Abyssal Depths
Id | AbyssLeagueBoss |
---|---|
Act | 1 |
Area level | 1 |
Bosses | Ulaman, Sovereign of the Well Stygian Spire |
Area type tags | dungeon |
The Abyssal Depths are a side area accessible from Abysses.
Abysses in areas of area level 78+ may rarely spawn a portal to the Abyssal Depths at its fourth pit instead of generating an Abyssal Trove or Stygian Spire. The Abyssal Depths is a mostly linear subterranean area that contains several Abyssal monsters as well as Hoards, which often drop Abyss jewels.
Abyssal Depths, like other external areas, are always the same area level as the zone it is connected to. The minimum area level is 78 and the maximum natural area level is 84, accessed through a T17 map (area level 84).
Bosess
Abyssal Depths always contain one of two Abyssal Liches. Each time the Lich loses 25% of its life, it disappears and a timer of 1 minute and 30 seconds appears. The player must enter a smaller sub-arena to kill the Stygian Spire inside and then return to the Lich's arena. The timer does not reset between Spire fights, but it is halted once each Spire has been defeated. The players must kill all three Spires in the time provided, or the encounter will end.
Liches are guaranteed to drop a Stygian ViseStygian ViseHas 1 Abyssal Socket and can randomly drop Unique Abyss jewels or one of five Abyss socket-themed Uniques; some items can have a variable roll of Abyss sockets.
The boss spawned depends on the area ID generated: AbyssLeagueBoss contains Ulaman and AbyssLeagueBoss2 contains Amanamu.
Ulaman, Sovereign of the Well
Ulaman attacks with a slow Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: (5-8) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (177-408)% of base
Effectiveness of Added Damage: (177-408)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed
Additional Effects From 1-20% Quality:
(0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. attack that fires projectiles and recovers life, and can disappear to summon monsters. For more information, visit their page.
Amanamu, Liege of the Lightless
Amanamu occasionally summons stationary Stygian Hearts and fires shards or creates explosive crystals; Amanamu becomes immune to damage if more than two Stygian Hearts are alive at once. For more information, visit their page.
Monsters
Items found in this area
The following drop-restricted items can drop in this area.
No items include this area in their drop restrictions.
Version history
Version | Changes |
---|---|
3.24.0 |
|
3.21.0 |
|
3.17.0 |
|
3.13.0 |
|
3.11.0 | |
3.9.0 |
|
3.2.0 |
|
3.1.0 |
|
References
- ↑ Community_Team (January 10, 2021). "Atlas Passive Trees in Path of Exile: Echoes of the Atlas". Path of Exile Forums. Retrieved March 10, 2021.