Version 0.6.0

From Path of Exile Wiki
Jump to navigation Jump to search
Version History
January 1, 2010
September 20, 2010
January 1, 2010

Patch notes

These are the official patch notes for version 0.6.0 released by Grinding Gear Games.[1]

  • Added skill gems and skill augmentation
  • Added new skills: Ground Slam, Elemental Hit and Cleave
  • Items now spawn with sockets
  • Added decal support
  • Monsters and players leave blood on the ground as they get hurt or die
  • Added support for bows
  • Arrows stick in objects properly
  • Arrows have trails as they fly through the air
  • A Stash is available for storage in town
  • Added rhoa nest chests in the Mud Flats
  • Added fog in some areas
  • Added waterfalls
  • Dual wielding works now
  • Added support for lights in doodads
  • Substantially improved client combat prediction
  • Can now press alt to see interactables and sockets in addition to items
  • New character information screen
  • Made orbs of augmentation stackable
  • Improved data file loading speed
  • Fixed changing areas so that it is more reliable
  • Added mana usage and mana mods
  • Complete rebalance of monsters, items and areas
  • Life values are higher on all entities, for more granularity
  • Set up rapiers to act as thrusting swords
  • Added corpse chests
  • Fixed scaling of ground textures for some areas
  • Multiple shot projectiles possible
  • Fixes to firing projectiles up/down elevation
  • Scavengers now either run or walk
  • Fixed a bug with critical strikes occurring too often
  • Added many new items, including many helmets
  • Ice Nova now ripples damage correctly
  • Fixed bug with sandspitter behaviour
  • Many more rooms for all indoors areas added
  • Improved display of skill hover information
  • Improved passive skill screen


  1. Qarl (January 4, 2017). "Legacy Patch Notes - Part Two". Official Path of Exile Forums. Retrieved November 11, 2020.