Character size
(Redirected from Character Size)
Character size is a rare stat that alters the visual size of an actor's character model. This is a purely cosmetic function, and does not affect the character's collision radius or area of effect.[1]
The increased character size of golem skills does not affect the player character, rather, it affects the golem's character itself.
Increased character size is capped at 100%.
Sources
Unique items
| Item | +% | |
|---|---|---|
Golden BladeOne Handed Sword Physical Damage: 3-23 Critical Strike Chance: 5.00% Attacks per Second: 1.10 Weapon Range: 1.1 metres+(16-24) to all AttributesYou and Nearby Allies have 30% increased Item Rarity 5% increased Character SizeStories of Heroism by the victor persist, for no one survives to contest them. | 1 | 5 |
Golden Obi(20-30)% increased Rarity of Items found+(16-24)% to all Elemental Resistances 10% increased Character SizeThe bindings of the victorious wrap around the throats of the defeated. | 1 | 10 |
Golden HoopRequires Level 12+(8-12) to all Attributes(16-24)% increased Rarity of Items found (30-40)% increased Mana Regeneration Rate 3% increased Character SizeThe victor stands tall with hand held high, unwavering, unblinking, unstoppable. | 12 | 3 |
Golden VisageRequires Level 12+(8-16)% to all Elemental Resistances+(20-30) to all Attributes 10% increased Character SizeThe champion's name echoes through time, drowning out the whispers of the defeated. | 12 | 10 |
Gold AmuletRequires Level 8(12-20)% increased Rarity of Items found+20% to all Elemental Resistances 20% increased Character SizeThe maidens of court swoon to see the challengers crushed at your feet. | 8 | 20 |
Viridian JewelLimited to: 120% increased Global Accuracy Rating 3% increased Character Size (4-6)% increased DexterityThe greatest victories happen before the battle has begun.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 3 |
Prismatic JewelLimited to: 14% increased maximum Life 3% increased Character Size 5% increased Global Defences (5-7)% increased AttributesLearn as much as you can, and surround yourself with people who know the rest.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 3 |
Crimson JewelLimited to: 110% increased Damage 3% increased Character Size (4-6)% increased StrengthThe greatest victories happen before the battle has begun.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 3 |
Cobalt JewelLimited to: 130% increased Global Critical Strike Chance 3% increased Character Size (4-6)% increased IntelligenceThe greatest victories happen before the battle has begun.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 3 |
Wyrmscale DoubletArmour: (840-1180) Evasion: (840-1180) Movement Speed: -3%Requires Level 38, 57 Str, 57 Dex100% increased Global Physical Damage +(240-300) to maximum Life (300-400)% increased Armour and Evasion Regenerate 10% of Life per second 15% increased Character Size Spell Skills deal no Damage Your Spells are disabledSimple is the life of the bear. | 38 | 15 |
Ursine PeltEvasion: (690-812)Requires Level 55, 114 Dex15% increased Attack Speed (60-75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20-25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character SizeA lad with no fear of the pest Let rats fill his helmet in jest When they picked his skull clean Where his head should have been Was naught but a vermin-filled nest! | 55 | -10 |
Other
Increases
- Soul Eater: 1% increased character size per stack
- Divinity (
Garb of the EphemeralGarb of the Ephemeral
Savant's RobeEnergy Shield: (322-435)
Movement Speed: -3%Requires Level 56, 600 Str, 752 Int<1 to 3 random synthesised implicit modifiers>(180-230)% increased Energy Shield
+600 Strength and Intelligence Requirement
Gain a Divine Charge on Hit
+10 to maximum Divine Charges
You gain Divinity for 10 seconds on reaching maximum Divine Charges
Lose all Divine Charges when you gain Divinity
Nearby Allies' Action Speed cannot be modified to below Base Value
Nearby Enemies cannot deal Critical StrikesExceptional men and women of strong will can flicker a spark,
but something much greater is needed to unleash the wildfire of true divine flames.): 20% increased Character Size - Massive Shrine: 30% increased Character Size
- Enlarging Tempest: 30% increased Character Size
Mon'tregul's GraspMon'tregul's Grasp
Void SceptreSceptre
Physical Damage: 50-76
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage50% reduced maximum number of Raised Zombies
Raised Zombies have +5000 to maximum Life
Raised Zombies have +(25-30)% to all Resistances
25% increased Raised Zombie Size
Enemies Killed by Zombies' Hits Explode, dealing 50% of their Life as Fire Damage
Raised Zombies deal (100-125)% more Physical DamageWith death as my ally, all the world is within my grasp. (25% increased Raise Zombie size)
Reductions
- Shrinking Tempest: 30% reduced Character Size
- Jewels with the 1% reduced Character Size legacy corrupted implicit
Version history
| Version | Changes |
|---|---|
| 3.14.0 |
|
References
- ↑ Mark_GGG (July 14, 2014). "character size and Rats nest". Official Path of Exile Forum. Retrieved May 12, 2016.