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Version 2.0.3

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Version History
2.0.2e
August 31, 2015
2.0.3
September 3, 2015
2.0.4
October 2, 2015

Patch notes

These are the official patch notes for version 2.0.3 released by Grinding Gear Games.[1]

New Microtransactions

Divination Cards

  • Added 12 new Divination Cards.[2]
  • Many Divination Cards now drop more frequently.
  • The drop locations for Module Error: Item link: No results found for search parameter "The Celestial Justicar". and Module Error: Item link: No results found for search parameter "The Drunken Aristocrat". have been changed.

Unique Item Rarity Rebalance

  • Rare and super-rare Unique Items now drop four times as often. While still difficult to obtain, we feel that the interesting builds enabled by these uniques should be available to more players. Uniques from previous leagues (available through Zana) have not been made more common.
  • Goldrim, Brightbeak, Storm Cloud and Wake of Destruction have been moved to more-common rarity tiers.

Features

  • The Module Error: Item link: No results found for search parameter "Bloodgrip". Unique has been enabled.
  • Daily Missions from Leo no longer include team based PvP (Such as 3v3 or Capture the Flag). These now alternate between 1v1 Arena and Free-for-All Arena daily missions each day.
  • The automatic-AFK feature now waits 15 minutes (up from 5 minutes) before setting your status to AFK. We plan to allow more control over this feature in the future.
  • Added effects to Module Error: Item link: No results found for search parameter "Lavianga's Wisdom". and Module Error: Item link: No results found for search parameter "Lakishu's Blade"..
  • The audio for status ailments has been temporarily removed. This will be added back once problems have been resolved.
  • The Labyrinth end-game map has been renamed to Terrace. Item filters may need to be updated due to this change.
  • The Maze end-game map has been renamed to Conservatory. Item filters may need to be updated due to this change.

Balance

  • Increased the base damage of Ground SlamGround SlamAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 90% of base
    Attack Damage: (115-150)% of base
    Effectiveness of Added Damage: (115-150)%
    Radius: 35
    Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Stun Duration on enemies
    0.5% increased Area of Effect
    0.5% increased Attack Speed3% increased Area of Effect
    2% reduced angle
    Deals (115-188)% of Base Attack Damage
    25% reduced Enemy Stun Threshold
    Deals up to (40-49)% more Damage to closer targets
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ground Slam skill icon.png
    at all levels. (80% base damage to 85% base damage at level 1, progressing at the same rate to level 20).
  • The starting Melee Damage node for the Marauder now also grants 16 additional maximum Life.
  • The Born to Fight notable passive skill now grants 20 additional Accuracy Rating.
  • The Strong Arm and Butchery notable passive skills now grant 25% increased Physical Damage with One Handed or Two Handed Melee Weapons (up from 20%) and 5% increased Attack Speed with One Handed or Two Handed Melee Weapons (up from 4%).
  • The Versatility passive notable now grants 4% increased Attack Speed.
  • Added Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
    Level: (1-20)
    Cost: (8-23) Mana
    Cooldown Time: 3.00 sec
    Can Store 3 Use(s)
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies
    2% more Burning Damage
    Deals (7-479) to (11-718) Fire Damage
    Deals (18.9-1262.7) Base Fire Damage per second
    Base duration is 4 seconds
    (0-47)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flame Dash skill icon.png
    to the Shadow's quest rewards for The Caged Brute.
  • Removed Icicle MineIcicle MineMine, Spell, Projectile, Cold, Aura, AoE
    Level: (1-20)
    Cost: (3-6) Mana
    Reservation: (3-6) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 110%
    Requires Level 12Throws a mine that fires projectiles around it when detonated. These projectiles quickly dissipate as they travel, before disappearingPer 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0.1 additional Projectiles1% increased Critical Strike ChanceDeals (16-514) to (24-771) Cold Damage
    Mine lasts 5 seconds
    Base Mine Detonation Time is 0.3 seconds
    Each Mine applies 10% increased Critical Strike Chance to Hits against Enemies near it, up to a maximum of 500%
    Fires 4 additional Projectiles
    Fires Projectiles in a circle
    Fires an additional Projectile for every 2 prior Mines in Detonation Sequence
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Icicle Mine skill icon.png
    from the Shadow's quest rewards for The Caged Brute. This gem is still available from the vendor in town after completing the quest.

Bug Fixes

  • Fixed a bug where the Malformation boss could fire projectiles through the walls around her arena.
  • Fixed a bug where the reward from the divination card The Explorer had no quality.
  • Fixed a bug where the reward from the divination card The Explorer had the incorrect corruption outcome.
  • Fixed bugs with Flame Dash which allowed players to travel twice as far when used over unwalkable terrain or when targeting monsters rather than locations.
  • Fixed a client crash with Torchoak Grove that was introduced in the 2.0.2 patch.
  • Fixed a client crash when selecting the quest to kill the Bandit Lords in the Quest Panel.
  • Fixed a client crash when using Vaal Lightning Strike on a Frost Wall.
  • Fixed a bug where some of the effects created by Lightning Warp would disappear if the skill had too much duration reduction.
  • Fixed a bug where Spark projectiles wouldn't be created if the user was casting them while facing a wall and standing too close to that wall.
  • Fixed a bug where using Raise Spectre supported by Spell Totem would result in you being unable to move or use skills.

A hotfixe was deployed after the 2.0.3 patch[3]:

We deployed a hotfix which shows the stack number on a full stack of Divination Cards in a different colour.

You will need to restart your game client for this change to affect you.

References

  1. GGG_Neon (September 3, 2015). "2.0.3 Patch Notes". Official Path of Exile Forums. Retrieved September 3, 2015.
  2. The Conduit, Death, The Dragon's Heart, The Fox, The Gentleman, Gift of the Gemling Queen, Grave Knowledge, House of Mirrors, The Mercenary, The Survivalist, The Trial, Wealth and Power.
  3. GGG_Neon (September 3, 2015). "2.0.3 Hotfix". Official Path of Exile Forums. Retrieved September 3, 2015.