We are currently in the processing of bringing this to 100% working functionality. Any help would be greatly appreciated. Find out more in the Community Portal.
Solar Guard
| Solar Guard | |||
| Location(s) | The Harbour Bridge The Solaris Concourse The Solaris Temple Level 1 (Act 8) The Solaris Temple Level 2 (Act 8) | ||
| Damage | Extra Fire Damage | ||
| Resistance(s) | Fire | ||
| Skill(s) | Fireball Beam | ||
Solar Guard is a monster that able to find in The Solaris Temple related areas. It is a golem (internal name: "Holy Fire Elemental", while fire golem also has an internal name "fire elemental"). It has its own internal subtype "HolyFireElementalSolarisChampion". The 3D model is resemble to a humanoid but it does not have humanoid tags (for the dev internal use), but have construct, stone_construct, templar internal tags. Solar Guard is similar to Prayer Guard that can be found in The Chamber of Innocence.
Like Solar Elementals, the less powerful versions, they have fire resistance, the ability to cast yellow Fireballs as well as an instantaneous beam-attack which - upon impact - deals a great amount of AoE damage. Both attacks deal fire damage.
Due to their powerful nature they make a great target for Raise Spectre and are often supported with gems to further enhance their damage.
Abilities
- Fireball
- Beam
- Resists Fire
Areas
- The Solaris Temple Level 1 (Act 8)
- The Solaris Temple Level 2 (Act 8)
- The Solaris Concourse
- The Harbour Bridge
Version history
| Version | Changes |
|---|---|
| 3.4.2 |
|
| 3.0.0? |
|