The Rogue Harbour

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The Rogue Harbour
area
No Waypoint

The Rogue Harbour is a town from the Heist league. A portal to the area can be opened by using a Rogue's MarkerRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue Harbour
Right click on this item while in a Town or Hideout to use it.
in town or hideout to access it for the first time. Afterwards, it can be freely accessed via the World Map or the chat command /heist.

Quests

The introductory quest The Rogue Harbour is triggered elsewhere by picking up a Rogue's MarkerRogue's MarkerStack Size: 50000Creates a portal to the Rogue Harbour from a Town or Hideout
Used as Currency for services in the Rogue Harbour
Right click on this item while in a Town or Hideout to use it.
and then using it to open a portal to The Rogue Harbour. Once there, the player can interact with Kurai to acquire the first contract Contract: Trial RunContract: Trial RunClient: Bazira
Heist Target: Urn of Farud (Moderate Value)
Area Level: 45
Requires Lockpicking (Level 1)
Requires Karst, the Lockpick
"The Faridun cannot earn burial in the sky.
They have other ways of keeping the dead."
, which can then be used by interacting with Adiyah. Alternatively, a player can skip the entire quest and use a craftable contract directly.

The other storyline quests are also dropped as quest items, colloquially known as green or quest contracts.

List of NPCs

In the town, the player can find Rogues to hire for Heists and Grand Heists.

NPCs:

Rogues:

Trivia

Other NPC can also be found in this town but not interactable: Tarkleigh and Hargan.

In addition, any Syndicate member that is not on the "active" Syndicate board , can also appear in the Rogue Harbour.[1]

Gallery

Other NPC

Version History

Version Changes
3.26.0
  • The Rogue Harbour can now be accessed through a pin on the World Map after you have travelled there once. Alternatively, you can use the /heist chat command in town and hideout areas.
  • The maximum number of Players in a single instance of The Rogue Harbour has been halved.
3.12.4b
  • You can now use the Instance Manager to create or join Rogue Harbour areas.
3.12.2b
  • The Rogue Harbour is now a private area which only you and your party members can access.
  • Fixed a bug introduced in 3.12.2b where Prophecies were able to trigger when entering The Rogue Harbour.
3.12.2
  • After completing The Rogue Harbour quest, you will be placed at the top of the stairs when arriving in The Rogue Harbour.
  • Fixed a bug where, when returning to The Rogue Harbour from a Heist area, you could be placed in a Rogue Harbour instance that did not contain the portal to your Heist area.
  • (In hotfix 1) Exiting a Heist can once again place you in a Rogue Harbour instance that does not contain your Heist Portal. This is a temporary measure to fix an issue introduced in 3.12.2 where players were unable to leave a Heist if the instance that contained their Heist portal was full. We will properly fix this issue in a future patch.
3.12.1
  • Players no longer block other players in The Rogue Harbour.
3.12.0
  • Introduced to the game.

References

  1. NickK_GGG (October 12, 2020). "Heist Lore Interesting Facts". Path of Exile forums. Retrieved October 16, 2020.