Guardian (Ascendant passive)

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Guardian
Ascendancy Passive Skill
Auras from your Skills grant 3% increased Recovery Rate of Life,
Mana and Energy Shield to you and Allies
Every 4 seconds, Regenerate 50% of Life over one second
If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage
If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage [1]

Guardian is an Ascendancy passive skill for the Ascendant based on the Guardian Ascendancy class.

This passive grants a burst of life regeneration periodically, grants attack block and spell block chance to you and nearby allies if you've recently used an attack or spell, respectively, and causes each of your auras to grant increased recovery.

Ruthless mode

Guardian (Ruthless)
Ascendancy Passive Skill
Auras from your Skills grant 3% increased Recovery Rate of Life, Mana and Energy Shield to you and Allies
Every 4 seconds, Regenerate 50% of Life over one second
If you've Attacked Recently, you and nearby Allies have +7% Chance to Block Attack Damage
If you've Cast a Spell Recently, you and nearby Allies have +7% Chance to Block Spell Damage

Guardian in Ruthless mode grants a smaller buff to attack and block chance.

Version history

Version Changes
3.22.0
  • Modifiers changed. Old mods are listed below:
    • You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other
    • Every 4 seconds, Regenerate 20% of Life over one second
    • Auras from your Skills grant +1% Physical Damage Reduction to you and Allies
    • 25% reduced Effect of Curses on you
    • While there are at least five nearby Allies, you and nearby Allies have Onslaught
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] Now has "If you've Attacked Recently, you and nearby Allies have +7% Chance to Block Attack Damage" and "If you've Cast a Spell Recently, you and nearby Allies have +7% Chance to Block Spell Damage" in Ruthless (both +10% in non-Ruthless).
3.8.0
  • Now grants you and nearby allies Onslaught while there are at least five nearby allies. No longer grants 10% increased effect of non-curse auras from your skills.
3.2.0
  • Modifiers changed. Old mods are listed below:
    • 25% reduced Effect of Curses on You
    • You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other
    • You and Allies affected by your Auras have 5% additional Block Chance
    • You and Allies affected by your Auras have 10% increased Attack, Cast, and Movement Speed
3.0.0
  • Now grants You and Allies affected by your Auras have 10% increased Attack, Cast and Movement Speed (instead of 12% increased Attack and Cast Speed for You and Allies affected by Auras you Cast).
  • 5% additional Block chance for you and Allies affected by your Auras (up from 3% and no longer simply affecting you)
  • 25% reduced effect of Curses on you.
  • The Ascendant's Guardian no longer removes Curses and Ailments from you every 5 seconds.
2.3.0
  • Frequency of curse and elemental status ailment removal increased from 10 seconds to 5 seconds.
  • Now allows you to share charges with party members.
2.2.2
  • The Ascendant Guardian skill now also has "Your Party members share Charges."
  • Fixed a bug where the Ascendancy skills [...] and Guardian (Ascendant) would not resume after you die and resume at a checkpoint.
2.2.0
  • Added to the game.