The Winds of Fate

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The Winds of Fate
Foul Staff
Warstaff
Physical Damage: (520-585) to (968-1089)
Critical Strike Chance: 6.10%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 55, 94 Str, 94 Int+18% Chance to Block Attack Damage while wielding a Staff(700-800)% increased Physical Damage
+100% to Global Critical Strike Multiplier
75% of Physical Damage converted to a random Element
25% of Physical Damage Converted to Chaos Damage
Maximum Critical Strike Chance is 50%
Non-Critical Strikes deal no Damage
Life... Death...
The whim of the cosmos.
Acquisition
Drop restricted
Drops from Lycia, Herald of the Scourge when The Second SacramentThe Second Sacrament
Candlestick Relic
Requires Level 64The Herald of the Scourge deals 100% more Damage
The Herald of the Scourge takes 70% less Damage
The Herald of the Scourge drops the Winds of Fate
Cannot be used with Forbidden Tomes below level 83
This item is destroyed when applied to a Sanctum
Unmodifiable"He took many of his people's traditions and gilded them, hollowed them. They
rejected his new religion, and he and his followers were forced to depart the
mountains for lands unknown." - Lycia, the Heretic
Place this item on the Relic Altar at the start of each Sanctum run
is applied to a Sanctum with a level 83 Forbidden TomeForbidden TomeArea Level: (68-83)Mundus noster cecidit. Daemones ubique sunt. Librum
hunc in sacrarium conicio, ut forte alius viam inveniat...
Take this item to the Relic Altar in the Forbidden Sanctum to enter.
.
Vendor Offer
14x Alchemy Shard
10x Alteration Shard
Weapon DPS
Physical: (967.2-1088.1)
Phys+Chaos: (967.2-1088.1)
Total: (967.2-1088.1)
Metadata
Item class: Warstaff

The Winds of Fate is a unique Foul StaffFoul StaffWarstaff
Physical Damage: 65-121
Critical Strike Chance: 6.10%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 55, 94 Str, 94 Int+18% Chance to Block Attack Damage while wielding a Staff
.

Modifiers

  • Maximum Critical Strike Chance is 50%: This modifier applies a global cap to your crit chance for all skills. If a skill would have over 50% critical strike chance, it is considered as 50%.
    • Lucky applies separately from crit chance, allowing for the player to effectively have a 75% chance to crit instead by rolling for crits twice.[1] Sources of lucky crits include the Your Critical Strike Chance is Lucky while Focused veiled modifier and crafted modifier and the Dance with Death Keystone.
  • Plume of PursuitPlume of Pursuit
    Bone Circlet
    Energy Shield: (64-92)Requires Level 64, 73 Int(30-20)% reduced Cast Speed
    (80-130)% increased Energy Shield
    Non-critical strikes deal 80% less Damage
    Spell Skills always deal Critical Strikes on final Repeat
    Spell Skills cannot deal Critical Strikes except on final Repeat
    A dance as old as time.
    can synergize well with this unique on a character with Battlemage such as from Instruments of Virtue; Plume of Pursuit's Spell Skills always deal Critical Strikes on final Repeat bypasses the 50% crit chance cap, allowing the final repeat of a Spell Echoed spell to always crit. This combination can also make good use of Marylene's FallacyMarylene's Fallacy
    Lapis Amulet
    Requires Level 40+(20-30) to Intelligence+(80-120) to Accuracy Rating
    +(210-240)% to Global Critical Strike Multiplier
    +(80-100) to Evasion Rating
    (10-15)% increased Light Radius
    40% less Critical Strike Chance
    Critical Strikes have Culling Strike
    "Marylene stroked the medallion at her breast before every duel and every cast of the die."
    - Victario, the People's Poet
    's crit multi.
  • Lightning TendrilsLightning TendrilsCritical, Spell, AoE, Lightning, Channelling
    Level: (1-20)
    Cost: (1-5) Mana
    Cast Time: 0.23 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 130%
    AoE Radius: 22
    While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Deals (1-75) to (6-1420) Lightning Damage
    Releases a Stronger Pulse every 3 Pulses
    Stronger Pulses always Critically Strike
    Base radius is (2.4-3.1) metres

    Additional Effects From 1-20% Quality:
    +(2-40)% to Critical Strike Multiplier
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    also has good synergy with this weapon with Battlemage, as you can guarantee a crit every 3 hits.
  • Glacial Hammer of ShatteringGlacial Hammer of ShatteringCritical, Attack, Melee, Strike, Cold
    Level: (1-20)
    Cost: 5 Mana
    Attack Damage: (165-269)% of base
    Effectiveness of Added Damage: (165-269)%
    Hits enemies, converting some of your physical damage to cold damage. If striking three times in a row, the third strike will be a critical strike. Requires a Mace, Sceptre or Staff.100% of Physical Damage Converted to Cold Damage
    Every third successive strike is a Critical Strike
    +0.2 metres to Melee Strike Range
    Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

    Additional Effects From 1-20% Quality:
    +(2-40)% to Critical Strike Multiplier
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    is another skill that guarantees a crit every 3 hits, and as such has good synergy with this weapon. Since damage conversion on skill gems take priority over all other conversion sources, all the physical damage will be converted to cold.
  • Alternatively, this weapon can be used as an attack weapon for things such as Shockwave SupportShockwave SupportSupport, Melee, Attack, AoE
    Icon: s
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Cooldown Time: 1.00 sec
    Can Store (1-4) Use(s)
    Requires Level 18Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.Supported Skills will Trigger Shockwave on Melee Hit
    Supported Skills can only be used with Maces, Sceptres or Staves
    +(0-0.3) metres to radius
    (0-38)% increased Cooldown Recovery Rate

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Melee Damage
    (0.5-10)% increased Melee Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    or Perfect Agony ignite builds. This weapon has the highest weapon DPS of any unique item.
  • Destructive LinkDestructive LinkCritical, Spell, Duration, Link
    Level: (1-20)
    Cost: (15-32) Mana per second
    Cast Time: 0.50 sec
    Requires Level 34Targets an allied player to apply a buff which links you to them for a duration. While linked, they use your main hand critical strike chance. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.Base duration is (8.00-9.90) seconds
    Linked target has +(30-49)% to Critical Strike Multiplier
    Linked target's Main Hand Critical Strike Chance is equal to yours
    Link breaks if target leaves range or line of sight for 4 seconds
    Maximum 1 Link from any source per target
    You die if Linked target dies

    Additional Effects From 1-20% Quality:
    Base duration is (0.075-1.5) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's Linked target's Main Hand Critical Strike Chance is equal to yours overrides the 50% crit chance cap if the caster is using a weapon with a base crit chance superior to 50% like TrypanonTrypanon
    Great Mallet
    Two Hand Mace
    Physical Damage: 43-88
    Critical Strike Chance: 100.00%
    Attacks per Second: 0.62
    Weapon Range: 1.3 metres
    Requires Level 40, 131 Str30% increased Stun Duration on Enemies50% reduced Attack Speed
    This Weapon's Critical Strike Chance is 100%
    "Though ingenius instruments have been found,
    it seems surgery before thaumaturgy
    was not so delicate."
    - Icius Perandus, Antiquities Collection, Item 3546
    .

Item acquisition

The Winds of Fate has restrictions on where or how it can drop. It cannot be chanced. Drops from Lycia, Herald of the Scourge when The Second SacramentThe Second Sacrament
Candlestick Relic
Requires Level 64The Herald of the Scourge deals 100% more Damage
The Herald of the Scourge takes 70% less Damage
The Herald of the Scourge drops the Winds of Fate
Cannot be used with Forbidden Tomes below level 83
This item is destroyed when applied to a Sanctum
Unmodifiable"He took many of his people's traditions and gilded them, hollowed them. They
rejected his new religion, and he and his followers were forced to depart the
mountains for lands unknown." - Lycia, the Heretic
Place this item on the Relic Altar at the start of each Sanctum run
is applied to a Sanctum with a level 83 Forbidden TomeForbidden TomeArea Level: (68-83)Mundus noster cecidit. Daemones ubique sunt. Librum
hunc in sacrarium conicio, ut forte alius viam inveniat...
Take this item to the Relic Altar in the Forbidden Sanctum to enter.
.

Monster restrictions

This item can be acquired from the following monsters:

Version history

Version Changes
3.22.0
  • Sanctum Uniques are now obtainable again due to the Forbidden Sanctum being added to the core game.
3.21.0
  • Items specific to Sanctum league have been temporarily drop disabled as a result of the mechanic not going core.[2]
3.20.0
  • Introduced to the game.

References