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Inner Conviction

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Inner Conviction
Keystone
KeystoneInnerConviction passive skill icon.png
3% more Spell Damage per Power Charge
Gain Power Charges instead of Frenzy Charges
Your every move is calm and calculated with absolute certainty.

Inner Conviction is a keystone passive skill which grants more Spell Damage per Power Charge and causes one to gain Power charges instead of Frenzy charges.

It is not on the main skill tree. It can only be acquired via items.

Mechanics

Items or passives with +1 to minimum Frenzy Charges work as normal and will allow you to have Frenzy charges with Inner Conviction.

Location

This keystone will conquer (i.e. convert) any keystones within the jewel radius of a Module Error: Item link: No results found for search parameter "Militant Faith". unique jewel. That jewel must has the modifier Carved to glorify (2000-10000) new faithful converted by High Templar Dominus.

Related unique items

These unique items have the Inner Conviction modifier, which provides the same effect as this keystone. Taking the keystone in addition to equipping one of these items will impart no additional benefit.

ItemBase ItemLvl.Stats

Version history

Version Changes
3.7.0
  • Introduced to the game.