Kitava's Thirst

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Kitava's Thirst
Zealot Helmet
Armour: (202-246)
Energy Shield: (42-52)
Requires Level 44, 50 Str, 50 Int50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an
Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
15% reduced Cast Speed
(70-80)% increased Armour and Energy Shield
+(30-50) to maximum Mana
Tukohama, Tawhoa and Kitava went to the lake to fish.
Tawhoa weaved a net to catch the fish,
Tukohama built a fire to cook the fish,
and Kitava swallowed the entire lake, fish and all, with a single gulp.
Vendor Offer
7x Alteration Shard
Item class: Helmet

Kitava's Thirst is a unique Zealot HelmetZealot HelmetArmour: (119-137)
Energy Shield: (25-29)
Requires Level 44, 50 Str, 50 Int


  • 50% chance to Trigger Socketed Spells:
    • Each time you use a skill and spend 100 or more mana to pay its cost, there is a 50% chance all socketed spells will trigger.
    • If multiple of the same spell skill gem are socketed, they will share a cooldown. Only one will trigger.
  • when you Spend at least 100 Mana:
    • 100 or more mana must be spent in order to trigger socketed spells.
      • 100 mana must be spent all at once, not across multiple uses.
      • Skills that spend life via Blood Magic or energy shield via Eldritch Battery will not trigger socketed spells.
      • Using Soul TakerSoul Taker
        Siege Axe
        One Handed Axe
        Physical Damage: (163.2-190.4) to (264-308)
        Critical Strike Chance: 5.00%
        Attacks per Second: (1.80-1.88)
        Weapon Range: 1.1 metres
        Requires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage
        Adds 30 to 40 Physical Damage
        (20-25)% increased Attack Speed
        +(20-25)% to Cold Resistance
        Insufficient Mana doesn't prevent your Melee Attacks
        Your Physical Damage can Chill
        It is too easy for the soul to escape from an open heart.
        or other methods that avoid spending mana will not trigger socketed spells.
      • Mana reservation cannot trigger socketed spells.
      • Spending mana on trigger costs can trigger socketed spells.
  • Use a Skill:
    • Channeled skills with a mana cost of 100 or above can only trigger spells with the initial cast. This is because Kitava's Thirst triggers when spending mana to use a skill, not to maintain an already-used skill.[1][2]
  • Targeting
    • Triggered spells will target a nearby target. The triggered spells will not necessarily target the same location or enemy targeted by the original skill.
    • If there are no nearby potential targets, the casts will target randomly.


There are several methods that can be used to raise the cost of skills to help Kitava's Thirst trigger its socketed spells more regularly and expand the list of usable skills that can trigger this unique. Rapid cast or attacking abilities are preferred when using Kitava's Thirst to increase the likeliness of socketed spells triggering. Because of the high mana cost needed, several spells and most attack skills struggle to reach the 100 mana threshold, however there are a few ways to increase their cost:

  • Pledge of HandsPledge of Hands
    Judgement Staff
    Physical Damage: 73-136
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 1.3 metres
    Requires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo
    (120-160)% increased Spell Damage
    50% increased maximum Mana
    "To shake a hand is to double your power."
    - Jaetai, Queen's Advisor
    grants an innate level 30 Greater Spell Echo Support which includes a large 150% mana multiplier and also significantly increases the player's mana pool.
  • A copy of the Unique Jewel Fevered MindFevered Mind
    Cobalt Jewel
    Limited to: 1
    Radius: Small
    +(5-10) to Intelligence
    Notable Passive Skills in Radius are Transformed to
    instead grant: 10% increased Mana Cost of Skills and 20% increased Spell Damage
    CorruptedIn sickness, the insane becomes sane.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    can also be socketed into the passive skill tree to boost the cost of all skills.
  • Archmage SupportArchmage SupportLightning, Arcane, Support, Spell
    Icon: ^
    Level: (1-20)
    Requires Level 31Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.Supported Skills gain Added Lightning Damage equal to (10-19)% of Unreserved Maximum Mana
    Supported Skills have added Mana Cost equal to 5% of Unreserved Maximum Mana

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Spell Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    can also be used to increase the mana cost of spells, if the character has enough unreserved mana.

Channeled skills are the fastest skills, but they activate the cast only once per use (if the mana cost is sufficient), so the player has to start channeling and end channeling rapidly, which is tedious but possible.

Fastest non-channeled spells are UnearthUnearthSpell, Projectile, AoE, Physical
Level: (1-20)
Cost: (4-10) Mana
Cast Time: 0.30 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical Damage
Projectiles Pierce all Targets
Spawns corpses with Level (12-80)
Maximum of 10 corpses allowed

Additional Effects From 1-20% Quality:
Corpses Spawned have (1-20)% increased Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and Armageddon BrandArmageddon BrandSpell, AoE, Fire, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Activates every 1.5 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Deals (69-924) to (104-1386) Fire Damage
Base radius is 2.2 metres
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 5.00 seconds
Deals (10-29)% more Damage with Hits against Branded Enemy

Additional Effects From 1-20% Quality:
Deals +(0.5-10)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
. FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
Level: (1-20)
Cost: 10 Mana
Attack Damage: (115-135)% of base
Effectiveness of Added Damage: (115-135)%
Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge
5% more Attack Speed per Frenzy Charge

Additional Effects From 1-20% Quality:
+(0.1-2)% more Attack Damage per Frenzy Charge
+(0.1-2)% more Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
is the fastest attack skill. Instant skills can be used, but might be undesirable because of their cooldown.

Mana consumption of a character using Kitava's Thirst offensively is huge. On average, one needs to spend 200 mana for one activation and the cost of the triggered socketed spells also need to be paid. Nexus GlovesNexus GlovesEnergy Shield: (47-54)Requires Level 70, 101 Int(25-30)% chance when you pay a Skill's Cost to gain that much Mana
30% reduced maximum Mana
can help mitigate the cost.

Item acquisition

Kitava's Thirst can drop anywhere. It can be chanced.


Kitava's Thirst can be created from the following recipes:

3Sambodhi's WisdomSambodhi's Wisdom3Armour
Quality: +30%
No blade conquers sin;
guide a sinner to virtue,
unveil their lost sight—
your eyes, too, see in
everyone the inner child,
no matter their might.
Random armour with 30% qualityA
Influenced Item
One who is blinded by their past may only see a sliver of the present.
Random influenced itemA
6Costly CurioCostly Curio6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Random double-influenced itemA
8Arrogance of the VaalArrogance of the Vaal8Item
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Legacy variants

Kitava's Thirst has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

  • 30% chance to Trigger Socketed Spells when
  • you Spend at least 100 Mana to Use a Skill
  • 15% reduced Cast Speed
  • (70–80)% increased Armour and Energy Shield
  • +(30–50) to maximum Mana


Version history

Version Changes
  • Now has a 50% chance to trigger socketed spells when you spend at least 100 mana to use a skill (from 30%).
  • Introduced to the game.


ru:Жажда Китавы