Prophecy: Difference between revisions

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==Lists of prophecies==
==Lists of prophecies==
===Master missions===
===Master missions===
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Master_mission_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" |Seal Cost
}}
|-
|[[A Gracious Master]]
| style="tet-align: center;" |Receive triple reputation after completing a [[master]] mission.
|2
|-
|[[A Master Seeks Help (Haku)]]
| rowspan="7" |After activating the prophecy, masters will gain extra reputation upon completion of their quest.
|2
|-
|[[A Master Seeks Help (Tora)]]
|2
|-
|[[A Master Seeks Help (Catarina)]]
|2
|-
|[[A Master Seeks Help (Vagan)]]
|2
|-
|[[A Master Seeks Help (Elreon)]]
|2
|-
|[[A Master Seeks Help (Vorici)]]
|2
|-
|[[A Master Seeks Help (Zana)]]
|3
|}


===Crafting===
===Crafting===
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Crafting_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" |Seal Cost
}}
|-
|[[The Sharpened Blade]]
|
* Increases any [[weapon|weapon's]] quality to 20% with a single {{il|Blacksmith's Whetstone}}.
|3
|-
|[[The Hardened Armour]]
|
* Increases any [[armour_(equipment)|armour's]] quality to 20% with a single {{il|Armourer's Scrap}}.
|3
|-
|[[The Beautiful Guide]]
|
* Increases any [[map|map's]] quality to 20% with a single {{il|Cartographer's Chisel}}.
|3
|-
|[[Erasmus' Gift]]
|
* Monster will drop a 20% quality [[skill gem]].
|1
|-
|[[A Valuable Combination]]
|
* Doing {{il|Chaos Orb}} [[Vendor_recipe_system#Full_Rare_Sets|vendor recipe]] will gain one additional {{il|Chaos Orb}}.
|2
|-
|[[The Jeweller's Touch]]
|
* Item will become five [[socket|sockets]] and five [[links]] with a single {{il|Jeweller's Orb}}.
* For this prophecy to work you have to change zone between aquiring and using it.
|3
|-
|[[Fated Connections]]
|
* Item will become six [[links]] when it becomes six [[socket|sockets]] with {{il|Jeweller's Orb}}.
* For this prophecy to work you have to change zone between aquiring and using it.
|1
|-
|[[Trash to Treasure]]
|
* Normal item will turn into unique with a single {{il|Orb of Chance}}.
|1
|-
|[[Golden Touch]]
|
* Upgrades a Normal piece of equipment into Rare with 3 random [[modifiers]] using a {{il|Orb of Transmutation}}.
|3
|-
|[[Vital Transformation]]
|
* Using an {{il|Orb of Transmutation}} on a [[ring]] or [[amulet]] will grant you a magic one with a life [[modifier]].
|3
|-
|[[Resistant to Change]]
|
* Using an {{il|Orb of Transmutation}} on a [[ring]], [[amulet]] or [[shield]] will grant you a magic one with a resistance [[modifier]].
|3
|-
|[[Touched by the Wind]]
|  
* Using an {{il|Orb of Transmutation}} on a pair of [[boots]] will grant you magic ones with a movement speed [[modifier]].
|3
|}


===Fated uniques===
===Fated uniques===
Each of these prophecies results in the transformation of a certain unique item into a [[Fated item]].
The unique items you have to wield or wear to complete these prophecies must '''not be corrupted'''. For weapons, placing the unique in the alternate weapon slot is not sufficient; it must be actively equipped by your character. Sockets of the unique item are unchanged.
The unique items you have to wield or wear to complete these prophecies must '''not be corrupted'''. For weapons, placing the unique in the alternate weapon slot is not sufficient; it must be actively equipped by your character. Sockets of the unique item are unchanged.
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Fated_unique_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[The King's Path]]
|
* Kill [[Kaom]] while wearing {{il|Kaom's Sign}}.
* Upgrades item to {{il|Kaom's Way}}.
|1
|-
|[[The Karui Rebellion]]
|
* Kill [[Gemling Legionnaire]] while wearing {{il|Karui Ward}}.
* Upgrades to {{il|Karui Charge}}.
|1
|-
|[[The King and the Brambles]]
|
* Kill [[Daresso]] while wearing {{il|Bramblejack}}.
* Upgrades to {{il|Wall of Brambles}}.
|1
|-
|[[The Flow of Energy]]
|
* Kill [[Shavronne]] white wearing {{il|Shavronne's Pace}}.
* Upgrades to {{il|Shavronne's Gambit}}.
|1
|-
|[[The Bowstring's Music]]
|
* Kill [[Nightwane]] while wearing {{il|Death's Harp}}.
* Upgrades to {{il|Death's Opus}}.
|1
|-
|[[From The Void]]
|
* Kill [[Bameth]] while wearing {{il|Blackheart}}.
* Upgrades to {{il|Voidheart}}.
|1
|-
|[[Heavy Blows]]
|
* Kill [[Gneiss]] while wearing {{il|Craghead}}.
* Upgrades to {{il|Cragfall}}.
|1
|-
|[[Fire and Brimstone]]
|
* Kill [[Hatebeat]] while wearing {{il|Blackgleam}}.
* Upgrades to {{il|The Signal Fire}}.
|1
|-
|[[A Forest of False Idols]]
|
* Kill [[Torchoak Grove]] while wearing {{il|Araku Tiki}}.
* Upgrades to {{il|Ngamahu Tiki}}.
|1
|-
|[[Fire and Ice]]
|
* Kill [[Hailrake]] while wearing {{il|Hrimsorrow}}.
* Upgrades to {{il|Hrimburn}}.
|1
|-
|[[Pleasure and Pain]]
|
* Kill [[Shavronne]] while wearing {{il|Crown of Thorns}}.
* Upgrades to {{il|Martyr's Crown}}.
|1
|-
|[[The Bloody Flowers Redux]]
|
* Kill [[Gemling Legionnaire]] while wearing {{il|Ezomyte Peak}}.
* Upgrades to {{il|Ezomyte Hold}}.
|1
|-
|[[Dying Cry]]
|
* Kill [[General Gravicius]] while wearing {{il|Deidbell}}.
* Upgrades to {{il|Deidbellow}}.
|1
|-
|[[Mouth of Horrors]]
|
* Kill [[Doedre]] while wielding {{il|Chalice of Horrors}}.
* Upgrades to {{il|Thirst for Horrors}}.
|1
|-
|[[Nature's Resilience]]
|
* Kill [[Calaf, Headstaver]] while wielding {{il|Springleaf}}.
* Upgrades to {{il|The Oak}}.
|1
|-
|[[The Snuffed Flame]]
|
* Kill [[Chatters]] while wielding {{il|Kaltenhalt}}.
* Upgrades to {{il|Kaltensoul}}.
|1
|-
|[[The Apex Predator]]
|
* Kill [[The Hundred Foot Shadow]] while wielding {{il|The Screaming Eagle}}.
* Upgrades to {{il|The Gryphon}}.
|1
|-
|[[Severed Limbs]]
|
* Kill [[Hammerstorm]] while wielding {{il|Limbsplit}}.
* Upgrades to {{il|The Cauteriser}}.
|1
|-
|[[Ancient Doom]]
|
* Kill [[Vaal Oversoul]] while wielding {{il|Doomfletch}}.
* Upgrades to {{il|Doomfletch's Prism}}.
|1
|-
|[[The Silverwood]]
|
* Kill [[Targa, Beast Poacher]] while wielding {{il|Silverbranch}}.
* Upgrades to {{il|Silverbough}}.
|1
|-
|[[The Servant's Heart]]
|
* Kill [[Fidelitas]] while wielding {{il|Storm Cloud}}.
* Upgrades to {{il|The Tempest}}.
|1
|-
|[[Winter's Mournful Melodies]]
|
* Kill [[Soulmourn]] while wielding {{il|Hrimnor's Hymn}}.
* Upgrades to {{il|Hrimnor's Dirge}}.
|1
|-
|[[Power Magnified]]
|
* Kill [[Piety]] while wielding {{il|Reverberation Rod}}.
* Upgrades to {{il|Amplification Rod}}.
|1
|-
|[[The Beginning and the End]]
|
* Kill [[Archbishop Geofri the Abashed|Archbishop Geofri]] while wielding {{il|Realmshaper}}.
* Upgrades to {{il|Realm Ender}}.
|1
|-
|[[The Misunderstood Queen]]
|
* Kill [[Bone queen|Bone Queen]] while wielding {{il|Queen's Decree}}.
* Upgrades to {{il|Queen's Escape}}.
|1
|}


===Encounter===
===Encounter===


====Reward: Unique====
====Reward: Unique====
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Encounter_prophecies_unique_reward]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[The Singular Spirit]]
|
* Slayed [[Tormented Spirit]] will drop a random unique item.
|1
|-
|[[Nemesis of Greed]]
|
* Rare monster with [[Monster modifiers#Nemesis modifiers|Inner Treasure]] will drop 2 unique items.
|1
|-
|[[The Queen's Vaults]]
|
* Killing [[Atziri, Queen of the Vaal|Atziri]] will drop [[Vaults of Atziri]] unique map.
|1
|-
|[[The Mysterious Gift]]
|
* Sell to a Vendor any five random unique items, the vendor gives you a mystery box which transforms into a random unique item.
* The lowest [[item level]] of the five determines the item level of the resulting unique.
|1
|-
|[[The Blacksmith (prophecy)|The Blacksmith]]
|
* Location:
** [[The Twilight Strand|Act 1 - The Twilight Strand]]
* Reward: {{il|The Anvil}} from [[Hillock]].
|2
|-
|[[The Walking Mountain]]
|
* Location:
** [[The Old Fields|Act 2 - The Old Fields]]
* Reward: {{il|Clayshaper}} from a rare [[Ruined Titan]].
|2
|-
|[[The Prison Guard]]
|
* Location:
** [[The Upper Prison|Act 1 - The Upper Prison]]
** [[The Chamber of Sins|Act 2 - The Chamber of Sins]]
* Reward: {{il|Storm Prison}} from a rare [[Axiom Thunderguard]].
|2
|-
|[[The Sword King's Passion]]
|
* Location:
** [[The Grand Arena|Act 4 - The Grand Arena]]
* Reward: {{il|Daresso's Passion}} from a rare [[Mad Gladiator]].
|2
|-
|[[The Eagle's Cry]]
|
* Location:
** [[The Ship Graveyard|Act 1 - The Ship Graveyard]]
** [[The Ship Graveyard Cave|Act 1 - The Ship Graveyard Cave]]
** [[The Caverns|Act 2 - The Caverns]]
* Reward : {{il|The Screaming Eagle}} from a rare [[Murk Runner]].
|2
|-
|[[From Death Springs Life]]
|
* Location:
** [[The Mud Flats|Act 1 - The Mud Flats]]
** [[The Fetid Pool|Act 1 - The Fetid Pool]]
** [[The Submerged Passage|Act 1 - The Submerged Passage]]
** [[The Flooded Depths|Act 1 - The Flooded Depths]]
* Reward: {{il|Lifesprig}} from a rare [[Dripping Dead]].
|2
|-
|[[Storm on the Horizon]]
|
* Location:
** [[The Lower Prison|Act 1 - The Lower Prison]]
** [[The Upper Prison|Act 1 - The Upper Prison]]
** [[Cells Map|Map - Cells]]
** [[Chateau Map|Map - Chateau]]
* Reward : {{il|Storm cloud}} from a rare [[Brittle Poacher]].
|2
|-
|[[A Firm Foothold]]
|
* Location:
** [[The Ship Graveyard|Act 1 - The Ship Graveyard]]
** [[The Ship Graveyard Cave|Act 1 - The Ship Graveyard Cave]]
** [[The Cavern of Wrath|Act 1 - The Cavern of Wrath]]
** [[The Cavern of Anger|Act 1 - The Cavern of Anger]]
* Reward: {{il|Wanderlust}} from a rare [[Seething Brine]].
|2
|-
|[[The Ward's Ward]]
|
* Location:
** [[Prisoner's Gate|Act 1 - Prisoner's Gate]]
** [[The Crossroads|Act 2 - The Crossroads]]
* Reward: {{il|Karui Ward}} from a rare [[Bearded Shaman]].
|2
|-
|[[Fear's Wide Reach]]
|
* Location:
** [[The Northern Forest|Act 2 - The Northern Forest]]
** [[The Caverns|Act 2 - The Caverns]]
** [[The Imperial Gardens|Act 3 - The Imperial Gardens]]
** [[The Hedge Maze|Act 3 - The Hedge Maze]]
* Reward: {{il|Wideswing}} from a rare [[Devourer]].
|2
|-
|[[The Prison Key]]
|
* Location:
** [[Prisoner's Gate|Act 1 - Prisoner's Gate]]
* Reward: {{il|Axiom Perpetuum}} from a rare [[Bearded Devil]].
|2
|-
|[[Roth's Legacy]]
|
* Location:
** [[The Wetlands|Act 2 - The Wetlands]]
* Reward: {{il|Roth's Reach}} from a rare [[Oak's Devoted]].
|2
|-
|[[The Soulless Beast]]
|
* Location:
** [[The Vaal Ruins|Act 2 - The Vaal Ruins]]
* Reward: {{il|Atziri's Foible}} from a rare [[Ancient Construct]].
|2
|-
|[[The Sinner's Stone]]
|
* Location:
** [[The Chamber of Sins Level 2|Act 2 - The Chamber of Sins Level 2]]
* Reward: {{il|Stone of Lazhwar}} from a rare [[Sin Lord]].
|2
|-
|[[Baptism by Death]]
|
* Location:
** [[The Catacombs|Act 3 - The Catacombs]]
* Reward: {{il|Geofri's Baptism}} from a rare [[Death Bishop]].
|2
|-
|[[The Lady in Black]]
|
* Location:
** [[The Ebony Barracks|Act 3 - The Ebony Barracks]]
* Reward: {{il|Reverberation Rod}} from a rare [[Blackguard Arcmage]].
|2
|-
|[[Against the Tide]]
|
* Location:
** [[The Docks|Act 3 - The Docks]]
** [[The Aqueduct|Act 4 - The Aqueduct]]
** [[Pier|Map - Pier]]
** [[Shipyard|Map - Shipyard]]
* Reward: {{il|Roth's Reach}} from a rare [[Dockhand Wraith]].
|2
|-
|[[The Brutal Enforcer]]
|
* Location:
** [[The Crematorium|Act 3 - The Crematorium]]
** [[The Battlefront|Act 3 - The Battlefront]]
** [[The Ebony Barracks|Act 3 - The Ebony Barracks]]
** [[The Lunaris Temple Level 1|Act 3 - The Lunaris Temple Level 1]]
* Reward: {{il|Facebreaker}} from a rare [[Blackguard Elite]].
|2
|-
|[[Graceful Flames]]
|
* Location:
** [[The Solaris Temple Level 1|Act 3 - The Solaris Temple Level 1]]
** [[The Solaris Temple Level 2|Act 3 - The Solaris Temple Level 2]]
* Reward: {{il|Goldrim}} from a rare [[Flame Sentinel]].
|2
|-
|[[Storm on the Reef]]
|
* Location:
** [[The Brine King's Reef|Act 6 - The Brine King's Reef]]
* Reward: {{il|Moonbender's Wing}} from a rare [[Brine Vassal]].
|2
|-
|[[The Petrified]]
|
* Location:
** [[The Mines Level 1|Act 4 - The Mines Level 1]]
** [[The Mines Level 2|Act 4 - The Mines Level 2]]
* Reward: {{il|Twyzel}} from a rare [[Pocked Lanternbearer]].
|2
|-
|[[The Vanguard]]
|
* Location:
** [[The Dried Lake|Act 4 - The Dried Lake]]
* Reward: {{il|Death's Harp}} from a rare [[Voll's Vanguard]].
|2
|-
|[[Cleanser of Sins]]
|
* Location:
** [[The Sceptre of God|Act 3 - The Sceptre of God]]
** [[The Upper Sceptre of God|Act 3 - The Upper Sceptre of God]]
* Reward: {{il|Tabula Rasa}} from a rare [[Undying Evangelist]].
|2
|-
|[[Strong as a Bull]]
|
* Location:
** [[The Grand Arena|Act 4 - The Grand Arena]]
* Reward: {{il|Meginord's Girdle}} from a rare [[Fighting Bull]].
|2
|-
|[[The Lost Undying]]
|
* Location:
** [[The Lord's Labyrinth]]
* Reward: {{il|Winds of Change}} from a rare [[Skulking Dweller]].
|2
|-
|[[A Whispered Prayer]]
|
* Location:
** [[The Crypt Level 1|Act 2 - The Crypt Level 1]]
* Reward: {{il|The Whispering Ice}} from a rare [[Frost Preacher]].
|2
|-
|[[The Last Watch]]
|
* Location:
** [[The Coast|Act 1 - The Coast]]
** [[The Ledge|Act 1 - The Ledge]]
** [[The Fellshrine Ruins|Act 2 - The Fellshrine Ruins]]
* Reward: {{il|Drillneck}} from a rare [[Ancient Archer]].
|2
|-
|[[A Prodigious Hand]]
|
* Location:
** [[The Chamber of Sins Level 1|Act 2 - The Chamber of Sins Level 1]]
* Reward: {{il|Maligaro's Virtuosity}} from a rare [[Sutured Aberration]].
|2
|-
|[[The Watcher's Watcher]]
|
* Location:
** [[The Belly of the Beast Level 1|Act 4 - The Belly of the Beast Level 1]]
** [[The Belly of the Beast Level 2|Act 4 - The Belly of the Beast Level 2]]
** [[The Harvest (area)|Act 4 - The Harvest]]
* Reward: {{il|Eye of Chayula}} from a rare [[Wandering Eye]].
|2
|-
|[[Blood of the Betrayed]]
|
* Location:
** [[Kaom's Dream|Act 4 - Kaom's Dream]]
** [[Kaom's Path|Act 4 - Kaom's Path]]
** [[Kaom's Stronghold|Act 4 - Kaom's Stronghold]]
* Reward: {{il|Hezmana's Bloodlust}} from a rare [[Kaom's Chosen]].
|2
|-
|[[Heart of the Fire]]
|
* Location:
** [[The Solaris Temple|Act 8 - The Solaris Temple]]
* Reward : {{il|Sire of Shards}} from a rare [[Solar Guard]].
|2
|-
|[[Notched Flesh]]
|
* Location:
** [[The Tunnel|Act 9 - The Tunnel]]
** [[The Quarry|Act 9 - The Quarry]]
* Reward: {{il|Infractem}} from a rare [[Pocked Miner]].
|2
|-
|[[Custodians of Silence]]
|
* Location:
** [[The Battlefront|Act 3 - The Battlefront]]
** [[The Solaris Temple Level 1|Act 3 - The Solaris Temple Level 1]]
** [[The Solaris Temple Level 2|Act 3 - The Solaris Temple Level 2]]
* Reward: {{il|Tear of Purity}} from a rare [[Assault Ribbon]].
|2
|-
|[[Flesh of the Beast]]
|
* Location:
** [[The Belly of the Beast Level 1|Act 4 - The Belly of the Beast Level 1]]
** [[The Belly of the Beast Level 2|Act 4 - The Belly of the Beast Level 2]]
** [[The Harvest (area)|Act 4 - The Harvest]]
* Reward: {{il|Belly of the Beast}} from a rare [[Bonewarped Warrior]].
|2
|-
|[[Fire, Wood and Stone]]
|
* Location:
** [[Act 3]] - [[The Crematorium]]
* Reward: {{il|Marohi Erqi}} from a rare [[Cinder Elemental]].
|2
|-
|[[Abnormal Effulgence]]
|
* Location:
** [[The Mines Level 1|Act 4 - The Mines Level 1]]
** [[The Mines Level 2|Act 4 - The Mines Level 2]]
** [[The Crystal Veins|Act 4 - The Crystal Veins]]
** [[Quarry|Map - Quarry]]
* Reward: {{il|Singularity}} from a rare [[Chaos Sentinel]].
|2
|-
|[[Wind and Thunder]]
|
* Location:
** [[Temple|Map - Temple]]
** [[Waste Pool Map|Map - Waste Pool]]
* Reward: {{il|Windripper}} from a rare [[Galvanic Ribbon]].
|2
|-
|[[Lost in the Pages]]
|
* Location:
** [[The Catacombs|Act 3 - The Catacombs]]
** [[The Library|Act 3 - The Library]]
** [[The Archives|Act 3 - The Archives]]
* Reward: {{il|Astramentis}} from a rare [[Undying Archivist]].
|2
|-
|[[Weeping Death]]
|
* Location:
** [[The Mud Flats|Act 1 - The Mud Flats]]
** [[The Fetid Pool|Act 1 - The Fetid Pool]]
** [[The Submerged Passage|Act 1 - The Submerged Passage]]
** [[The Flooded Depths|Act 1 - The Flooded Depths]]
* Reward: {{il|Rainbowstride}} from a rare [[Dripping Dead]].
|2
|-
|[[The Flayed Man]]
|
* Location:
** [[Academy Map|Map - Academy]]
** [[Arena Map|Map - Arena]]
** [[Bazaar Map|Map - Bazaar]]
** [[Cemetery Map|Map - Cemetery]]
** [[Villa Map|Map - Villa]]
** [[Pier Map|Map - Pier]]
* Reward: {{il|Bino's Kitchen Knife}} from a rare [[Gut Flayer]].
|2
|-
|[[The Hollow Pledge]]
|
* Location:  
** [[Quarry|Map - Quarry]]
* Reward: {{il|Pledge of Hands}} from a rare [[Tunneler]].
|2
|-
 
|[[A Call into the Void]]
|
* Location:
** [[Pit Map|Map - Pit]]
** [[Museum|Map - Museum]]
** [[Promenade|Map - Promenade]]
** [[Catacomb|Map - Catacomb]]
** [[Cells|Map - Cells]]
** [[Castle Ruins|Map - Castle Ruins]]
** [[Crematorium|Map - Crematorium]]
** [[Colosseum|Map - Colosseum]]
** [[Maze|Map - Maze]]
** [[Waterways Map|Map - Waterways]]
 
* Reward: {{il|Voltaxic Rift}} from a rare [[Talon Archer]].
|2
|-
|[[Blood in the Eyes (prophecy)|Blood in the Eyes]]
|
* Location:
** [[Arena Map|Map - Arena]]
* Reward: {{il|The Bringer of Rain}} from a rare [[Mad Gladiator]].
|2
|-
|[[The Nest]]
|
* Location:
** [[Arachnid Nest|Map - Arachnid Nest]]
** [[Spider Lair|Map - Spider Lair]]
** [[Torture Chamber|Map - Torture Chamber]]
** [[Residence Map|Map - Residence]]
** [[Dry Peninsula Map|Map - Dry Peninsula]]
* Reward: {{il|Rat's Nest}} from [[Noxious Tarantula]].
|2
|}


====Reward: Currency====
====Reward: Currency====
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Encounter_prophecies_currency_reward]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[Overflowing Riches]]
|
* Reward: Ten random [[currency]] orbs from a random monster.
|3
|-
|[[Erased from Memory]]
|
* Reward: [[Orb of Scouring]] from any [[Unique Monsters|Unique Monster]].
|3
|-
|[[The Alchemist]]
|
* Reward: [[Orb of Alchemy]] from any [[Undying Alchemist]].
|3
|-
|[[A Regal Death]]
|
* Kill Act 4 [[King Kaom]] or [[Daresso]] or [[The Bone Queen]]
* Kill [[The Sunburst Queen]]
* Kill Shivrul Goatqueen
* Kill Rabid Broodqueen, a corrupted monster available from [[Tora]]'s missions
* Kill the [[Dark Forest Map]] boss The Cursed King
* Kill the [[Jungle Valley Map]] boss Queen of the Great Tangle
* Kill the [[Abyss Map]] boss The Infernal King
* Kill the Unbreathing Queen in a [[Cemetery Map]] during [[The Unbreathing Queen V]]
* Kill [[Atziri, Queen of the Vaal]]
* They'll drop a [[Regal Orb]]
|3
|-
|[[The Corrupt]]
|
* Kill a rare monster in a [[Corrupted area]] to achieve this prophecy.
* It'll drop one [[Vaal Orb]].
|1
|-
|[[The God of Misfortune]]
|
* [[Kadaka]] will spawn along side with [[Kuduku]] in [[Act 1]] - [[The Ledge]]
* They'll drop three [[Orb of Fusing]].
|3
|}


====Reward: Nothing====
====Reward: Nothing====
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Encounter_prophecies_no_reward]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[Deadly Twins]]
|
* The [[Map boss]] will be doubled.
* Cannot trigger in a map with the Twinned mod.
|3
|-
|[[Living Fires]]
|
* spawn a unique [[Volcanic Golem]] in [[Act 1]] - [[The Coast]] near [[Fire Fury]].
|3
|-
|[[Fallow At Last]]
|
* The house is located west of the waypoint in [[Act 2]] - [[The Crossroads]].
* You may need to stand in the house to trigger the event.
|3
|-
|[[Path of Betrayal]]
|
* Spawn around [[Weathered Carving]]
|3
|-
|[[The Forgotten Soldiers]]
|
* Spawn [[Animate Weapon]]s around the flag at [[Act 1]] - [[The Climb]]
|3
|-
|[[Pools of Wealth]]
|
* Found in [[Act 1]] - [[Cavern of Anger]], in the same room as [[Merveil, the Siren]].
* The monsters drop extra currency.
|3
|-
|[[The Child of Lunaris]]
|
* Spawn at the right side of waypoint in [[Act 2]] - [[The Crossroads]].
* Counts for the unique monster [[Challenges#Prophecy_Challenges.E2.80.8E|challenge]]
|3
|-
|[[The Forgotten Garrison]]
|
* Spawn in [[Act 2]] - [[The Broken Bridge]].
* A group of Undead Guardians will be standing in the ruined fortress.
|3
|-
|[[The Stockkeeper]]
|
* Appears as [[Undying Outcast]] or an [[Undying Worker]] in [[Act 3]] - [[Warehouse District]].
* May not spawn inside a warehouse as stated by the prophecy.
|3
|-
|[[Unnatural Energy]]
|
* Spawn a giant Lightning Elemental, called Energy Aberration in [[Act 3]] - [[The Battlefront]].
* South-West, which is around the "energy shield" barricade, end of the bridge.
|3
|-
|[[Holding the Bridge]]
|
* South of portal in [[Act 3]] - [[Ebony Barracks]].
* Spawn two unique [[Blackguard]]s, [[Blackguard of Hatred]] and [[Blackguard of Wraith]], will spawn next to the bridge.
|3
|-
|[[In the Grasp of Corruption]]
|
* To the left of the tower entrance in [[Act 3]] - [[Imperial Gardens]].
* Spawns a unique Undead Blackguard, Captain of the Dammed.
|3
|-
|[[Defiled in the Sceptre]]
|
* Found in upper sceptre by the central corpse lift
|3
|-
|[[The Twins (prophecy)|The Twins]]
|
* Rare monsters in the area get duplicated.
* Similar effect with [[Darkshrine (Darkshrine league)|Prepared for trouble? How about double?]]
|2
|-
|[[Possessed Foe]]
|
* [[Unique monster]] will be possessed by a random [[Tormented Spirit]].
* High chance spawn in map where [[map boss]] were possessed by it.
|2
|-
|[[Vaal Invasion]]
|
* You must find and fight [[Echo of the Vaal]], a smaller copy of Vaal Oversoul.
* All normal monsters are replaced by Vaal Enemies.
|3
|-
|[[Monstrous Treasure]]
|
* Area contain 36 [[strongboxes]].
* Only available in [[map]].
* All non fixed-placed monsters are packed into a strongbox.
* Able to stack with [[Zana, Master Cartographer#Crafting|Zana's ambush mod]].
|2
|-
|[[Visions of the Drowned]]
|
* Corpses will be created in the zone which are turnable, like chests to create loot.
* Spawn in any zone that may contain loot-able-corpses especially in [[Act 1]].
|2
|-
|[[Soil, Worms and Blood]]
|
* Area fill with prophecised [[skeleton]]s.
|2
|-
|[[The Hungering Swarm]]
|
* Area fill with [[Carrion Queen]] and [[Carrion Minion]]s.
|2
|-
|[[The Cursed Choir]]
|
* Area fill with [[Sea Witch]]es.
|2
|-
|[[The Trembling Earth]]
|
* Area fill with many rare [[Devourer]]s.
* Similar with [[Darkshrine (Darkshrine league)|The ground beneath you tremors]] effect.
|2
|-
|[[Ending the Torment]]
|
* Upon defeating a [[rare]] monster, a random [[Tormented Spirit]] will spawn.
|3
|-
|[[Hidden Reinforcements]]
|
* Upon defeating a random monster, 10 uncommon Devoted [[Bandit]]s will spawn around your character.
|1
|-
|[[Rebirth]]
|
* The slayed normal will be revived as a rare monster with a [[nemesis]] mod.
|2
|-
|[[An Unseen Peril]]
|
* All normal monsters spawned by the [[strongbox]] become magic.
|2
|-
|[[Mysterious Invaders]]
|
* Area contain a random [[Beyond demon|beyond boss]].
|2
|-
|[[The Invader]]
|
* Area contain a random [[Invasion boss|invasion boss]].
|2
|-
|[[Undead Uprising]]
|
* Spawns prophecised boss Ember of the Past in [[Act 2]] - [[The Old Fields]].
* Also makes all monsters in the area skeletons.
|3
|-
|[[Waiting in Ambush]]
|
* The [[strongbox]] will contain a random [[Rogue Exile]].
|2
|-
|[[Forceful Exorcism]]
|
* When a possessed monster is killed, the [[Tormented Spirit]] will respawn.
|1
|-
|[[The Dreamer's Dream]]
|
* The [[map boss]] will drop a rare [[map]].
|3
|-
|[[The Aesthete's Spirit]]
|
* A [[Tormented Spirit|Shavronne Tormented Spirit]] will posses [[Brutus]] as you enter the Warden's Chambers.
|3
|-
|[[Brothers in Arms]]
|
* [[Kole]] and [[Brutus]] can be found in Warden's Chambers, located in [[Act 1]] - [[Upper Prison]].
|3
|-
|[[Echoes of Witchcraft]]
|
* A prophecy version [[Doedre Darktongue]] will spawn in [[Act 2]] - [[Western Forest]] around the Stone Circle.
* The boss summons Icy Raging Spirits, Darktongue Thralls and a unique Darktongue Mummy.
* It also places Ice Nova Spell Totem and casts Spirit Offering.
|3
|-
|[[Echoes of Mutation]]
|
* Found in [[Act 2]] - [[Chamber of Sins Level 2]], in the same room as [[Fidelitas, the Mourning]].
|3
|-
|[[Echoes of Lost Love]]
|
* This prophecy is mislabeled and is actually in [[Act 1]] - [[Cavern of Anger]].
|3
|-
|[[Hidden Vaal Pathways]]
|
* Spawns a [[Corrupted area|Corrupted Zone]] in the area.
|2
|-
|[[The Undead Brutes]]
|
* A group of 7 rare zombies spawns together in the area. Seems to have preset mods?
|2
|-
|[[The Four Feral Exiles]]
|
* Area fill with four random [[Rogue Exile]]s.
* In <s>[[merciless]], it only triggers in maps</s>. As of 3.0 it's unknown.
|2
|-
|[[Risen Blood]]
|
* Upon defeating a rare enemy, a [[Fated Coagulate]] will spawn.
* Similar effect with [[Monster modifiers#Bloodline modifiers|Living Blood]]
|3
|-
|[[The Brothers of Necromancy]]
|
* Area fill with [[necromancer]](can raise magic minions) and magic [[skeletons]]
* Location: [[The Mud Flats]], [[The Sceptre of God]], [[The Ship Graveyard]], [[Kaom's_Dream]]
|2
|-
|[[Reforged Bonds]]
|
* The last monster from the [[Monster modifiers#Bloodline modifiers|bloodline]] pack will drop 5x [[Orb of Fusing]].
|2
|}


====Reward: Others====
====Reward: Others====
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Encounter_prophecies_other_reward]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[The Emperor's Trove]]
|
* '''Disabled since 2.3.1 patch'''
|1
|-
|[[The Wealthy Exile]]
|
* [[Rogue Exile]] dropped items are all rare.
|1
|-
|[[The Scout]]
|
* Slayed [[Rogue Exile]] will spawn a group of [[warband]].
|1
|-
|[[Hunter's Lesson]]
|
* When you Kill a Rare monster, you gain its mods for 60 seconds.
* Similar with [[Headhunter]] effect but last longer and only once per prophecy.
|3
|-
|[[Gilded Within]]
|
* Slayed rare monster will drop an additional rare item.
|3
|-
|[[Kalandra's Craft]]
|
* A random monster will drop a rare item and three mirrored copies of that same item.
|3
|-
|[[Bountiful Traps]]
|
* Area contains six extra [[strongbox]]es.
* Able to stack with [[Zana, Master Cartographer#Crafting|Zana's ambush mod]].
|3
|}


===Prophecy chains===
===Prophecy chains===
Line 82: Line 1,028:
'''The Unbreathing Queen'''
'''The Unbreathing Queen'''
{{main|The Unbreathing Queen}}
{{main|The Unbreathing Queen}}
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Unbreathing_queen_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[The Unbreathing Queen I]]
|
* You will encounter spectres in the [[Fellshrine Ruins]] (Act 2) and slay them.
* The spectres use what looks like slow-moving Swordfish Ice Spear. High damage, high chance to freeze, a lot of spectres.
|5
|-
|[[The Unbreathing Queen II]]
|
* You will encounter the spirit of a hero in the Lord's Labyrinth and defeat it.
|6
|-
|[[The Unbreathing Queen III]]
|
* You will encounter the spirit of a hero in the Beacon and defeat it.
|7
|-
|[[The Unbreathing Queen IV]]
|
* You will encounter the spirit of a hero in the Temple of Decay and defeat it.
|8
|-
|[[The Unbreathing Queen V]]
|
* You will defeat the Unbreathing Queen in a Cemetery map.
* Drops [[Volkuur's Key]].
|9
|}


'''Unbearable Whispers'''
'''Unbearable Whispers'''
{{main|Unbearable Whispers}}
{{main|Unbearable Whispers}}
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Unbearable_whispers_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[Unbearable Whispers I]]
|
* After reading the Dark Tome, a group of magic [[Maelström]] spawn, casting [[Ball Lightning]].
|5
|-
|[[Unbearable Whispers II]]
|
* Whisperer's Attendant appears in the Sceptre of God, casting [[Ball Lightning]] and [[Summon Lightning Golem]].
* A Whispering Tome spawns after the Whisperer's Attendant's Defeat.
* Whispering Tome casts Lightning Storm and reverse [[Ball Lightning]].
|6
|-
|[[Unbearable Whispers III]]
|
* After slaying Shavronne, a Whispering Tome will be spawn where she died.
|7
|-
|[[Unbearable Whispers IV]]
|
* A Whispering Tome will be spawned after killing any Rare monster, randomly.
|8
|-
|[[Unbearable Whispers V]]
|
* A Whispering Tome will be found in the [[The Lord's Labyrinth|Labyrinth]] Treasure Room.
* [[Inya, the Unbearable Whispers]], will appear after the Dark Tome's defeat, who drops [[Inya's Key]].
|9
|}


'''The Plaguemaw'''
'''The Plaguemaw'''
{{main|The Plaguemaw}}
{{main|The Plaguemaw}}
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Plaguemaw_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[The Plaguemaw I]]
|
* A unique golem, Eder's Colossus, will appear after a Vaal boss is killed.
|1
|-
|[[The Plaguemaw II]]
|
* A group of Undying Shades will spawn in the Crypt that must be killed.
|6
|-
|[[The Plaguemaw III]]
|
* Killing any [[Unique Monsters]] will have chance of spawning a group of Undying Shades.
|7
|-
|[[The Plaguemaw IV]]
|
* Unique Arcanist's Strongbox, [[The Plaguemaw's Offering]], will spawn 10 Undying Shades in [[The Imperial Gardens|Act 3 - The Imperial Gardens]]
* Contains 5 additional [[Currency]] items
* You will be ambushed by The Plaguemaw's Followers in the Hedge Maze
|8
|-
|[[The Plaguemaw V]]
|
* Stairs appear in The Crystal Veins leading to a separated room with a unique boss
* Drops [[Eber's Key]].
|9
|}


'''The Feral Lord'''
'''The Feral Lord'''
{{#ask:
{{main|The Feral Lord}}
[[Category:Feral_lord_prophecies]] [[Has base item::Prophecy]]
{| class="wikitable sortable" style="width: 90%"
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:20%" | Name
|?Has prophecy prediction text=Information
! scope="col" style="width:70%" | Notes
}}
! scope="col" style="width:10%" | Seal Cost
|-
|[[The Feral Lord I]]
|
* Groups of uncommon monsters will spawn in the Southern Forest. All of them must be killed.
|5
|-
|[[The Feral Lord II]]
|
* You fight Kartarus, a giant black corrupted bear (extra life, uses ice crash), in the Northern Forest
|6
|-
|[[The Feral Lord III]]
|
* Groups of magic monsters, all called Echo of the Verdant , will spawn in the Dried Lake. All of them must be killed.
|7
|-
|[[The Feral Lord IV]]
|
* Zone: The City of Sarn
* Defeat Meritarus (resists cold, resists chaos)
|8
|-
|[[The Feral Lord V]]
|
* Ventarius will appear in [[Mud Geyser Map|Mud Geyser]] (map only), who charges and emits a series of four flame novas periodically.
* After encountering Ventarius, [[Yriel, The feral Lord]], will appear, who drops [[Yriel's Key]].
|9
|}


'''The Ambitious Bandit'''
'''The Ambitious Bandit'''
{{main|The Ambitious Bandit}}
{{main|The Ambitious Bandit}}
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Ambitious_bandit_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[The Ambitious Bandit I]]
|
* Found in [[The Crypt Level 1]]
* Found in [[The Crypt Level 2]]
* Found in [[The Dread Thicket]]
* Found in [[The Northern Forest]]
* Found in [[The Weaver's Chambers]]
* Found in [[The Fellshrine Ruins]]
* Found in [[The Chamber of Sins Level 1]]
* Found in [[The Chamber of Sins Level 2]]
* Found in [[The Den]]
|4
|-
|[[The Ambitious Bandit II]]
|
* Found in [[The Marketplace]]
|5
|-
|[[The Ambitious Bandit III]]
|
* Found in [[The Library]]
* Drops {{il|The Ascetic}}
|6
|}


'''Deadly Rivalry'''
'''Deadly Rivalry'''
{{main|Deadly Rivalry}}
{{main|Deadly Rivalry}}
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Deadly_rivalry_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[Deadly Rivalry I]]
|
* Spawns a rogue exile with a nemesis mode.
|4
|-
|[[Deadly Rivalry II]]
|
* Spawns the rival exile now buffed with Onslaught.
|5
|-
|[[Deadly Rivalry III]]
|
* Spawns the rival exile possessed by a tormented spirit.
|6
|-
|[[Deadly Rivalry IV]]
|
* Spawn the rival exile now buffed by a shrine.
|7
|-
|[[Deadly Rivalry V]]
|
* Fights Rival Exile with all previous mods, with a group of Rogue Exiles
* Rival drops {{il|Kintsugi}}.
|8
|}


'''The Warmongers'''
'''The Warmongers'''
{{main|The Warmongers}}
{{main|The Warmongers}}
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Warmongers_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[The Warmongers I]]
|
* You will encounter and slay several Warbands.
|4
|-
|[[The Warmongers II]]
|
* You will encounter and slay several Warbands and their reinforcements.
|5
|-
|[[The Warmongers III]]
|
* You will encounter and slay several Warbands and their elite soldiers.
|6
|-
|[[The Warmongers IV]]
|
* You will encounter and slay several Warbands and their leader. The leader seems to drop a unique of the corresponding warband.
|7
|}


'''Beyond Sight'''
'''Beyond Sight'''
{{main|Beyond Sight}}
{{main|Beyond Sight}}
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Beyond_sight_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[Beyond Sight I]]
|
* You will encounter several bodies near a shrine. You will activate that shrine.
|4
|-
|[[Beyond Sight II]]
|
* You will encounter bodies and monsters near a shrine. You will activate that shrine.
|5
|-
|[[Beyond Sight III]]
|
* You will encounter monsters near a large shrine. You will activate that shrine.
|6
|-
|[[Beyond Sight IV]]
|
* You will encounter several unusual monsters near a shrine. You will activate that shrine.
|7
|}


'''Thaumaturgical History'''
'''Thaumaturgical History'''
{{main|Thaumaturgical History}}
{{main|Thaumaturgical History}}
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Thaumaturgical_history_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[Thaumaturgical History I]]
|
* You will read Shavronne's Journal in The Upper Prison.
* Summons Tentacle Miscreations
|4
|-
|[[Thaumaturgical History II]]
|
* You will read Doedre's Proclamation in The Western Forest.
* Summons Skeletons
|5
|-
|[[Thaumaturgical History III]]
|
* You will inspect the Ancient Reverie Device in the Chamber of Sins Level 1.
* Summons skeletons who use storm call
|6
|-
|[[Thaumaturgical History IV]]
|
*You will read Malachai's Dedication in The Harvest.
*Reward for finish chain: {{il|Ascent From Flesh}}.
|7
|}


'''Ancient Rivalries'''
'''Ancient Rivalries'''
{{main|Ancient Rivalries}}
{{main|Ancient Rivalries}}
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Ancient_rivalries_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[Ancient Rivalries I]]
|
* Kill [[Brutus]] while wearing one of Shavronne's items
|4
|-
|[[Ancient Rivalries II]]
|
* Kill [[Voll, Emperor of Purity]] while wearing one of Doedre's items.
* Able to complete it wearing {{il|Doedre's Elixir}}.
|5
|-
|[[Ancient Rivalries III]]
|
* Kill [[King Kaom]] while wearing one of Lioneye's items.
|6
|-
|[[Ancient Rivalries IV]]
|
* Kill [[Malachai]] while wearing one of Victario's items. Drops {{il|Hinekora's Sight}}
|7
|}


'''Anarchy's End'''
'''Anarchy's End'''
{{main|Anarchy's End}}
{{main|Anarchy's End}}
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Anarchy's_end_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[Anarchy's End I]]
|
* You will enter a map and slay a Rogue Exile who is carrying [[Anarchy's Price]].
|4
|-
|[[Anarchy's End II]]
|
* You will enter a map and slay two Rogue Exiles who are each carrying [[Anarchy's Price]].
|5
|-
|[[Anarchy's End III]]
|
* You will enter a map and slay four Rogue Exiles who are each carrying [[Anarchy's Price]].
|6
|-
|[[Anarchy's End IV]]
|
* You will enter a map and slay six Rogue Exiles who are each carrying [[Anarchy's Price]].
|7
|}


'''Day of Sacrifice'''
'''Day of Sacrifice'''
{{main|Day of Sacrifice}}
{{main|Day of Sacrifice}}
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Day_of_sacrifice_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[Day of Sacrifice I]]
|
* The next rare [[Vaal Fallen]] slain will drop [[Sacrifice at Dawn]].
* [[Vaal Fallen]] are commonly found in vaal side areas. They are also spawn in large numbers in the [[The Causeway]], making it an easy place to complete the prophecy.
|4
|-
|[[Day of Sacrifice II]]
|
* You will open a corrupted rare strongbox that will contain a [[Sacrifice at Noon]] fragment.
|5
|-
|[[Day of Sacrifice III]]
|
* You will enter a difficult Vaal side area that contains an additional [[Sacrifice at Dusk]] fragment.
|6
|-
|[[Day of Sacrifice IV]]
|
* A monster in the next rare corrupted Map you run drops [[Sacrifice at Midnight]].
|7
|}


===Tempest===
===Tempest===
Some if not all of these [[Tempest|Tempests]] grant additional item quantity and quality.
Some if not all of these [[Tempest|Tempests]] grant additional item quantity and quality.
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Tempest_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
|?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[Fire from the Sky]]
|rowspan="8" style="tet-align: center;" |Prophecy completes upon entering the area.
|2
|-
|[[Ice from Above]]
|2
|-
|[[Lightning Falls]]
|2
|-
|[[The Undead Storm]]
|2
|-
|[[Crushing Squall]]
|2
|-
|[[Vaal Winds]]
|2
|}


===Miscellaneous===
===Misc===
{{#ask:
{| class="wikitable sortable" style="width: 90%"
[[Category:Miscellaneous_prophecies]] [[Has base item::Prophecy]]
! scope="col" style="width:20%" | Name
|?Has prophecy seal cost=Seal Cost
! scope="col" style="width:70%" | Notes
  |?Has prophecy prediction text=Information
! scope="col" style="width:10%" | Seal Cost
}}
|-
|[[The Fortune Teller's Collection]]
|
* [[Fortune Teller's Chest]] spawns in an [[area]], that drop several [[divination card]]s
|2
|-
|[[Lasting Impressions]]
|
* Can be completed by reading any [[environmental lore]] in any non-town zone.
* 15 {{il|Scroll of Wisdom}} drops.
* Fastest completion is by waypointing to Act 2 Chamber of Sins for the Reverie Device.
|3
|-
|[[Plague of Rats]]
|
* Any indoors area.
* Kill all rats to complete prophecy.
|2
|-
|[[Plague of Frogs]]
|
* Any outdoors area.
* Kill all frogs to complete prophecy.
|2
|-
|[[Twice Enchanted]]
|
* Grants two uses of the [[Enchantment]] device at the end of the [[Labyrinth]].
|1
|-
|[[The Dream Trial]]
|
* Spawns a [[Trials of Ascendancy]] on a [[map]].
|2
|-
|[[The Lost Maps]]
|
* Can trigger in either Chamber of Sins locations.  
* A small pile of Tier 1 [[Map]]s will be on the ground by the waypoint and map device.
|3
|-
|[[Smothering Tendrils]]
|
* Transmuted [[map]] contain "of Smothering" suffix mod (Players have 20% less Recovery of Life, Mana and Energy Shield).
* Smothering suffix gives 20% Quantity, 15% Rarity, and 15% pack Size on [[map]].
|3
|}


==Version history==
==Version history==

Revision as of 11:30, 6 September 2017

Template:SMW rework needed Specify the reason an update is needed using |reason=.

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

For the leagues, see Prophecy league.

Prophecies are visions of a character's future, provided by Navali. They can be purchased for one Module Error: More than one result found for item using search term "item_name = Silver Coin". Try using the page parameter instead and are stored in the prophecy screen. These prophecies influence the future of what happens to the player's character. Some can change areas to generate different encounters or to force various outcomes to occur. Others trigger when a condition occurs and change the result.

For an additional cost of Module Error: More than one result found for item using search term "item_name = Silver Coin". Try using the page parameter instead, Navali can seal prophecies, turning them into items so that they are tradeable. This allows players to delay their fate, or capitalize on it.

Prophecies that do not trigger upon loading an area will not trigger ever for that area unless sealed and reused. This includes maps.

Lists of prophecies

Master missions

Name Notes Seal Cost
A Gracious Master Receive triple reputation after completing a master mission. 2
A Master Seeks Help (Haku) After activating the prophecy, masters will gain extra reputation upon completion of their quest. 2
A Master Seeks Help (Tora) 2
A Master Seeks Help (Catarina) 2
A Master Seeks Help (Vagan) 2
A Master Seeks Help (Elreon) 2
A Master Seeks Help (Vorici) 2
A Master Seeks Help (Zana) 3

Crafting

Name Notes Seal Cost
The Sharpened Blade
  • Increases any weapon's quality to 20% with a single Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%..
3
The Hardened Armour
  • Increases any armour's quality to 20% with a single Armourer's ScrapArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%..
3
The Beautiful Guide
  • Increases any map's quality to 20% with a single Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%..
3
Erasmus' Gift 1
A Valuable Combination
  • Doing Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. vendor recipe will gain one additional Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it..
2
The Jeweller's Touch
  • Item will become five sockets and five links with a single Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets..
  • For this prophecy to work you have to change zone between aquiring and using it.
3
Fated Connections
  • Item will become six links when it becomes six sockets with Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets..
  • For this prophecy to work you have to change zone between aquiring and using it.
1
Trash to Treasure
  • Normal item will turn into unique with a single Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it..
1
Golden Touch
  • Upgrades a Normal piece of equipment into Rare with 3 random modifiers using a Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it..
3
Vital Transformation
  • Using an Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. on a ring or amulet will grant you a magic one with a life modifier.
3
Resistant to Change
  • Using an Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. on a ring, amulet or shield will grant you a magic one with a resistance modifier.
3
Touched by the Wind
  • Using an Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. on a pair of boots will grant you magic ones with a movement speed modifier.
3

Fated uniques

The unique items you have to wield or wear to complete these prophecies must not be corrupted. For weapons, placing the unique in the alternate weapon slot is not sufficient; it must be actively equipped by your character. Sockets of the unique item are unchanged.

Name Notes Seal Cost
The King's Path 1
The Karui Rebellion 1
The King and the Brambles 1
The Flow of Energy 1
The Bowstring's Music 1
From The Void 1
Heavy Blows
  • Kill Gneiss while wearing CragheadCraghead
    Serrated Arrow Quiver
    Requires Level 4Adds 1 to 4 Physical Damage to Attacks(20-25)% reduced Enemy Stun Threshold
    25% reduced Projectile Speed
    (140-200)% increased Stun Duration on Enemies
    6 to 10 Added Physical Damage with Bow Attacks
    Hit them hard. Hit them once.
    .
  • Upgrades to CragfallCragfall
    Serrated Arrow Quiver
    Requires Level 51 to 4 Added Physical Damage with Bow Attacks(20-25)% reduced Enemy Stun Threshold
    25% reduced Projectile Speed
    (140-200)% increased Stun Duration on Enemies
    6 to 10 Added Physical Damage with Bow Attacks
    50% chance to double Stun Duration
    The largest rock leaves the deepest mark.
    .
1
Fire and Brimstone 1
A Forest of False Idols 1
Fire and Ice 1
Pleasure and Pain
  • Kill Shavronne while wearing Crown of ThornsCrown of Thorns
    Vine Circlet
    Energy Shield: (157-235)+(150-225) to maximum Energy Shield
    Reflects 5 Physical Damage to Melee Attackers
    +25 Physical Damage taken from Attack Hits
    Pain Attunement
    Lift it lightly, don it slow.
    The spikes point out and in, you know.
    .
  • Upgrades to Martyr's CrownMartyr's Crown
    Vine Circlet
    Energy Shield: (117-140)Requires Level 52+(150-225) to maximum Energy Shield
    +(110-130) to maximum Energy Shield
    Reflects 5 Physical Damage to Melee Attackers
    +25 Physical Damage taken from Attack Hits
    Pain Attunement
    Let it pierce you, let blood flow.
    Make more room for the soul to grow.
    .
1
The Bloody Flowers Redux
  • Kill Gemling Legionnaire while wearing Ezomyte PeakEzomyte Peak
    Iron Hat
    Armour: (84-113)(15-20)% increased Area of Effect
    +(75-100) to Armour
    +(25-50) to maximum Life
    Unwavering Stance
    Centuries of servitude, a day
    of glory, an eternity of death.
    .
  • Upgrades to Ezomyte HoldEzomyte Hold
    Iron Hat
    Armour: (84-113)20% increased Global Physical Damage
    +(75-100) to Armour
    +(25-50) to maximum Life
    Cannot Evade Enemy Attacks
    Cannot be Stunned
    A moment of victory may last an eternity in memory.
    .
1
Dying Cry 1
Mouth of Horrors 1
Nature's Resilience 1
The Snuffed Flame 1
The Apex Predator 1
Severed Limbs 1
Ancient Doom
  • Kill Vaal Oversoul while wielding DoomfletchDoomfletch
    Royal Bow
    Bow
    Physical Damage: (26-30) to (76-80)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.65)
    Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of each Element
    "Toasted or frozen
    Or twitching in the light
    I'm not fussy
    And neither is Death."
    - Koralus Doomfletch
    .
  • Upgrades to Doomfletch's PrismDoomfletch's Prism
    Royal Bow
    Bow
    Physical Damage: (26-30) to (76-80)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.65)
    Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of each Element
    "The Vaal, a thousand years ago,
    came up with more delightful methods of murder
    than I could ever wish for."
    - Koralus Doomfletch
    .
1
The Silverwood 1
The Servant's Heart
  • Kill Fidelitas while wielding Storm CloudStorm Cloud
    Long Bow
    Bow
    Elemental Damage: 1-85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Requires Level 9, 38 DexNo Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Centuries of development in steel armoursmithing
    turned the armies of the Eternal Empire
    into very effective lightning rods.
    .
  • Upgrades to The TempestThe Tempest
    Long Bow
    Bow
    Elemental Damage: 1-85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Requires Level 32, 38 DexNo Physical Damage
    100% increased Lightning Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Where steel-grey clouds gather and crash together, a storm is sure to follow.
    .
1
Winter's Mournful Melodies
  • Kill Soulmourn while wielding Hrimnor's HymnHrimnor's Hymn
    Sledgehammer
    Two Hand Mace
    Physical Damage: (60-75) to (91.2-114)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.3 metres
    Requires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength
    (140-200)% increased Physical Damage
    15% reduced Enemy Stun Threshold
    1% of Physical Attack Damage Leeched as Life
    (40-50)% increased Stun Duration on Enemies
    "The crack of bone, the spray of blood.
    Is there sweeter music?"
    - Hrimnor of the Ezomytes.
    .
  • Upgrades to Hrimnor's DirgeHrimnor's Dirge
    Sledgehammer
    Two Hand Mace
    Physical Damage: (84-135) to (163.2-234)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.3 metres
    Requires Level 36, 62 Str45% increased Stun Duration on Enemies+10 to Strength
    (140-200)% increased Physical Damage
    Adds (10-20) to (30-40) Physical Damage
    15% reduced Enemy Stun Threshold
    1% of Physical Attack Damage Leeched as Life
    (40-50)% increased Stun Duration on Enemies
    Gain 50% of Physical Damage as Extra Cold Damage
    The last sweet music to touch Hrimnor's ears passed right beneath his chin.
    .
1
Power Magnified 1
The Beginning and the End 1
The Misunderstood Queen
  • Kill Bone Queen while wielding Queen's DecreeQueen's Decree
    Ornate Sword
    Two Hand Sword
    Physical Damage: 30-50
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 1.3 metres
    Requires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement
    Minions have (30-40)% increased maximum Life
    (150-200)% increased Skeleton Duration
    Minions deal (30-40)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    The nobles wanted to take her throne.
    She let the peasants take their wealth.
    The peasants wanted to take her wealth.
    She let the soldiers take their heads.
    The soldiers wanted to take her head.
    She sat on her throne and wept.
    .
  • Upgrades to Queen's EscapeQueen's Escape
    Ornate Sword
    Two Hand Sword
    Physical Damage: 30-50
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 1.3 metres
    Requires Level 38, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement
    Minions have (30-40)% increased maximum Life
    Minions have (80-100)% increased Movement Speed
    (150-200)% increased Skeleton Duration
    Minions deal (30-40)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    The soldiers stormed her throne room.
    The guards held them at bay.
    The peasants overwhelmed the guards.
    The nobles paid for their lives.
    The nobles took her throne,
    and so she fled to the woods.
    .
1

Encounter

Reward: Unique

Name Notes Seal Cost
The Singular Spirit 1
Nemesis of Greed 1
The Queen's Vaults 1
The Mysterious Gift
  • Sell to a Vendor any five random unique items, the vendor gives you a mystery box which transforms into a random unique item.
  • The lowest item level of the five determines the item level of the resulting unique.
1
The Blacksmith 2
The Walking Mountain 2
The Prison Guard 2
The Sword King's Passion 2
The Eagle's Cry 2
From Death Springs Life 2
Storm on the Horizon 2
A Firm Foothold 2
The Ward's Ward 2
Fear's Wide Reach 2
The Prison Key 2
Roth's Legacy 2
The Soulless Beast
  • Location:
  • Reward: Atziri's FoibleAtziri's Foible
    Paua Amulet
    Requires Level 16(20-30)% increased Mana Regeneration Rate+100 to maximum Mana
    (16-24)% increased maximum Mana
    (80-100)% increased Mana Regeneration Rate
    Items and Gems have 25% reduced Attribute Requirements
    The world is but a piece of parchment, blank and symmetric.
    We label each side: one Good, one Evil; one Black, one White.
    The divine truth, however, is that both are one and the same.
    -Jaetai, Vaal Advisor
    from a rare Ancient Construct.
2
The Sinner's Stone 2
Baptism by Death
  • Location:
  • Reward: Geofri's BaptismGeofri's Baptism
    Brass Maul
    Two Hand Mace
    Physical Damage: 120-180
    Elemental Damage: 11-23
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.20
    Weapon Range: 1.3 metres
    Requires Level 27, 92 Str30% increased Stun Duration on Enemies200% increased Physical Damage
    Adds 11 to 23 Cold Damage
    (10-20)% increased Stun Duration on Enemies
    Never deal Critical Strikes
    "One quick tap is all the persuasion you'll need."
    - Archbishop Geofri of Phrecia Cathedral
    from a rare Death Bishop.
2
The Lady in Black 2
Against the Tide 2
The Brutal Enforcer 2
Graceful Flames 2
Storm on the Reef 2
The Petrified 2
The Vanguard 2
Cleanser of Sins 2
Strong as a Bull 2
The Lost Undying
  • Location:
  • Reward: Winds of ChangeWinds of Change
    Ancient Gauntlets
    Armour: (154-173)Requires Level 47, 68 Str+(30-60) to maximum Life
    30% increased Projectile Speed
    (10-5)% reduced Movement Speed
    10% chance to Knock Enemies Back on hit
    (30-50)% increased Projectile Damage
    Izaro was slow to see the treachery growing in his own court
    and powerless to stop it once he had;
    a captain sailing his own ship into rocks.
    from a rare Skulking Dweller.
2
A Whispered Prayer 2
The Last Watch 2
A Prodigious Hand 2
The Watcher's Watcher 2
Blood of the Betrayed 2
Heart of the Fire
  • Location:
  • Reward : Sire of ShardsSire of Shards
    Serpentine Staff
    Warstaff
    Physical Damage: 56-117
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.25
    Weapon Range: 1.3 metres
    Requires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
    Socketed Gems fire Projectiles in a circle
    +(15-20) to all Attributes
    +(5-7)% to all Elemental Resistances
    (60-100)% increased Projectile Damage
    20% increased Light Radius
    That which was broken may yet break.
    from a rare Solar Guard.
2
Notched Flesh 2
Custodians of Silence 2
Flesh of the Beast 2
Fire, Wood and Stone
  • Location:
  • Reward: Marohi ErqiMarohi Erqi
    Karui Maul
    Two Hand Mace
    Physical Damage: (672-784) to (1008-1176)
    Critical Strike Chance: 5.00%
    Attacks per Second: 0.75
    Weapon Range: 1.3 metres
    Requires Level 57, 182 Str45% increased Stun Duration on Enemies(500-600)% increased Physical Damage
    25% reduced Attack Speed
    (40-50)% increased Stun Duration on Enemies
    -500 to Accuracy Rating
    Lumbering as a sea lion, clumsy as a berry-drunk pigeon. That was Erqi.
    It mattered little. When Erqi's maul fell true, so did its target.
    from a rare Cinder Elemental.
2
Abnormal Effulgence 2
Wind and Thunder 2
Lost in the Pages 2
Weeping Death 2
The Flayed Man 2
The Hollow Pledge
  • Location:
  • Reward: Pledge of HandsPledge of Hands
    Judgement Staff
    Warstaff
    Physical Damage: 73-136
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 1.3 metres
    Requires Level 68, 113 Str, 113 Int+20% Chance to Block Spell Damage while wielding a StaffSocketed Gems are Supported by Level 30 Greater Spell Echo
    (120-160)% increased Spell Damage
    50% increased maximum Mana
    "To shake a hand is to double your power."
    - Jaetai, Queen's Advisor
    from a rare Tunneler.
2
A Call into the Void
  • Reward: Voltaxic RiftVoltaxic Rift
    Spine Bow
    Bow
    Physical Damage: 38-115
    Elemental Damage: 1 to (600-750)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.54-1.61)
    Requires Level 64, 212 DexAdds 1 to (600-750) Lightning Damage
    (10-15)% increased Attack Speed
    100% of Lightning Damage Converted to Chaos Damage
    Your Chaos Damage can Shock
    Hits with this Weapon Shock Enemies as though dealing 300% more Damage
    +40% to Maximum Effect of Shock
    The eldritch storm descended upon us, and bruised lightning
    rained down. Metal withered and flesh melted before its
    arcane power. There was no escape, no shelter. Only despair.
    from a rare Talon Archer.
2
Blood in the Eyes 2
The Nest 2

Reward: Currency

Name Notes Seal Cost
Overflowing Riches
  • Reward: Ten random currency orbs from a random monster.
3
Erased from Memory 3
The Alchemist 3
A Regal Death 3
The Corrupt 1
The God of Misfortune 3

Reward: Nothing

Name Notes Seal Cost
Deadly Twins
  • The Map boss will be doubled.
  • Cannot trigger in a map with the Twinned mod.
3
Living Fires 3
Fallow At Last
  • The house is located west of the waypoint in Act 2 - The Crossroads.
  • You may need to stand in the house to trigger the event.
3
Path of Betrayal 3
The Forgotten Soldiers 3
Pools of Wealth 3
The Child of Lunaris 3
The Forgotten Garrison 3
The Stockkeeper 3
Unnatural Energy
  • Spawn a giant Lightning Elemental, called Energy Aberration in Act 3 - The Battlefront.
  • South-West, which is around the "energy shield" barricade, end of the bridge.
3
Holding the Bridge 3
In the Grasp of Corruption
  • To the left of the tower entrance in Act 3 - Imperial Gardens.
  • Spawns a unique Undead Blackguard, Captain of the Dammed.
3
Defiled in the Sceptre
  • Found in upper sceptre by the central corpse lift
3
The Twins 2
Possessed Foe 2
Vaal Invasion
  • You must find and fight Echo of the Vaal, a smaller copy of Vaal Oversoul.
  • All normal monsters are replaced by Vaal Enemies.
3
Monstrous Treasure 2
Visions of the Drowned
  • Corpses will be created in the zone which are turnable, like chests to create loot.
  • Spawn in any zone that may contain loot-able-corpses especially in Act 1.
2
Soil, Worms and Blood 2
The Hungering Swarm 2
The Cursed Choir 2
The Trembling Earth 2
Ending the Torment 3
Hidden Reinforcements
  • Upon defeating a random monster, 10 uncommon Devoted Bandits will spawn around your character.
1
Rebirth
  • The slayed normal will be revived as a rare monster with a nemesis mod.
2
An Unseen Peril
  • All normal monsters spawned by the strongbox become magic.
2
Mysterious Invaders 2
The Invader 2
Undead Uprising
  • Spawns prophecised boss Ember of the Past in Act 2 - The Old Fields.
  • Also makes all monsters in the area skeletons.
3
Waiting in Ambush 2
Forceful Exorcism 1
The Dreamer's Dream 3
The Aesthete's Spirit 3
Brothers in Arms 3
Echoes of Witchcraft
  • A prophecy version Doedre Darktongue will spawn in Act 2 - Western Forest around the Stone Circle.
  • The boss summons Icy Raging Spirits, Darktongue Thralls and a unique Darktongue Mummy.
  • It also places Ice Nova Spell Totem and casts Spirit Offering.
3
Echoes of Mutation 3
Echoes of Lost Love 3
Hidden Vaal Pathways 2
The Undead Brutes
  • A group of 7 rare zombies spawns together in the area. Seems to have preset mods?
2
The Four Feral Exiles 2
Risen Blood 3
The Brothers of Necromancy 2
Reforged Bonds 2

Reward: Others

Name Notes Seal Cost
The Emperor's Trove
  • Disabled since 2.3.1 patch
1
The Wealthy Exile 1
The Scout 1
Hunter's Lesson
  • When you Kill a Rare monster, you gain its mods for 60 seconds.
  • Similar with Headhunter effect but last longer and only once per prophecy.
3
Gilded Within
  • Slayed rare monster will drop an additional rare item.
3
Kalandra's Craft
  • A random monster will drop a rare item and three mirrored copies of that same item.
3
Bountiful Traps 3

Prophecy chains

The Unbreathing Queen

Name Notes Seal Cost
The Unbreathing Queen I
  • You will encounter spectres in the Fellshrine Ruins (Act 2) and slay them.
  • The spectres use what looks like slow-moving Swordfish Ice Spear. High damage, high chance to freeze, a lot of spectres.
5
The Unbreathing Queen II
  • You will encounter the spirit of a hero in the Lord's Labyrinth and defeat it.
6
The Unbreathing Queen III
  • You will encounter the spirit of a hero in the Beacon and defeat it.
7
The Unbreathing Queen IV
  • You will encounter the spirit of a hero in the Temple of Decay and defeat it.
8
The Unbreathing Queen V
  • You will defeat the Unbreathing Queen in a Cemetery map.
  • Drops Volkuur's Key.
9

Unbearable Whispers

Name Notes Seal Cost
Unbearable Whispers I 5
Unbearable Whispers II 6
Unbearable Whispers III
  • After slaying Shavronne, a Whispering Tome will be spawn where she died.
7
Unbearable Whispers IV
  • A Whispering Tome will be spawned after killing any Rare monster, randomly.
8
Unbearable Whispers V 9

The Plaguemaw

Main page: The Plaguemaw
Name Notes Seal Cost
The Plaguemaw I
  • A unique golem, Eder's Colossus, will appear after a Vaal boss is killed.
1
The Plaguemaw II
  • A group of Undying Shades will spawn in the Crypt that must be killed.
6
The Plaguemaw III
  • Killing any Unique Monsters will have chance of spawning a group of Undying Shades.
7
The Plaguemaw IV 8
The Plaguemaw V
  • Stairs appear in The Crystal Veins leading to a separated room with a unique boss
  • Drops Eber's Key.
9

The Feral Lord

Main page: The Feral Lord
Name Notes Seal Cost
The Feral Lord I
  • Groups of uncommon monsters will spawn in the Southern Forest. All of them must be killed.
5
The Feral Lord II
  • You fight Kartarus, a giant black corrupted bear (extra life, uses ice crash), in the Northern Forest
6
The Feral Lord III
  • Groups of magic monsters, all called Echo of the Verdant , will spawn in the Dried Lake. All of them must be killed.
7
The Feral Lord IV
  • Zone: The City of Sarn
  • Defeat Meritarus (resists cold, resists chaos)
8
The Feral Lord V 9

The Ambitious Bandit

Name Notes Seal Cost
The Ambitious Bandit I 4
The Ambitious Bandit II 5
The Ambitious Bandit III
  • Found in The Library
  • Drops The AsceticThe Ascetic
    Gold Amulet
    Requires Level 8(12-20)% increased Rarity of Items found(80-100)% increased Rarity of Items found with a Normal Item Equipped
    (10-15)% increased Quantity of Items found with a Magic Item Equipped
    Many things come to one who has nothing.
6

Deadly Rivalry

Main page: Deadly Rivalry
Name Notes Seal Cost
Deadly Rivalry I
  • Spawns a rogue exile with a nemesis mode.
4
Deadly Rivalry II
  • Spawns the rival exile now buffed with Onslaught.
5
Deadly Rivalry III
  • Spawns the rival exile possessed by a tormented spirit.
6
Deadly Rivalry IV
  • Spawn the rival exile now buffed by a shrine.
7
Deadly Rivalry V
  • Fights Rival Exile with all previous mods, with a group of Rogue Exiles
  • Rival drops KintsugiKintsugi
    Exquisite Leather
    Evasion: (1548-2106)
    Movement Speed: -3%
    Requires Level 62, 170 Dex(120-160)% increased Evasion Rating
    +(30-50)% to Fire Resistance
    35% less Damage taken if you have not been Hit Recently
    100% increased Evasion Rating if you have been Hit Recently
    Do not hide your flaws, your cracks,
    mend them, and display them proudly.
    For it is these that set us apart.
    .
8

The Warmongers

Main page: The Warmongers
Name Notes Seal Cost
The Warmongers I
  • You will encounter and slay several Warbands.
4
The Warmongers II
  • You will encounter and slay several Warbands and their reinforcements.
5
The Warmongers III
  • You will encounter and slay several Warbands and their elite soldiers.
6
The Warmongers IV
  • You will encounter and slay several Warbands and their leader. The leader seems to drop a unique of the corresponding warband.
7

Beyond Sight

Main page: Beyond Sight
Name Notes Seal Cost
Beyond Sight I
  • You will encounter several bodies near a shrine. You will activate that shrine.
4
Beyond Sight II
  • You will encounter bodies and monsters near a shrine. You will activate that shrine.
5
Beyond Sight III
  • You will encounter monsters near a large shrine. You will activate that shrine.
6
Beyond Sight IV
  • You will encounter several unusual monsters near a shrine. You will activate that shrine.
7

Thaumaturgical History

Name Notes Seal Cost
Thaumaturgical History I
  • You will read Shavronne's Journal in The Upper Prison.
  • Summons Tentacle Miscreations
4
Thaumaturgical History II
  • You will read Doedre's Proclamation in The Western Forest.
  • Summons Skeletons
5
Thaumaturgical History III
  • You will inspect the Ancient Reverie Device in the Chamber of Sins Level 1.
  • Summons skeletons who use storm call
6
Thaumaturgical History IV 7

Ancient Rivalries

Name Notes Seal Cost
Ancient Rivalries I
  • Kill Brutus while wearing one of Shavronne's items
4
Ancient Rivalries II
  • Kill Voll, Emperor of Purity while wearing one of Doedre's items.
  • Able to complete it wearing Doedre's ElixirDoedre's Elixir
    Greater Mana Flask
    Recovers 120 Mana over 4.00 Seconds
    Consumes (31-36) of 36 Charges on use
    Requires Level 12(250-300)% increased Charges per use
    Removes 80% of your maximum Energy Shield on use
    You take 50% of your maximum Life as Chaos Damage on use
    Gain (1-3) Power Charges on use
    Gain (1-3) Frenzy Charges on use
    Gain (1-3) Endurance Charges on use
    Doedre Darktongue knew the Way of the Thaumaturge.
    In order to receive, one must give... without hesitation.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    .
5
Ancient Rivalries III
  • Kill King Kaom while wearing one of Lioneye's items.
6
Ancient Rivalries IV 7

Anarchy's End

Main page: Anarchy's End
Name Notes Seal Cost
Anarchy's End I
  • You will enter a map and slay a Rogue Exile who is carrying Anarchy's Price.
4
Anarchy's End II
  • You will enter a map and slay two Rogue Exiles who are each carrying Anarchy's Price.
5
Anarchy's End III
  • You will enter a map and slay four Rogue Exiles who are each carrying Anarchy's Price.
6
Anarchy's End IV
  • You will enter a map and slay six Rogue Exiles who are each carrying Anarchy's Price.
7

Day of Sacrifice

Main page: Day of Sacrifice
Name Notes Seal Cost
Day of Sacrifice I 4
Day of Sacrifice II
  • You will open a corrupted rare strongbox that will contain a Sacrifice at Noon fragment.
5
Day of Sacrifice III
  • You will enter a difficult Vaal side area that contains an additional Sacrifice at Dusk fragment.
6
Day of Sacrifice IV 7

Tempest

Some if not all of these Tempests grant additional item quantity and quality.

Name Notes Seal Cost
Fire from the Sky Prophecy completes upon entering the area. 2
Ice from Above 2
Lightning Falls 2
The Undead Storm 2
Crushing Squall 2
Vaal Winds 2

Misc

Name Notes Seal Cost
The Fortune Teller's Collection 2
Lasting Impressions
  • Can be completed by reading any environmental lore in any non-town zone.
  • 15 Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it. drops.
  • Fastest completion is by waypointing to Act 2 Chamber of Sins for the Reverie Device.
3
Plague of Rats
  • Any indoors area.
  • Kill all rats to complete prophecy.
2
Plague of Frogs
  • Any outdoors area.
  • Kill all frogs to complete prophecy.
2
Twice Enchanted 1
The Dream Trial 2
The Lost Maps
  • Can trigger in either Chamber of Sins locations.
  • A small pile of Tier 1 Maps will be on the ground by the waypoint and map device.
3
Smothering Tendrils
  • Transmuted map contain "of Smothering" suffix mod (Players have 20% less Recovery of Life, Mana and Energy Shield).
  • Smothering suffix gives 20% Quantity, 15% Rarity, and 15% pack Size on map.
3

Version history

Version Changes
3.0.0
  • Cruel and Merciless difficulties have been removed. Costs to Seal prophecies no longer increase from the former Normal Difficulty cost.
2.4.0c
2.4.0
  • The Prophecy system (previously a challenge league) has been added to the core game. You can now find and rescue Navali in The Climb.
  • Navali can now be invited to your hideout and she doesn't consume a slot that would be used by a Forsaken Master.
  • When seeking Prophecies from Navali in your hideout, the difficulty used is now the latest difficulty in which your character has ever accessed the Twilight Strand.
  • Silver Coin now drop less often than before, as Prophecy is not the main league mechanic now.
  • The sealing cost for most Prophecies has been slightly reduced.
  • The highest level that some Prophecies can spawn at has been reduced.
  • The Normal difficulty version of The Forgotten Soldiers prophecy has been made easier.
  • Fixed a bug where the "Kalandra's Craft" Prophecy triggered on chests when it states that it only triggers on monsters.
2.3.2
  • Enabled the Beyond Sight prophecy chain.
  • When you have multiple Prophecies that can affect an area, the one that is picked is now done so more intelligently.
  • We no longer display the Mission Failed message in the middle of the screen if you enter an area with the mission already failed.
  • Navali dialogue will now be interrupted when another NPC begins to talk. She also interrupts herself if already telling you about a Prophecy.
  • Fixed the map device consuming your Prophecy if you cancel map activation.
  • The Invader Prophecy will no longer trigger in areas that cannot spawn Invasion bosses.
  • Mission complete and failure text will now disappear when you leave and return to an area.
2.3.1
  • Added two more prophecies and one prophecy chain.
  • The seal costs of Unique and Fated Unique prophecies have been reduced. They now occur less often, reducing the amount of backtracking in the end-game.
  • The occurrence chances of various prophecies have been reduced with the goal of less backtracking in the end-game.
  • Navali will no longer offer The Emperor's TroveThe Emperor's TroveLost in his own creation, the Emperor leaves a generous parting gift for the precise.You will slay Izaro and he will drop an extra Treasure Key.Right-click to add this prophecy to your character.. The original design intent was that only one could be used per run. We can't prevent multiple of these prophecies applying, and that ruins the intended rewards of the Labyrinth.
  • Some prophecies have been disabled from triggering in problematic unique maps.
  • Prophecy monsters using Chaos Bombs now have a description showing this.
  • Fixed an exploit case with chain prophecies where players could get the final part of a chain after consuming that final part but not yet completing it.
2.3.0