Version 3.3.1b

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Version History
3.3.1
July 3, 2018
3.3.1b
July 11, 2018
3.3.1c
July 30, 2018

Patch notes

These are the official patch notes for version 3.3.1b released by Grinding Gear Games.[1]

  • Added 3D art for Sinvicta's MettleSinvicta's Mettle
    Ezomyte Axe
    Two Handed Axe
    Physical Damage: (208.8-219.24) to (314.4-330.12)
    Critical Strike Chance: 5.70%
    Attacks per Second: (1.46-1.51)
    Weapon Range: 1.3 metres
    Requires Level 62, 140 Str, 86 Dex(140-152)% increased Physical Damage
    (8-12)% increased Attack Speed
    2% increased Area of Effect per 25 Rampage Kills
    Gain a Frenzy Charge on every 50th Rampage Kill
    Rampage
    War is a thriving infection.
    It numbs the heart and eats away at the soul until only emptiness remains.
    .
  • Added particle effects to the DreamfeatherDreamfeather
    Eternal Sword
    One Handed Sword
    Physical Damage: (71-91) to (133-148)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.80-1.88)
    Weapon Range: 1.1 metres
    Requires Level 66, 104 Str, 122 Dex+475 to Accuracy RatingAdds (30-50) to (65-80) Physical Damage
    (20-25)% increased Attack Speed
    +(180-200) to Evasion Rating
    3% increased Movement Speed
    +(280-300) to Accuracy Rating
    1% increased Attack Damage per 450 Evasion Rating
    She dances a dance beneath the shade,
    The twilight shroud her only blade,
    Who now hears her feathersteps flowing?
    Beneath the stars, the moondrops glowing.
    unique item.
  • It is no longer possible to seal a prophecy if you have an item on your cursor.
  • Entering Doedre's Cesspool from the Grand Promenade, The Quay, or the waypoint no longer causes prophecies which trigger when you enter an area to trigger. This fixes an issue where prophecies would trigger but you were not able to easily access most of the area.
  • Vaal Detonate DeadVaal Detonate DeadSpell, AoE, Vaal, Fire
    Level: (1-20)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Soul Gain Prevention: 8 sec
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 200%
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Deals (23-1395) to (33-2092) Fire Damage
    Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
    Base radius is (2.4-2.8) metres

    Additional Effects From 1-20% Quality:
    (1.5-30)% chance to detonate an additional corpse
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    can now be used by Totems, Traps and Mines.
  • Killing Atziri in the Temple of Atzoatl now counts for The Queen's VaultsThe Queen's VaultsThe Red Queen holds the key to her vaults, and only death will loosen her grip.You will slay Atziri, Queen of the Vaal, and gain access to her Vaults.Right-click to add this prophecy to your character. prophecy.
  • The "Full Clear: Dread Thicket" achievement can now be completed in the Dread Thicket in Act 7.
  • Disabled two dialogue options from Tarkleigh in Act 6 which are missing voice acting.
  • Added audio for attacks using Chin SolChin Sol
    Assassin Bow
    Bow
    Physical Damage: (86-103.2) to (260-312)
    Elemental Damage: 25-50
    Critical Strike Chance: 6.70%
    Attacks per Second: (1.38-1.43)
    Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity
    (100-140)% increased Physical Damage
    Adds 25 to 50 Fire Damage
    (10-14)% increased Attack Speed
    50% more Damage with Arrow Hits at Close Range
    Bow Knockback at Close Range
    As a soldier you want to get close to enemy archers.
    That is not the case when fighting the Maraketh.
    , DoomfletchDoomfletch
    Royal Bow
    Bow
    Physical Damage: (26-30) to (76-80)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.65)
    Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of each Element
    "Toasted or frozen
    Or twitching in the light
    I'm not fussy
    And neither is Death."
    - Koralus Doomfletch
    , InfractemInfractem
    Decimation Bow
    Bow
    Physical Damage: (117.3-142.2) to (258.4-289.8)
    Critical Strike Chance: (6.50-7.50)%
    Attacks per Second: 1.20
    Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance+(20-30) to Dexterity
    (70-80)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    10% increased Movement Speed
    +(350-400) to Accuracy Rating
    Cannot Leech Life
    Arrows Pierce all Targets
    Mark us with mercy, then press on with care,
    Execute us steadily, notch away at our despair.
    , Null's InclinationNull's Inclination
    Ranger Bow
    Bow
    Physical Damage: 56-117
    Chaos Damage: (50-80) to (130-180)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.39-1.46)
    Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage
    (7-12)% increased Attack Speed
    +(7-11)% to Chaos Resistance
    +212 Intelligence Requirement
    Minions deal 1% increased Damage per 5 Dexterity
    Trigger Socketed Minion Spells on Kill with this Weapon
    Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
    The hunt continues when the prey falls.
    , and Voltaxic RiftVoltaxic Rift
    Spine Bow
    Bow
    Physical Damage: 38-115
    Elemental Damage: 1 to (600-750)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.54-1.61)
    Requires Level 64, 212 DexAdds 1 to (600-750) Lightning Damage
    (10-15)% increased Attack Speed
    100% of Lightning Damage Converted to Chaos Damage
    Your Chaos Damage can Shock
    Hits with this Weapon Shock Enemies as though dealing 300% more Damage
    +40% to Maximum Effect of Shock
    The eldritch storm descended upon us, and bruised lightning
    rained down. Metal withered and flesh melted before its
    arcane power. There was no escape, no shelter. Only despair.
    .
  • Removed the "Bestiary Recipe" notification option.
  • Removed screenshake on death from Formless Witness monsters.
  • Fixed a bug introduced in patch 3.3.1 where hovering over the experience bar displayed the tooltip in the wrong location.
  • Fixed a bug where players in Predictive mode were sometimes unable to gain Vaal Souls after using a Vaal skill.
  • Fixed a bug where the From The VoidFrom The VoidThe iron heart, burned in the blackness of the void that lies beyond sight, rots all it touches.You will defeat Bameth while holding Blackheart.Right-click to add this prophecy to your character. prophecy did not complete by killing Bameth in an Incursion.
  • Fixed a bug where prophecies could cause items to drop in inaccessible locations.
  • Fixed a bug where the AI of Warped Regurgitator monsters could cause performance issues.
  • Fixed a bug where some monsters that summon other monsters on death did not actually summon those monsters.
  • Fixed a bug where the exit portal of an Incursion in the Factory MapFactory MapMap Level: 75
    Map Tier: 8
    Guild Character: Î
    Repetition. Convention. Duplication.
    Creation distilled to perfection.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    and The Quarry could sometimes not enable correctly.
  • Fixed a bug where Varhesh, Shimmering Aberration could become untargettable if brought from 51% health or above to 33% health in a single hit in a Map that would cause it to be possessed by Shaper when reaching 50% health.
  • Fixed a bug where Alva Valai would be unable to open portals to the Temple of Atzoatl if you started your 11th Incursion, returned to your Hideout, and then interacted with Alva Valai.
  • Fixed a bug where +2 to Level of Socketed Aura, Curse, Projectile, Fire, Cold, and Lightning Corrupted Implicit mods were not able to spawn with one another on the same item.
  • Fixed a bug where flasks with the "of Dousing" mod would not prevent Ignite or Burning if activated just as the ailment was about to be applied.
  • Fixed a bug where the "Lucky" buff granted by Vaal ArcVaal ArcSpell, Chaining, Vaal, Lightning, Duration
    Level: (1-20)
    Souls Per Use: 25
    Can Store 1 Use(s)
    Soul Gain Prevention: 2 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 220%
    Requires Level 12A shocking arc of lightning reaches from the caster to a targeted enemy and chains to other enemies. Each time the arc chains from an enemy, it will do so simultaneously to two further enemies, but never to enemies that have already been hit by any of these chains. Also grants a buff making your Arc damage lucky for a short duration.Deals (38-924) to (64-1539) Lightning Damage
    100% increased Duration of Lightning Ailments
    Base duration is 4.00 seconds
    100% chance to Shock enemies
    Chains +(5-9) Times
    15% more Damage with Hits and Ailments for each remaining Chain
    100% increased Effect of Lightning Ailments

    Additional Effects From 1-20% Quality:
    Chains +(0.05-1) Times
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    did not work.
  • Fixed a bug where the Lightning Mirage nemesis mod when stolen from monsters created clones that would target the player, rather than monsters.
  • Fixed a bug where Vaal Cold SnapVaal Cold SnapSpell, AoE, Duration, Vaal, Cold
    Level: (1-20)
    Souls Per Use: 35
    Can Store 1 Use(s)
    Soul Gain Prevention: 6 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 350%
    Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Deals (46-1571) to (69-2356) Cold Damage
    Base duration is 4.00 seconds
    Deals (37.8-2454.5) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Always Freezes enemies
    Base radius is 3.2 metres
    Base secondary radius is 2 metres
    Base tertiary radius is 3.6 metres
    Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Every second, gain a Frenzy Charge if an Enemy is in this Skill's Area

    Additional Effects From 1-20% Quality:
    (1-20)% more Effect of Chill
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    effects would persist through death indefinitely.
  • Fixed a bug where the Vaal Righteous FireVaal Righteous FireSpell, AoE, Fire, Vaal, Duration
    Level: (1-20)
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Souls Per Use: 40
    Can Store 1 Use(s)
    Soul Gain Prevention: 6 sec
    Cast Time: Instant
    Requires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Base duration is 4.00 seconds
    Sacrifices 60% of your total Energy Shield and Life
    Deals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per second
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Grants (10-19)% more Spell Damage
    Base radius is 3 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    effects could appear in the wrong location for a brief period of time.
  • Fixed a bug where the Divine Blink and Mirror Arrow Effect was using the wrong arrow effect.
  • Fixed a bug where players could be placed in the wrong arena during the countdown of a PvP duel.
  • Fixed a bug where specific characters used in character names could cause display issues in the social panel and prevented talking in chat.
  • Fixed an issue where a passageway in the Haunted Lair mission area was too narrow to walk through.
  • Fixed an issue where a passageway in Kaom's Stronghold was blocked by an object.
  • Fixed an issue in the Malformation MapMalformation MapMap Level: 71
    Map Tier: 4
    Guild Character: ñ
    Boils swell from the earth.
    Foul malignant flesh
    without purpose.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    where an area was impassable without a movement skill due to Haku's arena blocking the path.

An additional hotfix was deployed on July 11, 2018.[1]

  • Fixed an issue introduced by patch 3.3.1b which caused the default loot filter to be unable to load. If you were having this issue, please close and re-open your client in order to download the fix.

References

  1. 1.0 1.1 Hartlin_GGG (July 11, 2018). "3.3.1b Patch Notes". Official Path of Exile Forums. Retrieved August 25, 2018.