Soul Mantle Spidersilk RobeEnergy Shield: (202-257) Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem (20-25)% increased Spell Damage (100-120)% increased Energy Shield (20-30)% increased TotemLife Inflicts a random Hex on you when your Totems dieThe greatest mistakes cause suffering long after they have been made
Applicable skill gems socketed in this item are supported by level 20 Spell Totem SupportSpell Totem SupportSupport, Spell, Totem Icon: T Level: (1-20) Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills deal (49-40)% less Damage Supported Skills will summon a Totem which uses that Skill Totem lasts 8 seconds Supported Skills have 40% less Cast Speed
Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Totem Placement speedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.. All support stats are accounted for, including the cost and reservation multiplier.
Whenever the character's totem "dies", the character is inflicted with a random hexcurse (except Silence). This curse does not count toward any active curse limit; it will be applied in addition to any existing curses.[1] A totem dies when its life is reduced to zero, when its duration expires, or when it is destroyed due to the character's active totem limit.[2]
A character may obtain some curse resistance using Thief's TormentThief's Torment Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances(20-30)% increased Rarity of Items Found Can't use other Rings +(25-40)% to all Elemental Resistances Gain (40-60) Life per Enemy Hit with Attacks Gain 30 Mana per Enemy Hit with Attacks 50% reduced Effect of Curses on youThe ring I stole, My finger they took, A shrouded mind, Cut their curses short, As I drained their spirit And stole their soul. A blessing is often a curse. or KikazaruKikazaru Topaz RingRequires Level 20+(20-30)% to Lightning Resistance+(10-15) to all Attributes (20-40)% increased Mana Regeneration Rate 60% reduced Effect of Curses on you Regenerate 3 Life per second per LevelHear no evil. to counter this. Atziri's ReflectionAtziri's Reflection Golden BucklerChance to Block: 25% Evasion: (991-1221) Energy Shield: (180-200) Movement Speed: -3%Requires Level 68, 130 Dex6% increased Movement Speed+(40-60) to Intelligence (180-200)% increased Evasion Rating +(180-200) to maximum Energy Shield +(20-30)% to all Elemental Resistances Hex Reflection Unaffected by Curses (15-20)% increased Effect of your Curses"At last, my beauty is beyond reproach." - Atziri, Queen of the Vaal, can be used to completely nullify the negative effect of Soul Mantle. The jewel Self-FlagellationSelf-Flagellation Viridian JewelLimited to: 1(10-20)% increased Damage per Curse on you An additional Curse can be applied to youCorruptedBeg for forgiveness.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can be used to gain a certain advantage from the curses. Consecrated ground from Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical Level: (1-20) Cost: (11-39) Mana Cast Time: 0.25 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 35%Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage Projectiles Pierce all Targets Totem lasts 8 seconds Fires 3 Projectiles Summons a Totem which uses this Skill 50% of Physical Damage Converted to Fire Damage Consecrated Ground grants Immunity to Curses to you and Allies
Additional Effects From 1-20% Quality: (2-40)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. grants curse immunity.
Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise.
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Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
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The VoidThe Void1Reach into the Void and claim your prize.
Socketed Gems are Supported by Level 14 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
25% increased Totem Life
+1 to maximum number of Summoned Totems
Inflicts a random Hex on you when your Totems die, with 80% more Effect
All versions of this item, including legacy versions, lost the "with 80% more Effect" due to changes in version 3.20.0.
WARNING unlike Vis MortisVis Mortis Necromancer SilksEnergy Shield: (369-470) Movement Speed: -3%Requires Level 59, 160 Int(200-220)% increased Energy Shield +(20-30) to maximum Mana Minions have 20% reduced maximum Life Minions deal 15% increased Damage Minions gain (15-20)% of Elemental Damage as Extra Chaos DamageReap what others have sown Muster them from their graves Parade them for your pleasure Zealots in mortis enslaved, using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. on Soul Mantle will delete the legacy mod +1 to maximum number of Summoned Totems,[3] as the dev added a new default value = 0 to the mod.
Item modifiers that inflict a specific Hex no longer do so with increased effect. This includes instances where the Hex is a downside on the player, such as from Coward's Chains, Coward's Legacy, or Soul Mantle. This change affects existing items.
The Soul Mantle Unique Body Armour no longer has +1 to maximum number of Summoned Totems. Existing items can be updated with a Divine Orb and a momentary lapse in judgement.
Soul Mantle Unique Body Armour now grants 20-30% increased Totem Life (previously 50%).
Existing items can be updated to these new (worse) values with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it..
Updated the description of the "Inflicts a random Hex on you when your Totems die, with 80% increased Effect" modifier on the Soul Mantle unique body armour to be 80% more Effect. This does not impact the already-hotfixed functionality of Soul Mantle.
Changed the Increased Effect of Hexes on Soul Mantle to be More Effect. This was a server-side change, and we will fix the description in our next client patch.
Items which previously inflicted a random Curse will now inflict a random Hex.
Items which apply a Curse to an enemy (such as the curse-on-hit Ring modifiers) no longer specify a level, and instead have a set magnitude for their values with a fixed amount of Doom, which is overwritten when another source applies a more potent version (similar to Arcane Surge).
Soul Mantle now has the mod Inflicts a random Hex on you when your Totems die, with 80% increased Effect. Affects all version. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Soul Mantle now has +50% totem life. This has been increased as the result of fixing a bug with totem life - the change won't affect the power of the item. Existing versions of the item will have the smaller value, which will have less impact on totem life than it previously did. Older versions can be updated with a Divine Orb.