Steelwood Stance

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Steelwood Stance
Notable Passive Skill
Staff Attacks deal 30% increased Damage with Hits and Ailments
+800 Armour if you've Blocked Recently
+10% Chance to Block Attack Damage while wielding a Staff [1]

Steelwood Stance is a notable passive skill that grants increased damage and additional chance to block attack damage with staves. It also grants additional armour if you have blocked recently.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Teal OilTeal OilAzure OilSteelwood Stance
Staff Attacks deal 30% increased Damage with Hits and Ailments
+800 Armour if you've Blocked Recently
+10% Chance to Block Attack Damage while wielding a Staff

Version history

Version Changes
3.25.0
  • The Steelwood Stance Notable Passive Skill now provides +10% Attack Block Chance while wielding a Staff (previously 8%).
3.16.0

Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.

  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants +800 Armour if you've Blocked Recently (up from 600).
    • Now grants +8% Chance to Block Attack Damage while wielding a Staff (up from 6).
    • No longer grants 20% increased Armour.


3.11.0

Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.

  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.][1]
    • Now grants +6% Chance to Block Attack Damage while wielding a Staff (up from 4%).


3.10.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants 30% increased Damage with Staves.
    • No longer grants 30% increased Damage with Ailments from Attack Skills while wielding a Staff.
      • Instead, it now grants Staff Attacks deal 30% increased Damage with Hits and Ailments.


3.7.0
  • Introduced to the game

References

  1. Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 3, 2021.