Path of Exile: Crucible
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This page is an overview of the expansion. For a full list of changes, see the patch notes.
Crucible
Expansion
Release version | 3.21.0 |
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Release date | 2023-04-07 |
Links | Official Page |
Hail, one of many. Eons ago, my kind walked the molten surface of this world. Now... we seek a champion. You must endure the heat of the Crucible. To forge weapons unlike any Wraeclast has ever seen. Take up the power of the Titans... ...and bring obliteration.
Path of Exile: Crucible is an expansion of Path of Exile. It was officially announced by Grinding Gear Games on March 30th, 2023, and released on April 7th, 2023 alongside the Crucible league.
Lore
Features
- A new challenge league, Crucible league
- Several quality-of-life changes
- 9 new Vaal skills
- Pathfinder and Saboteur Rework
- Abyss and Breach Rework
- Atlas Tree Gateways
- Mastery Overhaul
- A new map series was introduced.
Minimap Icons
New items
Base items
For base item that exclusive to the leagues, read Crucible league § Base items
Gems
Gem | ![]() | ![]() | ![]() | ![]() |
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![]() Icon: U Level: (1-20) Cost & Reservation Multiplier: 200% Cooldown Time: 0.50 sec Can Store 1 Use(s)Requires Level 8Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less Damage Supported Skills deal 1% more Damage with Hits and Ailments per 1 Mana Cost Supported Skills Trigger once total Mana Spent on other Bow Attacks exceeds 300% of their Mana Cost Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Cooldown Recovery RateThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() | 8 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Cost: (4-6) Mana Cost & Reservation Multiplier: 50% Cooldown Time: 0.05 sec Can Store 1 Use(s) Attack Speed: 180% of baseRequires Level 34Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.Maximum 6 Stages This Skill's Arrows deal (50-80)% more Damage with Ailments per Stage This Skill's Arrows deal (70-108)% more Damage with Hits per Stage Supported Skills deal 40% less Damage Supported Skills deal (70-108)% more Damage with Hits per Snipe Stage Supported Skills deal (50-80)% more Damage with Ailments per Snipe Stage Additional Effects From 1-20% Quality: +(0.05-1) Maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 34 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 40 sec Cast Time: 0.60 secRequires Level 4Animates multiple Melee Weapon Items and Lingering Blades to fight by your side, and transforms them into different, unique weapons. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 15.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Can use Items requiring up to Level (9-100) Animated Weapons are transformed into random Unique Weapons with Level Requirement between (1-40) and (9-100) Minions deal (50-107)% more Damage Maximum (5-10) Animated Weapons Minions have (0-38)% more Attack Speed Animates up to (5-10) Weapons Additional Effects From 1-20% Quality: +(0.1-2) to maximum number of Animated WeaponsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 24 sec Cast Time: 1.00 secRequires Level 16Immediately encases you in ice, protecting you for a duration or until you take damage from a number of hits, and also grants a buff once the cast time has finished. You cannot move or perform non-instant actions while in the ice. When the ice breaks, the buff is also removed.Base duration is 5.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Buff grants (5-30.6) Mana Regeneration per second Buff grants (20-395) Energy Shield Regeneration per second You take 90% less Damage from Hits and count as Frozen Ice breaks after you take 3 Damaging Hits or Duration expires Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 16 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Souls Per Use: 40 Can Store 1 Use(s) Soul Gain Prevention: 8 sec Attack Damage: (74-100)% of base Effectiveness of Added Damage: (74-100)%Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. When you use this skill, it summons a squad of Mirage Sharpshooters for a duration. Cannot be used by Totems, Traps, or Mines.Base duration is 6.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention 60% of Physical Damage Converted to Cold Damage Maximum 6 Summoned Mirage Sharpshooters Summons 6 Mirage Sharpshooters which use this Skill Mirage Sharpshooters fire at your target when you use Ice Shot Modifiers to number of Projectiles do not apply to this Skill when used by Mirage Sharpshooters Additional Effects From 1-20% Quality: (4-80)% increased Area of Effect angleCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Souls Per Use: 20 Can Store 2 Use(s) Soul Gain Prevention: 8 sec Attack Damage: (71-89)% of base Effectiveness of Added Damage: (71-89)%Requires Level 12Fires charged arrows, which repeatedly travel for a short time before changing direction. When they hit enemies, they are struck by a bolt of lightning which damages a number of surrounding enemies.Projectiles Pierce all Targets 50% of Physical Damage Converted to Lightning Damage Fires 5 Arrows Fires Projectiles sequentially Projectiles change direction 9 times Projectiles can Hit targets each time they change direction Modifiers which would cause Projectiles to Fork or Chain instead cause them to change direction additional times Hits up to 3 additional enemies near the target Projectiles cannot Split Additional Effects From 1-20% Quality: Hits up to (0.1-2) additional enemies near the targetCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 12 | ![]() | ![]() | ![]() |
![]() Icon: J Level: (1-20) Cost & Reservation Multiplier: 130% Cooldown Time: 0.80 sec Can Store 1 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00%Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.Supported Skills will Trigger Prismatic Burst on Hit Deals (3-1224) to (5-1836) Cold Damage Deals (1-153) to (7-2907) Lightning Damage Deals (3-1224) to (5-1836) Fire Damage +(0-0.9) metres to radius Deals 100% less Damage of each unchosen Damage Type (0-57)% increased Cooldown Recovery Rate Additional Effects From 1-20% Quality: (1-20)% increased Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. ![]() ![]() | 1 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Souls Per Use: 35 Can Store 1 Use(s) Soul Gain Prevention: 7 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: (600-760)%Requires Level 28A fixed number of flaming bolts rain down in a spiral, culminating in the central one impacting the targeted location. They explode when landing, dealing damage to nearby enemies and leaving burning ground, which deals fire damage over time.Deals (256.8-3995.2) Base Fire Damage per second Burning Ground lasts 4.00 seconds Deals (224-3487) to (336-5230) Fire Damage Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention 16 Bolts Impacts have 20% more Area of Effect Base radius is 1.3 metres Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 28 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Souls Per Use: 40 Can Store 1 Use(s) Soul Gain Prevention: 30 sec Cast Time: 0.50 secRequires Level 12Causes one of your existing Sentinels of Absolution to Ascend, becoming more powerful, gaining new spells, and overriding its duration, while maintaining its other bonuses, including from support gems. If you cannot have more Ascended Sentinels of Absolution, an existing one will be refreshed instead.Base duration is 15.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Maximum 1 Ascended Sentinel of Absolution Ascended Sentinel does not count towards the regular limit Ascended Sentinels deal 200% more Damage Ascended Sentinels take 70% less Damage Additional Effects From 1-20% Quality: Minions have (2-40)% increased Cooldown Recovery RateCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 12 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Souls Per Use: 30 Can Store 3 Use(s) Soul Gain Prevention: 20 sec Cast Time: 0.50 secRequires Level 28This spell causes one of your existing Sentinels of Dominance to Ascend, becoming more powerful, gaining new attacks, and overriding its duration, while maintaining its monster modifiers and other bonuses, including from support gems. If you cannot have more Ascended Sentinels of Dominance, an existing one will be refreshed instead.Base duration is 30.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Maximum 3 Ascended Sentinels of Dominance Ascended Sentinels do not count towards the regular limits Ascended Sentinels deal 200% more Damage Ascended Sentinels take 70% less Damage Additional Effects From 1-20% Quality: Minions have (2-40)% increased Cooldown Recovery RateCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 28 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Souls Per Use: 25 Can Store 1 Use(s) Soul Gain Prevention: 8 sec Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: (310-420)%Requires Level 28Bloody scythes swipe around a selected area, hitting enemies with physical damage. An area of boiling blood is left beneath them for a duration which deals physical damage over time. Also gives a bonus to maximum Blood Charges for a secondary duration.Deals (115-1886) to (172-2828) Physical Damage Deals (179.1-2946.2) Base Physical Damage per second Base duration is 5.00 seconds Base secondary duration is 8.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Effects of Boiling Blood Linger for 2 seconds Grants +4 to maximum Blood Charges Grants up to maximum Blood Charges Additional Effects From 1-20% Quality: Deals +(0.25-5)% more Damage per Blood ChargeCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 28 | ![]() | ![]() | ![]() |
![]() Level: (1-20) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 12 sec Cast Time: 0.10 secRequires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies. When things affected by the aura are hit, the totem's life is removed instead for some of the damage.+1 to maximum number of Summoned Totems Totem lasts 4 seconds Supported Skills have (50-164)% increased Totem Life Modifiers to Totem Duration also apply to this Skill's Soul Gain Prevention Summons a Totem which uses this Skill 30% less Area of Effect Regenerate (19.3-714.4) Life per second 40% of Damage from Hits against targets affected by the Aura is taken from Totem's Life before the target Additional Effects From 1-20% Quality: (1-20)% more Totem LifeCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | 4 | ![]() | ![]() | ![]() |
Divination cards
Item | Description |
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![]() ![]() ![]() ![]() ![]() he will never fade away. ![]() | 5x ![]() ![]() |
![]() ![]() ![]() Item Level: 85 Quality: +20% Influenced Item Four Anointments Incubating Talisman Item CorruptedI cannot contain myself, but I can barely squeak, so many words I'd have for you, if I could only speak! ![]() | Onyx Amulet Item Level: 85 Quality: +20% Influenced Item Four Anointments Incubating Talisman Item Corrupted |
![]() ![]() ![]() ![]() | Disabled |
![]() ![]() ![]() ![]() ![]() CorruptedEven our most devout beliefs are subtly shaped by our darkest desires. ![]() | ![]() ![]() Corrupted |
![]() ![]() ![]() Quality: +20% CorruptedAll things slow under winter's onslaught - even life itself. ![]() | Level 21 Vaal Cold Snap Quality: +20% Corrupted |
Unique items
Item | Stats |
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Ancestral Vision![]() Viridian JewelLimited to: 1+(5-10) to Dexterity Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their ValueThe spirits of our ancestors guided us from the Archipelago to the continent. Inextricably, the purity of our souls is linked to the ones who came before us.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | +(5-10) to Dexterity Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their Value |
Bloodnotch![]() Crimson JewelLimited to: 1(40-60)% of Damage taken from Stunning Hits is Recovered as LifeAt the core of the warrior's spirit, a fierce determination burns, igniting their capacity to endure.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | (40-60)% of Damage taken from Stunning Hits is Recovered as Life |
Widowhail![]() Crude BowBow Physical Damage: 5-13 Critical Strike Chance: 5.00% Attacks per Second: 1.40(150-250)% increased bonuses gained from Equipped Quiver"A volley of arrows were loosed from my bow into the heart of the man who slew my beloved. I felt nothing but cold fury." - Chieftain Enoroa ![]() | (150-250)% increased bonuses gained from Equipped Quiver |
Chain of Endurance![]() Chain BeltRequires Level 14+(9-20) to maximum Energy Shield+(40-50) to maximum Life (40-60)% increased Stun and Block Recovery Reflects (100-150) Physical Damage to Melee Attackers Regenerate 2% of Life per second for each different Ailment affecting you"A man confronted with sufficient adversity may ascend to unprecedented heights and triumph over his coddled rivals." - Weylan the Ezomyte ![]() | +(9-20) to maximum Energy Shield+(40-50) to maximum Life (40-60)% increased Stun and Block Recovery Reflects (100-150) Physical Damage to Melee Attackers Regenerate 2% of Life per second for each different Ailment affecting you |
Orbala's Stand![]() Eelskin BootsEvasion: (258-370)Requires Level 39, 70 Dex(100-150)% increased Evasion Rating (20-30)% increased Movement Speed Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell DamageThe inferno surged past, devastating Stridevolf, but the Maraketh warrior somehow remained. Soot-blackened and resolute, she grinned. In that moment, the bandit king knew true despair. ![]() | (100-150)% increased Evasion Rating (20-30)% increased Movement Speed Cannot be Stunned by Suppressed Spell Damage Debilitate Enemies for 4 Seconds when you Suppress their Spell Damage |
Blood Price![]() Reaver HelmetArmour: (198-233)Requires Level 40, 85 Str24% reduced maximum Life Regenerate (200-250) Life per second 100% increased Stun and Block Recovery Nearby Enemy Monsters have at least 8% of Life ReservedAn eye for an eye makes the whole world dead. ![]() | 24% reduced maximum Life Regenerate (200-250) Life per second 100% increased Stun and Block Recovery Nearby Enemy Monsters have at least 8% of Life Reserved |
Ceinture of Benevolence![]() Cloth BeltRequires Level 40(15-25)% increased Stun and Block Recovery+(20-40) to Dexterity +(40-60) to maximum Mana (10-7)% reduced Flask Charges used Non-Unique Utility Flasks you Use apply to Linked Targets"Put your faith in me. Our god demands it." - High Templar Maxarius. ![]() | (15-25)% increased Stun and Block Recovery+(20-40) to Dexterity +(40-60) to maximum Mana (10-7)% reduced Flask Charges used Non-Unique Utility Flasks you Use apply to Linked Targets |
Tainted Pact![]() Coral AmuletRequires Level 42Regenerate (2-4) Life per second+(20-30) to Strength (2-3)% of Physical Attack Damage Leeched as Life (1-1.5)% of Physical Attack Damage Leeched as Mana Taking Chaos Damage over Time heals you instead while Leeching LifeBeidat made false promises to many denizens Converting only one into a conduit Through which Wraeclast might be consumed. ![]() | Regenerate (2-4) Life per second+(20-30) to Strength (2-3)% of Physical Attack Damage Leeched as Life (1-1.5)% of Physical Attack Damage Leeched as Mana Taking Chaos Damage over Time heals you instead while Leeching Life |
Soulbound![]() Paua RingRequires Level 44+(20-30) to maximum Mana+(10-20) to all Attributes Link Skills have (10-15)% increased Cast Speed Link Skills have (10-15)% increased Skill Effect Duration Linked Targets Cannot Die for 2 seconds after you Die Lose no Experience when you die because a Linked target died"Slay my twin and I will inherit her wisdom. Slay me and her life will be prolonged by my demise. Our souls are eternally bound by the sacrifices we have made." - High Priest Atazek ![]() | +(20-30) to maximum Mana+(10-20) to all Attributes Link Skills have (10-15)% increased Cast Speed Link Skills have (10-15)% increased Skill Effect Duration Linked Targets Cannot Die for 2 seconds after you Die Lose no Experience when you die because a Linked target died |
Stormseeker![]() Ambush MittsEvasion: (81-91) Energy Shield: (57-79)Requires Level 45, 35 Dex, 35 Int+(40-60) to maximum Energy Shield +(40-60) to maximum Mana (60-100)% increased Effect of Chills you inflict while Leeching Mana (60-100)% increased Effect of Shocks you inflict while Leeching Energy Shield Unaffected by Chill while Leeching Mana Unaffected by Shock while Leeching Energy ShieldA Karui settlement within the far reaches of the Atlas Was devastated by lightning sparked by tempests At the hands of their storm-god, Valako. ![]() | +(40-60) to maximum Energy Shield +(40-60) to maximum Mana (60-100)% increased Effect of Chills you inflict while Leeching Mana (60-100)% increased Effect of Shocks you inflict while Leeching Energy Shield Unaffected by Chill while Leeching Mana Unaffected by Shock while Leeching Energy Shield |
Bloodsoaked Medallion![]() Amber AmuletRequires Level 49+(20-30) to Strength(30-50)% increased Global Critical Strike Chance +(50-70) to maximum Life +(17-29)% to Chaos Resistance Every 10 seconds: Gain 2% of Life per Enemy Hit with Attacks for 5 seconds Gain 5% of Life per Enemy Killed for 5 seconds"Atziri ordained that we exploit the weaknesses inherent in our slaves. With relish, we did exactly as she instructed." - Guatelitzi, Architect of Flesh ![]() | +(20-30) to Strength(30-50)% increased Global Critical Strike Chance +(50-70) to maximum Life +(17-29)% to Chaos Resistance Every 10 seconds: Gain 2% of Life per Enemy Hit with Attacks for 5 seconds Gain 5% of Life per Enemy Killed for 5 seconds |
Tanu Ahi![]() Wyrmscale GauntletsArmour: (176-260) Evasion: (176-260)Requires Level 49, 38 Str, 38 Dex(8-12)% increased Attack Speed (100-150)% increased Armour and Evasion (2-3)% of Physical Attack Damage Leeched as Life 10% chance to gain Adrenaline for 2 Seconds when Leech is removed by Filling Unreserved Life 10% chance to gain Onslaught for 4 Seconds when Leech is removed by Filling Unreserved LifeThere is no greater thrill than leaping into combat, slashing and hewing with utmost abandon. ![]() | (8-12)% increased Attack Speed (100-150)% increased Armour and Evasion (2-3)% of Physical Attack Damage Leeched as Life 10% chance to gain Adrenaline for 2 Seconds when Leech is removed by Filling Unreserved Life 10% chance to gain Onslaught for 4 Seconds when Leech is removed by Filling Unreserved Life |
The Fourth Vow![]() Devout ChainmailArmour: (755-1270) Energy Shield: (155-259) Movement Speed: -5%Requires Level 55, 80 Str, 80 IntPhysical Damage taken bypasses Energy Shield (150-250)% increased Armour and Energy Shield +(17-29)% to Chaos Resistance Regenerate 3% of Life per second Armour also applies to Chaos Damage taken from HitsSeek not to avoid the mortal pains of this world. In flagellation, there lies freedom from temptation. ![]() | Physical Damage taken bypasses Energy Shield (150-250)% increased Armour and Energy Shield +(17-29)% to Chaos Resistance Regenerate 3% of Life per second Armour also applies to Chaos Damage taken from Hits |
Shroud of the Lightless![]() Carnal ArmourEvasion: (917-1086) Energy Shield: (267-316) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum ManaHas 3 Abyssal Sockets Penetrate 4% Elemental Resistances per Abyss Jewel affecting you 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield 3% increased Maximum Life per Abyss Jewel affecting you 3% increased Maximum Mana per Abyss Jewel affecting youLook to the darkness for nourishment and you will never go hungry. ![]() | +(20-25) to maximum ManaHas 3 Abyssal Sockets Penetrate 4% Elemental Resistances per Abyss Jewel affecting you 20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill (160-180)% increased Evasion and Energy Shield 3% increased Maximum Life per Abyss Jewel affecting you 3% increased Maximum Mana per Abyss Jewel affecting you |