The Feral Lord II

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This article describes historical game content.

The prophecy system was removed from the game in version 3.17.0. Itemised prophecies no longer exist in Path of Exile.

The Feral Lord IIThe Feral Lord's cold breath imbues and empowers the beast in the northern wood.You will encounter a powerful beast in the Northern Forest, Jungle Valley Map, or Dark Forest Map and slay it.Right-click to add this prophecy to your character.
Acquisition
Not in game
Seal cost: Silver Coin
Metadata
Item class: Currency Item

The Feral Lord II is a prophecy. It is a part of The Feral Lord prophecy chain.


Objective

Find the Feral Lord's Beast in the Northern Forest (Act 2 or Act 7), Jungle Valley MapJungle Valley MapMap Level: 81
Map Tier: 14
Guild Character: 5
Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
, Dark Forest MapDark Forest MapMap Level: 73
Map Tier: 6
Guild Character: ®
The trees grow twisted and gnarled,
without a hint of light.
A curse lingers here.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
or Forbidden Woods MapForbidden Woods MapMap Level: 74
Map Tier: 7
Guild Character: '
Every instinct wills you to sleep through the bitter cold;
a certain death. Those that yet survive must fight
through every aching movement.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
and slay it.

Act VII : The Northern Forest

Version history

Version Changes
3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Silver Coins can no longer drop. Existing Silver Coins and itemised Prophecies will be deleted from your inventory and stash the next time you log in after the launch of 3.17.0.
3.13.0
  • Forbidden Woods MapForbidden Woods MapMap Level: 81
    Map Tier: 14
    Guild Character: '
    Every instinct wills you to sleep through the bitter cold;
    a certain death. Those that yet survive must fight
    through every aching movement.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    now eligible as the objective area. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.5.0
  • You can now complete the steps of many prophecy chains in various maps.
3.0.0
  • Many Prophecies have been reworked for compatibility in Acts 5 and upwards. Prophecies are no longer bound to a specific difficulty and can be triggered and completed in any relevant area. Some Prophecies, such as several of the Pale Council chain steps, now take place in new locations.
2.3.0
  • Introduced to the game.

ru:Дикий Вождь II