Skullhead Secutor HelmArmour: (156-208) Evasion: (156-208)Requires Level 36, 42 Str, 42 Dex(60-80)% increased Armour and Evasion Minions have +25% Chance to BlockAttack Damage Minions have +25% Chance to BlockSpell Damage Minions Recover 10% of their Life when they Block +(10-20)% to all Elemental ResistancesAll that was left of the Iron King was his bleached skull. Yet it was all the Iron King needed.
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
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Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
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The VoidThe Void1Reach into the Void and claim your prize.
A Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:
No longer has +50-70 to maximum Life or +50-70 to maximum Mana.
No longer causes Minions have +300-350 to Armour, or Minions Regenerate 2% of Life per second.
Now has Minions have +25% Chance to Block Spell Damage.
Now has Minions Recover 10% of their Life when they Block.
Now has Minions have +25% Chance to Block Attack Damage (previously +10%). This stat cannot be updated using a Divine Orb.[a]
↑ 1.01.11.2Using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. on a legacy variant of Skullhead with Minions have +10% Chance to Block Attack Damage will not change the value of that stat. This is because these legacy variants have a different modifier than the current variant: MinionBlockChanceUniqueHelmetStrDex5 rather than MinionAttackBlockChanceUnique__2.