Pyromaniac

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Pyromaniac
Ascendancy Notable Passive Skill
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Immune to Ignite and Shock [1]

Pyromaniac is a notable Ascendancy passive skill for the Saboteur. It grants ignite and shock immunity, and grants stacking life regeneration for each mine or trap that has been activated in the past 4 seconds.

Ruthless mode

Pyromaniac (Ruthless)
Ascendancy Notable Passive Skill
Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second

Pyromaniac in Ruthless mode does not grant immunity to ignite and shock, and provides a smaller amount of regeneration per detonated mine.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "Immune to Ignite and Shock" in Ruthless. It now provides "Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second" and "Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second" in Ruthless (both Regenerate 2% in non-Ruthless).
3.21.0
  • Pyromaniac now requires Demolitions Specialist or Chain Reaction.
  • The small passive after Demolitions Specialist provides 8% increased Area of Effect and 5% increased Mine Throwing Speed.
  • The small passive after Chain Reaction provides 8% increased Area of Effect and 5% increased Trap Throwing Speed.
3.13.0
  • No longer grants 20% reduced Mana Cost of Skills that throw Traps and 20% reduced Mana Reservation of Skills that throw Mines.
  • Now causes you to Regenerate 2% of Life per Second for each Trap Triggered Recently (from 1%) , up to 10% per second, and Regenerate 2% of Life per second for each Mine Detonated Recently (from 1%), up to 10% per second.
3.8.0
  • Now causes you to regenerate 1% of Life per second for each Mine Detonated or Trap Triggered recently, up to 10% per second (from a maximum of 20%). Now grants 20% reduced mana cost of skills that throw traps (From 25%) and 20% reduced mana reservation of skills that throw mines.
3.2.0
  • Added to the game.