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  • Brand (category Brand (gem tag)) (section Brand attachment range)
    dealing damage. Casting a brand skill places a brand on the ground where your cursor is located. While active and detached, whenever an enemy is within...
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  • Non-Curse Auras per 10 Devotion 4% increased Brand Damage per 10 Devotion Channelling Skills deal 4% increased Damage per 10 Devotion 4% reduced Duration of...
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  • non-conventional sources of damage, defenses, and overall utility aimed towards spell users, particularly spell casting totems and brands. They can utilize a large...
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  • increased Damage with Hits and Ailments [1] Bow Damage 12% increased Damage with Bows 12% increased Damage Over Time with Bow Skills [1] Brand Damage 12% increased...
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  • Deals (13.4-780.7) Base Fire Damage per second Base duration is 1.50 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Burning...
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  • benefit the player in combat, such as triggering when hit or not having taken damage recently. The total weight of all possible enchantments is 1450,[citation...
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  • Storm Brand (category Brand (gem tag))
    SkillGemStormBrand Storm Brand is a spell which creates a brand on the ground. While attached, the brand sends beams of lightning damage to the attached...
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  • Armageddon Brand (category Brand (gem tag))
    fire damage in an area. Maximum Active Brands: All brands share a limit of three (3) active brand limit. This can be split between the two brand skills...
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  • increased Brand Damage 10% increased Brand Attachment range Brand Skills have 10% increased Duration [1] Grim Oath Gain 10% of Physical Damage as Extra...
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  • maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic"As one of our few creations...
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  • maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic"As one of our few creations...
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  • Damage (category Damage) (section Damage calculation)
    when damage is applied see, receiving damage. The basic damage calculation is: Damage = (Base_Damage + Added_Damage) * Increased_Damage * More_Damage * Hit_Rate...
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  • Armageddon Brand of Recall (category Brand (gem tag))
    higher damage and damage effectiveness but deals significantly less damage with hits against branded enemies. Utilizing Brand RecallBrand RecallBrand, Spell...
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  • Storm Brand of Indecision (category Brand (gem tag))
    class: Skill Gem Storm Brand of Indecision is a spell which creates a brand on the ground. While attached, the brand deals lightning damage to the attached target...
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  • Armageddon Brand of Volatility (category Brand (gem tag))
    has higher damage and damage effectiveness, more critical strike chance, slower cast time, more area of effect, and has no modifier for damage with hits...
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  • Effect Group: AfflictionJewelSmallPassivesGrantDamage Added Small Passive Skills also grant: #% increased Damage Group: AfflictionJewelSmallPassivesGrantArmour...
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  • Block Attack Damage for every 200 Fire Damage taken from Hits Recently (10-20)% of Cold Damage taken as Fire Damage (10-20)% of Lightning Damage taken as Fire...
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  • Penance Brand (category Brand (gem tag))
    the enemy when the brand is detached.Deals (177-2541) to (265-3811) Physical Damage 50% of Physical Damage Converted to Lightning Damage Activates every 0...
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  • Regeneration, Brand Damage Ascendancy Passive Skill 20% increased Mana Regeneration Rate 14% increased Brand Damage [1] Mana Regeneration, Brand Damage is an Ascendancy...
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  • Arcanist Brand (category Brand (gem tag))
    Arcanist Brand do not count as 'Brand Skills', but do count as dealing Brand Damage and Brand Critical Strikes for modifiers like #% increased Brand Damage...
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  • Wintertide Brand (category Brand (gem tag))
    target by Brand Mastery. Stages: Each brand separately tracks its own stage, independent of other Brands. With each brand activation the brand gains a stage...
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  • maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic"As one of our few creations...
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  • Holy Conquest Notable Passive Skill 25% increased Brand Damage Brands have 25% increased Area of Effect if 50% of Attached Duration expired [1] Holy Conquest...
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  • Penance Brand of Dissipation (category Brand (gem tag))
    size and damage with the amount of energy on the target. Compared to the original, it has lower damage and damage effectiveness, but more damage with Hits...
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  • maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic"As one of our few creations...
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  • Grand Design Notable Passive Skill 20% increased Brand Damage 10% increased Brand Attachment range Brand Skills have 10% increased Duration [1] Grand Design...
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  • Penance Brand of Conduction (category Brand (gem tag))
    activation and deals damage when the brand is Detached. Compared to the original, it has lower damage and damage effectiveness, but more damage with Hits to the...
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  • Non-Curse Auras per 10 Devotion 4% increased Brand Damage per 10 Devotion Channelling Skills deal 4% increased Damage per 10 Devotion 4% reduced Duration of...
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  • Passive Skill Brand Recall has 4% increased Cooldown Recovery Rate per Brand, up to a maximum of 40% Brand Recall grants 20% increased Brand Attachment range...
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  • Block Attack Damage for every 200 Fire Damage taken from Hits Recently (10-20)% of Cold Damage taken as Fire Damage (10-20)% of Lightning Damage taken as Fire...
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  • Non-Curse Auras per 10 Devotion 4% increased Brand Damage per 10 Devotion Channelling Skills deal 4% increased Damage per 10 Devotion 4% reduced Duration of...
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  • Explosive Runes Notable Passive Skill 30% increased Brand Attachment range +30% to Brand Critical Strike Multiplier [1] Explosive Runes is a notable passive...
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  • Skill 8% increased Cast Speed with Brand Skills Skills which create Brands have 35% chance to create an additional Brand [1] Remarkable is a notable passive...
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  • Seeker Runes Notable Passive Skill 25% increased Brand Damage Unattached Brands gain 20% increased Brand Attachment Range per second, up to 100% [1] Seeker...
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  • Brand Loyalty Notable Passive Skill Enemies take 3% increased Damage for each of your Brands Attached to them [1] Brand Loyalty is a notable passive skill...
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  • maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic"As one of our few creations...
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  • Inner Conviction Keystone 3% more Spell Damage per Power Charge Gain Power Charges instead of Frenzy Charges [1] Your every move is calm and calculated...
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  • Armageddon Brand Damage 1 66 Merciless Labyrinth Armageddon Brand deals 25% increased Damage helmet 100 Enchantment Armageddon Brand Damage 2 75 Eternal...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • csgd3c/ https://www.reddit.com/r/pathofexile/comments/gw6onf/new_brand_gems_and_brand_changes_in_path_of_exile/ft82pvz/?context=3 Bex (November 20, 2016)...
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  • between Legions, with the enemies in stasis. The player must deal enough damage to them before the timer runs out to break them out of stasis. Once the...
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  • (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 100% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly...
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  • Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage or elemental...
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  • Supported Skills deal (56-50)% less Damage Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • Cold Damage to Spells Damage Penetrates (5-7)% Cold Resistance staff_eyrie 500 Redeemer's 71 Adds (12-16) to (23-27) Cold Damage to Spells Damage Penetrates...
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  • both Replica BitterdreamReplica Bitterdream Shadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range:...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • increased Attack Damage (4-6)% chance to Freeze, Shock and Ignite 50% of Cold Damage from Hits taken as Fire Damage 50% of Cold Damage from Hits taken as...
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  • Totem (section Damage)
    8 seconds Deals (32.1-3899.6) Base Fire Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Summons a Totem which...
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  • increased Brand Damage 10% increased Brand Attachment range Brand Skills have 10% increased Duration [1] Grim Oath Gain 10% of Physical Damage as Extra...
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  • Physical Damage Adds (3-4) to (5-8) Physical Damage 15% increased Attack Speed Gain (25-30)% of Physical Damage as Extra Cold Damage 10% increased Damage taken...
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  • increased Physical Damage 0.2% of Chaos Damage Leeched as Life 50% of Physical Damage Converted to Chaos Damage 10% of Physical Damage from Hits taken as...
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  • the extra damage is 130% - 100% = 30%. The total reduced extra damage is 30%, so multiply the extra damage by 0.7. 30% * 0.7 = 21% extra damage. Therefore...
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  • affliction_attack_damage_ 216 affliction_axe_and_sword_damage 375 affliction_mace_and_staff_damage 375 affliction_dagger_and_claw_damage 404 affliction_bow_damage 387...
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  • increased Brand Damage [1] Brand Damage and Duration 10% increased Brand Damage Brand Skills have 10% increased Duration [1] [2] Brand Duration Brand Skills...
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  • increased Fire Damage while affected by Anger Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger (25-40)% of Physical Damage Converted...
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  • (45.6-895.6) Base Chaos Damage per second Base duration is 2.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius...
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  • Ailments [1] Elementalist Elemental Damage, Fire Damage over Time Multiplier 10% increased Elemental Damage +4% to Fire Damage over Time Multiplier [1] Elementalist...
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  • the enemy when the brand is detached.Deals (177-2541) to (265-3811) Physical Damage 50% of Physical Damage Converted to Lightning Damage Activates every 0...
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  • increased Armour +(60-70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore FootprintsTears...
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  • Ailments [1] Elementalist Elemental Damage, Fire Damage over Time Multiplier 10% increased Elemental Damage +4% to Fire Damage over Time Multiplier [1] Elementalist...
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  • increased area of effect for curses. These passive skills grant increased damage to area of effect skills. These passive skills grant more unusual modifications...
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  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • increased Attack Damage (4-6)% chance to Freeze, Shock and Ignite 50% of Cold Damage from Hits taken as Fire Damage 50% of Cold Damage from Hits taken as...
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  • Spell (redirect from Spell Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise. Spell damage can be...
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  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is...
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  • Ailment (redirect from Damaging ailment) (section Damage with ailments)
    affect damage with ailments. Modifiers to damage with weapons, melee damage, projectile damage and area damage do not apply to ailments under any circumstances...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • cast an additional Brand. The Runesmith cluster near the Shadow grants increased damage with Brand skills, Brand attachment range, Brand activation frequency...
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  • 3 Siosa Absolution Added Chaos Damage Support Added Cold Damage Support Added Fire Damage Support Added Lightning Damage Support Additional Accuracy Support...
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  • Block Projectile Attack Damage, Chance to Avoid Stun, Increased Global Physical Damage, Global Elemental Damage, Global Attack Damage, flat Mana gained on...
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  • the enemy when the brand is detached.Deals (177-2541) to (265-3811) Physical Damage 50% of Physical Damage Converted to Lightning Damage Activates every 0...
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  • "Physical Damage" redirects here. For the passive skill, see Physical Damage (passive skill). Physical damage is one of the five damage types. It is the...
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  • Attack Damage: (165-269)% of base Effectiveness of Added Damage: (165-269)%Hits enemies, converting some of your physical damage to cold damage. If striking...
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  • Attack Damage: (165-269)% of base Effectiveness of Added Damage: (165-269)%Hits enemies, converting some of your physical damage to cold damage. If striking...
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  • (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • Physical Damage Deals (23.4-1121) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • 7-261.2) Base Cold Damage per second Can have an additional Brand Attached to an Enemy Modifiers to Spell Damage apply to this Skill's Damage Over Time effect...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • 20% quality A Increased Critical Damage Support 3 Gemcutter's Promise Random gem with 20% quality A Added Fire Damage Support 3 Gemcutter's Promise Random...
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  • Wintertide Brand 1 Gemcutter's Incubator Random gem with 1–20% quality A Searing Bond 1 Gemcutter's Incubator Random gem with 1–20% quality A Storm Brand 1 Gemcutter's...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked...
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  • Lightning 6 The Fox Random level 20 gem A Wintertide Brand 6 The Fox Random level 20 gem A Added Lightning Damage Support 6 The Fox Random level 20 gem A Sadism...
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  • Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    fire damage by a percentage. Unique items that convert damage to fire damage. Unique items that add a portion of other damage types as fire damage. Unique...
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  • grant a buff that takes some of the damage from hits for you until depleted. The buff grants added lightning damage based on the amount of mana spent by...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Lightning Damage Cannot inflict Shock This Spell's Cast Time is added to its Cooldown if Triggered Base radius is 6 metres (10-20)% more Damage with Hits...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Cannot be Chilled 20% of Physical Damage from Hits taken as Cold Damage 30% of Fire Damage from Hits taken as Cold Damage (15-20)% increased Effect of Cold...
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  • #% of Physical Damage as Extra Cold Damage Gain #% of Physical Damage as Extra Cold Damage Gain #% of Physical Damage as Extra Cold Damage Group: ChanceToAvoidBleeding...
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  • General Gravicius is one of the most deadly storyline bosses due to his fire damage. The quest is purely a plot device that leads the player to discover the...
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  • #% of Physical Damage as Extra Cold Damage Gain #% of Physical Damage as Extra Cold Damage Gain #% of Physical Damage as Extra Cold Damage Group: ChanceToAvoidBleeding...
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  • Automaton Storm Brand EffectAutomaton Storm Brand EffectSkill Gem EffectYour Storm Brand becomes an Automaton Effect. Your Storm Brand becomes an Automaton...
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  • #% of Physical Damage as Extra Cold Damage Gain #% of Physical Damage as Extra Cold Damage Gain #% of Physical Damage as Extra Cold Damage Group: ChanceToAvoidBleeding...
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  • #% of Physical Damage as Extra Cold Damage Gain #% of Physical Damage as Extra Cold Damage Gain #% of Physical Damage as Extra Cold Damage Group: ChanceToAvoidBleeding...
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  • #% of Physical Damage as Extra Cold Damage Gain #% of Physical Damage as Extra Cold Damage Gain #% of Physical Damage as Extra Cold Damage Group: ChanceToAvoidBleeding...
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  • #% of Physical Damage as Extra Cold Damage Gain #% of Physical Damage as Extra Cold Damage Gain #% of Physical Damage as Extra Cold Damage Group: ChanceToAvoidBleeding...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • Sigil of Power 13 The Cataclysm Random corrupted level 21 Spell gem A Storm Brand 13 The Cataclysm Random corrupted level 21 Spell gem A Spell Cascade Support...
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  • Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage You have Fungal Ground around you while stationaryShrouded in seed, a conduit...
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  • (69-63)% less Damage Supported Skills Deal (40-59)% more Damage with Hits against Branded Enemy Supported Skills are Triggered by Arcanist Brand, from the...
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  • shield based on damage dealt.Supported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield Supported Skills deal (10-14)% more Damage while on Full...
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  • Cold damage (category Damage types) (section Damage taken as Cold Damage)
    cold damage by a percentage. Unique items that convert damage to cold damage. Unique items that add a portion of other damage types as cold damage. Unique...
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  • Chaos Damage 8% more Damage with Hits and Ailments for each remaining Chain Chains +(3-5) Times 60% of Physical Damage Converted to Chaos Damage 40% chance...
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  • Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked...
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  • The Warden's Brand Iron RingRequires Level 30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks 30% reduced Attack...
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  • Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting...
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  • Brand Recall (category Brand (gem tag))
    Metadata/Items/Gems/SkillGemRecallBrands Brand Recall is a spell that recalls all brands to the caster and causes them to activate. Brand Recall can only reach level...
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  • AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage cannot be...
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  • Level 31Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills...
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  • 7-261.2) Base Cold Damage per second Can have an additional Brand Attached to an Enemy Modifiers to Spell Damage apply to this Skill's Damage Over Time effect...
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  • Physical Damage Gain (3-5)% of Physical Damage as Extra Chaos Damage" modifier on weapons now adds 3 to 5% of Physical Damage as extra Chaos Damage (from...
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  • (69-63)% less Damage Supported Skills Deal (40-59)% more Damage with Hits against Branded Enemy Supported Skills are Triggered by Arcanist Brand, from the...
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  • the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical Damage 25% of Physical Damage Converted to...
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  • Physical Damage, and converts 50% of Physical Damage to Fire Damage. Now deals 3 to 5 Physical Damage at gem level 1 (from 1 to 2 Fire Damage), up to 134...
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  • increase the damage further. Labyrinth Enchantments deal 80% less damage against players. Astral Projector's ranged nova effect now deal 30% less damage against...
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  • have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand If two Wands are Equipped, each contributes half as much Added Damage Supported Skills...
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  • +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage taken does not bypass Energy ShieldShavronne's apparel became...
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  • Lightning Damage Innervation lasts 8 seconds Supported Skills have 20% chance to Shock Supported Skills have (2-14) to (29-251) added Lightning Damage Additional...
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  • and duration. Damage conversion: Raging Spirits deal base physical damage. Their 100% of their Physical Damage is converted into Fire Damage stat is inherent...
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  • Dexterity (100-140)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% more Damage with Arrow Hits at Close Range Bow...
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  • can only be used once.. The following is recommended: At least 1 million damage per second Capped elemental resistances (fire, cold and lightning resistance...
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  • Swiftbrand Support (category Brand (gem tag))
    Metadata/Items/Gems/SupportGemSwiftbrand Swiftbrand Support is a brand support gem that increases the supported brand spell's activation frequency but lowers its duration...
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  • You deal less damage. Sapped is an Elemental Ailment associated with lightning that causes the affected targets to deal up to 20% less damage, based on the...
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  • Damage over time (category Damage sources) (section Damage scaling)
    over Time Damage [Damage Type] Damage (e.g. Physical Damage or Cold Damage) [Effect] Damage (e.g. Poison Damage or Ignite Damage) Trap Damage if applied by...
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  • (25-39)% of Physical Damage as Extra Fire Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Fire DamageThis is a Support...
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  • (69-63)% less Damage Supported Skills Deal (40-59)% more Damage with Hits against Branded Enemy Supported Skills are Triggered by Arcanist Brand, from the...
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  • that require strength and intelligence and have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier as well as a moderately high base...
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  • (10-29)% more Damage with Hits against Branded Enemy Additional Effects From 1-20% Quality: Deals +(0.5-10)% more Damage with Hits against Branded EnemyPlace...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • Attack Physical Damage (30-49)% more Damage with Bleeding Causes Bleeding Additional Effects From 1-20% Quality: +(1-20)% more Damage with BleedingPlace...
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  • 72Supports any skill that deals damage.Supported Skills deal (35-39)% more Chaos Damage Supported Skills deal no Elemental Damage +(0-1) to Level of Supported...
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  • Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (3.9-283.9) Base Chaos Damage per second Base duration is 2.00...
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  • Damage conversion (category Damage) (section Damage modifiers)
    Physical Damage as Extra Chaos Damage #% of Lightning Damage as Extra Chaos Damage #% of Cold Damage as Extra Chaos Damage #% of Fire Damage as Extra Chaos...
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  • 72Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills have (0-10)%...
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  • casts per second and the damage reduction: 1 − less damage seal cooldown = ( 1 − less damage ) ∗ seal casts per second = full damage casts \color [rgb]{0.6392156862745098...
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  • to 32 physical damage at gem level 1, up to 207 to 311 physical damage at gem level 20. Now converts 100% of physical damage to cold damage. The final spike...
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  • Lightning Damage Base duration is 12.00 seconds 50% reduced Movement Speed Runes have 30% more Area of Effect per Improvement Runes deal 100% more Damage with...
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  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Herald is a gem tag associated with active gems which grant the user a damage buff and a special effect upon killing an enemy under certain conditions...
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  • Skills deal 0.5% increased Spell Damage (per 1% quality) which is multiplicative with Supported Skills deal (40-38)% less Damage when Reoccurring. Awakened Unleash...
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  • own life to deal damage instead.Deals (24-241) to (36-362) Chaos Damage Sacrifices 8% of Skeleton's Life to deal that much Chaos Damage Chains +2 Times...
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  • Physical Damage 50% of Physical Damage Converted to Lightning Damage Damages 5 nearby Enemies when you gain Stages Beam deals 240% more Damage with Hits...
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  • spell damage in an area around you. Your equipped daggers add to this damage.Deals (11-309) to (17-464) Physical Damage Deals Added Spell Damage equal...
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  • Converted to Cold Damage Group: PhysicalDamageLifeLeech (0.3-0.5)% of Physical Damage Leeched as Life Group: SpellDamage 30% increased Spell Damage Group: GlobalIgniteProlif...
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  • Converted to Cold Damage Group: PhysicalDamageLifeLeech (0.3-0.5)% of Physical Damage Leeched as Life Group: SpellDamage 30% increased Spell Damage Group: GlobalIgniteProlif...
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  • Converted to Cold Damage Group: PhysicalDamageLifeLeech (0.3-0.5)% of Physical Damage Leeched as Life Group: SpellDamage 30% increased Spell Damage Group: GlobalIgniteProlif...
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  • own life to deal damage instead.Deals (24-241) to (36-362) Chaos Damage Sacrifices 8% of Skeleton's Life to deal that much Chaos Damage Chains +2 Times...
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  • Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • Hit (redirect from Self-damage) (section Self-damage)
    hit refers to any damage that isn't damage over time. A hit applies a discrete amount of damage to a target instantaneously. The damage can be mitigated...
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  • (50-80)% more Damage with Ailments per Stage This Skill's Arrows deal (70-108)% more Damage with Hits per Stage Supported Skills deal 40% less Damage Supported...
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  • Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • (25-35) Cold Damage to Spells and Attacks +(200-300) to Evasion Rating Your Cold Damage cannot Freeze Immune to Chill Adds 60 to 80 Cold Damage against Chilled...
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  • Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Base radius...
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  • extra cold damage based on physical damage to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (16-25)% of Physical Damage as Extra...
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  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • deal damage itself. With Ancestral Bond, damage may only be dealt through indirect means such as proxies, minions, and sources unaffected by damage modifiers...
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  • Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Attack Damage: (155-250)% of base Effectiveness of Added Damage: (155-250)%Hits enemies, converting some of your physical damage to cold damage. It traps...
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  • Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked...
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  • Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • increase the size of specific areas of effect Unique items that increase the damage of an area of effect Unique items that provide a support gem effect for...
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  • Effectiveness of Added Damage: 250%Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and...
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  • Physical Damage as Extra Damage of each Element per Spirit Charge: This modifier grants 5% of physical damage as fire, cold, and lightning damage per Spirit...
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  • Physical Damage as Extra Damage of each Element per Spirit Charge: This modifier grants 5% of physical damage as fire, cold, and lightning damage per Spirit...
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  • Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting...
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  • effect modifiers. However, this damage is not affected by modifiers to area damage. Damage conversion: Like all converted damage, the lightning portion of Lightning...
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  • Keystone -1 to maximum number of Summoned Totems You can have an additional Brand Attached to an Enemy [1] An arcane pattern, secrets bound. Blind truth splinters...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • (69-63)% less Damage Supported Skills Deal (40-59)% more Damage with Hits against Branded Enemy Supported Skills are Triggered by Arcanist Brand, from the...
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  • Iron RingAdds 1 to 4 Physical Damage to Attacks Acquisition Drop level: 2Vendor Offer 1x Scroll FragmentMetadata Item class: Ring Metadata ID: Metadata/Items/Rings/Ring1...
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  • Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Chaos damage (category Damage types) (section Damage taken as Chaos Damage)
    chaos damage by a percentage. Unique items that convert damage to chaos damage. Unique items that add a portion of other damage types as chaos damage. Unique...
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  • MapMap Level: 83 Map Tier: 16100% more Monster Life 100% increased Monster Damage Unique Boss drops an additional Harbinger Scroll Area contains 20 additional...
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  • increased Physical Damage Gain (10-30)% of Physical Damage as Extra Fire Damage Gain (10-30)% of Physical Damage as Extra Cold Damage Gain (10-30)% of Physical...
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  • dealing area damage.Deals (8-238) Base Chaos Damage per second Base duration is 1.00 seconds Fires 5 Arrows Modifiers to Projectile Damage apply to this...
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  • Block Attack Damage for every 200 Fire Damage taken from Hits Recently (10-20)% of Cold Damage taken as Fire Damage (10-20)% of Lightning Damage taken as Fire...
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  • Cost: 8 Mana Attack Speed: 120% of base Attack Damage: (115-169)% of base Effectiveness of Added Damage: (115-169)%Requires Level 12When used at range...
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  • Physical Damage as Extra Damage of each Element per Spirit Charge: This modifier grants 5% of physical damage as fire, cold, and lightning damage per Spirit...
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  • increased Elemental Damage(100-140)% increased Physical Damage 40% increased Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier...
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  • Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% AoE Radius: 14Requires Level 28Fires...
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  • Non-Chaos Damage as extra Chaos Damage 4x Chaos Orb Two Hand Melee (67-75)% increased Spell Damage Gain (7-8)% of Non-Chaos Damage as extra Chaos Damage 1x Exalted...
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  • repeating manabond will reduce damage and increase AOE. Manabond's effectiveness of added damage does not apply to the damage gained from missing mana, as...
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  • to StrengthGrants Level 10 Gluttony of Elements Skill Adds 19 to 43 Chaos Damage to Attacks -(10-5)% to all Elemental Resistances +(17-29)% to Chaos ResistanceCorruptedIn...
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  • Fire Damage from Hits taken as Cold Damage 24 Left ring slot: 25% of Cold Damage from Hits taken as Fire Damage Right ring slot: 25% of Fire Damage from...
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  • their damage. Damage Variance: When a player is capable of doing a lot more damage with 1 single hit occasionally and mostly doing less impale damage afterwards...
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  • 42745098039215684}DamagePerSecondMultiplier={HitDamage\times RoundsPerSecond} Assuming 35% more damage per stack, then using base hit damage as 1, we would...
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  • Physical Damage Converted to Cold Damage 100 Added Fire Damage Support Superior Supported Skills deal (0–10)% increased Fire Damage 50 Added Fire Damage Support...
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  • descriptions. Fixed a bug where Wave of Conviction, when supported by Arcanist Brand, was hitting more often than intended against stationary monsters. Fixed...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • provides "50% of Physical Damage Converted to Fire Damage" or "Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds." It now...
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  • Cold Damage as Extra Chaos Damage per Frenzy Charge Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge Gain 1% of Lightning Damage as Extra...
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  • (108-145)Requires Level 70, 95 Int(12-16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits Socketed Projectile Spells have +4 seconds...
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  • they overlap.(4-172) to (6-258) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield +(0-0.6) metres...
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  • Added Damage: 55%Requires Level 28Fires a single eye projectile which constantly releases shard projectiles in a spiral. The shards will damage enemies...
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  • ormBrandEffect Automaton Storm Brand Effect is an alternate skill effect for Storm BrandStorm BrandLightning, Spell, AoE, Chaining, Duration, Brand Level:...
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  • that grants increased cast speed with brand skills and makes enemies take increased damage for each additional brand attached to them. Blight anointment...
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  • cold damage in an area of effect around them. The damage dealt by Frozen Sweep is dependent on your equipped weapon. This spell does not deal damage directly...
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  • will do full weapon damage, of which 50% of physical damage is converted to lightning damage (the bolts benefit from added damage, e.g. as from aura's)...
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  • cluster. The cluster shares the same connection small passive node with Brand Equity, Prism Weave and Unnatural Calm clusters. Blight anointment to unlock...
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  • of Purpose Ascendancy Notable Passive Skill Brand Recall has 100% increased Cooldown Recovery Rate Brands have 100% more Activation Frequency if 75% of...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • 95 Int1.6% of Physical Attack Damage Leeched as Life(200-220)% increased Physical Damage Adds 25 to 30 Physical Damage 5% increased Attack Speed 1.2%...
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  • critical strike chance with Brand skills, increased damage with Brand skills and additional critical strike multiplier with Brand skills. 2.2.2 The passive...
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  • Resistances Your Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The...
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  • which deal damage to nearby enemies and those around them. The brand will detach if the enemy dies.Deals (3-92) to (8-277) Lightning Damage Activates every...
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  • or large damage modifiers. Damage effectiveness exists for both base damage and added damage. It does not directly affect Gain #% of X damage as extra...
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  • Physical Damage to Attacks with item level 55 plus Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee Level: (1-20) Cost: 10 Mana Attack Damage: (100-150)%...
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  • (11-12) Chaos Damage to Attacks no_tier_5_eldritch_implicit 0 gloves 1000 AddedChaosDamageEldritchImplicit3 75 Adds (6-7) to (12-14) Chaos Damage to Attacks...
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  • (30-20)% less Attack Damage First Repeat of Supported Skills deals 22% more Damage Second Repeat of Supported Skills deals 44% more Damage Additional Effects...
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  • Highborn StaffStaff Physical Damage: 48-145 Critical Strike Chance: 6.50% Attacks per Second: 1.15 Weapon Range: 1.3 metresRequires Level 52, 89 Str, 89...
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  • Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main...
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  • affect the damage of ignite: Damage Damage over Time Elemental Damage Fire Damage Burning Damage Ignite Damage Damage over Time Multiplier Fire Damage over Time...
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  • 72Supports any skill that deals damage.Supported Skills deal (35-39)% more Chaos Damage Supported Skills deal no Elemental Damage +(0-1) to Level of Supported...
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  • to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds Base duration is 8.00 seconds Deals (49-434) to (74-651) Fire Damage Fires 4...
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  • Primal Manifestation Notable Passive Skill 30% increased Totem Damage 30% increased Totem Life 50% increased Totem Duration [1] Primal Manifestation is...
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  • buff that absorbs incoming damage for a short period of time. The buff absorbs more damage and grants added lightning damage the more mana was spent. Guard...
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  • to (145-170) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage cannot be...
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  • WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence...
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  • Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems Minions deal (60-80)% increased Damage +1% Chance to Block Attack Damage per Summoned...
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  • IntGrants Level 22 Wintertide Brand Skill (100-120)% increased Energy Shield 10% increased Area of Effect Immune to Chill Wintertide Brand has (20-30)% increased...
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  • 4 Physical Damage 15% of Physical Damage Converted to Fire Damage one_hand_weapon 100 54 Adds 2 to 6 Physical Damage 15% of Physical Damage Converted to...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • Int22% increased Elemental Damage. It is the replica version of BitterdreamBitterdream Shadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance:...
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  • own life to deal damage instead.Deals (24-241) to (36-362) Chaos Damage Sacrifices 8% of Skeleton's Life to deal that much Chaos Damage Chains +2 Times...
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  • in Area deal (10-19)% less Damage while at maximum Stages Maximum 4 Stages Buff grants (2-7) to (29-141) Added Lightning Damage per Stage Minimum 1 second...
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  • 60 (30-35)% of Physical Damage Converted to Cold Damage gloves 2000 Chosen 60 (30-35)% of Physical Damage Converted to Fire Damage gloves 2000 Chosen 60...
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  • of Damage 50% less damage to Minions Swipe Deals 20% of Damage 70% less damage to Minions Throw Debris Deals 100% of Damage 50% of Physical Damage Converted...
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  • AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage cannot be...
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  • convert 50% of Physical Damage to Cold Damage Minions deal (25-35) to (50-65) additional Cold Damage Minions deal no Non-Cold Damage Blood of CorruptionBlood...
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  • Attack Damage #% Chance to Block Attack Damage #% Chance to Block Attack Damage Group: SpellDamage #% increased Spell Damage #% increased Spell Damage #% increased...
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  • base Chaos Damage Deals 12% of your maximum Life as base Chaos Damage Take 40% of maximum Life and 25% of maximum Energy Shield as Chaos Damage Fires extra...
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  • Shard Projectiles Deal 50% less Damage (47-203) to (70-304) Base Off Hand Physical Damage (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating...
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  • Frenzy Charges Charge Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have 4% increased Attack Speed per Frenzy...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • Block Spell Damage (20-30)% increased Spell Damage +(20-30)% to all Elemental Resistances +4% to all maximum Resistances Cannot Block Attack DamageA swift mind...
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  • increased Chaos Damage Damage Penetrates 7% Chaos Resistance [1] Heart of Darkness is a notable passive skill that grants increased Chaos Damage, Chaos Resistance...
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  • 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 20 Brandsurge Skill Brand Skills have (50-100)% increased DurationThe...
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  • more Damage Infusion grants 10% more Damage of Types matching Supported Skill Gem's tags While Channelling a Supported Skill, take 8% less Damage from...
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  • Block Attack Damage while wielding a Staff(700-800)% increased Physical Damage +100% to Global Critical Strike Multiplier 75% of Physical Damage converted...
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  • 72Supports any skill that deals damage.Supported Skills deal (35-39)% more Chaos Damage Supported Skills deal no Elemental Damage +(0-1) to Level of Supported...
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  • The Warden's BrandThe Warden's Brand Iron RingRequires Level 30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks 30%...
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  • The Warden's BrandThe Warden's Brand Iron RingRequires Level 30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks 30%...
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  • as Extra Maximum Energy Shield All Damage taken bypasses Energy Shield 50% of Elemental Damage taken as Chaos Damage +5% to maximum Chaos Resistance Energy...
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  • and lower damage effectiveness, but also has faster cooldown recovery. This spell does not deal damage directly, therefore any modifiers to damage with spells...
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  • more Damage while on Low Life Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently Quiver: Gain 15% of Physical Damage as Extra Fire Damage Amulet:...
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  • -3%Requires Level 59, 141 IntMinions deal (5-10)% increased Damage Imbued WandImbued WandWand Physical Damage: 29-53 Critical Strike Chance: 7.00% Attacks per Second:...
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  • Level 31Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills...
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  • 25% less Damage Deal 10% less Damage [1] Necromancer Bone Barrier 1% additional Physical Damage Reduction per Minion, up to 10% 1% of Damage Dealt by your...
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  • more damage and damage effectiveness, and less area of effect. It no longer only hits Shocked enemies, is unable to apply shock, deal more damage based...
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  • From 1-20% Quality: Supported Skills deal (0.5-10)% increased Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to...
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  • Effectiveness of Added Damage: 300%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the...
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  • Block Attack Damage for every 200 Fire Damage taken from Hits Recently (10-20)% of Cold Damage taken as Fire Damage (10-20)% of Lightning Damage taken as Fire...
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  • Skills gain (10-29)% of Cold Damage as Extra Fire Damage Supported Skills have 50% of Cold Damage Converted to Fire Damage Additional Effects From 1-20%...
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  • 72Supports any skill that deals damage.Supported Skills deal (40-44)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills have (0-10)%...
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  • Devastator. Devastator Notable Passive Skill 20% increased Attack Damage 20% increased Damage with Ailments from Attack Skills Enemies Killed with Attack Hits...
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  • Bleeding Minion deals (30-87)% more Damage with Bleeding Reaper causes your Non-Reaper Minions to deal (20-29)% less Damage Reaper causes your Non-Reaper Minions...
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  • remainder of the damage will be taken from life. Damage is applied to energy shield before life, and as a result there is no opportunity for any damage to be absorbed...
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  • ring slot: 25% of Cold Damage from Hits taken as Fire Damage Right ring slot: 25% of Fire Damage from Hits taken as Cold Damage Shadowed RingShadowed RingRequires...
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  • the Destruction Notable Passive Skill 0.8% of Attack Damage Leeched as Life 25% increased Attack Damage when on Full Life Attacks have 10% chance to Maim...
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  • 20% less Attack Damage First Repeat of Supported Skills deals 22% more Damage Second Repeat of Supported Skills deals 44% more Damage Third Repeat of Supported...
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  • Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting...
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  • more Damage Infusion grants 10% more Damage of Types matching Supported Skill Gem's tags While Channelling a Supported Skill, take 8% less Damage from...
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  • 30% increased Elemental Damage with Attack Skills 10% chance to Freeze, Shock and Ignite 15% increased Effect of Non-Damaging Ailments [1] Calamitous is...
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  • deal (50-41)% less Damage when Reoccurring Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support...
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  • Supported Skills Damage and Chill Enemies between you and Linked Targets Supported Skills deal (355.9-3566.4) Base Cold Damage per second Damage and Chill Linger...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • Heavy Hitter Notable Passive Skill 30% increased Attack Damage 30% increased Damage with Ailments from Attack Skills 10% reduced Enemy Stun Threshold 20%...
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  • Passive Skill 8% increased Attack Speed 0.4% of Attack Damage Leeched as Mana 20% increased Damage while Leeching [1] Fuel the Fight is a notable passive...
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  • duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage Base duration is 2.00 seconds Base secondary...
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  • Physical Damage 50% of Physical Damage Converted to Lightning Damage Damages 5 nearby Enemies when you gain Stages Beam deals 240% more Damage with Hits...
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  • Therefore, Damage can be calculated as the following: Damage  = ( Melee Physical Damage × 1.25 ) + Melee Non-Physical Damage + Non-Melee Physical Damage + ( Non-Melee...
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  • Passive Skill 20% increased Attack Damage 6% increased Attack Speed 15% increased Global Accuracy Rating 20% increased Damage with Ailments from Attack Skills...
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  • Elemental Damage 25% increased Cold Damage 25% increased Lightning Damage Teal Oil Azure Oil Golden Oil Heart of Flame 30% increased Fire Damage Damage Penetrates...
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  • Feed the Fury Notable Passive Skill 0.4% of Attack Damage Leeched as Life 30% increased Damage while Leeching 15% increased Attack Speed while Leeching...
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  • Physical Damage Gain (30-40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken...
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  • Immunity to Bleeding 70% of Damage from Hits is taken from the Buff before Life or Energy Shield Buff can take (54-2209) Damage Additional Effects From 1-20%...
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  • affliction_attack_damage_ 81 affliction_axe_and_sword_damage 141 affliction_mace_and_staff_damage 141 affliction_dagger_and_claw_damage 151 affliction_bow_damage 145...
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  • 20% more Damage with Hits per Intensity Supported Skills fire 3 additional Projectiles Supported Skills deal (25-16)% less Projectile Damage Additional...
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  • Physical Damage as Extra Chaos Damage Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage [1] Explosive...
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  • resonance of elements other than the highest-damage element in a hit. Supported skills deal more elemental damage and penetrate elemental resistances based...
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  • Passive Skill Attacks have 10% chance to Maim on Hit 40% increased Attack Damage against Maimed Enemies [1] Smite the Weak is a notable passive skill only...
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  • Disciples Notable Passive Skill Minions deal 20% increased Damage while you are affected by a Herald Summoned Sentinels have 25% increased Cooldown Recovery...
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  • (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The...
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  • Level 31Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills...
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  • deal (50-41)% less Damage when Reoccurring Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support...
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  • deal (50-41)% less Damage when Reoccurring Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • panel (default hotkey C). Physical damage is mitigated by armour (against hits) and physical damage reduction. Chaos damage is not elemental, thus "+% to all...
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  • the enemy when the brand is detached.Deals (177-2541) to (265-3811) Physical Damage 50% of Physical Damage Converted to Lightning Damage Activates every 0...
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  • Evil Eye Notable Passive Skill Enemies you Curse take 6% increased Damage [1] Evil Eye is a notable passive skill only found on non-unique Small Cluster...
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  • s/ShieldStrInt10 Branded Kite Shield is a shield base type. Main page: List of modifiers for shields (strength/intelligence) Branded Kite Shield can drop...
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  • 3 Siosa Absolution Added Chaos Damage Support Added Cold Damage Support Added Fire Damage Support Added Lightning Damage Support Additional Accuracy Support...
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  • Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of...
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  • when revived. Fixed a bug where Damage over Time skills used by Warriors were not dealing the correct amount of damage against enemy Warriors. Fixed a...
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  • Sentry Notable Passive Skill +3% Chance to Block Attack Damage 3% Chance to Block Spell Damage 25% reduced Elemental Ailment Duration on you 25% reduced...
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  • (69-63)% less Damage Supported Skills Deal (40-59)% more Damage with Hits against Branded Enemy Supported Skills are Triggered by Arcanist Brand, from the...
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  • extra cold damage based on physical damage to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (16-25)% of Physical Damage as Extra...
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  • Agent of Destruction Notable Passive Skill 25% increased Elemental Damage while affected by a Herald 10% chance to Freeze, Shock and Ignite while affected...
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  • Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted...
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  • spell damage in an area around you. Your equipped daggers add to this damage.Deals (11-309) to (17-464) Physical Damage Deals Added Spell Damage equal...
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  • 10% increased Elemental Damage or Added [...] grant: 12% increased Cold Damage or Added [...] grant: 12% increased Fire Damage or Added [...] grant: 12%...
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  • +8% to Critical Strike Multiplier with Mines Trap Damage Penetrates 4% Elemental Resistances Mine Damage Penetrates 4% Elemental Resistances [1] Surprise...
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  • of Weapon Physical Damage as Extra Damage of each Element: 100% of Weapon Physical Damage is gained as Fire, Cold, and Lightning Damage. Scaling added flat...
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  • Notable Passive Skill Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage Summoned Skeletons have 10% chance to Wither Enemies for 2...
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  • Shock a Chilled Enemy 25% increased Cold Damage with Hits against Shocked Enemies 25% increased Lightning Damage with Hits against Chilled Enemies [1] Stormrider...
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  • Notable 50 1 Added Passive Skill is Exploit Weakness physical_damage, caster_damage, damage, physical, caster, curse old_do_not_use_affliction_curse_effect...
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  • Rend Notable Passive Skill +5% to Physical Damage over Time Multiplier 20% increased Bleeding Duration [1] Rend is a notable passive skill. It can only...
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  • Physical Damage over Time Added Small Passive Skills grant: 12% increased Burning Damage Added Small Passive Skills grant: 12% increased Chaos Damage over...
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  • Minions gain 6% of Physical Damage as Extra Fire Damage Minions have 20% chance to Ignite Minions deal 20% increased Damage with Hits and Ailments against...
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  • a 25% chance to apply Lightning Exposure on Hit 15% increased Elemental Damage [1] Corrosive Elements is a cluster jewel only notable passive skill . According...
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  • Cold-Blooded Killer Notable Passive Skill +5% to Cold Damage over Time Multiplier Recover 2% of Life on Killing a Chilled Enemy [1] Cold-Blooded Killer...
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  • 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage [1] Unspeakable Gifts is a notable passive skill only found on Large Cluster...
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  • grant: 12% increased Lightning Damage Added Small Passive Skills grant: 12% increased Cold Damage The following unique items are related to Inspired Oppression:...
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  • Ancestral Preservation Notable Passive Skill Totems have 15% additional Physical Damage Reduction Totems gain +25% to Chaos Resistance Totems gain +20% to all Elemental...
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  • Notable Passive Skill Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments 10% increased Area of Effect per second you've been...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • Cry Wolf Notable Passive Skill Exerted Attacks deal 30% increased Damage 20% increased total Power counted by Warcries [1] Cry Wolf is a notable passive...
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  • Burning (redirect from Burning Damage) (section Burning damage)
    refers to any fire damage over time effect. Burning damage is a synonym for fire damage over time; all burning damage is fire damage over time, and vice...
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  • Movement Speed: -3%Requires Level 41, 101 IntMinions deal (5-10)% increased Damage 5 Astral ProtectionAstral Protection5Shield Shaper ItemFor a time, we had...
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  • enchantment Added Small Passive Skills grant: 12% increased Damage with Bows and 12% increased Damage Over Time with Bow Skills. The following unique items are...
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  • AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage cannot be...
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  • that refers to hits that remove at least 15% of the target's maximum life. Damage to energy shield, mana and ward are not counted toward the savage hit threshold...
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  • Torment Notable Passive Skill +6% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies +6% to Damage over Time Multiplier for Poison...
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  • Passive Skills grant: 10% increased Damage while affected by a Herald or Added [...] grant: Minions deal 10% increased Damage while you are affected by a Herald...
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  • Notable Passive Skill Flammability can affect Hexproof Enemies 30% increased Damage with Ignites inflicted on Cursed Enemies [1] Lord of Drought is a cluster...
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  • Mark Notable Passive Skill 20% increased Effect of your Marks 20% increased Damage with Hits and Ailments against Marked Enemy [1] Hound's Mark is a notable...
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  • Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments 4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff [1] Weight...
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  • Physical Damage over Time Added Small Passive Skills grant: 12% increased Burning Damage Added Small Passive Skills grant: 12% increased Chaos Damage over...
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  • Thunderstruck Notable Passive Skill 20% increased Lightning Damage 30% increased Critical Strike Chance Your Critical Strikes Knock Back Shocked Enemies...
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  • Mob Mentality Notable Passive Skill Exerted Attacks deal 25% increased Damage Warcries have 5% Chance to grant an Endurance, Frenzy or Power Charge per...
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  • Notable Passive Skill 20% increased Critical Strike Chance +6% to Physical Damage over Time Multiplier if you've dealt a Critical Strike Recently [1] Phlebotomist...
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  • Blood Artist Notable Passive Skill +20 to Strength +6% to Physical Damage over Time Multiplier if you've Spent Life Recently [1] Blood Artist is a notable...
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  • Melee Weapon Recently Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments 10% reduced Enemy Stun Threshold [1] Battlefield...
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  • Minion Damage Support Summon Skeletons Unbound Ailments Support Void Manipulation Support Wither Added Cold Damage Support Added Lightning Damage Support...
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  • Thaumophage Notable Passive Skill 0.6% of Spell Damage Leeched as Energy Shield 25% increased Spell Damage while on Full Energy Shield 10% chance to Hinder...
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  • Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Elemental Damage if you've Chilled an Enemy Recently 25% increased Elemental Damage if you've Shocked an Enemy Recently 20% increased Elemental Damage if you've...
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  • Axe/Swords Attacks deal 12% increased Damage with Hits and Ailments, Added Small Passive Skills grant: 12% increased Physical Damage, or a MegalomaniacMegalomaniac...
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  • Cold Damage Base duration is 1.50 seconds Deals (57.9-1158.1) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Hits with Maces, Sceptres or Staves Fortify for 6 seconds 30% increased Damage with Maces, Sceptres or Staves [1] Overlord is a notable passive skill only...
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  • Minions deal 10% increased Damage while you are affected by a Herald or Added Small Passive Skills grant: 10% increased Damage while affected by a Herald...
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  • grant: Claw Attacks deal 12% increased Damage with Hits and Ailments and Dagger Attacks deal 12% increased Damage with Hits and Ailments, or a MegalomaniacMegalomaniac...
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  • 20% increased Physical Damage with Axes or Swords Axe or Sword Attacks deal 20% increased Damage with Ailments +5% to Physical Damage over Time Multiplier...
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  • Wicked Pall Notable Passive Skill 30% increased Chaos Damage 5% increased Skill Effect Duration [1] Wicked Pall is a notable passive skill only found on...
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  • the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical Damage 25% of Physical Damage Converted to...
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  • Snowstorm Notable Passive Skill Gain 8% of Lightning Damage as Extra Cold Damage against Chilled Enemies [1] Snowstorm is a notable passive skill. It can...
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  • Notable Prefix 50 1 Added Passive Skill is Doedre's Gluttony caster_damage, damage, caster, curse old_do_not_use_affliction_curse_effect 353 afflictio...
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  • deals (5-9)% increased Physical Damage per Virulence you have Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have Additional...
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  • Critical Strike Chance +10% to Damage over Time Multiplier for Ignite from Critical Strikes 20% increased Effect of non-Damaging Ailments you inflict with Critical...
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  • Vivid Hues Notable Passive Skill 20% increased Damage with Bleeding 2% of Attack Damage Leeched as Life against Bleeding Enemies 20% increased total Recovery...
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  • Passive Skill Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage [1] Low Tolerance is a notable passive skill. This passive skill can only...
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  • Elegant Form Notable Passive Skill +10% chance to Suppress Spell Damage 20% chance to Avoid Elemental Ailments [1] Elegant Form is a notable passive skill...
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  • Exposure Therapy Notable Passive Skill +5% to Damage over Time Multiplier +30% Chaos Resistance against Damage Over Time [1] Exposure Therapy is a notable...
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  • 2017 - Version 2.6.0 Ahn's Heritage Bisco's Collar Bisco's Leash Collateral Damage Fight for Survival First Snow Frozen Trail Garukhan's Flight Gruthkul's...
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  • Storm Drinker Notable Passive Skill Damage Penetrates 8% Lightning Resistance 0.5% of Lightning Damage Leeched as Energy Shield [1] Storm Drinker is a...
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  • Skill 0.3% of Spell Damage Leeched as Energy Shield 5% increased Attack and Cast Speed while Leeching Energy Shield 40% increased Damage while Leeching Energy...
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  • A list of skill gems that deal spell damage. Active skill gems that deal spell damage....
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  • Physical Damage over Time Added Small Passive Skills grant: 12% increased Burning Damage Added Small Passive Skills grant: 12% increased Chaos Damage over...
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  • Sap Psyche Notable Passive Skill 20% increased Spell Damage 30% increased Mana Regeneration Rate Regenerate 1% of Energy Shield per second if you've Cursed...
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  • Wrapped in Flame Notable Passive Skill 20% increased Fire Damage 5% chance to Cover Enemies in Ash on Hit while you are Burning Cannot be Chilled while...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • Notable Passive Skill Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments 8% increased Area of Effect 25% chance to Intimidate...
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  • Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage against Frozen EnemiesGive...
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  • Fundamentals Notable Passive Skill 35% increased Physical Damage 35% reduced Elemental Damage +10% to all Elemental Resistances [1] Master the Fundamentals...
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  • during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed Additional...
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  • Follow-Through Notable Passive Skill Projectiles deal 15% increased Damage with Hits and Ailments for each remaining Chain [1] Follow-Through is a notable...
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  • Endbringer Notable Passive Skill 20% increased Damage while affected by a Herald 5% increased Damage for each Herald affecting you [1] Endbringer is a...
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  • Doryani's Lesson Notable Passive Skill 25% increased Elemental Damage 0.2% of Elemental Damage Leeched as Life [1] Doryani's Lesson is a notable passive skill...
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  • Strength 26% increased Physical Damage 4% increased Attack Speed [1] Brand Equity Brand Skills have 20% increased Duration Brand Recall has 20% increased Cooldown...
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  • of Non-Damaging Ailments Added Small Passive Skills grant: 12% increased Cold Damage Added Small Passive Skills grant: 12% increased Cold Damage over Time...
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  • Passive Skill 4% Chance to Block Spell Damage Regenerate 1.5% of Energy Shield per second 0.3% of Spell Damage Leeched as Energy Shield [1] Mystical Ward...
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  • Effect Duration","10% increased Effect of Flasks on you","10% increased Damage during any Flask Effect". Bex_GGG (March 10, 2020). "Cluster Jewels and...
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  • Passive Skill Attack Skills deal 25% increased Damage while Dual Wielding +10% chance to Suppress Spell Damage if you've Hit an Enemy Recently [1] Hit and...
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  • enchantment: Added Small Passive Skills grant: Minions deal 10% increased Damage or a MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills...
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  • Physical Damage over Time Added Small Passive Skills grant: 12% increased Burning Damage Added Small Passive Skills grant: 12% increased Chaos Damage over...
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  • Cold Damage as Extra Chaos Damage SynthesisImplicitColdAddedAsChaos2 65 Gain (7-10)% of Cold Damage as Extra Chaos Damage SynthesisImplicitColdDamage1 1...
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  • Physical Damage over Time Added Small Passive Skills grant: 12% increased Burning Damage Added Small Passive Skills grant: 12% increased Chaos Damage over...
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  • (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage from Hits taken as...
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  • related to brand. The following skill gems have stats related to brands: The following skill gems have stats from quality related to brand: The following...
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  • Elemental Damage Added Small Passive Skills grant: 12% increased Lightning Damage Added Small Passive Skills grant: 12% increased Cold Damage Added Small...
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  • Notable Passive Skill 20% chance to Poison on Hit with Spell Damage Spell Skills have +5% to Damage over Time Multiplier for Poison 5% increased Cast Speed...
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  • Critical Strike Chance: 5.00% Effectiveness of Added Damage: 250%Requires Level 4Teleport to a location, damaging enemies and leaving Chilled ground in an area...
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  • Unwaveringly Evil Notable Passive Skill 30% increased Chaos Damage Chaos Skills ignore interruption from Stuns [1] Unwaveringly Evil is a notable passive...
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  • Skill Gain 10% of Wand Physical Damage as Extra Lightning Damage 25% of Wand Physical Damage converted to Lightning Damage [1] Storm's Hand is a notable...
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  • Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked...
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  • Renewal Notable Passive Skill Minions have 5% chance to deal Double Damage while they are on Full Life Minions Regenerate 1% of Life per second [1] Renewal...
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  • to Hinder Enemies on Hit Enemies Hindered by you take 10% increased Chaos Damage [1] Touch of Cruelty is a notable passive skill only found on a rare or...
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  • Unwavering Focus Notable Passive Skill Channelling Skills deal 30% increased Damage 50% chance to Avoid being Stunned while Channelling [1] Unwavering Focus...
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  • Critical Strike Chance Your Critical Strikes have a 5% chance to deal Double Damage [1] Pressure Points is a notable passive skill only found on Medium Cluster...
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  • Empowered Envoy Notable Passive Skill Herald Skills deal 40% increased Damage 20% increased Effect of Herald Buffs on you [1] Empowered Envoy is a cluster...
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  • Overshock Notable Passive Skill 30% increased Lightning Damage 40% increased Effect of Lightning Ailments [1] Overshock is a notable passive skill only...
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  • Arcing Shot Notable Passive Skill Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Arrows gain Critical Strike...
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  • Arcane Pyrotechnics Notable Passive Skill 20% increased Trap Damage 20% increased Mine Damage Gain Arcane Surge when your Trap is Triggered by an Enemy Gain...
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  • Resistance+(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed...
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  • Notable Passive Skill +4% Chance to Block Attack Damage Regenerate 1.5% of Life per second 0.4% of Attack Damage Leeched as Life [1] Vicious Guard is a notable...
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  • increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000...
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  • Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments 40% increased Damage with Hits and Ailments against Unique Enemies [1]...
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  • Arcane Surge when you Summon a Totem Spells cast by Totems deal 25% increased Damage [1] Ancestral Inspiration is a notable passive skill. It can only appear...
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  • List of skill gems that provide damage conversion. Category:Skill lists List of skill gems adding a percentage of base damage...
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  • Blowback Notable Passive Skill Ignites you inflict deal Damage 8% faster 10% chance to Ignite [1] Blowback is a notable passive skill. It can only appear...
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  • Use(s) Cast Time: InstantRequires Level 24Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies.+(0-1...
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  • Set and Forget Notable Passive Skill 25% increased Trap Damage 40% increased Trap Trigger Area of Effect Skills used by Traps have 15% increased Area of...
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  • expanding it. Untouchable Notable Passive Skill +10% chance to Suppress Spell Damage 30% increased Evasion Rating [1] Untouchable is a notable passive skill...
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  • Advance Guard Notable Passive Skill Attack Skills deal 30% increased Damage while holding a Shield 5% increased Movement Speed while holding a Shield Ignore...
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  • ion_curse_effect 353 affliction_curse_effect_small 353 affliction_chaos_damage 0...
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  • Physical Damage over Time Added Small Passive Skills grant: 12% increased Burning Damage Added Small Passive Skills grant: 12% increased Chaos Damage over...
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  • Arcane Adept Notable Passive Skill Channelling Skills deal 20% increased Damage 5% increased Attack and Cast Speed while Channelling Gain Arcane Surge after...
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  • Eldritch Inspiration Notable Passive Skill 20% increased Chaos Damage 16% increased maximum Mana 20% increased Mana Regeneration Rate [1] Eldritch Inspiration...
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  • Scintillating Idea Notable Passive Skill 20% increased maximum Mana Damage Penetrates 5% Lightning Resistance [1] Scintillating Idea is a notable passive...
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  • Eternal Suffering Notable Passive Skill 25% increased Chaos Damage 50% chance to inflict Withered for two seconds on Hit if there are 5 or fewer Withered...
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  • Minions have 10% increased maximum Life Minions have 10% additional Physical Damage Reduction Minions have +10% to Chaos Resistance Minions have 10% increased...
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  • enchantment Added Small Passive Skills grant: Exerted Attacks deal 20% increased Damage or in a MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills...
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  • Affliction Notable Passive Skill 20% increased Effect of Non-Damaging Ailments 20% increased Damage with Hits and Ailments against Enemies affected by Ailments...
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  • Notable Passive Skill 10% increased maximum Energy Shield 0.3% of Spell Damage Leeched as Energy Shield [1] Conservation of Energy is a notable passive...
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  • Passive Skill +20% to Fire Resistance 25% increased Armour 0.4% of Fire Damage Leeched as Life [1] Blacksmith is a notable passive skill only found on...
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  • Area of Effect per Power Charge, up to a maximum of 50% 20% increased Area Damage [1] Vast Power is a notable passive skill. It can only appear when placing...
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  • Powerful Assault Notable Passive Skill 20% increased Area Damage Area Skills have 10% chance to Knock Enemies Back on Hit [1] Powerful Assault is a notable...
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  • 15% increased Totem Life 30% increased Totem Duration 30% increased Totem Damage if you haven't Summoned a Totem in the past 2 seconds [1] Ancestral Might...
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  • Skills deal 20% increased Damage while Dual Wielding 20% chance to gain a Power Charge when you Block +5% Chance to Block Spell Damage while Dual Wielding [1]...
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  • Life per second while Channelling Channelling Skills deal 30% increased Damage [1] Vital Focus is a notable passive skill. It can only appear when placing...
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  • Aerodynamics Notable Passive Skill 10% increased Projectile Damage 10% increased Projectile Speed Projectiles Pierce an additional Target [1] Aerodynamics...
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  • Compound Injury Notable Passive Skill 35% increased Damage with Bleeding you inflict on Maimed Enemies [1] Compound Injury is a notable passive skill....
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  • +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to BlockCold, miserable...
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  • Blanketed Snow Notable Passive Skill Damage Penetrates 10% Cold Resistance against Chilled Enemies [1] Blanketed Snow is a notable passive skill only found...
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  • Disorienting Wounds Notable Passive Skill 25% increased Damage with Bleeding 25% chance to Blind with Hits against Bleeding Enemies [1] Disorienting Wounds...
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  • Impression Notable Passive Skill Herald Skills deal 50% increased Damage over Time 30% increased Damage over Time while affected by a Herald [1] Lasting Impression...
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  • Grim Oath Notable Passive Skill Gain 10% of Physical Damage as Extra Chaos Damage [1] Grim Oath is a notable passive skill only found on Large or Medium...
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  • Careful Handling Notable Passive Skill 15% increased Trap Damage 15% increased Mine Damage 4% increased maximum Life 6% increased maximum Mana [1] Careful...
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  • to Eye Notable Passive Skill 25% increased Projectile Damage Projectiles deal 35% increased Damage with Hits against nearby Enemies [1] Eye to Eye is a...
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  • with the enchantment Added Small Passive Skills grant: 12% increased Attack Damage while holding a Shield or a Medium Cluster JewelMedium Cluster JewelPlace...
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  • , with the enchantment: Added Small Passive Skills grant: 10% increased Damage while affected by a Herald, or MegalomaniacMegalomaniac Medium Cluster JewelAdds...
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  • Block 50% increased Defences from Equipped Shield +5% Chance to Block Attack Damage while holding a Shield [1] One with the Shield is a notable passive skill...
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  • the enchant Added Small Passive Skills grant: Minions deal 10% increased Damage, or a MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills...
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  • Added Small Passive Skills grant: Channelling Skills deal 12% increased Damage, or MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added...
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  • Repeater Notable Passive Skill 30% increased Projectile Damage 8% increased Attack and Cast Speed [1] Repeater is a notable passive skill. It can only...
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  • Added Small Passive Skills grant: Channelling Skills deal 12% increased Damage. The following unique items are related to Precise Focus: Bex_GGG (March...
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  • has the enchantments: Added Small Passive Skills grant: 10% increased Area Damage or Add [...] grant: 15% increased Critical Strike Chance, or a MegalomaniacMegalomaniac...
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  • with the enchantment Added Small Passive Skills grant: 12% increased Totem Damage. The following unique items are related to Sleepless Sentries: Bex_GGG (March...
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  • Streamlined Notable Passive Skill 20% increased Projectile Damage 20% increased Projectile Speed [1] Streamlined is a notable passive skill. It can only...
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  • Prismatic Heart Notable Passive Skill 30% increased Elemental Damage +10% to all Elemental Resistances [1] Prismatic Heart is a cluster jewel only notable...
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  • Bodyguards 1 Added Passive Skill is Born of Chaos 1 Added Passive Skill is Brand Loyalty 1 Added Passive Skill is Brewed for Potency 1 Added Passive Skill...
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  • Cult-Leader Notable Passive Skill Minions deal 35% increased Damage while you are affected by a Herald [1] Cult-Leader is a cluster jewel only notable...
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  • Invigorating Portents Notable Passive Skill Minions deal 20% increased Damage while you are affected by a Herald Minions have 10% increased Movement Speed...
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  • Passive Skill +20 to Strength Exerted Attacks have 8% chance to deal Double Damage [1] Cry Wolf is a notable passive skill. This passive skill can only appear...
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  • Dark Messenger Notable Passive Skill Herald Skills deal 20% increased Damage Herald Skills have 25% increased Area of Effect [1] Dark Messenger is a cluster...
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  • Elemental Damage Added Small Passive Skills grant: 12% increased Lightning Damage Added Small Passive Skills grant: 12% increased Cold Damage Added Small...
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  • Battle Hardened. Battle-Hardened Notable Passive Skill 35% increased Physical Damage 30% increased Evasion Rating and Armour [1] Battle-Hardened is a notable...
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  • Dark Ideation Notable Passive Skill 2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80% [1] Dark Ideation is a cluster jewel only notable...
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  • Smoking Remains Notable Passive Skill 35% increased Fire Damage 10% chance to create a Smoke Cloud on Kill [1] Smoking Remains is a notable passive skill...
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  • Passive Skill 1% increased Cold Damage per 25 Strength 1% increased Cold Damage per 25 Dexterity 1% increased Cold Damage per 25 Intelligence [1] Cold to...
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  • Burning Bright Notable Passive Skill 25% increased Burning Damage 8% increased Area of Effect [1] Burning Bright is a notable passive skill. It can only...
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  • enchantment Added Small Passive Skills grant: Exerted Attacks deal 20% increased Damage or Added Small Passive Skills grant: 15% increased Critical Strike Chance...
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  • Attack Damage while wielding a Staff(80-100)% increased Physical Damage Adds (25-35) to (45-60) Cold Damage Adds (1-10) to (70-90) Lightning Damage (20-35)%...
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  • of Flesh Notable Passive Skill 8% increased maximum Life 0.4% of Attack Damage Leeched as Life Gain 10 Life per Enemy Hit with Attacks [1] Feast of Flesh...
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  • enchantment Added Small Passive Skills grant: Exerted Attacks deal 20% increased Damage or in a MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills...
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  • +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to BlockCold, miserable...
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  • Added Passive Skill is Cooked Alive elemental_damage, damage, elemental, fire, ailment affliction_fire_damage_over_time_multiplier 137...
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  • grants 30% of Physical Damage as extra Chaos Damage. It instead now provides 100% of Physical Damage Converted to Chaos Damage, and 25% chance to Apply...
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  • Projection Notable Passive Skill 30% increased Spell Damage 8% chance to Knock Enemies Back on Hit with Spell Damage [1] Burden Projection is a notable passive skill...
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  • Passive Skill Attack Skills deal 25% increased Damage while Dual Wielding +5% Chance to Block Attack Damage while Dual Wielding 30% increased Attack Critical...
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  • have 10% increased maximum Life Minions deal 10% increased Damage Minions Leech 0.4% of Damage as Life [1] Feasting Fiends is a notable passive skill. It...
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  • grant: Dagger Attacks deal 12% increased Damage with Hits and Ailments and Claw Attacks deal 12% increased Damage with Hits and Ailments. The following unique...
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  • Unholy Grace Notable Passive Skill 30% increased Chaos Damage 10% increased Attack and Cast Speed [1] Unholy Grace is a cluster jewel only notable passive...
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  • Skills grant: +1% Chance to Block Attack Damage or Added Small Passive Skills grant: 1% Chance to Block Spell Damage. The following unique items are related...
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  • Darting Movements Notable Passive Skill +12% chance to Suppress Spell Damage while moving 3% increased Movement Speed [1] Darting Movements is a cluster...
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  • Physical Damage over Time Added Small Passive Skills grant: 12% increased Burning Damage Added Small Passive Skills grant: 12% increased Chaos Damage over...
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  • Practiced Caster Notable Passive Skill 20% increased Spell Damage 5% increased Cast Speed 35% chance to Ignore Stuns while Casting [1] Practiced Caster...
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  • Call to the Slaughter Notable Passive Skill Minions deal 15% increased Damage Minions created Recently have 30% increased Movement Speed Minions created...
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  • Passive Skills grant: 10% increased Damage over Time Added Small Passive Skills grant: 12% increased Physical Damage over Time Added Small Passive Skills...
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  • Supercharge Notable Passive Skill Lightning Damage with Non-Critical Strikes is Lucky [1] Supercharge is a notable passive skill only found on existing...
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  • Opportunistic Fusilade Notable Passive Skill 35% increased Damage with Wands if you've dealt a Critical Strike Recently 50% increased Critical Strike Chance...
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  • Shrieking Bolts Notable Passive Skill 35% increased Projectile Damage 10% chance to Taunt Enemies on Projectile Hit [1] Shrieking Bolts is a notable passive...
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  • Aerialist Notable Passive Skill +10% chance to Suppress Spell Damage 5% increased Dexterity [1] Aerialist is a notable passive skill. It can only appear...
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  • (45.6-895.6) Base Chaos Damage per second Base duration is 2.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius...
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  • Mage Hunter Notable Passive Skill 20% increased Spell Damage 4% Chance to Block Spell Damage 20% chance to gain a Power Charge when you Block [1] Mage...
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  • Channelling Skills deal 25% increased Damage +3% Chance to Block Attack Damage while Channelling +3% Chance to Block Spell Damage while Channelling [1] Stoic Focus...
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  • curse_effect 353 affliction_curse_effect_small 353 affliction_lightning_damage 0...
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  • Primordial Bond Notable Passive Skill 10% increased Damage per Summoned Golem 40% increased Effect of Buffs granted by your Golems Golems have 25% increased...
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