Player versus player

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In certain modes, characters can fight against each other instead of monsters (Player versus Environment, or PvE).

Mechanical differences

Some mechanics work differently in PvP than the rest of the game, here is a list:

  • Pathfinder doesn't regenerate flask charges

Setting up a pvp match

Setting up a pvp match against a random player is done simply by clicking on the interesting pvp format, the player will be put in a queue while the matchmaker finds a suitable opponent.

Dueling a certain person or group can be a bit tricky due to the matchmaking system. To smoothly set it up with higher success rate start by

  1. Contacting like minded people, for example from friend lists, chats or forums.
  2. Invite the interested players you want to specifically duel to the same party.
  3. Meet up in the party leaders hideout.
  4. Split the team and create two parties inside the same hideout. Keep in touch with the opponents via the local chat.
  5. Start a pvp match.

Dueling

Dueling is a 1v1 PvP mode.

  • Right click on another player and select "Challenge to Duel".
  • If they accept, you'll immediately be teleported to a PvP arena.
  • If you challenge another party, the parties will fight each other.
  • If you challenge someone in your party, only the two of you will fight.

Capture the Flag

Themed around Act 2's bandit lords who vie for control of the Phrecian Forest, players enter Capture the Flag events in teams and score points by capturing and returning a flag from their enemy's war camp. Fighting alongside their bandit lord and his followers, teams must carefully plan both their party build composition and strategy for defending their flag while claiming their enemy's. We are also experimenting with three-way Capture the Flag events (with up to 18 players at once).

Sarn Arena

The Sarn Arena is a free-for-all PVP zone adjacent to the Sarn Encampment. The area is strewn with obstacles and corpses, with an elevated space in the middle that includes a shrine.

Cut-Throat

Main page: Leagues

A competitive race in which players are allowed to enter others' instances at will and attack non-party member characters. Equipped items are dropped on death. The death experience penalty is increased by 30% on all difficulty levels. Killing a player awards their death penalty experience to the killer. Player capacity in non-town instances is doubled. This does not increase the maximum party size.

Tournaments

Main page: Tournaments

A tournament is a short duration event that you enter with a specific character. You play rapid-fire PvP rounds against other entrants, with matchmaking occurring within the tournament only. The goal is to accumulate as many wins as you can during the event, so you're encouraged to play aggressive characters that get decisive victories. Based on your overall placing in the tournament, you'll win PvP points which allow you to unlock various PvP-specific item rewards throughout a season. Tournaments can be 1v1, 3v3, FFA Arena or CTF.

PvP seasons

Seasons typically last about a month and consist of various PvP events players can participate in to win prizes. Every season has two leaderboards (one for EU and one for US) and a special set of alternate art prizes.

PvP Damage scaling

The scaling algorithms are

for physical and chaos damage, and

for elemental damage, where

  • “D” is the damage of an individual hit.
  • “T” is the attack or cast time of the skill it comes from, or the assumed attack or cast time we have determined for that skill (see below).

For skills that don’t fit this algorithm due to a lack of attack time or due to some other innate advantage they provide we use a series of time assumptions and/or manually reduce or increase the damage further.

T Modifiers

Skill Modifier
Double StrikeDouble StrikeAttack, Melee, Strike, Physical
Level: (1-20)
Cost: (7-13) Mana
Attack Speed: 80% of base
Attack Damage: (143-409)% of base
Effectiveness of Added Damage: (143-409)%
Performs two fast strikes with a melee weapon.25% chance to cause Bleeding

Additional Effects From 1-20% Quality:
(1-20)% chance to deal Double Damage to Bleeding Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
2 hits per time, so T divided by 2.
FlameblastFlameblastSpell, AoE, Fire, Channelling
Level: (1-20)
Cost: (4-7) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion.Deals (31-405) to (46-608) Fire Damage
50% chance to Ignite enemies
165% more Spell Damage for each stage
60% more Damage with Ailments for each stage
10 maximum Stages
+0.3 metres to radius per Stage

Additional Effects From 1-20% Quality:
+(0.05-1) to maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
T is the total number of casts multiplied by the cast time.
Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (155-442)% of base
Effectiveness of Added Damage: (155-442)%
Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
Base duration is 4.00 seconds
60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit

Additional Effects From 1-20% Quality:
Base duration is (0.05-1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
While dual wielding, 2 hits per time, so T divided by 2.

Damage Multipliers

Labyrinth Enchantments deal 80% less damage against players.

Astral Projector's ranged nova effect now deal 30% less damage against players.

Skill Less Damage Against Players
ArcArcSpell, Chaining, Lightning
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.Deals (6-198) to (32-1122) Lightning Damage
Chains +(4-7) Times
15% more Damage with Hits and Ailments for each remaining Chain

Additional Effects From 1-20% Quality:
Chains +(0.05-1) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
25%
Arcanist BrandArcanist BrandTrigger, Spell, Duration, Brand
Level: (1-20)
Cost: (18-32) Mana
Cast Time: 0.80 sec
Requires Level 38Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 5.00 seconds
Can be Attached for a total Duration of 3.00 seconds
Supported Skills have 40% reduced Chaining range
Projectiles from Supported Skills have 4.8 metres maximum range
Supported Skills have 40% less Area of Effect
Supported Skills deal (69-63)% less Damage
Supported Skills Deal (40-59)% more Damage with Hits against Branded Enemy
Supported Skills are Triggered by Arcanist Brand, from the Brand's location

Additional Effects From 1-20% Quality:
(0.5-10)% increased Activation frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
70%
Artillery BallistaArtillery BallistaAttack, Totem, AoE, Fire, Projectile, Bow
Level: (1-20)
Cost: (9-13) Mana
Attack Speed: 50% of base
Attack Damage: (50-65)% of base
Effectiveness of Added Damage: (50-65)%
Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.Totem lasts 8 seconds
+(2-3) to maximum number of Summoned Ballista Totems
Fires 6 Arrows
Summons a Ballista Totem which uses this Skill
100% of Physical Damage Converted to Fire Damage

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30%
Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Projectile Speed: 400
AoE Radius: 22
Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
Base radius is 1.8 metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
40%
Bear TrapBear TrapTrap, Spell, Duration, Physical
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 4.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 300%
Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage
Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is 3.00 seconds
Locks enemy in place
Enemies take 25% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts

Additional Effects From 1-20% Quality:
Base duration is (0.05-1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30%
Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (55-64)% of base
Effectiveness of Added Damage: (55-64)%
AoE Radius: 20
Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second
Base duration is 2.00 seconds
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
+(0-0.6) metres to radius
60% of Physical Damage Converted to Chaos Damage

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30% with hits
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee
Level: (1-20)
Cost: (9-13) Mana
Attack Speed: 80% of base
Attack Damage: (227-417)% of base
Effectiveness of Added Damage: (227-417)%
Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds
50% of Physical Damage Converted to Fire Damage
Deals up to 20% more Damage with Hits to closer targets

Additional Effects From 1-20% Quality:
Deals up to +(0.5-10)% more Damage with Hits to closer targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30%
CremationCremationSpell, AoE, Fire, Duration, Projectile, Orb
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds
Base duration is 8.00 seconds
Deals (49-434) to (74-651) Fire Damage
Fires 4 Projectiles
Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
Maximum of 3 Geysers at a time
+(0-0.3) metres to radius

Additional Effects From 1-20% Quality:
Fires Projectiles (0.5-10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
40%
CycloneCycloneAttack, AoE, Movement, Channelling, Melee
Level: (1-20)
Cost: (2-3) Mana
Attack Speed: 300% of base
Attack Damage: (60-111)% of base
Effectiveness of Added Damage: (60-111)%
AoE Radius: 1.6
Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.10% increased Area of Effect per 0.1 metre additional Melee Strike Range
30% less Movement Speed

Additional Effects From 1-20% Quality:
(0.5-10)% more Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30%
Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Level: (1-20)
Cost: (7-10) Mana
Projectile Speed: 3260
AoE Radius: 15
Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1.00 seconds
Explosion deals 50% less Base Damage
Explosion will have (47-522) to (71-783) added Fire Damage
+0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres
Explosion deals 6% more Damage with Hits per Explosive Arrow on Target
Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an Enemy

Additional Effects From 1-20% Quality:
+(0.1-2) Maximum Explosive Arrows stuck in an Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
50%
FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (260-370)%
Projectile Speed: 1040
AoE Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30%
Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: (5-8) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (177-408)% of base
Effectiveness of Added Damage: (177-408)%
Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed

Additional Effects From 1-20% Quality:
(0.5-10)% chance to gain a Frenzy Charge on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
:
30%
Freezing PulseFreezing PulseSpell, Projectile, Cold
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (250-330)%
Projectile Speed: 1800
An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
Projectiles Pierce all Targets
Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
25%
Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 65%
Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage
Knocks Enemies Back on Hit
100% of Physical Damage Converted to Cold Damage
Cannot Knockback Unique Enemies more than once per second
Final Burst Deals 200% more Damage
Final Burst has 100% more Area of Effect
Final Burst cannot Knockback
Causes 4 Bursts

Additional Effects From 1-20% Quality:
Final Burst Deals +(2.5-50)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
25%
Kinetic BlastKinetic BlastAttack, Projectile, AoE
Level: (1-20)
Cost: (6-9) Mana
Attack Speed: 115% of base
Attack Damage: (140-155)% of base
Effectiveness of Added Damage: (140-155)%
AoE Radius: 14
Requires Level 28Fires a projectile from a Wand that causes a series of area explosions in a secondary radius around its point of impact, each damaging enemies.Kinetic Blast creates 4 additional explosions
Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 200% of their value
35% less Area Damage
Base explosion radius is 1.4 metres
Base secondary radius is 2 metres

Additional Effects From 1-20% Quality:
Kinetic Blast creates (0.05-1) additional explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30%
Rolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining
Level: (1-20)
Cost: (6-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (230-280)%
Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.Deals (9-1245) to (12-1868) Fire Damage
+(0-0.4) metres to radius
Chains +(2-3) Times
Projectiles can Chain when impacting the ground
Projectiles do not change direction when Chaining

Additional Effects From 1-20% Quality:
Chains +(0.1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30%
Penance BrandPenance BrandSpell, AoE, Physical, Lightning, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (470-570)%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. When the branded enemy reaches 20 energy, a large explosion occurs and the brand is removed. All energy is removed from the enemy when the brand is detached.Deals (177-2541) to (265-3811) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Activates every 0.1 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
30% less Damage with Ailments
Can be Detached for a total Duration of 6.00 seconds

Additional Effects From 1-20% Quality:
Deals +(0.5-10)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
70%
Pyroclast MinePyroclast MineMine, Spell, Projectile, Fire, AoE, Aura, Nova
Level: (1-20)
Cost: (4-6) Mana
Reservation: (4-6) Mana
Cast Time: 0.18 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 80%
AoE Radius: 30
Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each exploding to deal damage in a smaller area.Mine lasts 5 seconds
Deals (26-240) to (39-361) Fire Damage
Base Mine Detonation Time is 0.35 seconds
Fires 3 Projectiles
Fires an additional Projectile for every 4 prior Mines in Detonation Sequence
Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up
to a maximum of (64-601) to (96-901)

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30%
Raise Spiders (from Arakaali's FangArakaali's Fang
Fiend Dagger
Rune Dagger
Physical Damage: (81-105) to (288.9-351)
Chaos Damage: 1-59
Critical Strike Chance: 8.50%
Attacks per Second: 1.20
Weapon Range: 1.0 metres
Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill
(170-200)% increased Physical Damage
Adds (8-13) to (20-30) Physical Damage
Adds 1 to 59 Chaos Damage
15% chance to Poison on Hit
All children must eat.
)
85%
Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
Level: (1-20)
Cost: (6-10) Mana
Attack Time: 0.50 sec
Critical Strike Chance: 5.00%
AoE Radius: 8 / 16
Requires Level 4Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage
(3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield
75% increased Stun Threshold reduction on enemies at Maximum charge distance
100% more Damage with Hits at Maximum Charge Distance
(90-109)% increased Movement Speed

Additional Effects From 1-20% Quality:
(1-20)% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30%
Sire of ShardsSire of Shards
Serpentine Staff
Warstaff
Physical Damage: 56-117
Critical Strike Chance: 7.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 49, 85 Str, 85 Int+22% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a circle
+(15-20) to all Attributes
+(5-7)% to all Elemental Resistances
(60-100)% increased Projectile Damage
20% increased Light Radius
That which was broken may yet break.
40%
SpellslingerSpellslingerTrigger, Spell
Level: (1-20)
Reservation: (30-25)% Mana
Cooldown Time: 0.60 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 24Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modified
Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack
Supported Skills have (0-38)% increased Cooldown Recovery Rate
Supported Skills have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added Damage
Supported Skills deal (37-31)% less Damage with Hits and Ailments

Additional Effects From 1-20% Quality:
Supported Skills have Added Spell Damage equal to +(1-20)% of Damage of Equipped Wand
If two Wands are Equipped, each contributes half as much Added Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
50%
Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (150-346)% of base
Effectiveness of Added Damage: (150-346)%
AoE Radius: 19
Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.50% of Physical Damage Converted to Lightning Damage
Base duration is 3.00 seconds
Beams Hit Enemies every (0.40-0.32) seconds
Chains +1 Times
Beams deal 40% less Damage
(4-6) maximum Beam Targets

Additional Effects From 1-20% Quality:
(1-20)% increased Beam frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
20%
Tornado ShotTornado ShotAttack, Projectile, Bow
Level: (1-20)
Cost: (9-13) Mana
Attack Speed: 80% of base
Attack Damage: (100-120)% of base
Effectiveness of Added Damage: (100-120)%
Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Fires 3 secondary Projectiles

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30%
Volatile DeadVolatile DeadSpell, AoE, Fire
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 3 corpses
Base radius is 2 metres
Base explosion radius is 1.5 metres
Maximum of 60 Orbs at a time

Additional Effects From 1-20% Quality:
(2-40)% increased Orb Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
80%
Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (136-314)% of base
Effectiveness of Added Damage: (136-314)%
Requires Level 10Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.When Dual Wielding, Deals 75% Damage from each Weapon combined
+0.6 seconds to Attack Time

Additional Effects From 1-20% Quality:
(0.5-10)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30%
Support Less Damage Against Players
Advanced Traps SupportAdvanced Traps SupportTrap, Support
Icon: R
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 31Supports skills which throw traps.Supported Skills have (50-107)% increased Cooldown Recovery Rate for throwing Traps
Supported Skills have (15-34)% increased Trap Throwing Speed

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Trap Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
15%
Arrow Nova SupportArrow Nova SupportBow, Attack, Support, Projectile
Icon: G
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 8Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Supported Skills deal (30-16)% less Projectile Damage
Supported Skills fire a Payload Arrow into the air
Projectiles from the Supported Skill Fire from where the Payload Arrow lands
Supported Skills Fire Projectiles in a circle
Supported Skills fire 4 additional Projectiles
Supported Skills can only be used with Bows

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
25%
Barrage SupportBarrage SupportBow, Attack, Support, Projectile
Icon: N
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Supported Skills deal (68-62)% less Damage
Supported Skills Fire Projectiles sequentially
Supported Skills fire 3 additional Projectiles
Supported Skills have 5% more Attack Time per Projectile
Supported Skills have 5% more Trap and Mine Throwing Time per Projectile
Supported Skills can only be used with Bows or Wands

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
20%
Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
Supported Skills deal (59-53)% less Damage
Mine lasts 5 seconds
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence

Additional Effects From 1-20% Quality:
(0.5-10)% increased Mine Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
60%
Cast on Death SupportCast on Death SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 0%
Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.(0-152)% more Damage while Dead
100% chance to Trigger Supported Non-Minion Spells on Death
Supported Skills Cost nothing

Additional Effects From 1-20% Quality:
Supported Skills have (3-60)% increased Area of Effect while Dead
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
75%
Cast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Level: (1-20)
Cost & Reservation Multiplier: 250%
Cooldown Time: 0.25 sec
Can Store 1 Use(s)
Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
Supported Skills deal (65-27)% less Damage
Trigger Supported Spells when you take (528-3272) total Damage from Hits

Additional Effects From 1-20% Quality:
Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
25%
Cast while Channelling SupportCast while Channelling SupportSupport, Channelling, Spell, Trigger
Icon: W
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.Trigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills
Supported Triggered Spells deal 30% less Damage

Additional Effects From 1-20% Quality:
Supported Channelling Skills deal (0.5-10)% increased Damage
Supported Triggered Spells deal (0.5-10)% increased Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
70%
Chain SupportChain SupportSupport, Chaining, Projectile
Icon: c
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports projectile skills, and any other skills that chain.Supported Skills Chain +2 times
Supported Skills deal (30-11)% less Damage with Hits

Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Chaining range
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
30%
Cluster Traps SupportCluster Traps SupportTrap, Support
Icon: L
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills throw up to 2 additional Traps
Supported Skills throw Traps randomly around targeted location
Supported Skills can have up to 5 additional Traps placed at a time
Supported Skills deal (61-55)% less Damage

Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Trap Trigger Area of Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
20%
Focused Ballista SupportFocused Ballista SupportProjectile, Support, Totem
Icon: ^
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 31Supports skills that summon ballista totems. Cannot modify the skills of minions.Ballista Totems from Supported Skills only Attack when you fire an Attack Projectile
Supported Skills have (40-68)% increased Totem Placement speed
Supported Skills have (25-35)% more Attack Speed
Supported Skills deal (0-9)% more Damage

Additional Effects From 1-20% Quality:
(0.5-10)% increased Totem Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
60%
Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
Icon: P
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage
Supported Skills fire 4 additional Projectiles

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
25%
Greater Volley SupportGreater Volley SupportSupport, Projectile
Icon:
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills fire 4 additional Projectiles
Supported Skills also fire Projectiles from up to 4 points on each side of you
Supported Skills deal (30-21)% less Projectile Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (1-20)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
25%
High-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%
Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
Mine lasts 5 seconds
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills deal (56-50)% less Damage
Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%

Additional Effects From 1-20% Quality:
(0.5-10)% increased Mine Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
60%
Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
Icon: l
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage
Supported Skills fire 2 additional Projectiles

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
15%
Minefield SupportMinefield SupportSupport, Mine
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 38Supports skills which throw mines.Supported Skills throw up to 4 additional Mines
Supported Skills can have up to 3 additional Remote Mines placed at a time
Supported Skills have (55-46)% less Mine Throwing Speed

Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Mine Throwing Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
50%
Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
Icon: M
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Maximum 1 Summoned Mirage Archer
When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
Mirage Archer can use Triggered Attacks as though they were not Triggered
Mirage Archer uses Supported Skill with 60% less Attack Speed
Mirage Archer lasts 4 seconds
Mirage Archer deals (40-31)% less Damage with Supported Skills

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Attack Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
35%
Multiple Traps SupportMultiple Traps SupportSupport, Trap
Icon: t
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 8Supports traps skills, making them throw extra traps in a line.Supported Skills throw up to 2 additional Traps
Supported Skills deal (58-52)% less Damage
Supported Skills can have up to 3 additional Traps placed at a time

Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Trap Trigger Area of Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
20%
Spell Cascade SupportSpell Cascade SupportAoE, Spell, Support
Icon: p
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 4Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of Effect
Supported Skills deal (40-31)% less Damage
Supported Area of Effect Skills also affect areas in front of and behind the targeted area

Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Area of Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
20%
Swiftbrand SupportSwiftbrand SupportBrand, Support
Icon: t
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports skills which create brands.Supported Skills have 65% less Attached Duration
Supported Skills have 65% less Detached Duration
Supported Skills have (30-44)% more Activation frequency

Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% more Activation frequency
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
45%
Trap SupportTrap SupportSupport, Trap
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
Trap lasts 4 seconds
Supported Skills deal (20-6)% less Trap Damage
Supported Skills have (0-19)% increased Trap Throwing Speed

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Trap Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
60%
Unleash SupportUnleash SupportSpell, Support
Icon: q
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 Seals
Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
Supported Skills deal (50-41)% less Damage when Reoccurring

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Spell Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
40%
Volley SupportVolley SupportSupport, Projectile
Icon: =
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills fire 2 additional Projectiles
Supported Skills also fire Projectiles from up to 2 points on each side of you
Supported Skills deal (12-3)% less Projectile Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
10%

T Overrides

Skill Override
Bear TrapBear TrapTrap, Spell, Duration, Physical
Level: (1-20)
Cost: (6-23) Mana
Cooldown Time: 4.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 300%
Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage
Traps do not Trigger at the end of their Duration
Trap lasts 4 seconds
Base duration is 3.00 seconds
Locks enemy in place
Enemies take 25% increased Damage from Trap or Mine Hits
Enemies have 80% less Movement Speed when the Debuff starts

Additional Effects From 1-20% Quality:
Base duration is (0.05-1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
0.75 seconds
DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 600%
AoE Radius: 30
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed
Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed
Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed
60% less Damage with Ailments
Base radius is 3 metres
15% more Area of Effect per Charge removed

Additional Effects From 1-20% Quality:
(0.5-10)% chance to deal Damage without removing Charges
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1.4 seconds
Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Level: (1-20)
Cost: (7-10) Mana
Projectile Speed: 3260
AoE Radius: 15
Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1.00 seconds
Explosion deals 50% less Base Damage
Explosion will have (47-522) to (71-783) added Fire Damage
+0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres
Explosion deals 6% more Damage with Hits per Explosive Arrow on Target
Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an Enemy

Additional Effects From 1-20% Quality:
+(0.1-2) Maximum Explosive Arrows stuck in an Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
0.2 seconds
ExsanguinateExsanguinateSpell, Chaining, Physical, Duration
Level: (1-20)
Cost: (16-46) Life
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (150-270)%
Requires Level 12Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical Damage
Deals (23.4-1121) Base Physical Damage per second
Base duration is 1.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Fires tendrils at up to (7-9) Targets

Additional Effects From 1-20% Quality:
Base duration is (0.075-1.5) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
2.0 seconds
FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (60-80)%
Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds
Deals (23-361) to (35-541) Fire Damage
One impact every 0.15 seconds
Base radius is 1.3 metres
First Impact has 100% more Area of Effect
First Impact deals 325% more Damage with Hits and Ailments
Maximum 3 Firestorms at a time

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
0.45 seconds
Herald of IceHerald of IceSpell, AoE, Cold, Herald
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Effectiveness of Added Damage: 80%
Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage
Damage cannot be Reflected
Base radius is 1.2 metres
Buff grants (4-38) to (5-56) Added Attack Cold Damage
Buff grants (4-38) to (5-56) Added Spell Cold Damage

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1.0 seconds
Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 32
Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Deals (1-23) to (31-1108) Lightning Damage
Cannot inflict Shock
Base duration is 6.00 seconds
Storm Hits an Enemy every 0.25 Seconds
Creates a storm when you Kill a Shocked Enemy
Buff grants (2-19) to (7-76) Added Attack Lightning Damage
Buff grants (2-19) to (7-76) Added Spell Lightning Damage

Additional Effects From 1-20% Quality:
Storms Hit Enemies with (1-20)% increased Frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
0.25 seconds
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16
Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-0.4) metres to radius
(30-49)% reduced Duration
Can queue up to 50 uses

Additional Effects From 1-20% Quality:
(1-20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1.0 seconds
Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 15
Requires Level 16Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
This Skill's Cooldown does not recover during its effect
Buff grants +(115-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1.0 seconds
ReapReapSpell, Physical, AoE, Duration
Level: (1-20)
Cost: (25-46) Life
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (150-210)%
Requires Level 28A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Deals (57-943) to (86-1414) Physical Damage
Deals (120.2-1463.3) Base Physical Damage per second
Base duration is 1.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Gain a Blood Charge if this Skill Hits Enemies and none of them Die
Lose a Blood Charge when an Enemy Dies while affected by this Skill's Debuff
Costs 20% more Life per Blood Charge
Deals 15% more Damage per Blood Charge

Additional Effects From 1-20% Quality:
Deals +(0.25-5)% more Damage per Blood Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1.5 seconds
Tempest ShieldTempest ShieldSpell, Lightning, Chaining
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage
Chains +1 Times
Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield
Buff grants Immunity to Shock

Additional Effects From 1-20% Quality:
(2-40)% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
0.7 seconds
Wintertide BrandWintertide BrandSpell, AoE, Cold, Duration, Brand
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.70 sec
Requires Level 12Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. The brand keeps its charges while detached.Activates every 0.25 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Deals (13.7-261.2) Base Cold Damage per second
Can have an additional Brand Attached to an Enemy
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 2.00 seconds
Base Debuff Duration is 1.00 seconds
Debuff deals 20% more Damage per Stage
Maximum 20 Stages

Additional Effects From 1-20% Quality:
Debuff deals +(0.25-5)% more Damage per Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
0.2 seconds
Support Override
Trap SupportTrap SupportSupport, Trap
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
Trap lasts 4 seconds
Supported Skills deal (20-6)% less Trap Damage
Supported Skills have (0-19)% increased Trap Throwing Speed

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Trap Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
T of supported skill overridden to trap throwing time.
Cast On Critical Strike SupportCast On Critical Strike SupportCritical, Support, Spell, Trigger
Icon: &
Level: (1-20)
Cost & Reservation Multiplier: 120%
Cooldown Time: 0.15 sec
Can Store 1 Use(s)
Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
Supported Skills deal (19-10)% less Spell Damage

Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Attack Critical Strike Chance
Supported Skills have (1-20)% increased Spell Critical Strike Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
T of supported skill overridden by attack T value
Cast on Melee Kill SupportCast on Melee Kill SupportSupport, Melee, Attack, Spell, Trigger
Icon: &
Level: (1-20)
Cost & Reservation Multiplier: 120%
Cooldown Time: 0.15 sec
Can Store 1 Use(s)
Requires Level 38Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Melee Attacks will Trigger a Supported Spell on Kill
Supported Spells have (20-39)% more Spell Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Attack Damage
Supported Skills deal (0.5-10)% increased Spell Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
T of supported skill overridden by attack T value.
Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%
Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
Supported Skills deal (59-53)% less Damage
Mine lasts 5 seconds
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence

Additional Effects From 1-20% Quality:
(0.5-10)% increased Mine Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
T of supported skill overridden mine throwing time.
High-Impact Mine SupportHigh-Impact Mine SupportMine, Support, AoE, Aura
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 50%
Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
Mine lasts 5 seconds
Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
Supported Skills have a Base Mine Detonation Time of 0.25 seconds
Supported Skills deal (56-50)% less Damage
Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%

Additional Effects From 1-20% Quality:
(0.5-10)% increased Mine Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
T of supported skill overridden mine throwing time.


Skills that override PvP scaling on their damage over time components:

Skill Override T for Damage over Time Component
BaneBaneChaos, Trigger, Spell, AoE, Duration, Hex
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Requires Level 24Applies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower
Deals (59.3-1075.5) Base Chaos Damage per second
Base duration is 2.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is (2.1-2.4) metres
(28-42)% more Damage per Curse applied
50% increased Debuff Duration per Curse applied
Applied Curses have 25% less Effect
This Gem can only Support Skill Gems requiring Level (24-70) or lower
You cannot Cast Supported Curse Spells
25% less Effect of Supported Curses

Additional Effects From 1-20% Quality:
Applied Curses have (1-20)% increased Effect
(1-20)% increased Effect of Supported Curses
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
0.5 seconds
BlightBlightSpell, Chaos, AoE, Channelling, Duration
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.30 sec
AoE Radius: 26
Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (5.9-351.9) Base Chaos Damage per second
Base duration is 2.00 seconds
Base secondary duration is 1.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-0.6) metres to radius
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage

Additional Effects From 1-20% Quality:
Base duration is (0.04-0.8) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
0.5 seconds
Cold SnapCold SnapSpell, AoE, Cold, Duration
Level: (1-20)
Cost: (11-28) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (220-320)%
AoE Radius: 16
Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage
Base duration is 5.00 seconds
Deals (28.7-1895.4) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burst Base radius is 1.5 metres
Chilled Ground Base initial radius is 1.5 metres
Chilled Ground Base final radius is 3 metres
25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area

Additional Effects From 1-20% Quality:
(1-20)% more Effect of Chill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24 seconds
Corrupting FeverCorrupting FeverSpell, Duration, Physical
Level: (1-20)
Cost: (78-520) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (7.8-335.4) Base Physical Damage per second
Base duration is 6.00 seconds
Base secondary duration is 1.00 seconds
Buff Duration is refreshed after you spend a total of (26-205) Life

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
0.5 seconds
Flame WallFlame WallSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.50 sec
Requires Level 4Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.1-679.9) Base Fire Damage per second
Secondary Debuff Deals (7.2-2266.4) Base Fire Damage per second
Base duration is (3.00-4.90) seconds
Base secondary duration is (1.00-2.00) seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Wall will be (4-5.9) meters long
Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
Maximum 3 Flame Walls at a time

Additional Effects From 1-20% Quality:
+(0.05-1) Maximum Flame Walls at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
0.5 seconds
Infernal Legion SupportInfernal Legion SupportFire, AoE, Support, Minion
Icon: O
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports skills which create Minions.Minions from Supported Skills take 40% of their Maximum Life as Fire Damage per second
Minions from Supported Skills deal (15.4-2092.6) Fire Damage per second to Enemies near them
Minions from Supported Skills have +(0-0.5) metres to Radius of their Burning Effect

Additional Effects From 1-20% Quality:
Minions from Supported Skills deal (0.5-10)% increased Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
15.0 seconds
Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Base radius is (1.8-2.3) metres

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
15.0 seconds
Scorching RayScorching RaySpell, Fire, Duration, Channelling
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.25 sec
Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
Base duration is 1.50 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burning Debuff can have a maximum of 8 stages
Additional Debuff stages add 60% of Damage
Fire Exposure applies -25% to Fire Resistance

Additional Effects From 1-20% Quality:
Additional Debuff stages add +(0.5-10)% of Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
3 seconds
Searing BondSearing BondSpell, Totem, Fire
Level: (1-20)
Cost: (18-51) Mana
Cast Time: 1.00 sec
Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems
Totem lasts 8 seconds
Deals (32.1-3899.6) Base Fire Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Summons a Totem which uses this Skill

Additional Effects From 1-20% Quality:
+(0.1-2) to maximum number of Summoned Totems
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
30.0 seconds
SiegebreakerSiegebreaker
Heavy Belt
Requires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(17-23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
Poison the land and they'll have nothing to defend.
5 seconds
SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Deals (21-885) to (31-1327) Chaos Damage
Projectiles Pierce all Targets
Deals (180.8-2642.5) Base Chaos Damage per second
Base duration is 0.60 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
4% of Spell Damage Leeched as Energy Shield

Additional Effects From 1-20% Quality:
Base duration is (0.01-0.2) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
0.6 seconds
Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (50-72)% of base
Effectiveness of Added Damage: (50-73)%
Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per second
Base duration is 1.00 seconds
Fires 5 Arrows
Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
60% of Physical Damage Converted to Chaos Damage
Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%

Additional Effects From 1-20% Quality:
Base duration is (0.01-0.2) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1 seconds

Ground effect PvP scaling:

  • Ground Fire: Fire Damage Per Minute scaled with an assumed T of 24.0 seconds.
  • Desecrated Ground: Chaos Damage Per Minute scaled with an assumed T of 24.0 seconds.
  • Poison Cloud: Chaos Damage Per Minute scaled with an assumed T of 24.0 seconds.

Version history

Version Changes
3.18.1d
  • Fixed a client crash that could occur at the end of a PvP match.
3.18.0
  • Added PvP Support for controllers.
3.17.3
  • Fixed the PvP damage scaling not working correctly for TornadoTornadoSpell, Duration, Physical, AoE, Orb
    Level: (1-20)
    Cost: (15-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: (55-95)%
    Requires Level 34Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical Damage
    Base duration is 1.50 seconds
    Base secondary duration is 4.00 seconds
    During initial Duration, can be hit by your Projectiles up to 20 times
    Deals Damage every 0.25 seconds
    Reflects 10% of Damage Taken to Enemies
    Enemies in range are Hindered
    Tornado has (0-57)% increased Movement Speed
    Maximum 1 Tornado

    Additional Effects From 1-20% Quality:
    Tornado has (1-20)% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 15
    Requires Level 16Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
    This Skill's Cooldown does not recover during its effect
    Buff grants +(115-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
3.16.0
  • It is no longer possible to create PvP-Only characters in Path of Exile.
  • Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (218-622)% of base
    Effectiveness of Added Damage: (218-622)%
    Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
    100% of Physical Damage Converted to Cold Damage
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments

    Additional Effects From 1-20% Quality:
    Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    no longer has a 15% damage penalty against players.
  • Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (126-329)% of base
    Effectiveness of Added Damage: (126-329)%
    Projectile Speed: 750
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.Fires 4 Projectiles
    60% of Physical Damage Converted to Fire Damage
    Projectiles deal 50% less Damage with Hits and Ailments

    Additional Effects From 1-20% Quality:
    Projectiles deal (0.5-10)% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    no longer has a 20% damage penalty against players.
  • Archmage SupportArchmage SupportLightning, Arcane, Support, Spell
    Icon: ^
    Level: (1-20)
    Requires Level 31Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.Supported Skills gain Added Lightning Damage equal to (10-19)% of Unreserved Maximum Mana
    Supported Skills have added Mana Cost equal to 5% of Unreserved Maximum Mana

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Spell Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    no longer has a 20% damage penalty against players to skills it supports.
3.15.0
  • Focused BallistaFocused Ballista SupportProjectile, Support, Totem
    Icon: ^
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 31Supports skills that summon ballista totems. Cannot modify the skills of minions.Ballista Totems from Supported Skills only Attack when you fire an Attack Projectile
    Supported Skills have (40-68)% increased Totem Placement speed
    Supported Skills have (25-35)% more Attack Speed
    Supported Skills deal (0-9)% more Damage

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Totem Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , Blastchain MineBlastchain Mine SupportSupport, Mine
    Icon: Y
    Level: (1-20)
    Cost & Reservation Multiplier: 50%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills deal (59-53)% less Damage
    Mine lasts 5 seconds
    Supported Skills have a Base Mine Detonation Time of 0.25 seconds
    Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
    Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Mine Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , High-Impact MineHigh-Impact Mine SupportMine, Support, AoE, Aura
    Icon: Y
    Level: (1-20)
    Cost & Reservation Multiplier: 50%
    Requires Level 31Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
    Mine lasts 5 seconds
    Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
    Supported Skills have a Base Mine Detonation Time of 0.25 seconds
    Supported Skills deal (56-50)% less Damage
    Each Mine from Supported Skills applies 2% chance to deal Double Damage to Hits against Enemies near it, up to a maximum of 100%

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Mine Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , and Trap SupportTrap SupportSupport, Trap
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
    Trap lasts 4 seconds
    Supported Skills deal (20-6)% less Trap Damage
    Supported Skills have (0-19)% increased Trap Throwing Speed

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Trap Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now apply a 60% damage penalty against players to skills it supports.
3.14.0
  • Corrupting FeverCorrupting FeverSpell, Duration, Physical
    Level: (1-20)
    Cost: (78-520) Life
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (7.8-335.4) Base Physical Damage per second
    Base duration is 6.00 seconds
    Base secondary duration is 1.00 seconds
    Buff Duration is refreshed after you spend a total of (26-205) Life

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    has an attack time override of 0.5 seconds.
  • ExsanguinateExsanguinateSpell, Chaining, Physical, Duration
    Level: (1-20)
    Cost: (16-46) Life
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (150-270)%
    Requires Level 12Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical Damage
    Deals (23.4-1121) Base Physical Damage per second
    Base duration is 1.00 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Fires tendrils at up to (7-9) Targets

    Additional Effects From 1-20% Quality:
    Base duration is (0.075-1.5) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    has an attack time override of 2.0 seconds.
  • ReapReapSpell, Physical, AoE, Duration
    Level: (1-20)
    Cost: (25-46) Life
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (150-210)%
    Requires Level 28A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Deals (57-943) to (86-1414) Physical Damage
    Deals (120.2-1463.3) Base Physical Damage per second
    Base duration is 1.00 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Gain a Blood Charge if this Skill Hits Enemies and none of them Die
    Lose a Blood Charge when an Enemy Dies while affected by this Skill's Debuff
    Costs 20% more Life per Blood Charge
    Deals 15% more Damage per Blood Charge

    Additional Effects From 1-20% Quality:
    Deals +(0.25-5)% more Damage per Blood Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    has an attack time override of 1.5 seconds.
  • SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    Projectile Speed: 420
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
    Base duration is 2.00 seconds
    Fires (4-8) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    no longer has a damage penalty.
  • Split ArrowSplit ArrowAttack, Projectile, Bow
    Level: (1-20)
    Cost: (5-9) Mana
    Attack Speed: 110% of base
    Attack Damage: (120-142)% of base
    Effectiveness of Added Damage: (120-142)%
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Fires (5-9) Arrows

    Additional Effects From 1-20% Quality:
    Fires +(0.2-4) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    no longer has a damage bonus.
3.13.1e
  • Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
    Base duration is 1.50 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burning Debuff can have a maximum of 8 stages
    Additional Debuff stages add 60% of Damage
    Fire Exposure applies -25% to Fire Resistance

    Additional Effects From 1-20% Quality:
    Additional Debuff stages add +(0.5-10)% of Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has an attack time override of 3 seconds.
  • Fixed a bug where premade Templar characters wouldn't be able to equip the FirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (60-80)%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds
    Deals (23-361) to (35-541) Fire Damage
    One impact every 0.15 seconds
    Base radius is 1.3 metres
    First Impact has 100% more Area of Effect
    First Impact deals 325% more Damage with Hits and Ailments
    Maximum 3 Firestorms at a time

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    gem.
  • Fixed a bug where premade Duelist characters wouldn't have a fully allocated Passive Tree.
  • Fixed a bug where the Duelist's premade character build was incorrectly named "Whirling Blade" (now Double Strike).
3.13.0
  • DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova
    Level: (1-20)
    Cost: (13-25) Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.75 sec
    Critical Strike Chance: 7.00%
    Effectiveness of Added Damage: 600%
    AoE Radius: 30
    Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed
    Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed
    Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed
    60% less Damage with Ailments
    Base radius is 3 metres
    15% more Area of Effect per Charge removed

    Additional Effects From 1-20% Quality:
    (0.5-10)% chance to deal Damage without removing Charges
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    no longer has an attack time override. The skill's actual cast time is now used to calculate damage scaling against other players.
  • Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
    Base duration is 1.50 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burning Debuff can have a maximum of 8 stages
    Additional Debuff stages add 60% of Damage
    Fire Exposure applies -25% to Fire Resistance

    Additional Effects From 1-20% Quality:
    Additional Debuff stages add +(0.5-10)% of Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has an attack time override of 0.5 seconds (from 0.2 seconds).
  • Flame WallFlame WallSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (4-16) Mana
    Cast Time: 0.50 sec
    Requires Level 4Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.1-679.9) Base Fire Damage per second
    Secondary Debuff Deals (7.2-2266.4) Base Fire Damage per second
    Base duration is (3.00-4.90) seconds
    Base secondary duration is (1.00-2.00) seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Wall will be (4-5.9) meters long
    Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
    Maximum 3 Flame Walls at a time

    Additional Effects From 1-20% Quality:
    +(0.05-1) Maximum Flame Walls at a time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has an attack time override of 0.5 seconds (from 0.2 seconds).
  • Fixed a bug which caused PvP ratings to stop decaying.
  • Fixed a bug where Flame Wall's debuff would ignore PvP scaling against other players.
3.12.4
  • Flame WallFlame WallSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (4-16) Mana
    Cast Time: 0.50 sec
    Requires Level 4Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.1-679.9) Base Fire Damage per second
    Secondary Debuff Deals (7.2-2266.4) Base Fire Damage per second
    Base duration is (3.00-4.90) seconds
    Base secondary duration is (1.00-2.00) seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Wall will be (4-5.9) meters long
    Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
    Maximum 3 Flame Walls at a time

    Additional Effects From 1-20% Quality:
    +(0.05-1) Maximum Flame Walls at a time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's primary burning effect now has an attack time override of 1 second, and its secondary burning effect now has an attack time override of 0.2 seconds.
  • Burning Ground created by the unique belt Replica SiegebreakerReplica Siegebreaker
    Heavy Belt
    Requires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield
    (6-10)% increased maximum Life
    +(15-25)% to Fire Resistance
    Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
    Minions have 5% chance to Maim Enemies on Hit with Attacks
    "Recommend extreme caution on any prototypes that can lead to a chain reaction
    of deaths. Lab Twelve has been lost to the flames."
    - Lead Researcher Ksaret
    has an attack time override of 5 seconds.
  • Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 32
    Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Deals (1-23) to (31-1108) Lightning Damage
    Cannot inflict Shock
    Base duration is 6.00 seconds
    Storm Hits an Enemy every 0.25 Seconds
    Creates a storm when you Kill a Shocked Enemy
    Buff grants (2-19) to (7-76) Added Attack Lightning Damage
    Buff grants (2-19) to (7-76) Added Spell Lightning Damage

    Additional Effects From 1-20% Quality:
    Storms Hit Enemies with (1-20)% increased Frequency
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has an attack time override of 0.25 seconds.
  • Swiftbrand SupportSwiftbrand SupportBrand, Support
    Icon: t
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 31Supports skills which create brands.Supported Skills have 65% less Attached Duration
    Supported Skills have 65% less Detached Duration
    Supported Skills have (30-44)% more Activation frequency

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.25-5)% more Activation frequency
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now causes supported skills to deal 45% less damage to players.
3.12.0
  • To ensure Heist and the new skills receive the necessary QA time, we will be providing PvP balance changes in a followup patch shortly after the launch of 3.12.0
3.11.1
  • Fixed an instance crash that could occur in Free for All PvP when using Minions.
3.11.0
  • Pyroclast MinePyroclast MineMine, Spell, Projectile, Fire, AoE, Aura, Nova
    Level: (1-20)
    Cost: (4-6) Mana
    Reservation: (4-6) Mana
    Cast Time: 0.18 sec
    Critical Strike Chance: 5.50%
    Effectiveness of Added Damage: 80%
    AoE Radius: 30
    Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each exploding to deal damage in a smaller area.Mine lasts 5 seconds
    Deals (26-240) to (39-361) Fire Damage
    Base Mine Detonation Time is 0.35 seconds
    Fires 3 Projectiles
    Fires an additional Projectile for every 4 prior Mines in Detonation Sequence
    Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up
    to a maximum of (64-601) to (96-901)

    Additional Effects From 1-20% Quality:
    Fires +(0.05-1) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 30% less damage against players.
  • Wintertide BrandWintertide BrandSpell, AoE, Cold, Duration, Brand
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.70 sec
    Requires Level 12Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. The brand keeps its charges while detached.Activates every 0.25 seconds while Attached
    Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
    Deals (13.7-261.2) Base Cold Damage per second
    Can have an additional Brand Attached to an Enemy
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Can be Detached for a total Duration of 6.00 seconds
    Can be Attached for a total Duration of 2.00 seconds
    Base Debuff Duration is 1.00 seconds
    Debuff deals 20% more Damage per Stage
    Maximum 20 Stages

    Additional Effects From 1-20% Quality:
    Debuff deals +(0.25-5)% more Damage per Stage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    has an attack time override (T-override) of 0.2 seconds.
  • Penance BrandPenance BrandSpell, AoE, Physical, Lightning, Duration, Brand
    Level: (1-20)
    Cost: (15-27) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (470-570)%
    Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. When the branded enemy reaches 20 energy, a large explosion occurs and the brand is removed. All energy is removed from the enemy when the brand is detached.Deals (177-2541) to (265-3811) Physical Damage
    50% of Physical Damage Converted to Lightning Damage
    Activates every 0.1 seconds while Attached
    Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
    30% less Damage with Ailments
    Can be Detached for a total Duration of 6.00 seconds

    Additional Effects From 1-20% Quality:
    Deals +(0.5-10)% more Damage with Hits against Branded Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    deals 70% less damage against players.
  • Skills triggered by Arcanist BrandArcanist BrandTrigger, Spell, Duration, Brand
    Level: (1-20)
    Cost: (18-32) Mana
    Cast Time: 0.80 sec
    Requires Level 38Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, triggering linked spells. The brand will detach if the enemy dies.Activates every second while Attached
    Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
    Can be Detached for a total Duration of 5.00 seconds
    Can be Attached for a total Duration of 3.00 seconds
    Supported Skills have 40% reduced Chaining range
    Projectiles from Supported Skills have 4.8 metres maximum range
    Supported Skills have 40% less Area of Effect
    Supported Skills deal (69-63)% less Damage
    Supported Skills Deal (40-59)% more Damage with Hits against Branded Enemy
    Supported Skills are Triggered by Arcanist Brand, from the Brand's location

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Activation frequency
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    deal 70% less damage against players.
  • Blessed Rebirth is now disabled in PvP areas.
  • Fixed a bug which caused Auto-Spectate in PvP to stop working.
3.10.1c
  • Fixed a bug introduced in 3.10.0 where Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 15
    Requires Level 16Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
    This Skill's Cooldown does not recover during its effect
    Buff grants +(115-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    ’s reflected damage was not scaled down correctly in PvP combat.
3.10.0
  • Skills affected by Astral ProjectorAstral Projector
    Topaz Ring
    Requires Level 40+(20-30)% to Lightning Resistance+(30-50) to Intelligence
    (20-25)% increased Spell Damage
    30% chance to Avoid Elemental Ailments
    Nova Spells have 20% less Area of Effect
    Nova Spells deal 30% less Damage to Players with Hits and Ailments
    Nova Spells Cast at the targeted location instead of around you
    The body stands, but the spirit soars.
    's ranged nova effect now deal 30% less damage against players.
  • Skills supported by Archmage SupportArchmage SupportLightning, Arcane, Support, Spell
    Icon: ^
    Level: (1-20)
    Requires Level 31Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.Supported Skills gain Added Lightning Damage equal to (10-19)% of Unreserved Maximum Mana
    Supported Skills have added Mana Cost equal to 5% of Unreserved Maximum Mana

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Spell Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    deal 20% less damage against players.
  • Spider minions created by Arakaali's FangArakaali's Fang
    Fiend Dagger
    Rune Dagger
    Physical Damage: (81-105) to (288.9-351)
    Chaos Damage: 1-59
    Critical Strike Chance: 8.50%
    Attacks per Second: 1.20
    Weapon Range: 1.0 metres
    Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill
    (170-200)% increased Physical Damage
    Adds (8-13) to (20-30) Physical Damage
    Adds 1 to 59 Chaos Damage
    15% chance to Poison on Hit
    All children must eat.
    now deal 85% less damage to players (from 70% less damage).
  • The attack time override (T-override) for SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
    Level: (1-20)
    Cost: (14-26) Mana
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 170%
    Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Deals (21-885) to (31-1327) Chaos Damage
    Projectiles Pierce all Targets
    Deals (180.8-2642.5) Base Chaos Damage per second
    Base duration is 0.60 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    4% of Spell Damage Leeched as Energy Shield

    Additional Effects From 1-20% Quality:
    Base duration is (0.01-0.2) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    is now 0.6 seconds, matching its actual duration (from 0.4).
  • SpellslingerSpellslingerTrigger, Spell
    Level: (1-20)
    Reservation: (30-25)% Mana
    Cooldown Time: 0.60 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 24Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack.This Skill's Mana Reservation is the total of the Mana Reservations of Supported Skills, and cannot be further modified
    Trigger Supported Spells when you fire Projectiles from a Non-Triggered Wand Attack
    Supported Skills have (0-38)% increased Cooldown Recovery Rate
    Supported Skills have Added Spell Damage equal to (60-174)% of Damage of Equipped Wand
    If two Wands are Equipped, each contributes half as much Added Damage
    Supported Skills deal (37-31)% less Damage with Hits and Ailments

    Additional Effects From 1-20% Quality:
    Supported Skills have Added Spell Damage equal to +(1-20)% of Damage of Equipped Wand
    If two Wands are Equipped, each contributes half as much Added Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and the skills it triggers deal 50% less damage against players.
3.9.2c
  • Fixed a bug where PvP-only characters could enter the Azurite Mine.
3.9.2b
  • SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura
    Level: (1-20)
    Reservation: 35% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.(0-76)% increased Minion Movement Speed
    Minions have (0-19)% increased Chill Effect
    Minions have (0-19)% increased Shock Effect
    Maximum 1 Summoned Skitterbot of each type
    Chilling Skitterbot's Aura Chills Enemies near it
    Shocking Skitterbot's Aura Shocks Enemies near it
    Skitterbots grant 10% more Trap and Mine Damage

    Additional Effects From 1-20% Quality:
    (2-40)% increased Minion Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    are no longer targetable in PvP.
3.9.0
  • PvP-only characters can no longer appear on League ladders.
  • Barrage SupportBarrage SupportBow, Attack, Support, Projectile
    Icon: N
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Supported Skills deal (68-62)% less Damage
    Supported Skills Fire Projectiles sequentially
    Supported Skills fire 3 additional Projectiles
    Supported Skills have 5% more Attack Time per Projectile
    Supported Skills have 5% more Trap and Mine Throwing Time per Projectile
    Supported Skills can only be used with Bows or Wands

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now applies a 20% damage penalty against players to skills it supports.
  • Arrow NovaArrow Nova SupportBow, Attack, Support, Projectile
    Icon: G
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 8Supports bow attack skills that fire arrows forwards as projectiles. These skills will instead fire a payload arrow into the air to land at a targeted location. The supported skills' arrows will then fire out in a circle from where it lands. Cannot support skills that already fire arrows into the air, channelled skills, or skills that create Minions.Supported Skills deal (30-16)% less Projectile Damage
    Supported Skills fire a Payload Arrow into the air
    Projectiles from the Supported Skill Fire from where the Payload Arrow lands
    Supported Skills Fire Projectiles in a circle
    Supported Skills fire 4 additional Projectiles
    Supported Skills can only be used with Bows

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    Support now applies a 25% damage penalty against players to skills it supports.
  • Greater VolleyGreater Volley SupportSupport, Projectile
    Icon:
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills fire 4 additional Projectiles
    Supported Skills also fire Projectiles from up to 4 points on each side of you
    Supported Skills deal (30-21)% less Projectile Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (1-20)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now applies a 25% damage penalty against players to skills it supports (this was the case previously when it existed solely on Reach of the Council, too).
  • Artillery BallistaArtillery BallistaAttack, Totem, AoE, Fire, Projectile, Bow
    Level: (1-20)
    Cost: (9-13) Mana
    Attack Speed: 50% of base
    Attack Damage: (50-65)% of base
    Effectiveness of Added Damage: (50-65)%
    Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.Totem lasts 8 seconds
    +(2-3) to maximum number of Summoned Ballista Totems
    Fires 6 Arrows
    Summons a Ballista Totem which uses this Skill
    100% of Physical Damage Converted to Fire Damage

    Additional Effects From 1-20% Quality:
    Fires +(0.05-1) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has a 30% damage penalty against players.
  • Fixed a bug where, if you were not the first player to enter a PvP area, you could use Body SwapBodyswapMovement, Spell, AoE, Fire, Travel
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of your maximum Life, as base Fire Damage
    Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
    +(0-0.2) metres to radius
    200% more Area of Effect if Consuming a corpse

    Additional Effects From 1-20% Quality:
    Deals +(0.2-4)% of your maximum Life, as base Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    on a pet. It would, unfortunately, not transform you into the pet.
  • Fixed a bug where the VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    AoE Radius: 22
    Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies take (15-30)% increased Physical Damage
    Attack Hits against Cursed Enemies have 25% chance to inflict Bleeding

    Additional Effects From 1-20% Quality:
    Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate Bleeding
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    from Coward's Legacy would not be reapplied after dying and reviving in PvP.
3.8.0
  • The formula for calculating damage in PvP has changed.
  • Mine skills now use the Throwing time as the basis for PvP scaling.
  • Kinetic BlastKinetic BlastAttack, Projectile, AoE
    Level: (1-20)
    Cost: (6-9) Mana
    Attack Speed: 115% of base
    Attack Damage: (140-155)% of base
    Effectiveness of Added Damage: (140-155)%
    AoE Radius: 14
    Requires Level 28Fires a projectile from a Wand that causes a series of area explosions in a secondary radius around its point of impact, each damaging enemies.Kinetic Blast creates 4 additional explosions
    Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 200% of their value
    35% less Area Damage
    Base explosion radius is 1.4 metres
    Base secondary radius is 2 metres

    Additional Effects From 1-20% Quality:
    Kinetic Blast creates (0.05-1) additional explosions
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has a 30% damage penalty against players (from 50%).
  • Ball LightningBall LightningSpell, Projectile, AoE, Lightning
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Projectile Speed: 400
    AoE Radius: 22
    Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
    Base radius is 1.8 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has a 40% damage penalty against players (from 25%)
  • Unleash SupportUnleash SupportSpell, Support
    Icon: q
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 Seals
    Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost
    Supported Skills deal (50-41)% less Damage when Reoccurring

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Spell Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now causes supported skills do deal 40% less damage against players (previously no penalty).
  • Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
    Base duration is 1.50 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burning Debuff can have a maximum of 8 stages
    Additional Debuff stages add 60% of Damage
    Fire Exposure applies -25% to Fire Resistance

    Additional Effects From 1-20% Quality:
    Additional Debuff stages add +(0.5-10)% of Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has a Time override of 0.2 seconds (from 0.5).
  • Infernal Legion SupportInfernal Legion SupportFire, AoE, Support, Minion
    Icon: O
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports skills which create Minions.Minions from Supported Skills take 40% of their Maximum Life as Fire Damage per second
    Minions from Supported Skills deal (15.4-2092.6) Fire Damage per second to Enemies near them
    Minions from Supported Skills have +(0-0.5) metres to Radius of their Burning Effect

    Additional Effects From 1-20% Quality:
    Minions from Supported Skills deal (0.5-10)% increased Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now has a Time override of 15 seconds for the burning damage it deals.
  • Minefield SupportMinefield SupportSupport, Mine
    Icon: M
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 38Supports skills which throw mines.Supported Skills throw up to 4 additional Mines
    Supported Skills can have up to 3 additional Remote Mines placed at a time
    Supported Skills have (55-46)% less Mine Throwing Speed

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.25-5)% increased Mine Throwing Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now causes supported skills to deal 50% less damage in PvP (from 15% less).
  • The Caustic Ground on Death effect from Siegebreaker now has a Time override of 5 seconds.
3.7.3
  • Skills socketed in Sire of ShardsSire of Shards
    Serpentine Staff
    Warstaff
    Physical Damage: 56-117
    Critical Strike Chance: 7.80%
    Attacks per Second: 1.25
    Weapon Range: 1.3 metres
    Requires Level 49, 85 Str, 85 Int+22% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
    Socketed Gems fire Projectiles in a circle
    +(15-20) to all Attributes
    +(5-7)% to all Elemental Resistances
    (60-100)% increased Projectile Damage
    20% increased Light Radius
    That which was broken may yet break.
    now deal 40% less damage to players.
  • Skills supported by Advanced Traps SupportAdvanced Traps SupportTrap, Support
    Icon: R
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 31Supports skills which throw traps.Supported Skills have (50-107)% increased Cooldown Recovery Rate for throwing Traps
    Supported Skills have (15-34)% increased Trap Throwing Speed

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Trap Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 15% less damage to players (previously no penalty).
  • Skills supported by Trap SupportTrap SupportSupport, Trap
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
    Trap lasts 4 seconds
    Supported Skills deal (20-6)% less Trap Damage
    Supported Skills have (0-19)% increased Trap Throwing Speed

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Trap Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 10% less damage to players (previously no penalty).
  • The reflected damage dealt by Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 15
    Requires Level 16Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
    This Skill's Cooldown does not recover during its effect
    Buff grants +(115-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    is now affected by PvP scaling.
  • The reflected damage dealt by Impale is now affected by PvP scaling.
3.7.0
  • FireballFireballProjectile, Spell, AoE, Fire
    Level: (1-20)
    Cost: (6-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (260-370)%
    Projectile Speed: 1040
    AoE Radius: 9
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
    25% chance to Ignite enemies
    Base radius is (0.9-1.4) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 30% less damage against players (previously dealt 5% more).
  • Spectral spiders summoned by Arakaali's FangArakaali's Fang
    Fiend Dagger
    Rune Dagger
    Physical Damage: (81-105) to (288.9-351)
    Chaos Damage: 1-59
    Critical Strike Chance: 8.50%
    Attacks per Second: 1.20
    Weapon Range: 1.0 metres
    Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill
    (170-200)% increased Physical Damage
    Adds (8-13) to (20-30) Physical Damage
    Adds 1 to 59 Chaos Damage
    15% chance to Poison on Hit
    All children must eat.
    's Raise Spiders now deal 70% less damage against players (previously no penalty).
  • Fixed a bug where Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 160%
    Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Deals (12-776) to (18-1164) Chaos Damage
    Deals (42.2-1818.1) Base Chaos Damage per second
    Base duration is 3.80 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Regenerate 0.50% of Debuff Damage as Life

    Additional Effects From 1-20% Quality:
    Regenerate +(0.025-0.5)% of Debuff Damage as Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
    Level: (1-20)
    Cost: (14-26) Mana
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 170%
    Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Deals (21-885) to (31-1327) Chaos Damage
    Projectiles Pierce all Targets
    Deals (180.8-2642.5) Base Chaos Damage per second
    Base duration is 0.60 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    4% of Spell Damage Leeched as Energy Shield

    Additional Effects From 1-20% Quality:
    Base duration is (0.01-0.2) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , BaneBaneChaos, Trigger, Spell, AoE, Duration, Hex
    Level: (1-20)
    Cost: (10-20) Mana
    Cast Time: 0.60 sec
    Requires Level 24Applies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower
    Deals (59.3-1075.5) Base Chaos Damage per second
    Base duration is 2.00 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Base radius is (2.1-2.4) metres
    (28-42)% more Damage per Curse applied
    50% increased Debuff Duration per Curse applied
    Applied Curses have 25% less Effect
    This Gem can only Support Skill Gems requiring Level (24-70) or lower
    You cannot Cast Supported Curse Spells
    25% less Effect of Supported Curses

    Additional Effects From 1-20% Quality:
    Applied Curses have (1-20)% increased Effect
    (1-20)% increased Effect of Supported Curses
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and ContagionContagionSpell, AoE, Duration, Chaos
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    AoE Radius: 20
    Requires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, the debuff spreads to other enemies.Deals (3.5-235.9) Base Chaos Damage per second
    Base duration is 5.00 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Base radius is 1.7 metres
    Spreads when affected Enemy dies

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    were all bypassing PvP scaling when triggered from a trap or mine.
3.6.0
  • Spells triggered from Cast On Critical Strike SupportCast On Critical Strike SupportCritical, Support, Spell, Trigger
    Icon: &
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Cooldown Time: 0.15 sec
    Can Store 1 Use(s)
    Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
    Supported Skills deal (19-10)% less Spell Damage

    Additional Effects From 1-20% Quality:
    Supported Skills have (1-20)% increased Attack Critical Strike Chance
    Supported Skills have (1-20)% increased Spell Critical Strike Chance
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    and Cast on Melee Kill SupportCast on Melee Kill SupportSupport, Melee, Attack, Spell, Trigger
    Icon: &
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Cooldown Time: 0.15 sec
    Can Store 1 Use(s)
    Requires Level 38Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Melee Attacks will Trigger a Supported Spell on Kill
    Supported Spells have (20-39)% more Spell Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Attack Damage
    Supported Skills deal (0.5-10)% increased Spell Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now have their damage scaled based on your attack speed.
  • Skills supported by Cluster Traps SupportCluster Traps SupportTrap, Support
    Icon: L
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills throw up to 2 additional Traps
    Supported Skills throw Traps randomly around targeted location
    Supported Skills can have up to 5 additional Traps placed at a time
    Supported Skills deal (61-55)% less Damage

    Additional Effects From 1-20% Quality:
    Supported Skills have (1-20)% increased Trap Trigger Area of Effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 20% less damage against players (from 15% less).
  • Skills supported by Multiple Traps SupportMultiple Traps SupportSupport, Trap
    Icon: t
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 8Supports traps skills, making them throw extra traps in a line.Supported Skills throw up to 2 additional Traps
    Supported Skills deal (58-52)% less Damage
    Supported Skills can have up to 3 additional Traps placed at a time

    Additional Effects From 1-20% Quality:
    Supported Skills have (1-20)% increased Trap Trigger Area of Effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 20% less damage against players (from 15% less).
  • Skills supported by Chain SupportChain SupportSupport, Chaining, Projectile
    Icon: c
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports projectile skills, and any other skills that chain.Supported Skills Chain +2 times
    Supported Skills deal (30-11)% less Damage with Hits

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Chaining range
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 30% less damage against players (previously no penalty).
  • Skills supported by Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
    Icon: l
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage
    Supported Skills fire 2 additional Projectiles

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 15% less damage against players (previously had no penalty).
  • Skills supported by Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
    Icon: P
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage
    Supported Skills fire 4 additional Projectiles

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 25% less damage against players (from 15% less).
  • Skills supported by Spell Cascade SupportSpell Cascade SupportAoE, Spell, Support
    Icon: p
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 4Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of Effect
    Supported Skills deal (40-31)% less Damage
    Supported Area of Effect Skills also affect areas in front of and behind the targeted area

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Area of Effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 20% less damage against players (previously had no penalty).
  • Skills supported by Volley SupportVolley SupportSupport, Projectile
    Icon: =
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 4Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.Supported Skills fire 2 additional Projectiles
    Supported Skills also fire Projectiles from up to 2 points on each side of you
    Supported Skills deal (12-3)% less Projectile Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 10% less damage against players (previously had no penalty).
  • Ball LightningBall LightningSpell, Projectile, AoE, Lightning
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Projectile Speed: 400
    AoE Radius: 22
    Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
    Base radius is 1.8 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 25% less damage against players (previously had no penalty).
  • Rolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining
    Level: (1-20)
    Cost: (6-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: (230-280)%
    Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.Deals (9-1245) to (12-1868) Fire Damage
    +(0-0.4) metres to radius
    Chains +(2-3) Times
    Projectiles can Chain when impacting the ground
    Projectiles do not change direction when Chaining

    Additional Effects From 1-20% Quality:
    Chains +(0.1-2) Times
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 30% less damage against players (previously had no penalty).
  • Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee
    Level: (1-20)
    Cost: (9-13) Mana
    Attack Speed: 80% of base
    Attack Damage: (227-417)% of base
    Effectiveness of Added Damage: (227-417)%
    Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4.00 seconds
    50% of Physical Damage Converted to Fire Damage
    Deals up to 20% more Damage with Hits to closer targets

    Additional Effects From 1-20% Quality:
    Deals up to +(0.5-10)% more Damage with Hits to closer targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 30% less damage against players (previously had no penalty).
  • Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (55-64)% of base
    Effectiveness of Added Damage: (55-64)%
    AoE Radius: 20
    Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second
    Base duration is 2.00 seconds
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    +(0-0.6) metres to radius
    60% of Physical Damage Converted to Chaos Damage

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's hit now deals 30% less damage against players (previously had no penalty).
  • The new skill BaneBaneChaos, Trigger, Spell, AoE, Duration, Hex
    Level: (1-20)
    Cost: (10-20) Mana
    Cast Time: 0.60 sec
    Requires Level 24Applies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower
    Deals (59.3-1075.5) Base Chaos Damage per second
    Base duration is 2.00 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Base radius is (2.1-2.4) metres
    (28-42)% more Damage per Curse applied
    50% increased Debuff Duration per Curse applied
    Applied Curses have 25% less Effect
    This Gem can only Support Skill Gems requiring Level (24-70) or lower
    You cannot Cast Supported Curse Spells
    25% less Effect of Supported Curses

    Additional Effects From 1-20% Quality:
    Applied Curses have (1-20)% increased Effect
    (1-20)% increased Effect of Supported Curses
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    has an attack time override of 0.5 seconds applied to its Damage over Time.
  • The new skill SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
    Level: (1-20)
    Cost: (14-26) Mana
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 170%
    Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Deals (21-885) to (31-1327) Chaos Damage
    Projectiles Pierce all Targets
    Deals (180.8-2642.5) Base Chaos Damage per second
    Base duration is 0.60 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    4% of Spell Damage Leeched as Energy Shield

    Additional Effects From 1-20% Quality:
    Base duration is (0.01-0.2) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    has an attack time override of 0.4 seconds applied to its Damage over Time.
3.5.3
  • While in PvP areas, the Invisible Buff Effect microtransaction no longer applies to Banner skills, auras and Herald skills, Phase Run, Blood Rage, Arctic Armour, Tempest Shield, Molten Shell and Vaal Molten Shell.
3.5.0
  • The capacity to create PvP-only characters is now unlocked after freeing the Scion.
  • Poet's PenThe Poet's Pen
    Carved Wand
    Wand
    Physical Damage: 9-16
    Critical Strike Chance: 8.00%
    Attacks per Second: (1.73-1.79)
    Requires Level 12, 47 Int(11-15)% increased Spell Damage+1 to Level of Socketed Skill Gems per 25 Player Levels
    Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown
    Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
    (8-12)% increased Attack Speed
    In every piece of prose, lies a tiny spark of magic.
    , Null's InclinationNull's Inclination
    Ranger Bow
    Bow
    Physical Damage: 56-117
    Chaos Damage: (50-80) to (130-180)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.39-1.46)
    Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage
    (7-12)% increased Attack Speed
    +(7-11)% to Chaos Resistance
    +212 Intelligence Requirement
    Minions deal 1% increased Damage per 5 Dexterity
    Trigger Socketed Minion Spells on Kill with this Weapon
    Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
    The hunt continues when the prey falls.
    , Asenath's ChantAsenath's Chant
    Iron Circlet
    Energy Shield: (112-135)Requires Level 45, 23 IntTrigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown
    (10-15)% increased Attack Speed
    (10-15)% increased Cast Speed
    +(100-120) to maximum Energy Shield
    (30-40)% increased Stun and Block Recovery
    30% increased Mana Regeneration Rate
    5% increased Movement Speed
    Asenath loosed arrows with almost musical rhythm,
    a rhythm matched by her nearly inaudible whispers,
    and the crunch of the dead hitting the dust.
    , MjölnerMjölner
    Gavel
    One Handed Mace
    Physical Damage: (97.2-118.8) to (181.8-222.2)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.15
    Weapon Range: 1.1 metres
    Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun ThresholdTrigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown
    Socketed Lightning Spells have no Cost if Triggered
    +300 Intelligence Requirement
    +200 Strength Requirement
    (80-120)% increased Physical Damage
    Skills Chain +1 times
    (80-100)% increased Lightning Damage
    Look the storm in the eye and you will have its respect.
    , Cospri's MaliceCospri's Malice
    Jewelled Foil
    One Handed Sword
    Elemental Damage: (80-100) to (160-200)
    Critical Strike Chance: 5.50%
    Attacks per Second: (1.73-1.82)
    Weapon Range: 1.4 metres
    Requires Level 68, 212 Dex, 257 Int+25% to Global Critical Strike MultiplierTrigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown
    No Physical Damage
    Adds (80-100) to (160-200) Cold Damage
    Adds (40-60) to (90-110) Cold Damage to Spells
    (8-14)% increased Attack Speed
    +257 Intelligence Requirement
    60% increased Critical Strike Chance against Chilled Enemies
    Breathe deep, my child.
    Let the frigid air engulf your soul.
    Embrace the eternal cold,
    And it will embrace you back.
    and the Cast On Critical Strike SupportCast On Critical Strike SupportCritical, Support, Spell, Trigger
    Icon: &
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Cooldown Time: 0.15 sec
    Can Store 1 Use(s)
    Requires Level 38Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Supported Attacks will Trigger a Supported Spell when you Crit an Enemy
    Supported Skills deal (19-10)% less Spell Damage

    Additional Effects From 1-20% Quality:
    Supported Skills have (1-20)% increased Attack Critical Strike Chance
    Supported Skills have (1-20)% increased Spell Critical Strike Chance
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    gem now scale the damage of triggered spells based on the attack time of the triggering attack. They no longer have an 80% damage penalty across all triggered skills.
  • The Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration
    Icon: B
    Level: (1-20)
    Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage
    Supported Skills inflict Overpowered for 4 seconds when Blocked
    Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.25-5)% reduced Enemy Block Chance
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    has been adjusted.
3.4.2
  • Added a PvP T-value of 1 to Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (50-72)% of base
    Effectiveness of Added Damage: (50-73)%
    Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per second
    Base duration is 1.00 seconds
    Fires 5 Arrows
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    60% of Physical Damage Converted to Chaos Damage
    Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30%

    Additional Effects From 1-20% Quality:
    Base duration is (0.01-0.2) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
3.4.0
  • The player vs. player damage-scaling algorithm has been updated.
  • You can no longer gain flask charges during a PvP round. This includes both active sources of flask charge gain (such as the Surgeon's prefix), and passive sources (such as the Ryslatha Pantheon power). You will still gain a number of flask charges between rounds.
  • Enemy players are now hidden from the minimap.
  • Enabled 2v2 PvP queues.
  • Trigger supports, triggered skills (including Labyrinth Enchantments), and skills triggered by an item effect (such as Poet's Pen) all now deal 80% less damage against players.
  • Skills supported by Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
    Icon: M
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Maximum 1 Summoned Mirage Archer
    When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
    Mirage Archer can use Triggered Attacks as though they were not Triggered
    Mirage Archer uses Supported Skill with 60% less Attack Speed
    Mirage Archer lasts 4 seconds
    Mirage Archer deals (40-31)% less Damage with Supported Skills

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Attack Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 35% less damage against players.
  • Skills supported by Cluster Traps SupportCluster Traps SupportTrap, Support
    Icon: L
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 38Supports traps skills, making them throw extra traps randomly around the targeted location.Supported Skills throw up to 2 additional Traps
    Supported Skills throw Traps randomly around targeted location
    Supported Skills can have up to 5 additional Traps placed at a time
    Supported Skills deal (61-55)% less Damage

    Additional Effects From 1-20% Quality:
    Supported Skills have (1-20)% increased Trap Trigger Area of Effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , Multiple Traps SupportMultiple Traps SupportSupport, Trap
    Icon: t
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 8Supports traps skills, making them throw extra traps in a line.Supported Skills throw up to 2 additional Traps
    Supported Skills deal (58-52)% less Damage
    Supported Skills can have up to 3 additional Traps placed at a time

    Additional Effects From 1-20% Quality:
    Supported Skills have (1-20)% increased Trap Trigger Area of Effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , Minefield SupportMinefield SupportSupport, Mine
    Icon: M
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 38Supports skills which throw mines.Supported Skills throw up to 4 additional Mines
    Supported Skills can have up to 3 additional Remote Mines placed at a time
    Supported Skills have (55-46)% less Mine Throwing Speed

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.25-5)% increased Mine Throwing Speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , or Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
    Icon: P
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage
    Supported Skills fire 4 additional Projectiles

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 15% less damage against players.
  • Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
    Level: (1-20)
    Cost: (7-10) Mana
    Projectile Speed: 3260
    AoE Radius: 15
    Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1.00 seconds
    Explosion deals 50% less Base Damage
    Explosion will have (47-522) to (71-783) added Fire Damage
    +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres
    Explosion deals 6% more Damage with Hits per Explosive Arrow on Target
    Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target
    Maximum 20 Explosive Arrows stuck in an Enemy

    Additional Effects From 1-20% Quality:
    +(0.1-2) Maximum Explosive Arrows stuck in an Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 50% less damage against players (down from 25% less).
  • Kinetic BlastKinetic BlastAttack, Projectile, AoE
    Level: (1-20)
    Cost: (6-9) Mana
    Attack Speed: 115% of base
    Attack Damage: (140-155)% of base
    Effectiveness of Added Damage: (140-155)%
    AoE Radius: 14
    Requires Level 28Fires a projectile from a Wand that causes a series of area explosions in a secondary radius around its point of impact, each damaging enemies.Kinetic Blast creates 4 additional explosions
    Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 200% of their value
    35% less Area Damage
    Base explosion radius is 1.4 metres
    Base secondary radius is 2 metres

    Additional Effects From 1-20% Quality:
    Kinetic Blast creates (0.05-1) additional explosions
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 50% less damage against players.
  • Bear TrapBear TrapTrap, Spell, Duration, Physical
    Level: (1-20)
    Cost: (6-23) Mana
    Cooldown Time: 4.00 sec
    Can Store 3 Use(s)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 300%
    Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage
    Traps do not Trigger at the end of their Duration
    Trap lasts 4 seconds
    Base duration is 3.00 seconds
    Locks enemy in place
    Enemies take 25% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts

    Additional Effects From 1-20% Quality:
    Base duration is (0.05-1) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 30% less damage against players.
  • Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
    Level: (1-20)
    Cost: (10-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 65%
    Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage
    Knocks Enemies Back on Hit
    100% of Physical Damage Converted to Cold Damage
    Cannot Knockback Unique Enemies more than once per second
    Final Burst Deals 200% more Damage
    Final Burst has 100% more Area of Effect
    Final Burst cannot Knockback
    Causes 4 Bursts

    Additional Effects From 1-20% Quality:
    Final Burst Deals +(2.5-50)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 25% less damage against players (down from 15% more).
  • CremationCremationSpell, AoE, Fire, Duration, Projectile, Orb
    Level: (1-20)
    Cost: (11-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds
    Base duration is 8.00 seconds
    Deals (49-434) to (74-651) Fire Damage
    Fires 4 Projectiles
    Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
    Maximum of 3 Geysers at a time
    +(0-0.3) metres to radius

    Additional Effects From 1-20% Quality:
    Fires Projectiles (0.5-10)% faster
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 40% less damage against players.
  • Volatile DeadVolatile DeadSpell, AoE, Fire
    Level: (1-20)
    Cost: (9-26) Mana
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 170%
    Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage
    Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
    Consumes up to 3 corpses
    Base radius is 2 metres
    Base explosion radius is 1.5 metres
    Maximum of 60 Orbs at a time

    Additional Effects From 1-20% Quality:
    (2-40)% increased Orb Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 80% less damage against players.
  • BlightBlightSpell, Chaos, AoE, Channelling, Duration
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.30 sec
    AoE Radius: 26
    Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (5.9-351.9) Base Chaos Damage per second
    Base duration is 2.00 seconds
    Base secondary duration is 1.00 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-0.6) metres to radius
    80% reduced Movement Speed
    Debuff can have up to 20 layers of Damage

    Additional Effects From 1-20% Quality:
    Base duration is (0.04-0.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's Time-override has been lowered to 0.5 seconds (from 1.5 seconds).
  • Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
    Base duration is 1.50 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burning Debuff can have a maximum of 8 stages
    Additional Debuff stages add 60% of Damage
    Fire Exposure applies -25% to Fire Resistance

    Additional Effects From 1-20% Quality:
    Additional Debuff stages add +(0.5-10)% of Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's Time-override has been lowered to 0.5 seconds (from 1.5 seconds).
  • Herald of IceHerald of IceSpell, AoE, Cold, Herald
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Effectiveness of Added Damage: 80%
    Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage
    Damage cannot be Reflected
    Base radius is 1.2 metres
    Buff grants (4-38) to (5-56) Added Attack Cold Damage
    Buff grants (4-38) to (5-56) Added Spell Cold Damage

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has a T-override of 1 second.
  • Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 32
    Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Deals (1-23) to (31-1108) Lightning Damage
    Cannot inflict Shock
    Base duration is 6.00 seconds
    Storm Hits an Enemy every 0.25 Seconds
    Creates a storm when you Kill a Shocked Enemy
    Buff grants (2-19) to (7-76) Added Attack Lightning Damage
    Buff grants (2-19) to (7-76) Added Spell Lightning Damage

    Additional Effects From 1-20% Quality:
    Storms Hit Enemies with (1-20)% increased Frequency
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has a T-override of 1 second.
  • Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 15
    Requires Level 16Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
    This Skill's Cooldown does not recover during its effect
    Buff grants +(115-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has a T-override of 1 second.
  • You can no longer target another player's Mirage Archer SupportMirage Archer SupportBow, Attack, Support, Duration
    Icon: M
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Maximum 1 Summoned Mirage Archer
    When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
    Mirage Archer can use Triggered Attacks as though they were not Triggered
    Mirage Archer uses Supported Skill with 60% less Attack Speed
    Mirage Archer lasts 4 seconds
    Mirage Archer deals (40-31)% less Damage with Supported Skills

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Attack Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    .
3.3.0c
  • Updated premade PvP characters to have the correct gems and gem levels.
  • Fixed a bug where damage over time from Cold Snap was not removed between PvP rounds or on death.
  • Fixed a bug where teleporting from the spawn area to the base area did not place players randomly in the Capture the Flag PvP mode.
3.3.0
  • Due to the removal of the cooldown, the Trap SupportTrap SupportSupport, Trap
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
    Trap lasts 4 seconds
    Supported Skills deal (20-6)% less Trap Damage
    Supported Skills have (0-19)% increased Trap Throwing Speed

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Trap Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    gem no longer has a scaling override. Skills supported by the Trap Support will undergo scaling based on trap throwing speed. The same is true of other trap skills whose cooldowns have been removed.
  • Due to the significant damage buff and capacity to hit more targets, ArcArcSpell, Chaining, Lightning
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.Deals (6-198) to (32-1122) Lightning Damage
    Chains +(4-7) Times
    15% more Damage with Hits and Ailments for each remaining Chain

    Additional Effects From 1-20% Quality:
    Chains +(0.05-1) Times
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Vaal ArcVaal ArcSpell, Chaining, Vaal, Lightning, Duration
    Level: (1-20)
    Souls Per Use: 25
    Can Store 1 Use(s)
    Soul Gain Prevention: 2 sec
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 220%
    Requires Level 12A shocking arc of lightning reaches from the caster to a targeted enemy and chains to other enemies. Each time the arc chains from an enemy, it will do so simultaneously to two further enemies, but never to enemies that have already been hit by any of these chains. Also grants a buff making your Arc damage lucky for a short duration.Deals (38-924) to (64-1539) Lightning Damage
    100% increased Duration of Lightning Ailments
    Base duration is 4.00 seconds
    100% chance to Shock enemies
    Chains +(5-9) Times
    15% more Damage with Hits and Ailments for each remaining Chain
    100% increased Effect of Lightning Ailments

    Additional Effects From 1-20% Quality:
    Chains +(0.05-1) Times
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now have a 25% damage penalty against players, in addition to the default PvP scaling (up from 5%).
  • Ball LightningBall LightningSpell, Projectile, AoE, Lightning
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Projectile Speed: 400
    AoE Radius: 22
    Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
    Base radius is 1.8 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    no longer has a 10% damage boost against players.
  • Cold SnapCold SnapSpell, AoE, Cold, Duration
    Level: (1-20)
    Cost: (11-28) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (220-320)%
    AoE Radius: 16
    Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage
    Base duration is 5.00 seconds
    Deals (28.7-1895.4) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burst Base radius is 1.5 metres
    Chilled Ground Base initial radius is 1.5 metres
    Chilled Ground Base final radius is 3 metres
    25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area

    Additional Effects From 1-20% Quality:
    (1-20)% more Effect of Chill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Vaal Cold SnapVaal Cold SnapSpell, AoE, Duration, Vaal, Cold
    Level: (1-20)
    Souls Per Use: 35
    Can Store 1 Use(s)
    Soul Gain Prevention: 6 sec
    Cast Time: 0.85 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 350%
    Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Deals (46-1571) to (69-2356) Cold Damage
    Base duration is 4.00 seconds
    Deals (37.8-2454.5) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Always Freezes enemies
    Base radius is 3.2 metres
    Base secondary radius is 2 metres
    Base tertiary radius is 3.6 metres
    Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
    Every second, gain a Frenzy Charge if an Enemy is in this Skill's Area

    Additional Effects From 1-20% Quality:
    (1-20)% more Effect of Chill
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    use a T-override of 24 seconds for its damage over time component.
  • Vaal BlightVaal BlightSpell, Chaos, AoE, Duration, Vaal, Nova, Channelling
    Level: (1-20)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Soul Gain Prevention: 7 sec
    Cast Time: 0.60 sec
    Apply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement.Deals (6.5-651.1) Base Chaos Damage per second
    Base duration is 6.00 seconds
    Base secondary duration is 3.00 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    +(0-0.9) metres to radius
    80% reduced Movement Speed
    Debuff can have up to 20 layers of Damage
    Hindered Enemies take 20% increased Chaos Damage

    Additional Effects From 1-20% Quality:
    Base duration is (0.04-0.8) seconds
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's T-override is 1.5 seconds, matching BlightBlightSpell, Chaos, AoE, Channelling, Duration
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.30 sec
    AoE Radius: 26
    Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (5.9-351.9) Base Chaos Damage per second
    Base duration is 2.00 seconds
    Base secondary duration is 1.00 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-0.6) metres to radius
    80% reduced Movement Speed
    Debuff can have up to 20 layers of Damage

    Additional Effects From 1-20% Quality:
    Base duration is (0.04-0.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Vaal Righteous FireVaal Righteous FireSpell, AoE, Fire, Vaal, Duration
    Level: (1-20)
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Souls Per Use: 40
    Can Store 1 Use(s)
    Soul Gain Prevention: 6 sec
    Cast Time: Instant
    Requires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Base duration is 4.00 seconds
    Sacrifices 60% of your total Energy Shield and Life
    Deals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per second
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    Grants (10-19)% more Spell Damage
    Base radius is 3 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's T-override is 15 seconds.
3.2.0
  • Lowered the T override (used to determine damage) of Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
    Base duration is 1.50 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burning Debuff can have a maximum of 8 stages
    Additional Debuff stages add 60% of Damage
    Fire Exposure applies -25% to Fire Resistance

    Additional Effects From 1-20% Quality:
    Additional Debuff stages add +(0.5-10)% of Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    to 1.5 seconds (down from 4 seconds)
  • Set the T override of BlightBlightSpell, Chaos, AoE, Channelling, Duration
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.30 sec
    AoE Radius: 26
    Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (5.9-351.9) Base Chaos Damage per second
    Base duration is 2.00 seconds
    Base secondary duration is 1.00 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-0.6) metres to radius
    80% reduced Movement Speed
    Debuff can have up to 20 layers of Damage

    Additional Effects From 1-20% Quality:
    Base duration is (0.04-0.8) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    to 1.5 seconds
  • Fixed a bug where your spectres could vanish after a PvP battle.
  • Fixed a client crash when entering a PvP match.
3.1.0
  • PvP-only characters can no longer activate the map device.
  • Bleeding, Ignite and Poison now undergo PvP scaling based on the attack or cast time of the ailment's source. For skills with time override, the ailments use that.
3.0.0
  • PvP premade characters have been updated to work with the current Passive Skill Tree.
  • Skills linked to Cast While ChannellingCast while Channelling SupportSupport, Channelling, Spell, Trigger
    Icon: W
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 38Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.Trigger a Supported Spell every (0.45-0.35) seconds while Channelling Supported Skills
    Supported Triggered Spells deal 30% less Damage

    Additional Effects From 1-20% Quality:
    Supported Channelling Skills deal (0.5-10)% increased Damage
    Supported Triggered Spells deal (0.5-10)% increased Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now do 70% less damage in PvP.
  • Scorching RayScorching RaySpell, Fire, Duration, Channelling
    Level: (1-20)
    Cost: (2-5) Mana
    Cast Time: 0.25 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.Deals (13.4-780.7) Base Fire Damage per second
    Base duration is 1.50 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Burning Debuff can have a maximum of 8 stages
    Additional Debuff stages add 60% of Damage
    Fire Exposure applies -25% to Fire Resistance

    Additional Effects From 1-20% Quality:
    Additional Debuff stages add +(0.5-10)% of Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now assumes a cast time of 4 seconds for calculating damage in PvP, down from 30 seconds.
  • Fixed a bug where PvP-only characters could get bandit reward books stuck in their inventory.
  • Fixed a bug where more than the allowed number of players could spectate a PvP match.
  • Fixed a bug where you could force other players into a PvP match.
2.6.0g
  • Fixed an issue where PvP loading screens showed 6 vs 6 matches for 3 vs 3 events.
2.5.0
  • PvP spectators can no longer use flasks or perform triggered actions.
2.4.2
  • Fixed various problems with PvP preconstructed characters, such as their passive trees and items.
2.4.1
  • Added a "Join PvP" talk option to Leo.
2.4.0b
  • Fixed an instance crash related to team PVP.
2.4.0
  • PvP T-values have been set for ContagionContagionSpell, AoE, Duration, Chaos
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    AoE Radius: 20
    Requires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, the debuff spreads to other enemies.Deals (3.5-235.9) Base Chaos Damage per second
    Base duration is 5.00 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Base radius is 1.7 metres
    Spreads when affected Enemy dies

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 160%
    Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Deals (12-776) to (18-1164) Chaos Damage
    Deals (42.2-1818.1) Base Chaos Damage per second
    Base duration is 3.80 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Regenerate 0.50% of Debuff Damage as Life

    Additional Effects From 1-20% Quality:
    Regenerate +(0.025-0.5)% of Debuff Damage as Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and VortexVortexSpell, AoE, Cold, Duration, Nova
    Level: (1-20)
    Cost: (13-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (130-170)%
    AoE Radius: 2
    Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.Deals (49-779) to (73-1169) Cold Damage
    Base duration is 3.00 seconds
    Deals (116-2316.1) Base Cold Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Base radius is 2 metres
    Base secondary radius is 2 metres

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
2.3.2
  • Fixed an issue where buff auras from passive skills did not re-apply in PvP arenas.
2.2.2b
  • PvP preconstructed characters now have 35 skill points (instead of 34) as they are assumed to have completed the "An Indomitable Spirit" Act 4 quest.
2.2.2
  • Lowered SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    Projectile Speed: 420
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
    Base duration is 2.00 seconds
    Fires (4-8) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's damage in PvP by 1% per gem level up to level 10, then 2% per gem level (damage reduced by 10% at level 10, and by 30% at level 20).
2.2.0
2.1.0
  • Fixed a bug where the PvP daily mission could disappear from the quest tracker.
2.0.3
2.0.2
  • Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
    Level: (1-20)
    Cost: (7-10) Mana
    Projectile Speed: 3260
    AoE Radius: 15
    Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1.00 seconds
    Explosion deals 50% less Base Damage
    Explosion will have (47-522) to (71-783) added Fire Damage
    +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres
    Explosion deals 6% more Damage with Hits per Explosive Arrow on Target
    Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target
    Maximum 20 Explosive Arrows stuck in an Enemy

    Additional Effects From 1-20% Quality:
    +(0.1-2) Maximum Explosive Arrows stuck in an Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's damage has been reduced in PvP. Its attack time override is now 200ms (from 400ms).
2.0.0h
  • Fixed a bug where cancelling a PvP queue could sometimes prevent you from joining in the future.
2.0.0
  • Due to the projectile shotgunning changes, SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    Projectile Speed: 420
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
    Base duration is 2.00 seconds
    Fires (4-8) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Freezing PulseFreezing PulseSpell, Projectile, Cold
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (250-330)%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
    Projectiles Pierce all Targets
    Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
    Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

    Additional Effects From 1-20% Quality:
    (2-40)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    no longer have lower damage in addition to the PvP scaling.
  • Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (126-329)% of base
    Effectiveness of Added Damage: (126-329)%
    Projectile Speed: 750
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.Fires 4 Projectiles
    60% of Physical Damage Converted to Fire Damage
    Projectiles deal 50% less Damage with Hits and Ailments

    Additional Effects From 1-20% Quality:
    Projectiles deal (0.5-10)% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 20% less damage in addition to the PvP scaling.
  • Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
    Level: (1-20)
    Cost: (10-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 65%
    Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage
    Knocks Enemies Back on Hit
    100% of Physical Damage Converted to Cold Damage
    Cannot Knockback Unique Enemies more than once per second
    Final Burst Deals 200% more Damage
    Final Burst has 100% more Area of Effect
    Final Burst cannot Knockback
    Causes 4 Bursts

    Additional Effects From 1-20% Quality:
    Final Burst Deals +(2.5-50)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 15% more damage in addition to the PvP scaling.
  • Ball LightningBall LightningSpell, Projectile, AoE, Lightning
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Projectile Speed: 400
    AoE Radius: 22
    Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
    Base radius is 1.8 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 10% more damage in addition to the PvP scaling (down from 15%).
  • CycloneCycloneAttack, AoE, Movement, Channelling, Melee
    Level: (1-20)
    Cost: (2-3) Mana
    Attack Speed: 300% of base
    Attack Damage: (60-111)% of base
    Effectiveness of Added Damage: (60-111)%
    AoE Radius: 1.6
    Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.10% increased Area of Effect per 0.1 metre additional Melee Strike Range
    30% less Movement Speed

    Additional Effects From 1-20% Quality:
    (0.5-10)% more Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 30% less damage in addition to the PvP scaling.
  • Glacial "Hilbert" HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (218-622)% of base
    Effectiveness of Added Damage: (218-622)%
    Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
    100% of Physical Damage Converted to Cold Damage
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments

    Additional Effects From 1-20% Quality:
    Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now deals 15% less damage in addition to the PvP scaling (up from -20%).
  • Skills supported by Cast on DeathCast on Death SupportSupport, Spell, Trigger
    Icon: !
    Level: (1-20)
    Cost & Reservation Multiplier: 0%
    Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.(0-152)% more Damage while Dead
    100% chance to Trigger Supported Non-Minion Spells on Death
    Supported Skills Cost nothing

    Additional Effects From 1-20% Quality:
    Supported Skills have (3-60)% increased Area of Effect while Dead
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    deal 85% less damage in addition to the PvP scaling.
  • Skills supported by Cast when Damage TakenCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Level: (1-20)
    Cost & Reservation Multiplier: 250%
    Cooldown Time: 0.25 sec
    Can Store 1 Use(s)
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
    Supported Skills deal (65-27)% less Damage
    Trigger Supported Spells when you take (528-3272) total Damage from Hits

    Additional Effects From 1-20% Quality:
    Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    deal 30% less damage in addition to the PvP scaling.
  • Fixed a bug where on-kill flask charges were still awarded in a PvP event that had flask charges disabled.
1.3.1c
  • Fixed a bug where players would lose their party when entering cross-league PvP events from the Hardcore and Bloodlines leagues.
1.3.1b
  • Added support for our second PvP season.
1.3.1
  • Added PvP Spectate Following functionality.
  • Using /spectate no longer requires the player you are attempting to spectate to be in a PvP match.
  • Tornado ShotTornado ShotAttack, Projectile, Bow
    Level: (1-20)
    Cost: (9-13) Mana
    Attack Speed: 80% of base
    Attack Damage: (100-120)% of base
    Effectiveness of Added Damage: (100-120)%
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Fires 3 secondary Projectiles

    Additional Effects From 1-20% Quality:
    (2-40)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been reduced by a further 10%. The total reduction is now 30%.
  • Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (126-329)% of base
    Effectiveness of Added Damage: (126-329)%
    Projectile Speed: 750
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.Fires 4 Projectiles
    60% of Physical Damage Converted to Fire Damage
    Projectiles deal 50% less Damage with Hits and Ailments

    Additional Effects From 1-20% Quality:
    Projectiles deal (0.5-10)% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been reduced by 15%.
  • CycloneCycloneAttack, AoE, Movement, Channelling, Melee
    Level: (1-20)
    Cost: (2-3) Mana
    Attack Speed: 300% of base
    Attack Damage: (60-111)% of base
    Effectiveness of Added Damage: (60-111)%
    AoE Radius: 1.6
    Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.10% increased Area of Effect per 0.1 metre additional Melee Strike Range
    30% less Movement Speed

    Additional Effects From 1-20% Quality:
    (0.5-10)% more Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been reduced by 10%.
  • Support TrapTrap SupportSupport, Trap
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
    Trap lasts 4 seconds
    Supported Skills deal (20-6)% less Trap Damage
    Supported Skills have (0-19)% increased Trap Throwing Speed

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Trap Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    T-override has been reduced to 0.9 seconds (from 1.1 seconds).
  • Remote MineBlastchain Mine SupportSupport, Mine
    Icon: Y
    Level: (1-20)
    Cost & Reservation Multiplier: 50%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills deal (59-53)% less Damage
    Mine lasts 5 seconds
    Supported Skills have a Base Mine Detonation Time of 0.25 seconds
    Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
    Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Mine Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    T-override has been reduced to 0.9 seconds (from 1.1 seconds).
  • Split ArrowSplit ArrowAttack, Projectile, Bow
    Level: (1-20)
    Cost: (5-9) Mana
    Attack Speed: 110% of base
    Attack Damage: (120-142)% of base
    Effectiveness of Added Damage: (120-142)%
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Fires (5-9) Arrows

    Additional Effects From 1-20% Quality:
    Fires +(0.2-4) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been increased by 10%.
  • SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    Projectile Speed: 420
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
    Base duration is 2.00 seconds
    Fires (4-8) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been increased by 5%.
  • Freezing PulseFreezing PulseSpell, Projectile, Cold
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (250-330)%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
    Projectiles Pierce all Targets
    Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
    Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

    Additional Effects From 1-20% Quality:
    (2-40)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been reduced by a further 5%. The total reduction is now 25%.
  • ArcArcSpell, Chaining, Lightning
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.Deals (6-198) to (32-1122) Lightning Damage
    Chains +(4-7) Times
    15% more Damage with Hits and Ailments for each remaining Chain

    Additional Effects From 1-20% Quality:
    Chains +(0.05-1) Times
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been increased by 5%. The total reduction is now 5% (up from 10% reduction previously).
  • Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
    Level: (1-20)
    Cost: (10-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 65%
    Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage
    Knocks Enemies Back on Hit
    100% of Physical Damage Converted to Cold Damage
    Cannot Knockback Unique Enemies more than once per second
    Final Burst Deals 200% more Damage
    Final Burst has 100% more Area of Effect
    Final Burst cannot Knockback
    Causes 4 Bursts

    Additional Effects From 1-20% Quality:
    Final Burst Deals +(2.5-50)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been increased by 10%.
  • Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Time: 0.50 sec
    Critical Strike Chance: 5.00%
    AoE Radius: 8 / 16
    Requires Level 4Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.(9-252) to (13-378) Base Off Hand Physical Damage
    (3-8) to (5-12) Added Physical Damage per 15 Armour or Evasion Rating on Shield
    75% increased Stun Threshold reduction on enemies at Maximum charge distance
    100% more Damage with Hits at Maximum Charge Distance
    (90-109)% increased Movement Speed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been reduced by 30%.
  • Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (150-346)% of base
    Effectiveness of Added Damage: (150-346)%
    AoE Radius: 19
    Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.50% of Physical Damage Converted to Lightning Damage
    Base duration is 3.00 seconds
    Beams Hit Enemies every (0.40-0.32) seconds
    Chains +1 Times
    Beams deal 40% less Damage
    (4-6) maximum Beam Targets

    Additional Effects From 1-20% Quality:
    (1-20)% increased Beam frequency
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been increased by 5% to a total reduction of 20%.
  • Spells triggered by Cast on Damage TakenCast when Damage Taken SupportSupport, Spell, Trigger
    Icon: !
    Level: (1-20)
    Cost & Reservation Multiplier: 250%
    Cooldown Time: 0.25 sec
    Can Store 1 Use(s)
    Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower
    Supported Skills deal (65-27)% less Damage
    Trigger Supported Spells when you take (528-3272) total Damage from Hits

    Additional Effects From 1-20% Quality:
    Supported Skills require (0.5-10)% reduced amount of Damage taken to Trigger
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    have had their damage reduced by 25%.
  • The Clever Construction notable now only prevents traps and mines from being destroyed by players for 2.5 seconds, down from 5. This has no change for monsters.
  • Fixed a bug where you could get stuck dead if you tried to respawn while queued for PvP.
  • Fixed a bug where pressing escape cancelled your PvP Queue.
  • Fixed a bug where the name of the portal which returns you from PvP areas to a Hideout was incorrect.
  • Fixed a bug where players could get permanently stunned if they were stunned during the revive/round change in PvP matches.
  • Fixed a bug where you couldn't respawn at a checkpoint while in a queue for PvP, if the checkpoint was in a different zone.
1.3.0k
  • Quest Tracker information is no longer displayed when spectating PvP matches.
  • When players enter PvP matches, their name and team is no longer announced to their enemies in chat.
1.3.0h
  • PvP-only characters are now able to travel to other players' hideouts so that they can play in party events.
1.3.0g
  • Skills supported by Cast on DeathCast on Death SupportSupport, Spell, Trigger
    Icon: !
    Level: (1-20)
    Cost & Reservation Multiplier: 0%
    Requires Level 38Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.(0-152)% more Damage while Dead
    100% chance to Trigger Supported Non-Minion Spells on Death
    Supported Skills Cost nothing

    Additional Effects From 1-20% Quality:
    Supported Skills have (3-60)% increased Area of Effect while Dead
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now deal 75% less damage when triggered in PvP.
  • The PvP arena based on the Industrial Docks tileset has had its collidability markup improved.
1.3.0d
  • Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: (5-8) Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (177-408)% of base
    Effectiveness of Added Damage: (177-408)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed

    Additional Effects From 1-20% Quality:
    (0.5-10)% chance to gain a Frenzy Charge on Hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    has been given a PvP damage penalty of 30%
  • The T-override for Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
    Level: (1-20)
    Cost: (7-10) Mana
    Projectile Speed: 3260
    AoE Radius: 15
    Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1.00 seconds
    Explosion deals 50% less Base Damage
    Explosion will have (47-522) to (71-783) added Fire Damage
    +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres
    Explosion deals 6% more Damage with Hits per Explosive Arrow on Target
    Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target
    Maximum 20 Explosive Arrows stuck in an Enemy

    Additional Effects From 1-20% Quality:
    +(0.1-2) Maximum Explosive Arrows stuck in an Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    has been changed from 1 second to 0.4 seconds
  • A "Leave" button has been added for PvP spectators.
  • Fixed a bug where draws were being treated as losses for both parties.
  • Fixed a bug where the "Team has won the Match" banner can show up after you have left a PvP arena.
  • Fixed a bug where the PvP results screen could persist into the next area.
1.3.0b
  • Fixed cases where players were sometimes kicked from multiplayer PvP matches.
  • Fixed a bug where people on the Australian gateway couldn't see upcoming PvP events.
1.3.0
  • New Forsaken Master: Leo Redmane, Master of the Arena
  • You're now able to make PvP-only characters in a league once you've talked to Leo Redmane
  • Guildmates can now be spectated in PvP.
  • PvP Arenas have been improved so that they're more symmetrical and fair for different builds.
  • Multi-fight matches are now best-of-seven. The arena changes layout (without a loading screen) every three matches for fairness.
  • Some shrines such as the Acceleration Shrine have been removed from CTF arenas.
  • PvP damage scaling has been adjusted
  • PvP durations for shock, freeze, chill, bleed and Viper Strike have been cut in half.
  • Ball LightningBall LightningSpell, Projectile, AoE, Lightning
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Projectile Speed: 400
    AoE Radius: 22
    Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
    Base radius is 1.8 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's PvP damage has been increased by 15%.
  • FireballFireballProjectile, Spell, AoE, Fire
    Level: (1-20)
    Cost: (6-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (260-370)%
    Projectile Speed: 1040
    AoE Radius: 9
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
    25% chance to Ignite enemies
    Base radius is (0.9-1.4) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's PvP damage has been increased by 5%.
  • Freezing PulseFreezing PulseSpell, Projectile, Cold
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (250-330)%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
    Projectiles Pierce all Targets
    Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
    Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

    Additional Effects From 1-20% Quality:
    (2-40)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's PvP damage has been reduced by 20%.
  • Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (218-622)% of base
    Effectiveness of Added Damage: (218-622)%
    Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
    100% of Physical Damage Converted to Cold Damage
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments

    Additional Effects From 1-20% Quality:
    Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's PvP damage has been increased from -30% to -20%.
  • Tornado ShotTornado ShotAttack, Projectile, Bow
    Level: (1-20)
    Cost: (9-13) Mana
    Attack Speed: 80% of base
    Attack Damage: (100-120)% of base
    Effectiveness of Added Damage: (100-120)%
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Fires 3 secondary Projectiles

    Additional Effects From 1-20% Quality:
    (2-40)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's PvP damage has been reduced by 20%.
  • Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (136-314)% of base
    Effectiveness of Added Damage: (136-314)%
    Requires Level 10Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords.When Dual Wielding, Deals 75% Damage from each Weapon combined
    +0.6 seconds to Attack Time

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Attack Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    ' PvP damage has been reduced by 30%.
  • Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 15
    Requires Level 16Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
    This Skill's Cooldown does not recover during its effect
    Buff grants +(115-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's effective PvP duration used for damage scaling has been reduced from from 1.4 to 1.2 seconds.
  • Tempest ShieldTempest ShieldSpell, Lightning, Chaining
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 220%
    Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage
    Chains +1 Times
    Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield
    Buff grants Immunity to Shock

    Additional Effects From 1-20% Quality:
    (2-40)% chance to Shock enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's effective PvP duration used for damage scaling has been reduced from 0.8 to 0.7 seconds.
  • The Trap SupportTrap SupportSupport, Trap
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
    Trap lasts 4 seconds
    Supported Skills deal (20-6)% less Trap Damage
    Supported Skills have (0-19)% increased Trap Throwing Speed

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Trap Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    gem's effective PvP duration used for damage scaling has been increased from 1.4 to 1.1 seconds.
  • Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds
    +(0-1) metre to radius
    50% less Effect of Curse against Players
    Cursed Normal and Magic Enemies have (15-29)% less Action Speed
    Other effects on Cursed enemies expire 25% slower
    Cursed Rare and Unique Enemies have (9-18)% less Action Speed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has 40% reduced effectiveness against other players.
1.2.2
  • Local chat has been disabled for spectators of PVP.
1.2.1
  • Fixed a bug where Animate GuardianAnimate GuardianSpell, Minion
    Level: (1-20)
    Cost: (11-20) Mana
    Cast Time: 0.60 sec
    Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Minions have (0-38)% more Maximum Life
    Can use Items requiring up to Level (33-100)
    Minion deals (0-38)% more Damage

    Additional Effects From 1-20% Quality:
    (2-40)% increased Minion Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    would not work in PVP.
1.2.0b
  • Fixed various issues with PvP queue UI.
1.2.0
  • Added PvP Spectator mode.
  • Flasks now refill when entering a PvP area, unless you're in a Famine league.
  • In 1v1 duels and 3v3 PvP, Conversion TrapConversion TrapTrap, Spell, Duration
    Level: (1-20)
    Cost: (6-23) Mana
    Cooldown Time: 8.00 sec
    Can Store 3 Use(s)
    Cast Time: 1.00 sec
    Requires Level 4Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Traps do not Trigger at the end of their Duration
    Trap lasts 4 seconds
    Base duration is (5.30-10.00) seconds

    Additional Effects From 1-20% Quality:
    Base duration is (0.2-4) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    no longer affects players.
1.1.2b
  • Fixed a bug in PVP where the winner of a round would not get their life, mana and energy shield restored.
1.1.2
  • Added a new Dexterity/Intelligence Support Gem - Block Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration
    Icon: B
    Level: (1-20)
    Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage
    Supported Skills inflict Overpowered for 4 seconds when Blocked
    Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.25-5)% reduced Enemy Block Chance
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
  • Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (218-622)% of base
    Effectiveness of Added Damage: (218-622)%
    Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
    100% of Physical Damage Converted to Cold Damage
    Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
    35% increased Duration of Cold Ailments
    (10-29)% increased Effect of Cold Ailments

    Additional Effects From 1-20% Quality:
    Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    now has specific PvP raw scaling, so that it does 30% less damage in PvP situations.
1.1.0d
  • Fixed a bug where your Animate GuardianAnimate GuardianSpell, Minion
    Level: (1-20)
    Cost: (11-20) Mana
    Cast Time: 0.60 sec
    Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Minions have (0-38)% more Maximum Life
    Can use Items requiring up to Level (33-100)
    Minion deals (0-38)% more Damage

    Additional Effects From 1-20% Quality:
    (2-40)% increased Minion Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    could return from the dead during a PvP match.
  • Fixed a bug where no monster corpses would spawn in PvP areas in the Invasion league.
1.1.0b
  • Fixed a bug where monsters' Righteous Fire was affected by player PvP scaling.
1.1.0
  • Free-for-all PvP is available in the Sarn Arena
  • Adjusted the PVP scaling of Righteous FireRighteous FireSpell, AoE, Fire
    Level: (1-20)
    Cooldown Time: 0.30 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
    Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
    You Burn for 90% of your Maximum Life per second as Fire Damage
    You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
    Grants (20-39)% more Spell Damage
    Base radius is (1.8-2.3) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Searing BondSearing BondSpell, Totem, Fire
    Level: (1-20)
    Cost: (18-51) Mana
    Cast Time: 1.00 sec
    Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems
    Totem lasts 8 seconds
    Deals (32.1-3899.6) Base Fire Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Summons a Totem which uses this Skill

    Additional Effects From 1-20% Quality:
    +(0.1-2) to maximum number of Summoned Totems
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1.0.4
  • You can now challenge another player or party to a duel!
1.0.0
0.11.6
  • Fixed a bug where the aura from Death's Oath would activate when a player was revived in a PvP match even if the item was disabled.
0.11.5c
  • Fixed a bug that caused a client crash when PVP matches reached their tenth round.
0.11.5
  • Fixed a bug where the Death's Oath aura did not work correctly in PVP after the first round.
0.10.4
  • All minion corpses, traps, totems, mines and player buffs are destroyed between PvP rounds.
  • If you die after a PvP match ends, you now get the resurrect button, rather than having to log out.
0.10.3
  • Restored the PvP arena that uses the Ship Graveyard tileset, now that bugs with it are fixed.
  • Fixed problems with the PvP announcer voice occurring at the same time as death screams.
0.10.2
  • Added a new 3v3 PvP arena. One of the other arenas has been disabled temporarily while we fix a problem.
  • Added PvP announcer audio for various events in matches.
0.9.13h
  • Rebalanced PvP damage scaling so that players generally have more survivability.
0.9.13d
  • Fixed a bug where the Merciless PvP arena did not have the correct player resistance penalty applied.
  • Fixed a bug where you could get around mods like "Cannot be Frozen" in PvP by using Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
    Icon: S
    Level: (1-20)
    Cost & Reservation Multiplier: 110%
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies
    Elemental Ailments inflicted by Supported Skills spread to other enemies within (1.2-1.5) metres
    Supported Skills have 20% chance to Freeze, Shock and Ignite

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Duration of Elemental Ailments on Enemies
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    .
  • Portals are now greyed out in your inventory during arena PvP matches.
0.9.13c
  • Fixed a client crash that could occur in PvP when using Blood RageBlood RageSpell, Duration, Physical
    Level: (1-20)
    Cost: (12-29) Life
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7.00-10.80) seconds
    Grants (5-15)% increased Attack Speed
    1.2% of Attack Physical Damage Leeched as Life
    You take 4% of your Maximum Life per second as Physical Damage
    You take 4% of your Maximum Energy Shield per second as Physical Damage
    25% chance to gain a Frenzy Charge on Kill

    Additional Effects From 1-20% Quality:
    Grants (0.25-5)% increased Attack Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a server crash that could occur in PvP.
0.9.13
  • We've added support for PvP arenas.
0.9.12
  • Dead players are no longer shown on the minimap. This was a problem in hectic PvP situations.
0.9.7
  • Changed damage reflection and the PvP damage multiplier to both be linear.
0.9.3
  • Added PvP damage multiplier of 1/(1+(attacker_level/8)) for now.

References