Mark Mastery

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Bonuses from the Mark Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.

50% more Accuracy Rating against Marked Enemy: This stat does not affect per-accuracy bonuses, such as ObscurantisObscurantis
Lion Pelt
Evasion: (760-961)Requires Level 70, 150 Dex+(800-1000) to Accuracy Rating
(100-120)% increased Evasion Rating
+(50-80) to maximum Life
1% increased Projectile Attack Damage per 200 Accuracy Rating
If you know where to strike, you need only strike once.
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Version history

Version Changes
3.23.0
  • Passive tree mastery stats that previously granted increased accuracy against marked enemies, unique enemies, or nearby enemies now instead grant more accuracy. The previous versions were not functioning correctly and could generate incorrect accuracy values under some circumstances.
3.21.0
  • Now have 6 Mark Mastery options:
    • (New) Marked Enemy cannot Regenerate Life
    • Enemies near your Marked Enemy are Blinded
    • 10% chance to gain a Frenzy Charge when you Hit your Marked Enemy
    • (New) Marked Enemy cannot deal Critical Strikes
    • (New) Your Mark Transfers to another Enemy when Marked Enemy dies
    • (New) 50% increased Accuracy Rating against Marked Enemy
  • Removed:
    • 25% increased Effect of your Marks
    • 10% increased Movement Speed if you've cast a Mark Spell Recently
    • Life Flasks gain a Charge when you hit your Marked Enemy, no more than once every 0.5 seconds
3.16.0
  • Introduced to the game.