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  • Shock (category Ailments) (section Chance to Shock)
    damage due to the shock ailment. Shock's minimum effect is 5%; any shock of lesser effect than that is discarded. The effect of shock is calculated using...
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  • that deals lightning damage inflicts the shock status ailment. Lightning damage is mitigated by lightning resistance and reduction to lightning damage taken...
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  • tree, and can be removed or replaced at no cost. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available...
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  • Freeze (category Ailments) (section Chance to avoid being Frozen)
    minimal freeze duration of 0.3 seconds. Freeze duration can be increased (and therefore, minimum hit damage decreased) by freeze and ailment duration modifiers...
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  • Ignite (category Ailments) (section Chance to Ignite)
    Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The ice seared his...
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  • metres to Melee Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against...
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  • Critical Strike Chance: 5.00% AoE Radius: 8 / 16Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing...
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  • beam which deals lightning damage to enemies in a long area in front of you.Deals (52-844) to (155-2532) Lightning Damage 25% chance to Shock enemies +10%...
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  • Water elemental. Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer to elemental damage...
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  • Chill (category Ailments) (section Chill duration)
    means, its base effect is 10%. Chill's effect is capped at 30% reduced action speed. Chill's minimum effect is 5%; any chill of lesser effect than that is...
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  • additional bonuses. Bows have low base critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second...
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  • reduces lightning damage taken and provides shock immunity to you and nearby allies, and makes hits against nearby enemies ignore their lightning resistance...
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  • class of two-handed melee weapons that require strength and intelligence and have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier...
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  • Flask (redirect from Flask Effect) (section Flask effect)
    instantly by overriding the duration to 0. Flask effect is not removed when Unreserved Mana is Filled causes a flask to not end its effect when the user recovers...
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  • The “Chance to Avoid Elemental Ailments” crafting bench option now grants 21-25% chance (previously 16-18%). The “Reduced Effect of Chill and Shock on You”...
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  • Poison (category Ailments) (section Duration)
    damage. increased Poison Duration, increased Duration of Ailments on Enemies and Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex Level: (1-20)...
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  • gems can gain experience and level up increasing both their Attribute(s) and character level requirement as well as the effect of the stats granted by the...
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  • crit, and has +1% to Critical Strike Chance and 50% increased Critical Strike Chance, hits will have 9% chance to crit. Effects which prevent critical strikes...
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  • that continue over time, and specify how long the effect remains. Duration most commonly refers to Skill Effect Duration, a stat and modifier which can increase...
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  • from a socket. and FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness...
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  • socket. and Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova Level: (1-20) Cost: (21-39) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00%...
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  • require intelligence and dexterity, have a high base critical strike chance and also have a x% increased Global Critical Strike Chance implicit modifier....
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  • Ailment (category Ailments) (section Increased lightning ailment duration)
    the potential to inflict the ailment The chance to inflict the ailment is successful The ailment's effect and/or duration are calculated to be at least...
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  • tag. This tag applies to skills which have a periodic effect over an area and persist for a duration but are not targetable by enemies. There are 14 skill...
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  • 5% Shock Effect on Enemy when created Field gains +0.1 metres to radius per 10% Shock Effect on Enemy when created Buff Grants 20% chance to Shock enemies...
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  • One Hand Maces and Two Hand Maces. One Hand Maces and Two Hand Maces maces require strength to equip, and provide increased stun duration on enemies as...
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  • weapons that require intelligence and dexterity, have a moderately high base critical strike chance, high base attack speed and have a Grants X Life per Enemy...
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  • modifications to target's block and dodge chances (i.e. Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration Icon: B Level: (1-20)Requires...
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  • increased Stun and Block Recovery+(20-30) to Dexterity 150% increased Flask Effect Duration Flasks applied to you have 60% reduced Effect 2% reduced Flask...
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  • second for each leech effect and they reduced the duration of each leech effect, such that the total life/mana gained over the duration remained the same....
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  • increased Stun and Block Recovery+(20-30) to Dexterity 150% increased Flask Effect Duration Flasks applied to you have 60% reduced Effect 2% reduced Flask...
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  • to Cold Resistance +(20-40)% to Lightning Resistance 30% reduced Duration of Ailments on Enemies (5-10)% chance to Shock Enemies take (5-10)% increased...
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  • reduced Ignite Duration on you. 30-35% reduced Effect of Chill on you. 30-35% reduced Effect of Shock on you. 30-35% reduced Poison Duration on you. 30-35%...
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  • gains 1% chance to Shock and 0.5% increased effect of Shock per 1% gem quality (previously gained 1% chance to Shock per 1% gem quality). Lightning Spire...
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  • reduces lightning damage taken and provides shock immunity to you and nearby allies, and makes hits against nearby enemies ignore their lightning resistance...
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  • is an item class of one-handed melee weapons that require strength and intelligence and have a x% increased Elemental Damage implicit modifier. Maraketh...
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  • they expire. Trap duration is not affected by skill effect duration modifiers. Likewise, trap duration modifiers do not affect the duration of skill effects...
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  • Energy Shield 30% chance to Shock Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits Adds (90-135) to (315-360) Lightning Damage to Spells...
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  • wiki. If you want to update one of the items please click the item's name and update its individual page. Do not use the edit buttons at the top or the...
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  • Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 65, 212 IntAdds (3-5) to (70-82) Lightning Damage to Spells and Attacks and its inferior...
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  • applies to skills which choose a random element between Fire, Cold, and Lightning to deal damage with. This behaviour can be modified through Combat Focus...
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  • spells and attacks is often necessary. The base movement speed is 38 units per second (non-official source). A few debuff from the monsters and maps are...
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  • 1 Socket and Black Maw TalismanBlack Maw TalismanTalisman Tier: 1Has 1 SocketCorruptedThe First Ones stalk with us upon this lifelong hunt, and cast their...
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  • 0% at no Lightning damage dealt. Shock is still only applied by critical strikes or based on your chance to shock. Increased Effect of Chill and Increased...
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  • Thrusting One-Handed Swords, and Two-Handed Swords. One-Handed Swords and Two-Handed Swords require strength and dexterity to equip, and provide increased x% increased...
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  • The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance. Can be used with Axes and Swords. You are in Blood...
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  • increased Evasion and Energy Shield +(15-20) to maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning...
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  • Blocking (redirect from Block Chance) (section Chance to block)
    outside effect like Glancing Blows. The chance to block is a random roll made per attack/cast. Characters and most enemies have 0% base block chance; enemies...
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  • by all more and less Curse Effect modifiers. Curse Effect t o t a l = ∑ i = 1 a added Curse Effect i × ( 1 + ∑ j = 1 b increased Curse Effect j − ∑ k = 1...
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  • more Melee Splash Area of Effect Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Area of EffectThis is a Support Gem. It...
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  • Critical Strike Chance of 6% (previously 5%). It no longer has 10% chance to Shock enemies, or provides 10-29% increased Effect of Lightning Ailments. It now has...
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  • a 50% chance to ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore...
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  • Rare Monsters grant one of their Modifiers for 20 seconds 20% chance to refresh Duration of granted Modifier by up to 5 seconds when you Hit a Rare or...
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  • class of two-handed melee weapons that require strength and have a x% increased Stun Duration on Enemies implicit modifier. Maraketh weapons with this...
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  • Elemental Hit (category Lightning (gem tag)) (section Skill functions and interactions)
    by an Ailment of the chosen Element: The relevant elemental ailments are ignite and scorch (Fire); chill, freeze, and brittle (Cold); and shock and sap (Lightning)...
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  • Level 24Left ring slot: 15% reduced Skill Effect Duration Right ring slot: 15% increased Skill Effect Duration, Gloam RingGloam RingRequires Level 24Left...
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  • Damage Group: ShockEffect #% reduced Effect of Shock on you #% reduced Effect of Shock on you #% reduced Effect of Shock on you Group: ChanceToIgnite #% chance...
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  • Damage Group: ShockEffect #% reduced Effect of Shock on you #% reduced Effect of Shock on you #% reduced Effect of Shock on you Group: ChanceToIgnite #% chance...
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  • Damage Group: ShockEffect #% reduced Effect of Shock on you #% reduced Effect of Shock on you #% reduced Effect of Shock on you Group: ChanceToIgnite #% chance...
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  • 2) metres Lightning strikes 1 target within 5 metres Aura grants (1-12) to (4-220) added Lightning Damage Aura grants (10-19)% chance to Shock Additional...
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  • 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage...
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  • (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base...
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  • Damage Group: ShockEffect #% reduced Effect of Shock on you #% reduced Effect of Shock on you #% reduced Effect of Shock on you Group: ChanceToIgnite #% chance...
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  • Damage Group: ShockEffect #% reduced Effect of Shock on you #% reduced Effect of Shock on you #% reduced Effect of Shock on you Group: ChanceToIgnite #% chance...
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  • Frost and Storm, Elemental Resistance and Anointed Flesh notables each now grant reduced effect of Shock and Chill on you, rather than reduced effect of non-damaging...
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  • Damage Group: ShockEffect #% reduced Effect of Shock on you #% reduced Effect of Shock on you #% reduced Effect of Shock on you Group: ChanceToIgnite #% chance...
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  • Speed (1-100)% increased Duration of Lightning Ailments Unaffected by Shocked Ground (1-50)% increased Effect of Lightning Ailments WindscreamWindscream Reinforced...
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  • Over Time effect Can be Detached for a total Duration of 6.00 seconds Can be Attached for a total Duration of 2.00 seconds Base Debuff Duration is 1.00 seconds...
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  • highest of any class. The Shadow and Duelist start with 23 Dexterity, the Scion with 20, and the Marauder, Templar, and Witch with 14. Dexterity can be...
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  • weapon range of 1.4 metre. Maraketh weapons with this item class have a x% chance to cause Bleeding on Hit implicit instead. Main page: List of thrusting...
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  • values as inverted Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain this...
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  • Group: AilmentChanceAndDuration (3-5)% chance to Poison on Hit (6-8)% increased Poison Duration (3-5)% chance to Freeze (12-16)% increased Freeze Duration...
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  • increased Bleeding Duration (3-5)% chance to Shock (12-16)% increased Shock Duration on Enemies Group: DegenerationDamage (10-12)% increased Damage over Time Group:...
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  • to Cold Resistance +(20-40)% to Lightning Resistance 30% reduced Duration of Ailments on Enemies (5-10)% chance to Shock Enemies take (5-10)% increased...
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  • Group: AilmentChanceAndDuration (3-5)% chance to Poison on Hit (6-8)% increased Poison Duration (3-5)% chance to Freeze (12-16)% increased Freeze Duration...
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  • (3-5)% chance to Poison on Hit (6-8)% increased Poison Duration (3-5)% chance to Freeze (12-16)% increased Freeze Duration on Enemies (3-5)% chance to Ignite...
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  • Many modifiers to the effects and durations of Chill and Shock (such as 'increased effect of Shock') now also affect Brittle and Sap. The descriptions of such...
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  • double of you for a duration to continuously attack monsters in this fashion.Base duration is 6.00 seconds Modifiers to Skill Effect Duration also apply to this...
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  • (101-1610) Lightning Damage +10% to Maximum Effect of Shock Ring always Shocks Additional Effects From 1-20% Quality: +(0.5-10)% to Maximum Effect of ShockPlace...
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  • inflicted on you or a Resistance and Ailment Protection Mastery with the same effect. Immunity to corrupted blood and Shock greatly help. Ryslatha Pantheon...
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  • Weapon implicit. One-handed maces and sceptres are different item classes. However, some passive skill are specify for "Mace and Sceptre" Main page: List of...
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  • also: sword and Thrusting one-handed sword One Hand Swords is an item class of one-handed melee weapons that require strength and dexterity and have a x%...
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  • reduced Freeze Duration on you during Effect #% chance to Freeze, Shock and Ignite during Effect #% reduced Effect of Curses on you during Effect #% increased...
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  • SparkSparkSpell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added...
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  • Melee Strike Range (20-39)% chance to double Stun Duration Pulse has 15% increased Area of Effect per 0.1s of Stun Duration, up to 400% Additional Effects...
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  • Elemental Proliferation Support (category Lightning (gem tag)) (section Skill functions and interactions)
    Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased Duration of Elemental Ailments on EnemiesThis...
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  • One-handed axes is an item class of one-handed melee weapons that require strength and dexterity. Maraketh weapons with this item class have a x% increased Global...
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  • nothing remains hidden. Adversity reveals old flaws and new strengths.Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth of...
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  • Effect #% chance to Avoid being Ignited during Effect #% reduced Effect of Shock on you during Effect #% increased Ward during Effect #% Chance to Avoid...
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  • Chill. Lightning damage - One of three elemental damage types. Dealing a critical strike with lightning damage can inflict shock. Base lightning damage...
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  • weapons that require strength and dexterity. Maraketh weapons with this item class have a x% increased Critical Strike Chance implicit. Main page: List of...
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  • "Path of Exile 2 and Path of Exile: Affliction Recently Asked Questions". Retrieved December 5, 2023. (December 4, 2023). "Path of Exile 2 and Path of Exile:...
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  • SpellBlockPercentage (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group:...
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  • SpellBlockPercentage (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group:...
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  • SpellBlockPercentage (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group:...
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  • armour, and apply that only to the physical damage, and will calculate Lightning Damage Reduction based on comparing the lightning damage to armour, and apply...
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  • reduces lightning damage taken and provides shock immunity to you and nearby allies, and makes hits against nearby enemies ignore their lightning resistance...
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  • (101-1610) Lightning Damage +10% to Maximum Effect of Shock Ring always Shocks Additional Effects From 1-20% Quality: +(0.5-10)% to Maximum Effect of ShockPlace...
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  • accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (20-58)% increased Critical Strike Chance You...
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  • Resistance (55-50)% reduced Cold Resistance Lightning Resistance is 75%The villagers seared the blight with lightning, but it only forked into countless tendrils...
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  • size cluster jewels have a chance to roll. Megalomaniac has restrictions on where or how it can drop. It cannot be chanced. This item can only drop in...
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  • Puncture (category Duration (gem tag))
    Puncture's bleed ailment lasts 8 seconds and is affected by % increased Skill Effect Duration modifier, including the Increased Duration SupportIncreased...
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  • accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (20-58)% increased Critical Strike Chance You...
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  • Strike Chance Gloves: (18-20)% increased Global Critical Strike Chance Boots: (21-25)% chance to Avoid Elemental Ailments Shield: +(8-9)% Chance to Block...
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  • 6-10% of Lightning Damage as Extra Chaos Damage", and "Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant Chance to Block...
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  • Shock Nova (category Lightning (gem tag)) (section Skill functions and interactions)
    (101-1610) Lightning Damage +10% to Maximum Effect of Shock Ring always Shocks Additional Effects From 1-20% Quality: +(0.5-10)% to Maximum Effect of ShockPlace...
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  • rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds Base secondary duration is 20.00 seconds...
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  • increased Lightning Damage (21-23)% chance to Shock (60-69)% increased Chaos Damage Chaos Skills have (13-15)% increased Skill Effect Duration (60-69)%...
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  • possible. All those souls Merveil and her brood have consumed over the years... you've done right by those that are dead, and by those who still might live...
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  • (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base...
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  • Minimum Power Charges Group: WarcryEffect #% increased Warcry Buff Effect Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block...
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  • Minimum Power Charges Group: WarcryEffect #% increased Warcry Buff Effect Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block...
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  • charges are one of the three charge types. They are associated with strength and represent a temporary increase to the ability to endure pain during combat...
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  • increased Lightning Damage (35-40)% chance to Shock (90-99)% increased Chaos Damage Chaos Skills have (26-30)% increased Skill Effect Duration (90-99)%...
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  • Wild Strike (category Lightning (gem tag)) (section Skill functions and interactions)
    increased Area of Effect 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Additional Effects From 1-20% Quality: (1-20)% chance to Freeze,...
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  • spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by...
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  • Chains has 50% reduced Effect on you". It now has "Unaffected by Temporal Chains" and "-10-10% increased Skill Effect Duration". It now also provides +40-45...
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  • Minimum Power Charges Group: WarcryEffect #% increased Warcry Buff Effect Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • Technique, Worthy Foe) will raise the chance to hit to 100%, ignoring all accuracy and evasion stats of the attacker and defender respectively. Cannot Evade...
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  • increased Lightning Damage (21-23)% chance to Shock (60-69)% increased Chaos Damage Chaos Skills have (13-15)% increased Skill Effect Duration (60-69)%...
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  • increased Lightning Damage (35-40)% chance to Shock (90-99)% increased Chaos Damage Chaos Skills have (26-30)% increased Skill Effect Duration (90-99)%...
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  • supported skill. The barrier reduces the physical and lightning damage you take from hits, and grants you a chance to gain a power charge when hit. Added a new...
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  • Minimum Power Charges Group: WarcryEffect #% increased Warcry Buff Effect Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block...
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  • Infernal Blow (category Duration (gem tag)) (section Skill functions and interactions)
    refreshes debuff duration. The charged debuff deals the exact same damage types as the melee hit, plus area damage. It is considered a new hit and is not based...
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  • escape Oriath, and if not for my incomparable skill as a sea captain, we’d have met the same fate. But now the drowned dead are washing ashore, and they ain’t...
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  • Viper Strike (category Duration (gem tag)) (section Skill functions and interactions)
    own base skill duration. This causes the poison duration to scale with both skill duration and ailment duration. Dual Wielding: Viper Strike attacks with...
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  • Elemental Resistances Group: LightningDamagePercentage #% increased Lightning Damage Group: LightningResistance +#% to Lightning Resistance Group: FireDamagePercentage...
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  • Minimum Power Charges Group: WarcryEffect #% increased Warcry Buff Effect Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block...
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  • increased Lightning Damage (35-40)% chance to Shock (90-99)% increased Chaos Damage Chaos Skills have (26-30)% increased Skill Effect Duration (90-99)%...
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  • Minimum Power Charges Group: WarcryEffect #% increased Warcry Buff Effect Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block...
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  • Bleeding (category Ailments) (section Duration)
    by following modifiers: Ailment duration Bleeding duration Bleed from PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20)...
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  • Buff (redirect from Buff Effect) (section Buff duration)
    short duration.Deals (38-924) to (64-1539) Lightning Damage 100% increased Duration of Lightning Ailments Base duration is 4.00 seconds 100% chance to Shock...
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  • increased Aura Effect Group: SkillEffectDuration (12-15)% increased Skill Effect Duration Group: AreaOfEffect (8-10)% increased Area of Effect Group: Incr...
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  • rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds Base secondary duration is 20.00 seconds...
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  • Smite (category Lightning (gem tag)) (section Skill functions and interactions)
    2) metres Lightning strikes 1 target within 5 metres Aura grants (1-12) to (4-220) added Lightning Damage Aura grants (10-19)% chance to Shock Additional...
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  • Strength and/or All Attributes and X% increased Strength and/or Attributes modifiers. Many implicit modifiers provide base strength on items: Weapons and armour...
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  • on hit twice, and giving two opportunities to activate chance-based effects such as blind, knockback, stun, and elemental status ailments. It does not,...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration Damage...
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  • counterclockwise while firing two laser beams for a duration, then spins clockwise for a duration, applying 3 stacks of Magnetic Storm. Used on a cooldown...
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  • aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against...
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  • you have Shocked an Enemy Recently (15-25)% increased Effect of Shock Shocked Enemies you Kill Explode, dealing 5% of their Life as Lightning Damage which...
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  • Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7.00-10...
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  • the Reflection and Merveil, the Returned (Legacy Mineral Pools) Penitentiary Incarcerator (Dungeon) Fire and Fury (Lava Chamber) Shock and Horror (Legacy...
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  • Minimum Power Charges Group: WarcryEffect #% increased Warcry Buff Effect Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block...
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  • increased Lightning Damage (35-40)% chance to Shock (90-99)% increased Chaos Damage Chaos Skills have (26-30)% increased Skill Effect Duration (90-99)%...
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  • increased Lightning Damage (21-23)% chance to Shock (60-69)% increased Chaos Damage Chaos Skills have (13-15)% increased Skill Effect Duration (60-69)%...
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  • accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (20-58)% increased Critical Strike Chance You...
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  • Topaz RingRequires Level 12+(20-30)% to Lightning Resistance Acquisition Drop level: 12Vendor Offer 1x Scroll FragmentMetadata Item class: Ring Metadata...
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  • Elemental Resistances Group: LightningDamagePercentage #% increased Lightning Damage Group: LightningResistance +#% to Lightning Resistance Group: FireDamagePercentage...
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  • (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base...
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  • accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (20-58)% increased Critical Strike Chance You...
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  • metres to Melee Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against...
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  • increased Lightning Damage (21-23)% chance to Shock (60-69)% increased Chaos Damage Chaos Skills have (13-15)% increased Skill Effect Duration (60-69)%...
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  • Physical Damage 40% chance to cause Bleeding on Hit Group: WeaponCasterDamagePrefix (70-79)% increased Lightning Damage (21-23)% chance to Shock (60-69)% increased...
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  • Static Strike (category Duration (gem tag)) (section Skill functions and interactions)
    Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze...
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  • Over Time effect Can be Detached for a total Duration of 6.00 seconds Can be Attached for a total Duration of 2.00 seconds Base Debuff Duration is 1.00 seconds...
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  • increased Lightning Damage (21-23)% chance to Shock (60-69)% increased Chaos Damage Chaos Skills have (13-15)% increased Skill Effect Duration (60-69)%...
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  • Hydrosphere (category Duration (gem tag)) (section Reflected Ailments)
    by both a Cold (excluding Chill) and Lightning Ailment, it will convert its Physical damage to 50% Cold and 50% Lightning damage. You can only have one Hydrosphere...
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  • Group: CriticalStrikeChanceIncrease #% increased Global Critical Strike Chance Group: ReducedCurseEffect (40-35)% reduced Effect of Curses on you Prefixes...
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  • does not get more critical strike chance or damage with hits and ailments against enemies that are on full life and requires the use of two different weapon...
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  • Lightning Trap (category Lightning (gem tag)) (section Skill Functions and Interactions)
    a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • following jewels can drop anywhere: The following jewels are drop-restricted and can obtained from bosses only or from other specific methods (e.g. Legion...
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  • (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base...
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  • rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds Base secondary duration is 20.00 seconds...
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  • weapons into a single hit. Both weapons will roll their damage values and their accuracy and critical strike checks separately, then combine the expected damage...
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  • Dominating Blow (category Duration (gem tag)) (section Skill functions and interactions)
    rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds Base secondary duration is 20.00 seconds...
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  • following jewels can drop anywhere: The following jewels are drop-restricted and can obtained from bosses only or from other specific methods (e.g. Legion...
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  • was renamed to Geode Map. Terrace and High Gardens were renamed to Gardens Map and Terrace Map respectively. The boss and layout of (the new) Terrace Map...
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  • Lightning Strike (category Lightning (gem tag)) (section Skill functions and interactions)
    Like all converted damage, the lightning portion of Lightning Strike's damage will be modified by both lightning damage and physical damage increases. Furthermore...
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  • wielding two Hand of Wisdom and ActionHand of Wisdom and Action Imperial ClawClaw Physical Damage: 25-65 Critical Strike Chance: 6.00% Attacks per Second:...
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  • example, if it has Fire, Lightning, Ice outside, then you must step in tiles in that order: Fire, Lightning, Ice, Fire, Lightning, Ice, etc. Crossing all...
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  • Vaal Double Strike (category Duration (gem tag)) (section Skill function and interactions)
    double of you for a duration to continuously attack monsters in this fashion.Base duration is 6.00 seconds Modifiers to Skill Effect Duration also apply to this...
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  • Elemental Damage Can Shock: This modifier allows fire and cold damage to contribute to shock, but still requires chance to shock (for non-crit hits), or...
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  • Sap (category Ailments)
    with a base effect lower than 2% is discarded. Sapped inflicted through means other than hit damage has a base effect of 6% Sap Lightning ailment The following...
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  • Damage with Hits per 5% Shock Effect on Enemy Additional Effects From 1-20% Quality: +(0.2-4)% more Damage with Hits per 5% Shock Effect on EnemyPlace into...
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  • to Spell Damage apply to this Skill's Damage Over Time effect Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Always...
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  • EldritchCasts channelled Lightning Beam Cannot inflict Shock Removes Shock on hit to trigger Lightning Explosion Casts Purity of LightningRight click this item...
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  • Lightning Conduit (category Lightning (gem tag)) (section Skill functions and interactions)
    then removes shock from them. The damage dealt by this spell scales with the effect magnitude of each target's shock. Area of Effect: Lightning Conduit targets...
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  • to area of effect do not affect this. Duration: New ignites and shocks are not inflicted with a fresh duration, but with the remaining duration of the copied...
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  • Crematorium first and get the bracelet and then rescue Clarissa who recognizes it immediately. Either way, Clarissa returns to Sarn Encampment and fills the role...
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  • its effect is reduced by the fact that shock is calculated based on the amount of lightning damage dealt to life and the fact that 30% of lightning damage...
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  • Blink Arrow of Prismatic Clones (category Duration (gem tag)) (section Skill functions and interactions)
    (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base...
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  • that causes an effect to act on its source in addition to its target. While damage is the effect most commonly reflected, curses and ailments can be reflected...
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  • Pestilent Strike (category Duration (gem tag)) (section Skill functions and interactions)
    your damage modifiers. Requires a Claw or Dagger.Base duration is 1.00 seconds Base secondary duration is 1.00 seconds (20-113) to (30-169) Added Chaos Damage...
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  • Veiled Master to unveil it. Unveiling the mod presents three random mods, and allows the player to choose which one the veiled mod becomes. Unveiling mods...
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  • Level 10 Shock Ground when Hit Adds 1 to (60-80) Lightning Damage to Spells and Attacks (130-170)% increased Energy Shield +(25-35)% to Lightning Resistance...
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  • with cold damage will ignite and shock but not freeze or chill, and hits with lightning will chill and ignite but not shock. The Three Dragons can drop...
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  • chance to shock against frozen targets) You are using skill with built-in shock chance such as ArcArcSpell, Chaining, Lightning Level: (1-20) Cost: (8-23)...
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  • 5% Shock Effect on Enemy when created Field gains +0.1 metres to radius per 10% Shock Effect on Enemy when created Buff Grants 20% chance to Shock enemies...
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  • Energy Shield 30% chance to Shock Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits Adds (90-135) to (315-360) Lightning Damage to Spells...
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  • accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (20-58)% increased Critical Strike Chance You...
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  • ground effect spell like VortexVortexSpell, AoE, Cold, Duration, Nova Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00%...
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  • 2) metres Lightning strikes 1 target within 5 metres Aura grants (1-12) to (4-220) added Lightning Damage Aura grants (10-19)% chance to Shock Additional...
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  • Brittle (category Ailments)
    Scorch alternative ailment for fire damage Sap alternative ailment for lightning damage Freeze and Chill, the default cold ailments https://www.pathofexile...
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  • Keyword (section Shock)
    lightning damage of the hit. The base duration is 2 seconds. Critical strikes dealt by lightning damage have 100% chance to shock. Main page: Attributes Attributes...
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  • damage taken as) apply to the value calculated after mitigation by resistances and armour. See also receiving damage. Skill gems that specifies damage taken...
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  • Scorch (category Ailments)
    to ailment effect. Scorched with a base effect lower than 2% is discarded. Scorched inflicted through means other than hit damage has a base effect of...
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  • (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base...
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  • Prismatic Skills cannot choose Lightning With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning DamageStanding behind iron...
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  • action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds +(0-1) metre to radius 50% less Effect of Curse against...
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  • (101-1610) Lightning Damage +10% to Maximum Effect of Shock Ring always Shocks Additional Effects From 1-20% Quality: +(0.5-10)% to Maximum Effect of ShockPlace...
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  • Mana per second When Vaal Pact is allocated all life regeneration has no effect, including Zealot's Oath. Main page: List of regeneration related skill...
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  • Damage With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning With 40 total Dexterity and Strength in Radius, Prismatic...
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  • Damage With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning With 40 total Dexterity and Strength in Radius, Prismatic...
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  • Physical Damage, the skill has 25 Lightning Damage from Phys to Lightning conversion and is affected by Lightning and Physical Damage modifiers: 80 + 30...
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  • Over Time effect Can be Detached for a total Duration of 6.00 seconds Can be Attached for a total Duration of 2.00 seconds Base Debuff Duration is 1.00 seconds...
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  • Stun (redirect from Stun Duration) (section Stun chance)
    Damage during Effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid...
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  • Freeze, and Shock. This does not affect other ailments like Chill, and does not grant any #% chance to actually inflict the ailment. Chance to inflict...
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  • Unaffected by Shock, the character will be shocked, but the shock debuff will not modify damage taken. Because shock from a ground effect has no duration, shocked...
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  • skill's cost and no other effects prevent the skill from being used (such as Silence). Casting spells, attacking, using a warcry, placing totems, and throwing...
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  • Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The ice seared his...
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  • is an item class of two-handed melee weapons that require strength and dexterity and have a x% increased increased Accuracy Rating implicit modifier. Maraketh...
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  • The three core attributes are Strength, Dexterity, and Intelligence. Most equipment, skill gems, and support gems have attribute requirements. A character...
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  • Flame Wall (category Duration (gem tag)) (section Skill functions and interactions)
    (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base...
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  • other animations, the practical duration of attacks is also affected multiplicatively by action speed modifiers like Chill and Tailwind. Triggered attacks...
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  • modifiers to non-damaging ailment effect. Each consume buff has an independent duration of 4s; this duration cannot be refreshed. The interaction between...
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  • (39-1762) Lightning Damage Base duration is 1.50 seconds +(0-0.6) metres to radius Additional Effects From 1-20% Quality: (0.75-15)% chance for Lightning to Strike...
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  • +(35-50)% Chance to Block Attack Damage during Effect +(20-30)% Chance to Block Spell Damage during Effect Petrified during Effect 90% reduced Duration"The most...
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  • reduced Skill Effect Duration Right ring slot: 15% increased Skill Effect Duration 24 Left ring slot: 15% reduced Skill Effect Duration Right ring slot:...
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  • that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.+(0-1.9) metres to radius You and nearby...
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  • +(35-50)% Chance to Block Attack Damage during Effect +(20-30)% Chance to Block Spell Damage during Effect Petrified during Effect 90% reduced Duration"The most...
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  • to Cold Resistance +(20-40)% to Lightning Resistance 30% reduced Duration of Ailments on Enemies (5-10)% chance to Shock Enemies take (5-10)% increased...
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  • Exposure (redirect from Lightning Exposure)
    defaults to 4 seconds. If a skill sets the Exposure's duration, modifiers to skill effect duration will apply to the Exposure. The magic/rare monster modifier...
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  • improved by x% increased Flask effect duration and by increasing the quality of flasks through Glassblower's BaubleGlassblower's BaubleStack Size: 20Improves...
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  • forth his rains And Berek held on tight As Fire screamed and steamed And fled." - Berek and the Untamed 20 +(12-16)% to Fire and Lightning ResistancesAdds...
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  • 20+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks (25-30)% increased Lightning Damage +(30-40) to maximum...
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  • Ribbons are a monster type found in and around the Solaris Temple in Act 3. They appear as flying pieces of cloth. ru:Лента...
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  • aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against...
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  • Level 40+(20-30)% to Lightning Resistance+(30-50) to Intelligence (20-25)% increased Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20%...
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  • Chamber boss Shock and Horror summons up to 5 spell totem which casts Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel Level:...
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  • Several quality-of-life changes 9 new Vaal skills Pathfinder and Saboteur Rework Abyss and Breach Rework Atlas Tree Gateways Mastery Overhaul For base item...
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  • Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to...
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  • less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit...
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  • short duration.Deals (38-924) to (64-1539) Lightning Damage 100% increased Duration of Lightning Ailments Base duration is 4.00 seconds 100% chance to Shock...
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  • Damage Adds 1 to (40-50) Lightning Damage (25-30)% increased Attack Speed Grants 2 Life per Enemy Hit (15-20)% chance to Shock Herald of Thunder has 50%...
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  • Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased Duration of Elemental Ailments on EnemiesThis...
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  • quest reward after completing the A Fixture of Fate, Death to Purity, and Death and Rebirth quests in Ruthless mode. A list of gems offered by Siosa in Ruthless...
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  • 2) metres Lightning strikes 1 target within 5 metres Aura grants (1-12) to (4-220) added Lightning Damage Aura grants (10-19)% chance to Shock Additional...
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  • related to the Eternal Empire and its capital, Sarn. The Undying represent the remnants of the gemlings who were killed and transformed into monsters by...
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