Reflect

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Reflect is a mechanic that causes an effect to act on its source in addition to its target. While damage is the effect most commonly reflected, curses and ailments can be reflected too. Due to the nature of character damage scaling being much higher than that of monsters, most characters will instantly die upon taking any amount of reflected damage.

Mechanics of damage reflection

When an attacker hits a defender that reflects damage, a percentage of the damage taken by the defender (or a flat amount of damage, also known as "thorns") hits the attacker. When the damage is dealt by a proxy or minion, it will reflect back to that proxy or minion rather than the player. Damage over time cannot hit, so it cannot be reflected (but hits that apply damage over time debuffs or damaging ailments can still reflect the hit damage).

The amount of damage reflected is based on damage taken by the defender after mitigation, not their loss of resources (e.g. life/energy shield).[1][2] For this reason, overkill damage and damage dealt to monsters that cannot die is reflected in full.

The damage source of the reflected damage matches the hit that is being reflected, and can be mitigated through corresponding mechanics:

Methods of mitigation that depend on damage type (resistances, armour) apply as normal. Mitigation that applies to all damage types like Fortification always apply.

There are currently no sources of damage reflection that reflect chaos damage based on the damage of a hit, making it unique compared to physical or elemental damage. Reflected chaos damage can exist through damage taken as chaos, or mechanics such as the Summons Voodoo Doll monster modifier.

Explosions cannot be reflected. Secondary damage can be reflected, though non-explosion secondary damage is rare outside Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 32
Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Deals (1-23) to (31-1108) Lightning Damage
Cannot inflict Shock
Base duration is 6.00 seconds
Storm Hits an Enemy every 0.25 Seconds
Creates a storm when you Kill a Shocked Enemy
Buff grants (2-19) to (7-76) Added Attack Lightning Damage
Buff grants (2-19) to (7-76) Added Spell Lightning Damage

Additional Effects From 1-20% Quality:
Storms Hit Enemies with (1-20)% increased Frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Reflect damage scaling

Reflected damage cannot be scaled by offensive modifiers, except modifiers specific for reflected damage, such as Impale Damage dealt to Enemies Impaled by you Overwhelms #% Physical Damage Reduction, Lord of Steel's #% increased Reflected Damage, or the Reflected Damage Penetrates #% of Enemy Fire Resistance formerly found on Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 15
Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
This Skill's Cooldown does not recover during its effect
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
's alternate gem quality.

However, stats that interact with damage avoidance mechanics (such as accuracy) do impact the reflected damage.[4] The player's accuracy rating/chance to hit will be used against the player's evasion for reflected attack damage.[5]

On hit/when hit & Gem interactions

Although reflected damage hits, it cannot trigger on/when hit effects[6], cause ailments[7], stun[8], deal a critical strike, or be reflected again. However, it can contribute damage to Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 250%
Cooldown Time: 0.25 sec
Can Store 1 Use(s)
Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
Supported Skills deal (65-27)% less Damage
You cannot Cast Supported Triggerable Spells directly
Trigger Supported Spells when you take (528-3272) total Damage from Hits

Additional Effects From 1-20% Quality:
Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
.

Interaction with leech

Leech is processed before reflect damage.[9] Therefore the order of operations is:

Hit a target -> Leech -> Receive reflected damage

Because of this, instant leech is unable to recover the life lost from reflect until the next hit.

Reflect mitigation

Reflected damage can be mitigated through #% reduced Reflected Damage taken or modifiers that grant immunity to reflected damage. Bear in mind that #% reduced Reflected Damage taken is additive to other increased/reduced damage taken modifiers. This means that debuffs like Shock or Vulnerability or stats like Aspect of Carnage will cause the player to require more than 100% reduced Reflected Damage taken to fully reduce reflected damage.

Additionally, damage taken as modifiers apply before reductions and increases to damage taken. For example, with some physical damage taken as fire damage, reflecting physical damage will cause the player to take both reflected physical and fire damage. Having #% reduced Reflected Physical Damage taken will only affect physical, not fire.

Reflect damage prevention

Modifiers such as Cannot take Reflected Physical/Elemental Damage prevent reflected damage before and after damage taken as. For example, Cannot take Reflected Physical Damage would prevent reflected physical damage, reflected physical damage taken as fire damage (e.g. Cloak of FlameCloak of Flame
Scholar's Robe
Energy Shield: (43-53)
Movement Speed: -3%
Requires Level 18, 55 Int+(50-75)% to Fire Resistance
(40-75)% increased Ignite Duration on Enemies
Reflects 100 Fire Damage to Melee Attackers
40% of Physical Damage taken as Fire Damage
He who sows an ember shall reap an inferno.
), and reflected fire damage taken as physical damage (e.g. The Rat CageThe Rat Cage
Sharkskin Tunic
Evasion: (1118-1414)
Movement Speed: -3%
Requires Level 56, 152 Dex(100-120)% increased Evasion Rating
+(200-300) to maximum Life
15% increased Movement Speed
100% of Fire Damage from Hits taken as Physical Damage
The truth lies inside every man, if you dig around.
Many a confession was found in the bowels of Axiom.
).

"Damage cannot be Reflected"

The following skills deal damage, or have damage components, that explicitly cannot be reflected.

Attack and attack-related skill gems

GemStr.Dex.Int.Required level
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
Level: (1-20)
Cost: 6 Mana
Attack Damage: (104-166)% of base
Effectiveness of Added Damage: (104-166)%
AoE Radius: 15
Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.80 seconds
(5-75) to (8-113) Added Fire Damage
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
60% of Physical Damage Converted to Fire Damage
Base radius is 2.4 metres
Base explosion radius is 1.8 metres
Debuff deals 66% of Damage per Charge

Additional Effects From 1-20% Quality:
Debuff deals +(0.5-10)% of Damage per Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A12
Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Trigger, Melee
Level: (1-20)
Cost: (15-19) Mana
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
AoE Radius: 60
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.Base duration is (5.00-5.90) seconds
(0-38)% increased Warcry Speed
Damage cannot be Reflected
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Counts total Power of Enemies in Range
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
Exerts the next 6 Melee Attacks you perform
Exerted Attacks Trigger Combust the first time they deal a Melee Hit
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry

Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
yesN/AN/A24

Spell skill gems

GemStr.Dex.Int.Required level
CremationCremationSpell, AoE, Fire, Duration, Projectile, Orb
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds
Base duration is 8.00 seconds
Deals (49-434) to (74-651) Fire Damage
Fires 4 Projectiles
Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
Maximum of 3 Geysers at a time
+(0-0.3) metres to radius

Additional Effects From 1-20% Quality:
Fires Projectiles (0.5-10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes28
Cremation of ExhumingCremation of ExhumingSpell, AoE, Fire, Duration, Projectile, Orb
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area and detonate nearby corpses for a duration. Corpse explosions are not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds
Base duration is 8.00 seconds
Deals (49-434) to (74-651) Fire Damage
Fires 4 Projectiles
Explosion deals base Fire Damage equal to (5-6)% of the corpse's Maximum Life
Maximum of 1 Geysers at a time
+(0-0.3) metres to radius
Explode a nearby Corpse when Firing Projectiles

Additional Effects From 1-20% Quality:
Fires Projectiles (0.5-10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes28
Detonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
AoE Radius: 22
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
Base radius is (2.2-2.6) metres

Additional Effects From 1-20% Quality:
(0.75-15)% chance to detonate an additional corpse
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes4
Detonate Dead of Chain ReactionDetonate Dead of Chain ReactionSpell, AoE, Fire
Level: (1-20)
Cost: (7-27) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with a shorter delay between each one, until it runs out of corpses or has destroyed 8 corpses.Deals (9-469) to (13-704) Fire Damage
Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
Base radius is (2-2.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes4
Detonate Dead of ScavengingDetonate Dead of ScavengingSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Requires Level 4Targets a corpse, causing it to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. Cannot target corpses that have been created by skills.Explosion deals base Fire Damage equal to (20-29.5)% of the corpse's Maximum Life
60% less Damage with Ailments
Base radius is (2.8-3.2) metres

Additional Effects From 1-20% Quality:
Explosion deals base Fire Damage equal to (0.25-5)% of the corpse's Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes4
Herald of IceHerald of IceSpell, AoE, Cold, Herald
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Effectiveness of Added Damage: 80%
Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage
Damage cannot be Reflected
Base radius is 1.2 metres
Buff grants (4-38) to (5-56) Added Attack Cold Damage
Buff grants (4-38) to (5-56) Added Spell Cold Damage

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes16
Vaal Detonate DeadVaal Detonate DeadSpell, AoE, Vaal, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 8 sec
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Deals (23-1395) to (33-2092) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
Base radius is (2.4-2.8) metres

Additional Effects From 1-20% Quality:
(1.5-30)% chance to detonate an additional corpse
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes4
Volatile DeadVolatile DeadSpell, AoE, Fire
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 3 corpses
Base radius is 2 metres
Base explosion radius is 1.5 metres
Maximum of 60 Orbs at a time

Additional Effects From 1-20% Quality:
(2-40)% increased Orb Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Volatile Dead of ConfinementVolatile Dead of ConfinementSpell, AoE, Fire, Duration
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 210%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which detonates after a duration, dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Base duration is 1.50 seconds
Deals (25-938) to (37-1407) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 3 corpses
Base radius is 2.8 metres
Base explosion radius is 1.5 metres
Maximum of 60 Orbs at a time

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
Volatile Dead of SeethingVolatile Dead of SeethingSpell, AoE, Fire
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 10 corpses
Base radius is 2 metres
Base explosion radius is 1.5 metres
Maximum of 10 Orbs at a time

Additional Effects From 1-20% Quality:
(2-40)% increased Orb Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12
BodyswapBodyswapMovement, Spell, AoE, Fire, Travel
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of your maximum Life, as base Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
+(0-0.2) metres to radius
200% more Area of Effect if Consuming a corpse

Additional Effects From 1-20% Quality:
Deals +(0.2-4)% of your maximum Life, as base Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes10
Bodyswap of SacrificeBodyswap of SacrificeMovement, Spell, AoE, Fire, Travel, Minion
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or damageable minion, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise minions over enemies. If targeting a minion, the minion will also be destroyed in an explosion which deals damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of your maximum Life, as base Fire Damage
Explosion deals base Fire Damage equal to (15-24)% of the Minion's maximum Life
+(0-0.2) metres to radius
50% less Damage with Ailments
200% more Area of Effect if Consuming a Minion

Additional Effects From 1-20% Quality:
Explosion deals base Fire Damage equal to (0.2-4)% of the Minion's maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes10
Voltaxic BurstVoltaxic BurstSpell, AoE, Chaos, Lightning, Nova, Duration
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.50%
Effectiveness of Added Damage: 230%
Requires Level 12Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.Deals (20-906) to (38-1683) Lightning Damage
Base duration is 2.50 seconds
Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life
+(0-0.3) metres to radius
40% of Lightning Damage Converted to Chaos Damage
1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting

Additional Effects From 1-20% Quality:
+(0.05-1)% more Damage with Hits and Ailments for each Cast of this Spell currently waiting
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
N/Ayesyes12

Additionally, some support gems grant the supported skills the property that their damage cannot be reflected.

Support skill gems

GemStr.Dex.Int.Required level
Awakened Elemental Damage with Attacks SupportAwakened Elemental Damage with Attacks SupportAttack, Support
Icon: W
Level: (1-5)
Cost & Reservation Multiplier: 130%
Requires Level 72Supports attack skills.Supported Attack Skills deal (35-39)% more Elemental Damage
Elemental Damage from Supported Skills cannot be Reflected

Additional Effects From 1-20% Quality:
(0.5-10)% increased Elemental Damage with Attack Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes72

Sources of reflected damage reduction

Item modifiers

Equipment

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
The Shaper'sPrefix68You and your Minions take (45-31)% reduced Reflected Elemental Damagering_shaper 800
The Shaper'sPrefix75You and your Minions take (55-46)% reduced Reflected Elemental Damagering_shaper 800
The Shaper'sPrefix68You and your Minions take 100% reduced Reflected Elemental Damagebody_armour_shaper 200
The Elder'sPrefix68You and your Minions take (45-31)% reduced Reflected Physical Damagering_elder 800
The Elder'sPrefix75You and your Minions take (55-46)% reduced Reflected Physical Damagering_elder 800
The Elder'sPrefix68You and your Minions take 100% reduced Reflected Physical Damagebody_armour_elder 200
Redeemer'sPrefix75You and your Minions take 100% reduced Reflected Elemental Damagebody_armour_eyrie 500
Hunter'sPrefix68You and your Minions take (45-31)% reduced Reflected Elemental Damagering_basilisk 500
Hunter'sPrefix75You and your Minions take (55-46)% reduced Reflected Elemental Damagering_basilisk 500
Warlord'sPrefix75You and your Minions take 100% reduced Reflected Physical Damagebody_armour_adjudicator 500
Hunter'sPrefix68You and your Minions take (45-31)% reduced Reflected Physical Damagering_basilisk 500
Hunter'sPrefix75You and your Minions take (55-46)% reduced Reflected Physical Damagering_basilisk 500
PlayerReflectedDamageEldritchImplicit1Eater of Worlds7545% reduced Reflected Damage takenno_tier_6_eldritch_implicit 0
body_armour 700
PlayerReflectedDamageEldritchImplicit2Eater of Worlds7550% reduced Reflected Damage takenno_tier_5_eldritch_implicit 0
body_armour 700
PlayerReflectedDamageEldritchImplicit3Eater of Worlds7555% reduced Reflected Damage takenno_tier_4_eldritch_implicit 0
body_armour 700
PlayerReflectedDamageEldritchImplicit4Eater of Worlds7560% reduced Reflected Damage takenno_tier_3_eldritch_implicit 0
body_armour 700
PlayerReflectedDamageEldritchImplicit5Eater of Worlds7565% reduced Reflected Damage takenno_tier_2_eldritch_implicit 0
body_armour 700
PlayerReflectedDamageEldritchImplicit6Eater of Worlds7570% reduced Reflected Damage takenno_tier_1_eldritch_implicit 0
body_armour 700
PlayerReflectedDamageEldritchImplicitPinnaclePresence3Eater of Worlds7585% reduced Reflected Damage takenno_tier_4_eldritch_implicit 0
body_armour 140
PlayerReflectedDamageEldritchImplicitPinnaclePresence4Eater of Worlds7590% reduced Reflected Damage takenno_tier_3_eldritch_implicit 0
body_armour 140
PlayerReflectedDamageEldritchImplicitPinnaclePresence5Eater of Worlds7595% reduced Reflected Damage takenno_tier_2_eldritch_implicit 0
body_armour 140
PlayerReflectedDamageEldritchImplicitPinnaclePresence6Eater of Worlds75100% reduced Reflected Damage takenno_tier_1_eldritch_implicit 0
body_armour 140
PlayerReflectedDamageEldritchImplicitUniquePresence2Eater of Worlds7565% reduced Reflected Damage takenno_tier_5_eldritch_implicit 0
body_armour 350
PlayerReflectedDamageEldritchImplicitUniquePresence3Eater of Worlds7570% reduced Reflected Damage takenno_tier_4_eldritch_implicit 0
body_armour 350
PlayerReflectedDamageEldritchImplicitUniquePresence4Eater of Worlds7575% reduced Reflected Damage takenno_tier_3_eldritch_implicit 0
body_armour 350
PlayerReflectedDamageEldritchImplicitUniquePresence5Eater of Worlds7580% reduced Reflected Damage takenno_tier_2_eldritch_implicit 0
body_armour 350
PlayerReflectedDamageEldritchImplicitUniquePresence6Eater of Worlds7585% reduced Reflected Damage takenno_tier_1_eldritch_implicit 0
body_armour 350

Jewels

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
JewelImplicitReducedElementalReflectIntrinsic110% reduced Reflected Elemental Damage takenjewel 1
JewelImplicitReducedPhysicalReflectIntrinsic110% reduced Reflected Physical Damage takenjewel 1

Unique items

ItemRequired levelStats
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken while affected by Clarity Recouped as Mana
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
Gain (20-30) Energy Shield per Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.50-2.50)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
+(12-15)% chance to Suppress Spell Damage while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
Gain (20-30) Life per Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1.00-1.50)% of Life per second while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry
Sibyl's LamentSibyl's Lament
Coral Ring
Requires Level 45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage
Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage
(20-30)% increased Elemental Damage with Attack Skills
The portrait reflected his pain,
a pain that she could never see.
45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage
Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage
(20-30)% increased Elemental Damage with Attack Skills

Passive skills

No results found for the given query.

Ascendancy passive skills

The following Ascendancy class skills are related to reflected damage:

Ascendancy
Class
NameStats
Ascendant
Assassin
10% chance to gain a Power Charge on Critical Strike
+0.75% to Critical Strike Chance
Damage from your Critical Strikes cannot be Reflected
10% chance to gain Elusive on Critical Strike [1]
Ascendant
Elementalist
Exposure you inflict applies an extra -20% to the affected Resistance
Shocks from your Hits always increase Damage taken by at least 10%
+1 to maximum number of Summoned Golems
Cannot take Reflected Elemental Damage [1]
Ascendant
Slayer
Life Leech effects are not removed when Unreserved Life is Filled
Culling Strike
30% increased Area of Effect if you've Killed Recently
Cannot take Reflected Physical Damage [1]
Assassin
Opportunistic
Damage from your Critical Strikes cannot be Reflected
25% more Damage while there is at most one Rare or Unique Enemy nearby
20% reduced Damage taken while there are at least two Rare or Unique Enemies nearby [1]
Elementalist
Bastion of Elements
Triggers Level 20 Primal Aegis when Allocated
Primal Aegis can take 75 Elemental Damage per Allocated Notable Passive Skill
Other Aegis Skills are Disabled
Cannot take Reflected Elemental Damage [1]
Slayer
Bane of Legends
20% more Damage with Hits and Ailments against Unique Enemies
10% more Damage if you've Killed Recently
Cannot take Reflected Physical Damage [1]

Miscellaneous

  • Soul of Yugul Pantheon power (You and your Minions take 50% reduced Reflected Damage)
  • The Physical Mastery passive 60% reduced Reflected Physical Damage taken
  • The Elemental Mastery passive 60% reduced Reflected Elemental Damage taken
  • A Watchstone with the Sextant modifier Players and their Minions cannot take Reflected Damage
Your Maps contain 4/5 additional Packs with Mirrored Rare Monsters
  • An Essence of InsanityEssence of InsanityStack Size: 9
    Essence Tier: 8
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
    Weapon: Triggers Level 20 Spectral Spirits when Equipped
    +3 to maximum number of Spectral Spirits
    Gloves: Socketed Gems have 16% more Attack and Cast Speed
    Boots: 70% increased Mana Regeneration Rate while Shocked
    Body Armour: You gain Onslaught for 6 seconds when Hit
    Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage
    Shield: 25% chance to gain a Power Charge when you Block
    Quiver: Projectiles Pierce 2 additional Targets
    Amulet: 10% chance to Recover 10% of Mana when you use a Skill
    Ring: You and your Minions take 40% reduced Reflected Damage
    Belt: 10% increased Movement Speed during any Flask Effect
    Right click this item then left click a normal or rare item to apply it.
    can be crafted on a ring to gain the mod You and your Minions take 40% reduced Reflected Damage

Sources of reflect damage

Unique items

These items contain bonuses which deal reflect damage:

Reflect damage to attackers

ItemRequired levelStats
BramblejackBramblejack
Plate Vest
Armour: (19-27)
Movement Speed: -3%
+(30-60) to maximum Life
-(15-10) Physical Damage taken from Attack Hits
1000% of Melee Physical Damage taken reflected to Attacker
It is safer to be feared than to be loved.
1+(30-60) to maximum Life
-(15-10) Physical Damage taken from Attack Hits
1000% of Melee Physical Damage taken reflected to Attacker
Crown of ThornsCrown of Thorns
Vine Circlet
Energy Shield: (157-235)+(150-225) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+25 Physical Damage taken from Attack Hits
Pain Attunement
Lift it lightly, don it slow.
The spikes point out and in, you know.
1+(150-225) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+25 Physical Damage taken from Attack Hits
Pain Attunement
GoldrimGoldrim
Leather Cap
Evasion: (49-77)+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
No metal slips as easily through the fingers as gold.
1+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
HrimsorrowHrimsorrow
Goathide Gloves
Evasion: (72-92)Requires Level 9, 17 Dex+(20-30) to Strength
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Of ancient giants, none remain,
Their only trace is timeless pain.
9+(20-30) to Strength
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Chain of EnduranceChain of Endurance
Chain Belt
Requires Level 14+(9-20) to maximum Energy Shield+(40-50) to maximum Life
(40-60)% increased Stun and Block Recovery
Reflects (100-150) Physical Damage to Melee Attackers
Regenerate 2% of Life per second for each different Ailment affecting you
"A man confronted with sufficient adversity
may ascend to unprecedented heights
and triumph over his coddled rivals."
- Weylan the Ezomyte
14+(9-20) to maximum Energy Shield+(40-50) to maximum Life
(40-60)% increased Stun and Block Recovery
Reflects (100-150) Physical Damage to Melee Attackers
Regenerate 2% of Life per second for each different Ailment affecting you
KaltenhaltKaltenhalt
Painted Buckler
Chance to Block: 29%
Evasion: (196-308)
Movement Speed: -3%
Requires Level 16, 44 Dex6% increased Movement Speed(60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
Cold, miserable and alone... but alive.
166% increased Movement Speed(60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Gain (10-15)% of Physical Damage as Extra Cold Damage
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
Cloak of FlameCloak of Flame
Scholar's Robe
Energy Shield: (43-53)
Movement Speed: -3%
Requires Level 18, 55 Int+(50-75)% to Fire Resistance
(40-75)% increased Ignite Duration on Enemies
Reflects 100 Fire Damage to Melee Attackers
40% of Physical Damage taken as Fire Damage
He who sows an ember shall reap an inferno.
18+(50-75)% to Fire Resistance
(40-75)% increased Ignite Duration on Enemies
Reflects 100 Fire Damage to Melee Attackers
40% of Physical Damage taken as Fire Damage
The Trickster's SmileThe Trickster's Smile
Visored Sallet
Armour: (102-160)
Evasion: (102-160)
Requires Level 23, 28 Str, 28 Dex(60-100)% increased Armour and Evasion
Reflects 100 Cold Damage to Melee Attackers
Reflects 100 Fire Damage to Melee Attackers
Reflects 100 Lightning Damage to Melee Attackers
When an Enemy Hit deals Elemental Damage to you, their Resistance to those Elements becomes zero for 4 seconds
The Raven Trickster made no move to defend himself.
He merely grinned... and the foolish warrior charged.
23(60-100)% increased Armour and Evasion
Reflects 100 Cold Damage to Melee Attackers
Reflects 100 Fire Damage to Melee Attackers
Reflects 100 Lightning Damage to Melee Attackers
When an Enemy Hit deals Elemental Damage to you, their Resistance to those Elements becomes zero for 4 seconds
Xirgil's CrankXirgil's Crank
Coiled Staff
Warstaff
Physical Damage: 27-57
Critical Strike Chance: 6.20%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 28, 43 Str, 43 Int+20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
"Since one with knowledge of machines
might be able to bring the labyrinth to a standstill,
Izaro had us place many boobytrapped decoys.
But I know which switch brings the monster down."
- Xirgil, Trapbuilder's final words.
28+20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
Advancing FortressAdvancing Fortress
Gut Ripper
Claw
Physical Damage: (40-44) to (106-116.6)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 1.1 metres
Requires Level 46, 80 Dex, 80 IntGrants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
"A man cowers behind his walls.
A woman carries her fortress with her.
In heart, in mind, in hand."
- Sekhema Deshret
46Grants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
Lightbane RaimentLightbane Raiment
Ornate Ringmail
Armour: (569-715)
Energy Shield: (118-148)
Movement Speed: -5%
Requires Level 47, 69 Str, 69 Int(120-140)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance to create Desecrated Ground when you Block
Desecrated Ground deals 250 Chaos Damage per second (Hidden)
Desecrated Ground has a radius of 16 (Hidden)
. . . and the Light faded and hope waned
Zahndethus cast aside his faith
and embraced the darkness.
47(120-140)% increased Armour and Energy Shield
30% of Physical Damage Converted to Chaos Damage
Reflects 30 Chaos Damage to Melee Attackers
25% reduced Light Radius
100% chance to create Desecrated Ground when you Block
Desecrated Ground deals 250 Chaos Damage per second (Hidden)
Desecrated Ground has a radius of 16 (Hidden)
Crown of the Pale KingCrown of the Pale King
Regicide Mask
Evasion: (352-474)
Energy Shield: (72-96)
Requires Level 52, 58 Dex, 58 Int(150-200)% increased Evasion and Energy Shield
+(60-80) to maximum Life
(0.4-0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
100% of Damage you Reflect to Enemies when Hit is leeched as Life
A lightless world
a silent reign
two sightless eyes
feed on your pain.
52(150-200)% increased Evasion and Energy Shield
+(60-80) to maximum Life
(0.4-0.8)% of Physical Attack Damage Leeched as Life
Reflects 100 to 150 Physical Damage to Melee Attackers
100% of Damage you Reflect to Enemies when Hit is leeched as Life
Shavronne's WrappingsShavronne's Wrappings
Occultist's Vestment
Energy Shield: (274-377)
Movement Speed: -3%
Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage taken does not bypass Energy Shield
Shavronne's apparel became ever more extravagant
as her body and soul became ever more corrupted.
62(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage taken does not bypass Energy Shield

Reflect damage on block

ItemRequired levelStats
Replica Blood ThornReplica Blood Thorn
Gnarled Branch
Staff
Physical Damage: 9-19
Critical Strike Chance: 6.00%
Attacks per Second: (1.37-1.43)
Weapon Range: 1.3 metres
+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
(5-10)% increased Attack Speed
Curse Enemies with Flammability on Block
Reflects (22-44) Fire Damage to Attackers on Block
Level Requirement reduced by 100 (Hidden)
"Physical forces and flames seem to share some innate bond.
What logic lies beneath the veil of reality?"
1+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
(5-10)% increased Attack Speed
Curse Enemies with Flammability on Block
Reflects (22-44) Fire Damage to Attackers on Block
Level Requirement reduced by 100 (Hidden)
The Blood ThornThe Blood Thorn
Gnarled Branch
Staff
Physical Damage: 18-38
Critical Strike Chance: 6.00%
Attacks per Second: (1.37-1.43)
Weapon Range: 1.3 metres
+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block
Level Requirement reduced by 100 (Hidden)
Touch not the thorn, for only blood and pain await.
1+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with Vulnerability on Block
Level Requirement reduced by 100 (Hidden)
Replica Veil of the NightReplica Veil of the Night
Great Helmet
Armour: (61-76)
Energy Shield: (14-17)
Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
Defences are Zero
(18-22)% increased Elemental Resistances
"Prototype #722 might look like a helmet, but I believe it to be something else entirely.
The visions it shows the wearer... are beyond mortal endurance..."
22(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
Defences are Zero
(18-22)% increased Elemental Resistances
Veil of the NightVeil of the Night
Great Helmet
Armour: (61-76)
Energy Shield: (14-17)
Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are Zero
The seeds of greatness are planted in darkness,
Watered by suffering,
Tended by desperation,
And bloom steel flowers of victory.
22(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are Zero
The AnvilThe Anvil
Amber Amulet
Requires Level 45+(20-30) to Strength(10-15)% Chance to Block Attack Damage
10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
(34-48) Life gained when you Block
(18-24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
Forge your Perseverance on the Anvil of Faith.
45+(20-30) to Strength(10-15)% Chance to Block Attack Damage
10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
(34-48) Life gained when you Block
(18-24) Mana gained when you Block
+3% to maximum Chance to Block Attack Damage
Reflects 240 to 300 Physical Damage to Attackers on Block
Thousand Teeth TemuThousand Teeth Temu
Vaal Buckler
Chance to Block: 37%
Evasion: (660-833)
Movement Speed: -3%
Requires Level 63, 159 Dex3% increased Movement Speed(100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+10% Chance to Block
Reflects 1000 to 10000 Physical Damage to Attackers on Block
Crimson burn'd the star of sadness,
All was woe that seem'd but gladness.
633% increased Movement Speed(100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+10% Chance to Block
Reflects 1000 to 10000 Physical Damage to Attackers on Block

Self-reflect

ItemRequired levelStats
HiltlessHiltless
Reaver Sword
Two Hand Sword
Physical Damage: (152-177) to (334-364)
Critical Strike Chance: (7.00-7.50)%
Attacks per Second: 1.50
Weapon Range: 1.5 metres
Requires Level 59, 82 Str, 119 Dex60% increased Global Accuracy RatingSocketed Gems are Supported by Level 1 Lifetap
Adds (90-115) to (230-260) Physical Damage
(40-50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+0.2 metres to Weapon Range
The cuts on my hands are a small price to pay
for the opportunity to drive my steel
beyond the flesh and into the demon's soul.
5960% increased Global Accuracy RatingSocketed Gems are Supported by Level 1 Lifetap
Adds (90-115) to (230-260) Physical Damage
(40-50)% increased Critical Strike Chance
Enemies you Attack Reflect 100 Physical Damage to you
+0.2 metres to Weapon Range

Monster modifiers

The Summons Voodoo Doll monster modifier creates an effigy that deals 50% of damage taken to the player while linked. The link can be broken by moving away. Also, the effigy is invulnerable for the first 2 seconds, so killing the monster fast enough can negate it.

Atziri, Queen of the Vaal has a passive 2% physical and elemental reflection. While split, the form holding the mirror has 100% physical and elemental reflection.

Map modifiers

Some map modifiers give all monsters in that map damage reflection, either physical or elemental. This is the most common form of reflected damage.

Skill gems

Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 15
Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
This Skill's Cooldown does not recover during its effect
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, Vaal Molten ShellVaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, Guard
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 14 sec
Cast Time: Instant
Requires Level 4Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Base duration is 9.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Buff grants +(50-858) to Armour
(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second,
or when Buff expires or is depleted

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, PunishmentPunishmentSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed Enemies take (30-58)% increased Damage while on Low Life
Cursed Enemies are Debilitated for 2.00 Seconds when they Hit

Additional Effects From 1-20% Quality:
Cursed Enemies are Debilitated for +(0.05-1) Seconds when they Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
with the Divergent alternative quality and Call of Steel deal reflected damage.

Other

Certain effects are typed as reflected damage, but are not necessarily triggered when taking damage. The RetchThe Retch
Rustic Sash
Requires Level 44(12-24)% increased Global Physical Damage+(60-80) to maximum Life
+(30-40)% to Cold Resistance
0.4% of Physical Attack Damage Leeched as Life
60% increased Flask Effect Duration
30% reduced Flask Charges gained during any Flask Effect
200% of Life Leech applies to Enemies as Chaos Damage
15% increased Movement Speed during any Flask Effect
But the grain grew twisted and the water turned dark
and those who partook of Mother Gull's gift
birthed monsters that fed
on the flesh of one another.
deals a percentage of leeched life as reflected chaos damage from leech targets.

Sources of curse reflection

Curses you inflict are reflected back to you is a Searing Exarch eldritch altar downside.

ItemRequired levelStats
Maelström of ChaosMaelström of Chaos
Atoll Map
Map Level: 72
Map Tier: 5
Guild Character: Ç
Item Quantity: +(40-60)%
Item Rarity: +(200-400)%
Area has patches of Chilled Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Physical Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Hexes on Hit
Monsters Reflect Hexes
Whispers from a world apart
Speak my name beyond the tomb;
Bound within the Maelström's heart,
Will they grant me strength or doom?
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1Area has patches of Chilled Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Physical Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Hexes on Hit
Monsters Reflect Hexes
Atziri's ReflectionAtziri's Reflection
Golden Buckler
Chance to Block: 25%
Evasion: (991-1221)
Energy Shield: (180-200)
Movement Speed: -3%
Requires Level 68, 130 Dex6% increased Movement Speed+(40-60) to Intelligence
(180-200)% increased Evasion Rating
+(180-200) to maximum Energy Shield
+(20-30)% to all Elemental Resistances
Hex Reflection
Unaffected by Curses
(15-20)% increased Effect of your Curses
"At last, my beauty is beyond reproach."
- Atziri, Queen of the Vaal
686% increased Movement Speed+(40-60) to Intelligence
(180-200)% increased Evasion Rating
+(180-200) to maximum Energy Shield
+(20-30)% to all Elemental Resistances
Hex Reflection
Unaffected by Curses
(15-20)% increased Effect of your Curses

Sources of ailment reflection

Non-Damaging Ailments you inflict are reflected back to you is a Eater of Worlds eldritch altar downside.

Unique items

ItemRequired levelStats
The Golden RuleThe Golden Rule
Viridian Jewel
Limited to: 1(30-40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you
CorruptedHurt as you would be hurt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(30-40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you if you have fewer than 100 Poisons on youCorrupted
Temptation StepTemptation Step
Shagreen Boots
Evasion: (486-756)Requires Level 55, 97 Dex(170-250)% increased Evasion Rating
+(19-29)% to Chaos Resistance
15% increased Damage for each Poison on you up to a maximum of 75%
10% increased Movement Speed for each Poison on you up to a maximum of 50%
Poison you inflict with Travel Skills is Reflected to you if you
have fewer than 5 Poisons on you
The High Priests ensured the loyalty of their slaves by habituating them to narcotic stimulants with lethal withdrawals.
55(170-250)% increased Evasion Rating
+(19-29)% to Chaos Resistance
15% increased Damage for each Poison on you up to a maximum of 75%
10% increased Movement Speed for each Poison on you up to a maximum of 50%
Poison you inflict with Travel Skills is Reflected to you if you
have fewer than 5 Poisons on you

Version history

Version Changes
3.20.0
  • Fixed a bug where the Flagellant Flask modifier was triggering from some types of reflected damage (which is usually prevented from triggering hit effects).
3.1.0
  • Damage reflection mods on rare monsters have been removed from the game.
2.0.0
  • Damage reflection mods on rare monsters are no longer auras.
1.2.0
  • Both physical and elemental damage reflection from monster auras have been reduced from 15% to 14% reflection.

References

  1. Mark_GGG (August 6, 2013). "Evasion and Damage Reflection questions". Path of Exile Forum. Retrieved November 17, 2015.
  2. Mark_GGG (August 6, 2013). "Evasion and Damage Reflection questions". Path of Exile Forum. Retrieved November 17, 2015.
  3. Mark_GGG (February 4, 2014). "I don't think I understand reflect". Path of Exile Forum. Retrieved August 24, 2014.
  4. Mark_GGG (March 15, 2016). "Inevitable Judgment penetrates your own resistance on reflect". Path of Exile Forum. Retrieved March 16, 2016.
  5. Daniel_GGG (July 15, 2013). "0.11.2 Patch Notes". Path of Exile Forum. Retrieved October 20, 2013.
  6. Mark_GGG (May 31, 2016). "New unique sword "Hiltless" Coming in prophecy.". Official Path of Exile Reddit. Retrieved May 31, 2016.
  7. Mark_GGG (April 23, 2013). "Mechanics thread". Path of Exile Forum. Retrieved March 25, 2013.
  8. Mark_GGG (July 14, 2014). "Possible to stun yourself on reflect with vulnerability?". Official Path of Exile Forum. Retrieved August 24, 2014.
  9. Mark_GGG (July 15, 2013). "Phys Reflect VS Vaal Pact: who wins?". Path of Exile Forum. Retrieved November 17, 2015.

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