Coward's Chains Chain BeltRequires Level 22+(9-20) to maximum Energy Shield+(15-20) to all Attributes (5-10)% increased Movement Speed Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You count as on Full Life while you are Cursed with Vulnerability You are Cursed with VulnerabilityAs a gift or as punishment, the Empire will have your blood.
Coward's Chains has restrictions on where or how it can drop. It cannot be chanced.
Coward's Chains can only be obtained from a chest inside Hybridisation Chamber, a tier 3 incursion room.
Usage in recipes
Coward's Chains is used in the following recipes:
Result
Amount
Part
Description
Meta
Coward's LegacyCoward's Legacy Chain BeltRequires Level 52+(9-20) to maximum Energy Shield+(15-20) to all Attributes (5-10)% increased Movement Speed 50% increased Effect of Curses on you You count as on Low Life while you are Cursed with Vulnerability You are Cursed with VulnerabilityDeath is your most important duty. Face it, or curse your bloodline for all eternity.
1
Coward's ChainsCoward's Chains Chain BeltRequires Level 22+(9-20) to maximum Energy Shield+(15-20) to all Attributes (5-10)% increased Movement Speed Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You count as on Full Life while you are Cursed with Vulnerability You are Cursed with VulnerabilityAs a gift or as punishment, the Empire will have your blood.
Vial of ConsequenceVial of ConsequenceStack Size: 10Your actions live but a moment; their repercussions never die.Sacrifice this item on the Altar of Sacrifice along with Coward's Chains to transform it.
Item modifiers that inflict a specific Hex no longer do so with increased effect. This includes instances where the Hex is a downside on the player, such as from Coward's Chains, Coward's Legacy, or Soul Mantle. This change affects existing items.
Now causes you to count as on Full Life while you are Cursed with VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies take (15-30)% increased Physical Damage Attack Hits against Cursed Enemies have 25% chance to inflict Bleeding
Additional Effects From 1-20% Quality: Attack Hits against Cursed Enemies have (0.5-10)% chance to Aggravate BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Now grants +15-20 to all Attributes (previously +10-15).
Note: Divine OrbsDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. cannot be used to change base types or add and remove modifiers. Numerical changes to existing modifiers can be updated using a Divine Orb.
Items which apply a Curse to an enemy (such as the curse-on-hit Ring modifiers) no longer specify a level, and instead have a set magnitude for their values with a fixed amount of Doom, which is overwritten when another source applies a more potent version (similar to Arcane Surge).
Above change also includes item that curse the player including self curse such as Coward's Chains. [Undocumented]