The Feral Lord I

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This article describes historical game content.

The prophecy system was removed from the game in version 3.17.0. Itemised prophecies no longer exist in Path of Exile.

The Feral Lord IThe Feral Lord in the southern wood twists the wild to his will.You will encounter corrupted animals in the Southern Forest or Tropical Island Map and slay them.Right-click to add this prophecy to your character.
Acquisition
Not in game
Seal cost: Silver Coin
Metadata
Item class: Currency Item

The Feral Lord I is a sealed prophecy. It is a part of The Feral Lord prophecy chain.

This prophecy can be fulfilled by slaying the corrupted animals from the Southern Forest in Act 2 or Act 6, as well as Tropical Island MapTropical Island MapMap Level: 72
Map Tier: 5
Guild Character: Û
The temptations of paradise
draw forth the good
and the bad alike.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
.

Objective

Find the Feral Lord's animals in the Southern Forest or Tropical Island MapTropical Island MapMap Level: 72
Map Tier: 5
Guild Character: Û
The temptations of paradise
draw forth the good
and the bad alike.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
and slay them.

Act II : The Southern Forest

Version history

Version Changes
3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Silver Coins can no longer drop. Existing Silver Coins and itemised Prophecies will be deleted from your inventory and stash the next time you log in after the launch of 3.17.0.
3.5.0
  • You can now complete the steps of many prophecy chains in various maps.
3.0.0
  • Many Prophecies have been reworked for compatibility in Acts 5 and upwards. Prophecies are no longer bound to a specific difficulty and can be triggered and completed in any relevant area. Some Prophecies, such as several of the Pale Council chain steps, now take place in new locations.
2.3.0
  • Introduced to the game.

ru:Дикий Вождь I