Skullhead

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Skullhead
Secutor Helm
Armour: (156-208)
Evasion: (156-208)
Requires Level 36, 42 Str, 42 Dex(60-80)% increased Armour and Evasion
Minions have +25% Chance to Block Attack Damage
Minions have +25% Chance to Block Spell Damage
Minions Recover 10% of their Life when they Block
+(10-20)% to all Elemental Resistances
All that was left of the Iron King was his bleached skull.
Yet it was all the Iron King needed.
Vendor Offer
8x Alchemy Shard
8x Alteration Shard
Metadata
Item class: Helmet

Skullhead is a unique Secutor HelmSecutor HelmArmour: (98-116)
Evasion: (98-116)
Requires Level 36, 42 Str, 42 Dex
.

Item acquisition

Skullhead can drop anywhere. It can be chanced.

Recipes

Skullhead can be created from the following recipes:

AmountPartDescriptionMeta
3Sambodhi's WisdomSambodhi's Wisdom3Armour
Quality: +30%
No blade conquers sin;
guide a sinner to virtue,
unveil their lost sight—
your eyes, too, see in
everyone the inner child,
no matter their might.
Random armour with 30% qualityA
7PrejudicePrejudice7Item
Influenced Item
One who is blinded by their past may only see a sliver of the present.
Random influenced itemA
6Costly CurioCostly Curio6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Random double-influenced itemA
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Legacy variants

Skullhead has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.19.0
  • (60-80)% increased Armour and Evasion
  • +(50-70) to maximum Life
  • +(50-70) to maximum Mana
  • +(10-20)% to all Elemental Resistances
  • Minions have +10% Chance to Block Attack Damage
  • Minions have +(300-350) to Armour
  • Minions Regenerate 2% of Life per second
2.6.0
  • (60-80)% increased Armour and Evasion
  • +(50-70) to maximum Life
  • +(50-70) to maximum Mana
  • Minions have +10% Chance to Block Attack Damage
  • Minions have +(300-350) to Armour
  • Minions Regenerate 2% of Life per second

Gallery

Version history

Version Changes
3.19.0
  • A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the new values of modifiers [sic Sīc erat scriptum (Latin: “Thus it was written”) – This quote is reproduced faithfully from its source.], but cannot be used to gain new modifiers:
  • No longer has +50-70 to maximum Life or +50-70 to maximum Mana.
  • No longer causes Minions have +300-350 to Armour, or Minions Regenerate 2% of Life per second.
  • Now has Minions have +25% Chance to Block Spell Damage.
  • Now has Minions Recover 10% of their Life when they Block.
  • Now has Minions have +25% Chance to Block Attack Damage (previously +10%).
    • (wiki editor note) Despite claimed in patch notes that the new mod values can be obtained by using a Divine Orb. Using a Divine Orb CANNOT change the minion attack block mod from 10% to 25%; they are considered different modifiers.
2.6.0

The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:

  • Now has 10-20% All Resistances.
1.1.4
  • Added 3D art for Skullhead
1.0.6
  • Introduced to the game.

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