Hematophagy

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Hematophagy
Notable Passive Skill
100% increased total Recovery per second from Life Leech
40% increased Damage while Leeching
10% increased Maximum total Life Recovery per second from Leech [1]

Hematophagy is a notable passive skill that increased maximum capping of life leech. It also improves your life leech per second and your damage while leeching.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Violet OilBlack OilSilver OilHematophagy
100% increased total Recovery per second from Life Leech
40% increased Damage while Leeching
10% increased Maximum total Life Recovery per second from Leech

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 40% increased Damage while Leeching (up from 30%).
    • Now grants 10% increased Maximum total Life Recovery per second from Leech (down from 15%).
    • No longer grants 1% of Physical Attack Damage Leeched as Life.


3.14.0
  • The stats which limit the total rate of recovery per second from leech have been changed. Previously these limited any recovery based on what kind of leech it came from, but they now limit recovery from any leech based on what kind of recovery it is. This has no effect except in cases where one kind of leech applies a different kind of recovery. For example, the keystone Immortal Ambition makes life leech cause energy shield recovery instead of life recovery. Previously this was limited by 'Maximum total Recovery per second from Life Leech'. That recovery will now be limited by 'Maximum total Energy Shield Recovery from Leech'.


3.11.0
  • Now grants 100% increased Recovery per second from Life Leech (up from 20%). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]


3.7.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 30% increased Damage while Leeching (up from 20%).
    • No longer grants +3% of maximum Life per second to maximum Life Leech rate.
      • Instead, it now grants 15% increased Maximum total Recovery per second from Life Leech.
    • No longer grants 20% increased Life Leeched per second.
      • Instead, it now grants 20% increased total Recovery per second from Life Leech.


3.1.0
  • Now grants +3% of maximum Life per second to maximum Life Leech rate (down from +5%).


2.1.0
  • Now grants 1% of Physical Attack Damage Leeched as Life (up from 0.4%).
  • Now grants 20% increased Damage while Leeching (up from 15%).


2.0.0
  • Added to the game.