
+(60-80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3-4)% Chance to Block
Shared Suffering
The Enmity DivineThe Enmity Divine
Imperial Staff
Staff
Physical Damage: (217-242) to (371-396)
Critical Strike Chance: (9.10-9.80)%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
(30-40)% increased Critical Strike Chance



66+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
(30-40)% increased Critical Strike Chance
The Yielding MortalityThe Yielding Mortality
Imperial Staff
Staff
Physical Damage: (217-242) to (371-396)
Critical Strike Chance: (9.10-9.80)%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
(30-40)% increased Critical Strike Chance


66+18% Chance to Block Attack Damage while wielding a StaffSocketed Gems are supported by Level 1 Chance to Bleed
Grants Summon Greater Harbinger of Brutality Skill
+5% Chance to Block Attack Damage while wielding a Staff
+(30-40)% to Damage over Time Multiplier for Bleeding from Critical Strikes
Adds (160-185) to (200-225) Physical Damage
(30-40)% increased Critical Strike Chance
Ahn's HeritageAhn's Heritage
Colossal Tower Shield
Chance to Block: 29%
Armour: (783-1202)
Movement Speed: -3%
Requires Level 67, 159 Str+(10-20) to maximum Life(50-100)% increased Armour
+(60-80) to maximum Life
-1 to Maximum Endurance Charges
-10% to maximum Chance to Block Attack Damage
+6% Chance to Block
+2% to all maximum Resistances while you have no Endurance Charges
You have Onslaught while at maximum Endurance Charges
"It's not Karui, Azmeri or even Vaal in origin,
but one thing is certain. It is very, very old."
- Icius Perandus, Antiquities Collection, Item 46
67+(10-20) to maximum Life(50-100)% increased Armour
+(60-80) to maximum Life
-1 to Maximum Endurance Charges
-10% to maximum Chance to Block Attack Damage
+6% Chance to Block
+2% to all maximum Resistances while you have no Endurance Charges
You have Onslaught while at maximum Endurance Charges
DawnbreakerDawnbreaker
Colossal Tower Shield
Chance to Block: (43-48)%
Armour: (1305-2103)
Movement Speed: -3%
Requires Level 67, 159 Str+(10-20) to maximum Life(150-250)% increased Armour
+(20-25)% Chance to Block
-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently
(10-20)% of Cold Damage taken as Fire Damage
(10-20)% of Lightning Damage taken as Fire Damage
(10-20)% of Physical Damage taken as Fire Damage
Scorch Enemies in Close Range when you Block
"The newcomers warn of doom and death beyond mortal ken.
I ask, why should we fear the fire when we serve the Lord of Light?"
- Maxarius, the first High Templar
67+(10-20) to maximum Life(150-250)% increased Armour
+(20-25)% Chance to Block
-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently
(10-20)% of Cold Damage taken as Fire Damage
(10-20)% of Lightning Damage taken as Fire Damage
(10-20)% of Physical Damage taken as Fire Damage
Scorch Enemies in Close Range when you Block
The Bringer of RainThe Bringer of Rain
Nightmare Bascinet
Armour: (486-748)
Evasion: (699-1072)
Requires Level 67, 62 Str, 85 DexSocketed Gems are Supported by Level 30 Melee Physical Damage
Socketed Gems are Supported by Level 30 Faster Attacks
Socketed Gems are supported by Level 30 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(200-300) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
"What lies beneath your feet?!"
"Sacred ground, watered with tears of blood!"
67Socketed Gems are Supported by Level 30 Melee Physical Damage
Socketed Gems are Supported by Level 30 Faster Attacks
Socketed Gems are supported by Level 30 Blind
6% Chance to Block Attack Damage
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(200-300) to maximum Life
20% chance to gain an Endurance Charge when you Block
Can't use Chest armour
Extra gore
Broken FaithBroken Faith
Archon Kite Shield
Chance to Block: 12%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%
Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
Be not blinded by the light.
68+12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life
-10% Chance to Block
100% increased Global Armour while you have no Energy Shield
You have Unholy Might while you have no Energy Shield
Create Profane Ground instead of Consecrated Ground
Cane of KulemakCane of Kulemak
Serpentine Staff
Warstaff
Physical Damage: 56-117
Critical Strike Chance: 6.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes
Veiled Prefix
Veiled Suffix
<Veiled Prefix or Veiled Suffix>
<veiled mod pool>
Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it.
68+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes
Veiled Prefix
Veiled Suffix
<Veiled Prefix or Veiled Suffix>
<veiled mod pool>
(27-30)% increased Attack Speed while a Rare or Unique Enemy is Nearby
(26-31)% increased Cast Speed
15% chance to gain Arcane Surge when you Kill an Enemy
(36-40)% chance to deal Double Damage while Focused
(90-99)% increased Chaos Damage
Chaos Skills have (26-30)% increased Skill Effect Duration
+(44-48)% to Chaos Damage over Time Multiplier
Attacks with this Weapon Penetrate (14-16)% Chaos Resistance
(100-109)% increased Cold Damage
(35-40)% chance to Freeze
+(44-48)% to Cold Damage over Time Multiplier
+(54-60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby
(7-8)% increased Damage per Endurance Charge
(7-8)% increased Damage per Frenzy Charge
(7-8)% increased Damage per Power Charge
(12-14)% chance to deal Double Damage
Attacks with this Weapon Penetrate (14-16)% Elemental Resistances
(100-109)% increased Fire Damage
(35-40)% chance to Ignite
+(44-48)% to Fire Damage over Time Multiplier
(100-109)% increased Lightning Damage
(35-40)% chance to Shock
+(311-350) to Accuracy Rating
+(25-28) to Strength and Dexterity
(18-22)% increased Attack Speed
15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
(18-22)% increased Attack Speed
+(25-28) to Dexterity and Intelligence
(28-32)% increased Critical Strike Chance
+(25-28) to Strength and Intelligence
(120-139)% increased Physical Damage
(21-25)% chance to cause Bleeding on Hit
(120-139)% increased Physical Damage
(21-25)% chance to Blind Enemies on hit
(120-139)% increased Physical Damage
(21-25)% chance to Impale Enemies on Hit with Attacks
(120-139)% increased Physical Damage
(21-25)% chance to Poison on Hit
+2 to Level of Socketed Support Gems
+(5-8)% to Quality of Socketed Support Gems
Minions have (34-38)% increased Attack Speed
Minions have (34-38)% increased Cast Speed
Minions deal (50-59)% increased Damage
Minions have (50-59)% increased maximum Life
+(44-48)% to Physical Damage over Time Multiplier
(100-109)% increased Spell Damage
(36-40)% increased Mana Regeneration Rate
(90-99)% increased Spell Damage
Gain (9-10)% of Non-Chaos Damage as extra Chaos Damage
Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown
Spells Triggered this way have 150% more Cost
Hegemony's EraHegemony's Era
Judgement Staff
Warstaff
Physical Damage: (208-218) to (296-311)
Critical Strike Chance: (7.15-7.80)%
Attacks per Second: (1.46-1.51)
Weapon Range: 1.3 metres
Requires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff
Adds (135-145) to (160-175) Physical Damage
(12-16)% increased Attack Speed
(10-20)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
The right to rule demands mental acuity,
a strong arm,
And a tenacious sense of justice.
68+20% Chance to Block Spell Damage while wielding a Staff+6% Chance to Block Attack Damage while wielding a Staff
Adds (135-145) to (160-175) Physical Damage
(12-16)% increased Attack Speed
(10-20)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
The Annihilating LightThe Annihilating Light
Quarterstaff
Staff
Physical Damage: 51-86
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 68, 78 Str, 78 Int+18% Chance to Block Attack Damage while wielding a Staff(70-60)% reduced Elemental Resistances
Deal Triple Damage with Elemental Skills
There is no force more destructive in the heavens
than the scintillating light of utter clarity.
68+18% Chance to Block Attack Damage while wielding a Staff(70-60)% reduced Elemental Resistances
Deal Triple Damage with Elemental Skills
The Immortal WillThe Immortal Will
Archon Kite Shield
Chance to Block: 27%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%
Requires Level 68, 85 Str, 85 Int+12% to all Elemental ResistancesGrants Summon Greater Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage



68+12% to all Elemental ResistancesGrants Summon Greater Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage
The Queen's HungerThe Queen's Hunger
Vaal Regalia
Energy Shield: (342-453)
Movement Speed: -3%
Requires Level 68, 194 IntTrigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
(5-10)% increased Cast Speed
(100-130)% increased Energy Shield
(6-10)% increased maximum Life
Veiled Prefix
Veiled Suffix
<veiled mod pool>
In their crimson nightmare, the Vaal are still sacrificing themselves to her glory and beauty.
They stab their own hearts and cry out in ecstasy, only to rise again.
Take this item to Jun Ortoi to have her Unveil it.
68Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
(5-10)% increased Cast Speed
(100-130)% increased Energy Shield
(6-10)% increased maximum Life
Veiled Prefix
Veiled Suffix
<veiled mod pool>
(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention
(30-35)% chance to Avoid Elemental Ailments
(30-35)% chance to Avoid being Stunned
(8-9)% Chance to Block Attack Damage
+(16-20)% to Cold and Chaos Resistances
(18-22)% of Damage is taken from Mana before Life while Focused
+(31-35) to Dexterity
(21-25)% chance to Avoid being Frozen
+(31-35) to Dexterity and Intelligence
Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby
+(16-20)% to Fire and Chaos Resistances
+10 to maximum Fortification while Focused
+(31-35) to Intelligence
(21-25)% chance to Avoid being Shocked
1.5% of Evasion Rating is Regenerated as Life per second while Focused
+(16-20)% to Lightning and Chaos Resistances
(24-28)% increased Energy Shield
+(23-26) to maximum Life
(9-10)% increased maximum Life
(9-10)% increased maximum Mana
+(3201-4000) to Armour during Soul Gain Prevention
Recover (37-40)% of Mana and Energy Shield when you Focus
(9-10)% Chance to Block Spell Damage
+(18-21)% chance to Suppress Spell Damage
+(31-35) to Strength
(21-25)% chance to Avoid being Ignited
+(31-35) to Strength and Dexterity
+(31-35) to Strength and Intelligence
The Unshattered WillThe Unshattered Will
Archon Kite Shield
Chance to Block: 27%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%
Requires Level 68, 85 Str, 85 Int+12% to all Elemental ResistancesGrants Summon Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage


68+12% to all Elemental ResistancesGrants Summon Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage
Witchhunter's JudgmentWitchhunter's Judgment
Highborn Staff
Staff
Physical Damage: 48-145
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 68, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 20 Brandsurge Skill
Brand Skills have (50-100)% increased Duration
The pyre is never wasted on just one heretic.
68+18% Chance to Block Attack Damage while wielding a StaffGrants Level 20 Brandsurge Skill
Brand Skills have (50-100)% increased Duration
Lioneye's RemorseLioneye's Remorse
Pinnacle Tower Shield
Chance to Block: 30%
Armour: (1307-1718)
Movement Speed: -3%
Requires Level 70, 159 Str+(20-30) to maximum Life(180-220)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
Marceus' unblemished shield is a testament
to his arrogance... and his fate.
70+(20-30) to maximum Life(180-220)% increased Armour
20% increased Stun and Block Recovery
+(160-180) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
The OppressorThe Oppressor
Elegant Round Shield
Chance to Block: (34-38)%
Armour: (444-595)
Evasion: (444-595)
Movement Speed: -3%
Requires Level 70, 85 Str, 85 Dex120% increased Block Recovery-10% to amount of Suppressed Spell Damage Prevented
+(26-32)% chance to Suppress Spell Damage
(200-250)% increased Armour and Evasion
+(9-13)% Chance to Block
You take 20% of Damage from Blocked Hits
Every clash leaves one more scar.
70120% increased Block Recovery-10% to amount of Suppressed Spell Damage Prevented
+(26-32)% chance to Suppress Spell Damage
(200-250)% increased Armour and Evasion
+(9-13)% Chance to Block
You take 20% of Damage from Blocked Hits
The SquireThe Squire
Elegant Round Shield
Chance to Block: (28-30)%
Armour: (296-425)
Evasion: (296-425)
Movement Speed: -3%
Requires Level 70, 85 Str, 85 Dex120% increased Block RecoveryHas 3 Sockets
All Sockets are White
+(5-8)% to Quality of Socketed Support Gems
Socketed Support Gems can also Support Skills from your Main Hand
(100-150)% increased Armour and Evasion
+(3-5)% Chance to Block
Judge not the weak, for
they empower the strong.
70120% increased Block RecoveryHas 3 Sockets
All Sockets are White
+(5-8)% to Quality of Socketed Support Gems
Socketed Support Gems can also Support Skills from your Main Hand
(100-150)% increased Armour and Evasion
+(3-5)% Chance to Block

Additional Block Chance while Dual Wielding

ItemRequired levelStats
Replica Ungil's GaucheReplica Ungil's Gauche
Boot Knife
Rune Dagger
Physical Damage: 8-34
Critical Strike Chance: 6.30%
Attacks per Second: 1.59
Weapon Range: 1.0 metres
Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
10% increased Attack Speed
50% increased Global Critical Strike Chance
Chill Attackers for 4 seconds on Block
Shock Attackers for 4 seconds on Block
"Recommend further production of Prototype #122. It makes
an ideal weapon for our suppression troops and guards."
2030% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
10% increased Attack Speed
50% increased Global Critical Strike Chance
Chill Attackers for 4 seconds on Block
Shock Attackers for 4 seconds on Block
Ungil's GaucheUngil's Gauche
Boot Knife
Rune Dagger
Physical Damage: (14.4-16) to (61.2-68)
Elemental Damage: 3-30
Critical Strike Chance: 6.30%
Attacks per Second: 1.59
Weapon Range: 1.0 metres
Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
(80-100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Unwieldy and garish became graceful
and deadly in Ungil's nimble hands.
2030% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
(80-100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Prismatic EclipsePrismatic Eclipse
Twilight Blade
One Handed Sword
Physical Damage: (90-100) to (157-166)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding
Adds (60-70) to (71-80) Physical Damage
25% increased Global Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+0.2 metres to Melee Strike Range per White Socket
"A raging Solaris seared and contorted the orb's surface.
A despairing Lunaris filled the scars with her tears.
Yet Viridi remained, trapped within, forever more."
- Azmerian Creation Myth
5340% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding
Adds (60-70) to (71-80) Physical Damage
25% increased Global Physical Damage with Weapons per Red Socket
12% increased Global Attack Speed per Green Socket
0.4% of Physical Attack Damage Leeched as Mana per Blue Socket
+0.2 metres to Melee Strike Range per White Socket
Replica Wings of EntropyReplica Wings of Entropy
Ezomyte Axe
Two Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Counts as Dual Wielding
+(8-10)% to Off Hand Critical Strike Chance
(50-70)% more Main Hand attack speed
"The remarkable imbalance of Prototype #848 leads to uncommon
power or speed when striking."
62(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Counts as Dual Wielding
+(8-10)% to Off Hand Critical Strike Chance
(50-70)% more Main Hand attack speed
Wings of EntropyWings of Entropy
Ezomyte Axe
Two Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual Wielding
Fire and Anarchy are the most reliable agents of change.
62(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual Wielding
Mark of the Doubting KnightMark of the Doubting Knight
Platinum Kris
Rune Dagger
Physical Damage: (84-88.8) to (332.5-351.5)
Critical Strike Chance: 6.50%
Attacks per Second: 1.08
Weapon Range: 1.0 metres
Requires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding
(250-270)% increased Physical Damage
10% reduced Attack Speed
+(6-10)% to all Elemental Resistances
50% chance to Cause Bleeding on Critical Strike
50% chance to Cause Poison on Critical Strike
Nothing is pure.
Slice open the Innocent
And spill a thousand Sins.
6450% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding
(250-270)% increased Physical Damage
10% reduced Attack Speed
+(6-10)% to all Elemental Resistances
50% chance to Cause Bleeding on Critical Strike
50% chance to Cause Poison on Critical Strike
Essentia SanguisEssentia Sanguis
Vaal Claw
Claw
Physical Damage: 29-76
Elemental Damage: 1 to (600-700)
Critical Strike Chance: 6.50%
Attacks per Second: (1.56-1.69)
Weapon Range: 1.1 metres
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
Adds 1 to (600-700) Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
The darkest clouds clashed and coupled,
giving birth to four lightning children of hate.
662% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
Adds 1 to (600-700) Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
Rigwald's CommandRigwald's Command
Midnight Blade
One Handed Sword
Physical Damage: (95-115) to (249-279)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
+(350-400) to Accuracy Rating
+1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe
Fear not death. Turn to him, face him.
And smile as he sinks his teeth
into the throats of our oppressors.
6840% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
+(350-400) to Accuracy Rating
+1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe

Additional Spell Block Chance

ItemRequired levelStats
Stone of LazhwarStone of Lazhwar
Lapis Amulet
Requires Level 5+(20-30) to Intelligence(12-15)% Chance to Block Spell Damage
(15-20)% increased Cast Speed
+(40-70) to maximum Mana
You are slow, foolish and ignorant.
I am not.
5+(20-30) to Intelligence(12-15)% Chance to Block Spell Damage
(15-20)% increased Cast Speed
+(40-70) to maximum Mana
RearguardRearguard
Blunt Arrow Quiver
Requires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage
(12-15)% Chance to Block Spell Damage
+(400-450) to Armour
(20-30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15-20)% increased Projectile Damage
"It's a rare man that has eyes in the back of his head."
- Kiravi, Vaal Archer
31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage
(12-15)% Chance to Block Spell Damage
+(400-450) to Armour
(20-30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15-20)% increased Projectile Damage
Sentari's AnswerSentari's Answer
Brass Spirit Shield
Chance to Block: 30%
Energy Shield: (35-40)
Movement Speed: -3%
Requires Level 33, 83 Int10% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit
Open your eyes and you will see the cracks in your enemy's walls.
Open your mind and you will see the cracks in your enemy's plans.
3310% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit
Emperor's VigilanceEmperor's Vigilance
Steel Kite Shield
Chance to Block: 26%
Armour: (1606-1837)
Energy Shield: (330-385)
Movement Speed: -3%
Requires Level 46, 60 Str, 60 Int(16-22)% Chance to Block Spell Damage
1000% increased Armour and Energy Shield
Damage taken from Blocked Hits cannot bypass Energy Shield
Damage taken from Unblocked hits always bypasses Energy Shield
Glancing Blows
Chitus' success stemmed from his cunning, taking calculated risks so that greater dangers could be averted.
46(16-22)% Chance to Block Spell Damage
1000% increased Armour and Energy Shield
Damage taken from Blocked Hits cannot bypass Energy Shield
Damage taken from Unblocked hits always bypasses Energy Shield
Glancing Blows
Great Old One's WardGreat Old One's Ward
Corrugated Buckler
Chance to Block: 27%
Evasion: (227-272)
Movement Speed: -3%
Requires Level 46, 112 Dex3% increased Movement Speed(8-12)% Chance to Block Spell Damage
Adds (8-12) to (15-20) Physical Damage to Attacks
(6-10)% increased Attack Speed
+(50-70) to maximum Life
The horrors we've encountered are nothing
compared to the horrors we haven't.
463% increased Movement Speed(8-12)% Chance to Block Spell Damage
Adds (8-12) to (15-20) Physical Damage to Attacks
(6-10)% increased Attack Speed
+(50-70) to maximum Life
RainbowstrideRainbowstride
Conjurer Boots
Energy Shield: (36-42)Requires Level 53, 94 Int(15-20)% Chance to Block Spell Damage
+(40-60) to maximum Mana
+20% to all Elemental Resistances
20% increased Movement Speed
"They say that you should take life's troubles in your stride.
Some men have a longer stride than others."
- Gaius Sentari
53(15-20)% Chance to Block Spell Damage
+(40-60) to maximum Mana
+20% to all Elemental Resistances
20% increased Movement Speed
Craiceann's ChitinCraiceann's Chitin
Magistrate Crown
Armour: (384-529)
Energy Shield: (79-109)
Requires Level 58, 64 Str, 64 Int(4-6)% Chance to Block Spell Damage
(140-180)% increased Armour and Energy Shield
(4-7)% increased maximum Life
Cannot lose Crab Barriers if you have lost Crab Barriers Recently
+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
When the rains come, we cower beneath shelter.
The First of the Deep teaches us
that we should seek no shelter but ourselves.
58(4-6)% Chance to Block Spell Damage
(140-180)% increased Armour and Energy Shield
(4-7)% increased maximum Life
Cannot lose Crab Barriers if you have lost Crab Barriers Recently
+3% Chance to Block Attack Damage while you have at least 5 Crab Barriers
+5% Chance to Block Attack Damage while you have at least 10 Crab Barriers
Saffell's FrameSaffell's Frame
Branded Kite Shield
Chance to Block: 24%
Armour: (186-208)
Energy Shield: (38-43)
Movement Speed: -3%
Requires Level 59, 76 Str, 76 Int+4% to all Elemental Resistances(20-30)% Chance to Block Spell Damage
(20-30)% increased Spell Damage
+(20-30)% to all Elemental Resistances
+4% to all maximum Resistances
Cannot Block Attack Damage
A swift mind solves problems before they occur.
59+4% to all Elemental Resistances(20-30)% Chance to Block Spell Damage
(20-30)% increased Spell Damage
+(20-30)% to all Elemental Resistances
+4% to all maximum Resistances
Cannot Block Attack Damage
Replica Wings of EntropyReplica Wings of Entropy
Ezomyte Axe
Two Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Counts as Dual Wielding
+(8-10)% to Off Hand Critical Strike Chance
(50-70)% more Main Hand attack speed
"The remarkable imbalance of Prototype #848 leads to uncommon
power or speed when striking."
62(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Counts as Dual Wielding
+(8-10)% to Off Hand Critical Strike Chance
(50-70)% more Main Hand attack speed
Wings of EntropyWings of Entropy
Ezomyte Axe
Two Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual Wielding
Fire and Anarchy are the most reliable agents of change.
62(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual Wielding
Rathpith GlobeRathpith Globe
Titanium Spirit Shield
Chance to Block: 25%
Energy Shield: (147-200)
Movement Speed: -3%
Requires Level 68, 159 Int(10-15)% Chance to Block Spell Damage
(120-160)% increased Energy Shield
10% increased maximum Life
Sacrifice 10% of your Life when you Use or Trigger a Spell Skill
5% increased Critical Strike Chance for Spells per 100 Player Maximum Life
5% increased Spell Damage per 100 Player Maximum Life
The Vaal emptied their slaves of beating hearts,
and left a mountain of twitching dead.
68(10-15)% Chance to Block Spell Damage
(120-160)% increased Energy Shield
10% increased maximum Life
Sacrifice 10% of your Life when you Use or Trigger a Spell Skill
5% increased Critical Strike Chance for Spells per 100 Player Maximum Life
5% increased Spell Damage per 100 Player Maximum Life
The Queen's HungerThe Queen's Hunger
Vaal Regalia
Energy Shield: (342-453)
Movement Speed: -3%
Requires Level 68, 194 IntTrigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
(5-10)% increased Cast Speed
(100-130)% increased Energy Shield
(6-10)% increased maximum Life
Veiled Prefix
Veiled Suffix
<veiled mod pool>
In their crimson nightmare, the Vaal are still sacrificing themselves to her glory and beauty.
They stab their own hearts and cry out in ecstasy, only to rise again.
Take this item to Jun Ortoi to have her Unveil it.
68Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
(5-10)% increased Cast Speed
(100-130)% increased Energy Shield
(6-10)% increased maximum Life
Veiled Prefix
Veiled Suffix
<veiled mod pool>
(10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention
(30-35)% chance to Avoid Elemental Ailments
(30-35)% chance to Avoid being Stunned
(8-9)% Chance to Block Attack Damage
+(16-20)% to Cold and Chaos Resistances
(18-22)% of Damage is taken from Mana before Life while Focused
+(31-35) to Dexterity
(21-25)% chance to Avoid being Frozen
+(31-35) to Dexterity and Intelligence
Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby
+(16-20)% to Fire and Chaos Resistances
+10 to maximum Fortification while Focused
+(31-35) to Intelligence
(21-25)% chance to Avoid being Shocked
1.5% of Evasion Rating is Regenerated as Life per second while Focused
+(16-20)% to Lightning and Chaos Resistances
(24-28)% increased Energy Shield
+(23-26) to maximum Life
(9-10)% increased maximum Life
(9-10)% increased maximum Mana
+(3201-4000) to Armour during Soul Gain Prevention
Recover (37-40)% of Mana and Energy Shield when you Focus
(9-10)% Chance to Block Spell Damage
+(18-21)% chance to Suppress Spell Damage
+(31-35) to Strength
(21-25)% chance to Avoid being Ignited
+(31-35) to Strength and Dexterity
+(31-35) to Strength and Intelligence

% of Block Chance applied to Spells

ItemRequired levelStats

Maximum Block Chance

ItemRequired levelStats
The AnvilThe Anvil
Amber Amulet
Requires Level 45+(20-30) to Strength(10-15)% Chance to Block Attack Damage
10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
(34-48) Life gained when you Block
(18-24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
Forge your Perseverance on the Anvil of Faith.
45+(20-30) to Strength(10-15)% Chance to Block Attack Damage
10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
(34-48) Life gained when you Block
(18-24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
Ahn's HeritageAhn's Heritage
Colossal Tower Shield
Chance to Block: 29%
Armour: (783-1202)
Movement Speed: -3%
Requires Level 67, 159 Str+(10-20) to maximum Life(50-100)% increased Armour
+(60-80) to maximum Life
-1 to Maximum Endurance Charges
-10% to maximum Chance to Block Attack Damage
+6% Chance to Block
+2% to all maximum Resistances while you have no Endurance Charges
You have Onslaught while at maximum Endurance Charges
"It's not Karui, Azmeri or even Vaal in origin,
but one thing is certain. It is very, very old."
- Icius Perandus, Antiquities Collection, Item 46
67+(10-20) to maximum Life(50-100)% increased Armour
+(60-80) to maximum Life
-1 to Maximum Endurance Charges
-10% to maximum Chance to Block Attack Damage
+6% Chance to Block
+2% to all maximum Resistances while you have no Endurance Charges
You have Onslaught while at maximum Endurance Charges

ES/Life/Mana gained on Block

ItemRequired levelStats
The AnvilThe Anvil
Amber Amulet
Requires Level 45+(20-30) to Strength(10-15)% Chance to Block Attack Damage
10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
(34-48) Life gained when you Block
(18-24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
Forge your Perseverance on the Anvil of Faith.
45+(20-30) to Strength(10-15)% Chance to Block Attack Damage
10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
(34-48) Life gained when you Block
(18-24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
Aegis AuroraAegis Aurora
Champion Kite Shield
Chance to Block: 32%
Armour: (860-1235)
Energy Shield: (176-250)
Movement Speed: -3%
Requires Level 62, 85 Str, 85 Int(300-400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Recover Energy Shield equal to 2% of Armour when you Block
(10-20)% increased Elemental Damage with Attack Skills
Born from the marriage of ice and sky,
the aurora evokes both awe and power.
62(300-400)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Recover Energy Shield equal to 2% of Armour when you Block
(10-20)% increased Elemental Damage with Attack Skills
The Immortal WillThe Immortal Will
Archon Kite Shield
Chance to Block: 27%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%
Requires Level 68, 85 Str, 85 Int+12% to all Elemental ResistancesGrants Summon Greater Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage



68+12% to all Elemental ResistancesGrants Summon Greater Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage
The Unshattered WillThe Unshattered Will
Archon Kite Shield
Chance to Block: 27%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%
Requires Level 68, 85 Str, 85 Int+12% to all Elemental ResistancesGrants Summon Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage


68+12% to all Elemental ResistancesGrants Summon Harbinger of Focus Skill
+(60-80) to maximum Life
+(10-15)% to all Elemental Resistances
(30-50) Mana gained when you Block
+5% Chance to Block
Channelling Skills deal (50-70)% increased Damage

ES/Life/Mana recovered on Block

ItemRequired levelStats
The SurrenderThe Surrender
Ezomyte Tower Shield
Chance to Block: 30%
Armour: (1091-1445)
Movement Speed: -3%
Requires Level 64, 159 Str+(30-40) to maximum LifeGrants Level 30 Reckoning Skill
(165-205)% increased Armour
+(65-80) to maximum Life
Recover (250-500) Life when you Block
+6% Chance to Block
Our hearts cry out
but are silenced by our flesh
and so we give up our flesh.
64+(30-40) to maximum LifeGrants Level 30 Reckoning Skill
(165-205)% increased Armour
+(65-80) to maximum Life
Recover (250-500) Life when you Block
+6% Chance to Block

Block during flask effect

ItemRequired levelStats
Replica Rumi's ConcoctionReplica Rumi's Concoction
Granite Flask
Lasts 0.60 Seconds
Consumes 30 of 60 Charges on use
+1500 to Armour
Requires Level 68Gain 1 Endurance Charge on use
+(35-50)% Chance to Block Attack Damage during Effect
+(20-30)% Chance to Block Spell Damage during Effect
Petrified during Effect
90% reduced Duration
"The most terrifying split second of my life."
- Researcher Graven
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68Gain 1 Endurance Charge on use
+(35-50)% Chance to Block Attack Damage during Effect
+(20-30)% Chance to Block Spell Damage during Effect
Petrified during Effect
90% reduced Duration
Rumi's ConcoctionRumi's Concoction
Granite Flask
Lasts 6.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to Armour
Requires Level 68+(8-12)% Chance to Block Attack Damage during Effect
+(4-6)% Chance to Block Spell Damage during Effect
"Yesterday I was clever, so I wanted to change the world.
Today I am wise, so I am changing myself."
-Rumi of the Vaal
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68+(8-12)% Chance to Block Attack Damage during Effect
+(4-6)% Chance to Block Spell Damage during Effect

Minion Block

ItemRequired levelStats
Fortress CovenantFortress Covenant
Cobalt Jewel
Limited to: 1
Radius: Medium
Minions deal (35-45)% increased Damage
Minions have +(10-12)% Chance to Block Attack Damage
Minions have +(10-12)% Chance to Block Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions take 20% increased Damage
CorruptedForsake what you might have had.
Command power beyond your potential.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1Minions deal (35-45)% increased Damage
Minions have +(10-12)% Chance to Block Attack Damage
Minions have +(10-12)% Chance to Block Spell Damage
Notable Passive Skills in Radius are Transformed to
instead grant: Minions take 20% increased DamageCorrupted
SkullheadSkullhead
Secutor Helm
Armour: (156-208)
Evasion: (156-208)
Requires Level 36, 42 Str, 42 Dex(60-80)% increased Armour and Evasion
Minions have +25% Chance to Block Attack Damage
Minions have +25% Chance to Block Spell Damage
Minions Recover 10% of their Life when they Block
+(10-20)% to all Elemental Resistances
All that was left of the Iron King was his bleached skull.
Yet it was all the Iron King needed.
36(60-80)% increased Armour and Evasion
Minions have +25% Chance to Block Attack Damage
Minions have +25% Chance to Block Spell Damage
Minions Recover 10% of their Life when they Block
+(10-20)% to all Elemental Resistances

Miscellaneous

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OR `cargo__item_stats`.`id` NOT LIKE "block_while_dual_wielding_%"
OR `cargo__item_stats`.`id` NOT LIKE "%gained_on_block"
OR `cargo__item_stats`.`id` NOT LIKE "%recover_X_%_on_block%"
OR `cargo__item_stats`.`id` NOT LIKE "%minion%block%"

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Passive skills

There are passive skills that grant blocking bonuses.

Chance to block with shields

These passive skills grant additional chance to block with a shield equipped.

NameStats
Block Chance and Attack Damage with Shield
Attack Skills deal 8% increased Damage while holding a Shield
+2% Chance to Block Attack Damage while holding a Shield [1]
Shield Block and Block Recovery
+3% Chance to Block Attack Damage while holding a Shield
30% increased Block Recovery [1] [2]
Shield Block and Elemental Resistances
+3% Chance to Block Attack Damage while holding a Shield
+4% Elemental Resistances while holding a Shield [1]
Shield Block and Elemental Resistances with a Shield
+2% Chance to Block Attack Damage while holding a Shield
+6% Elemental Resistances while holding a Shield [1]
Shield Damage and Block
+3% Chance to Block Attack Damage while holding a Shield
10% increased Attack Damage while holding a Shield [1]

10% increased Physical Attack Damage while holding a Shield
+3% Chance to Block Attack Damage while holding a Shield
Attack Skills deal 10% increased Damage with Ailments while holding a Shield [2]
Aggressive Bastion
30% increased Physical Attack Damage while holding a Shield
+5% Chance to Block Attack Damage while holding a Shield
Attack Skills deal 30% increased Damage with Ailments while holding a Shield
10% chance to gain an Endurance Charge on Kill while holding a Shield [1]
Command of Steel
+5% Chance to Block Attack Damage while holding a Shield
30% increased Attack Damage while holding a Shield [1]
Defiance
Attack Skills deal 24% increased Damage while holding a Shield
+3% Chance to Block Attack Damage while holding a Shield
60% increased Defences from Equipped Shield [1]
Deflection
+5% Chance to Block Attack Damage while holding a Shield
25% chance to gain an Endurance Charge when you Block [1]
Sanctuary
+4% Chance to Block Attack Damage while holding a Shield
+4% Chance to Block Spell Damage while holding a Shield
+12% Elemental Resistances while holding a Shield [1]
Testudo
+6% Chance to Block Attack Damage while holding a Shield
60% increased Block Recovery
Recover 30 Life when you Block [1]

Chance to block with shields or while dual wielding

These passive skills grant additional chance to block with a shield equipped or while dual wielding.

NameStats
Block
+3% Chance to Block Attack Damage while Dual Wielding or holding a Shield [1] [2] [3]
Block and Block Recovery
+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield
20% increased Block Recovery [1]
Sword Damage and Block
Sword Attacks deal 12% increased Damage with Hits and Ailments
+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield [1] [2] [3]
Brutal Blade
Sword Attacks deal 24% increased Damage with Hits and Ailments
+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield
20% chance to gain a Frenzy Charge when you Block Attack Damage [1]
Weapon Artistry
+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield
8% increased Attack Speed
+0.2 metres to Melee Strike Range [1]

Chance to block while dual wielding

These passive skills grant additional chance to block while dual wielding.

NameStats
Dual Wield Attack and Cast Speed and Block
4% increased Attack Speed while Dual Wielding
4% increased Cast Speed while Dual Wielding
+3% Chance to Block Attack Damage while Dual Wielding [1] [2]
Dual Wield Block and Attack Speed
+3% Chance to Block Attack Damage while Dual Wielding
4% increased Attack Speed while Dual Wielding [1]
Dual Wield Damage and Block
Attack Skills deal 10% increased Damage while Dual Wielding
+3% Chance to Block Attack Damage while Dual Wielding [1] [2]
Blade Barrier
+5% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 25% increased Damage while Dual Wielding
50% increased Block Recovery [1]
Dark Arts
+5% Chance to Block Attack Damage while Dual Wielding
+5% Chance to Block Spell Damage while Dual Wielding
10% increased Attack Speed while Dual Wielding
10% increased Cast Speed while Dual Wielding [1]
Dervish
+3% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 24% increased Damage while Dual Wielding
6% increased Attack Speed while Dual Wielding [1]
Swagger
25% chance to gain a Frenzy Charge when you Block
+5% Chance to Block Attack Damage while Dual Wielding [1]

Chance to block with staves

These passive skills grant additional chance to block with a staff equipped.

NameStats
Staff Block
+3% Chance to Block Attack Damage while wielding a Staff
+3% Chance to Block Spell Damage while wielding a Staff [1] [2]
Staff Damage and Block
Staff Attacks deal 10% increased Damage with Hits and Ailments
+2% Chance to Block Attack Damage while wielding a Staff [1]

Staff Attacks deal 12% increased Damage with Hits and Ailments
+3% Chance to Block Attack Damage while wielding a Staff [2]
Staff Spell Damage and Block
10% increased Spell Damage while wielding a Staff
+3% Chance to Block Attack Damage while wielding a Staff [1]
Enigmatic Defence
20% increased Spell Damage while wielding a Staff
+6% Chance to Block Attack Damage while wielding a Staff
+6% Chance to Block Spell Damage while wielding a Staff [1]
Steelwood Stance
Staff Attacks deal 30% increased Damage with Hits and Ailments
+800 Armour if you've Blocked Recently
+8% Chance to Block Attack Damage while wielding a Staff [1]
Whirling Barrier
+6% Chance to Block Attack Damage while wielding a Staff
+6% Chance to Block Spell Damage while wielding a Staff
20% chance to gain a Power Charge when you Block [1]

Chance to block spells with shields

These passive skills grant additional chance to block spells with a shield equipped.

NameStats
Shield Spell Block
+4% Chance to Block Spell Damage while holding a Shield [1] [2]
Shield Spell Block and Elemental Resistances with a Shield
+2% Chance to Block Spell Damage while holding a Shield
+6% Elemental Resistances while holding a Shield [1]
Shield Spell Damage and Spell Block
8% increased Spell Damage while holding a Shield
+3% Chance to Block Spell Damage while holding a Shield [1] [2]
Arcane Guarding
60% increased Energy Shield from Equipped Shield
+8% Chance to Block Spell Damage while holding a Shield [1]
Sanctuary
+4% Chance to Block Attack Damage while holding a Shield
+4% Chance to Block Spell Damage while holding a Shield
+12% Elemental Resistances while holding a Shield [1]

Chance to block for minions

These passive skills grant additional chance to block for minions.

NameStats
Minion Block
Minions have +12% Chance to Block Attack Damage [1]
Decay Ward
Minions have +18% Chance to Block Attack Damage
Minions have +18% Chance to Block Spell Damage
Minions Recover 2% of their Life when they Block [1]

Block recovery

These passive skills grant increased block recovery.

NameStats
Block and Block Recovery
+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield
20% increased Block Recovery [1]
Block Recovery and Energy Shield
50% increased Energy Shield from Equipped Shield
50% increased Block Recovery [1]
Shield Block and Block Recovery
+3% Chance to Block Attack Damage while holding a Shield
30% increased Block Recovery [1] [2]
Blade Barrier
+5% Chance to Block Attack Damage while Dual Wielding
Attack Skills deal 25% increased Damage while Dual Wielding
50% increased Block Recovery [1]
Testudo
+6% Chance to Block Attack Damage while holding a Shield
60% increased Block Recovery
Recover 30 Life when you Block [1]

Miscellaneous

NameStats
Dual Wield Spell Damage and Spell Block
10% increased Spell Damage while Dual Wielding
+3% Chance to Block Spell Damage while Dual Wielding [1]
Mana and Spell Block
5% increased maximum Mana
2% Chance to Block Spell Damage [1]
Minion Spell Block
Minions have +12% Chance to Block Spell Damage [1]
Spell Block
+3% chance to Block Spell Damage while holding a Staff or Shield [1] [2]
Spell Block and Elemental Resistances
+3% chance to Block Spell Damage while holding a Staff or Shield
+4% to all Elemental Resistances [1] [2]
Staff Block
+3% Chance to Block Attack Damage while wielding a Staff
+3% Chance to Block Spell Damage while wielding a Staff [1] [2]
Staff Spell Damage and Spell Block
10% increased Spell Damage while wielding a Staff
+3% Chance to Block Spell Damage while wielding a Staff [1]
Brutal Blade
Sword Attacks deal 24% increased Damage with Hits and Ailments
+6% Chance to Block Attack Damage while Dual Wielding or holding a Shield
20% chance to gain a Frenzy Charge when you Block Attack Damage [1]
Dark Arts
+5% Chance to Block Attack Damage while Dual Wielding
+5% Chance to Block Spell Damage while Dual Wielding
10% increased Attack Speed while Dual Wielding
10% increased Cast Speed while Dual Wielding [1]
Decay Ward
Minions have +18% Chance to Block Attack Damage
Minions have +18% Chance to Block Spell Damage
Minions Recover 2% of their Life when they Block [1]
Deflection
+5% Chance to Block Attack Damage while holding a Shield
25% chance to gain an Endurance Charge when you Block [1]
Detect Evil
Rare and Unique Enemies within 120 metres have Minimap Icons
Your Hits against Marked Enemy cannot be Blocked or Suppressed [1]
Enigmatic Defence
20% increased Spell Damage while wielding a Staff
+6% Chance to Block Attack Damage while wielding a Staff
+6% Chance to Block Spell Damage while wielding a Staff [1]
Mystic Bulwark
6% Chance to Block Spell Damage
1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage [1]
Safeguard
+6% chance to Block Spell Damage while holding a Staff or Shield
Recover 50 Energy Shield when you Block Spell Damage
+8% to all Elemental Resistances [1]
Serpent Stance
40% increased Global Critical Strike Chance while wielding a Staff
+30% to Global Critical Strike Multiplier while wielding a Staff
+5% Chance to Block Attack Damage if you've dealt a Critical Strike Recently [1]
Steelwood Stance
Staff Attacks deal 30% increased Damage with Hits and Ailments
+800 Armour if you've Blocked Recently
+8% Chance to Block Attack Damage while wielding a Staff [1]
Swagger
25% chance to gain a Frenzy Charge when you Block
+5% Chance to Block Attack Damage while Dual Wielding [1]
Testudo
+6% Chance to Block Attack Damage while holding a Shield
60% increased Block Recovery
Recover 30 Life when you Block [1]
Whirling Barrier
+6% Chance to Block Attack Damage while wielding a Staff
+6% Chance to Block Spell Damage while wielding a Staff
20% chance to gain a Power Charge when you Block [1]

Ascendancy skills

The following Ascendancy class skills are related to blocking:

Ascendancy
Class
NameStats
Ascendant
Gladiator
Hits ignore Enemy Monster Physical Damage Reduction if you've Blocked in the past 20 seconds
+5% to maximum Chance to Block Attack Damage
20% more Physical Damage over Time
25% chance to Blind Enemies on Hit with Attacks
+10% Chance to Block Attack Damage [1]
Ascendant
Guardian
Auras from your Skills grant 3% increased Recovery Rate of Life,
Mana and Energy Shield to you and Allies
Every 4 seconds, Regenerate 50% of Life over one second
If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage
If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage [1]
Gladiator
Attack Speed, Block Chance
+2% Chance to Block Attack Damage
4% increased Attack Speed [1] [2] [3]
Gladiator
Painforged
+10% Chance to Block Attack Damage
Cannot be Stunned by Hits you Block
Your Counterattacks deal Double Damage [1]
Gladiator
Reigning Veteran
+10% to maximum Chance to Block Attack Damage
+10 to Armour and Evasion Rating per 1% Chance to Block Attack Damage [1]
Gladiator
Violent Retaliation
Attack Damage is Lucky if you've Blocked in the past 20 seconds
Hits ignore Enemy Monster Physical Damage Reduction if you've Blocked in the past 20 seconds [1]
Guardian
Armour and Energy Shield, Block Recovery
14% increased Armour
5% increased maximum Energy Shield
30% increased Block Recovery [1]
Guardian
Bastion of Hope
If you've Attacked Recently, you and nearby Allies have +25% Chance to Block Attack Damage
If you've Cast a Spell Recently, you and nearby Allies have +25% Chance to Block Spell Damage [1]

Keystone passive skills

The following Keystone passive skills are related to blocking:

NameStats
Glancing Blows
Chance to Block Attack Damage is doubled
Chance to Block Spell Damage is doubled
You take 65% of Damage from Blocked Hits [1]
Versatile Combatant
-25% to maximum Chance to Block Attack Damage
-25% to maximum Chance to Block Spell Damage
+2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage [1]

Cluster jewel passives

The following cluster jewel-only passives are related to blocking:

NameStats
Chance to Block Attack Damage
+1% Chance to Block Attack Damage [1]
Flexible Sentry
+3% Chance to Block Attack Damage
3% Chance to Block Spell Damage
25% reduced Elemental Ailment Duration on you
25% reduced Effect of Chill and Shock on you [1]
Pure Might
+20 to Strength
Purity of Fire has 80% increased Mana Reservation Efficiency
40% increased Stun and Block Recovery [1]
Strike Leader
+2% Chance to Block Attack Damage
Attack Skills deal 30% increased Damage while holding a Shield
+0.2 metres to Melee Strike Range while Holding a Shield [1]
Chance to Block Spell Damage
1% Chance to Block Spell Damage [1]
Confident Combatant
1% increased Damage per 1% Chance to Block Attack Damage [1]
Conjured Wall
25% increased Spell Damage
+6% Chance to Block Spell Damage if you've Cast a Spell Recently [1]
Deadly Repartee
Attack Skills deal 25% increased Damage while Dual Wielding
+5% Chance to Block Attack Damage while Dual Wielding
30% increased Attack Critical Strike Chance while Dual Wielding [1]
Enduring Ward
20% chance to gain an Endurance Charge when you Block
+6% Chance to Block Attack Damage while at Maximum Endurance Charges [1]
Mage Bane
Attack Skills deal 20% increased Damage while Dual Wielding
20% chance to gain a Power Charge when you Block
+5% Chance to Block Spell Damage while Dual Wielding [1]
Mage Hunter
20% increased Spell Damage
4% Chance to Block Spell Damage
20% chance to gain a Power Charge when you Block [1]
Mystical Ward
4% Chance to Block Spell Damage
Regenerate 1.5% of Energy Shield per second
0.3% of Spell Damage Leeched as Energy Shield [1]
One with the Shield
Recover 50 Life when you Block
50% increased Defences from Equipped Shield
+5% Chance to Block Attack Damage while holding a Shield [1]
Powerful Ward
20% chance to gain a Power Charge when you Block
+6% Chance to Block Spell Damage while at Maximum Power Charges [1]
Precise Retaliation
+30% to Critical Strike Multiplier if you have Blocked Recently
60% increased Critical Strike Chance if you haven't Blocked Recently [1]
Prodigious Defence
+3% Chance to Block Attack Damage
3% Chance to Block Spell Damage
30% increased Attack Damage while holding a Shield [1]
Riot Queller
+4% Chance to Block Attack Damage
Enemies Taunted by you take 6% increased Damage [1]
Rote Reinforcement
+20 to maximum Life
+4% Chance to Block Attack Damage
20% chance to gain an Endurance Charge when you Block [1]
Second Skin
+3% Chance to Block Attack Damage
3% Chance to Block Spell Damage
30% increased Armour [1]
Stoic Focus
Channelling Skills deal 25% increased Damage
+3% Chance to Block Attack Damage while Channelling
+3% Chance to Block Spell Damage while Channelling [1]
Vicious Guard
+4% Chance to Block Attack Damage
Regenerate 1.5% of Life per second
0.4% of Attack Damage Leeched as Life [1]

Passive Masteries

Mastery Effects
Armour and Evasion Mastery
  • 80% increased Stun and Block Recovery
Attack Mastery
  • Monsters cannot Block your Attacks
Block Mastery
  • +2% to maximum Chance to Block Attack Damage
  • +2% to maximum Chance to Block Spell Damage
  • 3% increased Spell Damage per 5% Chance to Block Spell Damage
  • 3% increased Attack Damage per 5% Chance to Block Attack Damage
  • 20 Life gained when you Block
    20 Mana gained when you Block
Dual Wielding Mastery
  • Dual Wielding does not inherently grant chance to Block Attack Damage
    +15% Chance to Block Spell Damage while Dual Wielding
  • 20% chance to gain Elusive when you Block while Dual Wielding
  • +15% Chance to Block Attack Damage if you have not Blocked Recently
Fortify Mastery
  • 4% increased Stun and Block Recovery per Fortification
Shield Mastery
  • +1% Chance to Block Attack Damage per 5% Chance to Block on Equipped Shield
  • Intimidate Enemies for 4 seconds on Block while holding a Shield
Staff Mastery
  • Recover 2% of Life when you Block Attack Damage while wielding a Staff
    Recover 2% of Energy Shield when you Block Spell Damage while wielding a Staff
  • +8% Chance to Block Attack Damage if you've Stunned an Enemy Recently
  • Gain Unholy Might on block for 3 seconds
Sword Mastery
  • 50% reduced Enemy Chance to Block Sword Attacks

Version history

Version Changes
3.11.1c
  • Fixed a bug where blocking a Hit did not always count as having been Hit for the sake of some "have been hit Recently" modifiers.
3.4.0
  • Chance to Block and Chance to Block Spells have been reworked. Now, there is simply Chance to Block Attack Damage and Chance to Block Spell Damage. Sources that previously caused some portion of your block chance to apply to spells now grant Chance to Block Spell Damage at a specific value and do not require other sources of block.
  • Secondary damage can now be blocked, dodged, evaded, and spellblocked depending on its source.
1.3.0
  • Block chance has been reduced, replaced, or removed throughout the tree. Spell block in the Witch area has also been reduced slightly.

References

  1. Mark_GGG (May 19, 2014). "Question(s) about Titucius' Span". Official Path of Exile Forum.
  2. 2.0 2.1 Mark_GGG (June 13, 2020). "Why does "Gain 1 Endurance Charge every second if you've been hit recently" not trigger with block?". Official Path of Exile Subreddit. Retrieved June 15, 2020.
  3. Mark_GGG (November 5, 2012). "Viper Strike overriding block chance/dodge/evasion". Official Path of Exile Forum. Retrieved October 21, 2013.
  4. Mark_GGG (Feb 5, 2014). "I don't think I understand reflect". Official Path of Exile Forum. Retrieved June 15, 2020.
  5. Mark_GGG (May 19, 2014). "Utter trust in your defense unleashes ultimate potential.". Official Path of Exile Forum.

ru:Блок de:Blocken