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StealRareModUniqueJewel3.
Inspired Learning jewel sockets in Path of Exile 3.13.1. Green circles denote the small radius around the jewel socket. Notice how at least 4 notable skills are within each radius.
Inspired Learning is a unique
Crimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
, which provides the ability to gain one mod from a slain rare enemy. It can be considered a low-power version of the Module Error: Item link: No results found for search parameter "Headhunter"., which provides the ability to gain all monster modifiers from a slain rare enemy.
Item acquisition
This item is drop disabled.
Mechanics
Warning: The Inspired Learning jewel will only activate if it is placed in one of the jewel sockets shown in the image.
Upon killing a rare monster, the character gains one of its modifiers for the next 20 seconds.
The following modifiers can not be gained by characters:
- Module Error: No results found.
- Module Error: No results found.
- Module Error: No results found.
Inspired Learning will not work if socketed in Cluster Jewel sockets (large sockets). There are 6 sockets in which Inspired Learning can be placed: the socket near each of the Duelist, Ranger, Shadow, Templar, and Witch start locations and one near the Perfect Agony Keystone.
Effects
Common mods that players can gain from killing rare enemies are listed in the table below. It is possible to gain many of these mods at once, if players can consistently kill rare enemies, therefore, it is possible to activate boosted damage and defensiveness.
Note: It is not possible to gain any "negative" mods from enemies such as curses or hexes. Mods gained will always have a positive effect either to improve the player's defense or offensive capability.
| Icon
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Mod Name
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Effects
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Image
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Max Inspiration Charges
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- Skills deal (5-7)% more Elemental Damage per Inspiration Charge
- Skills have (6-8)% increased Critical Strike Chance per Inspiration Charge
- Players can only stack upto a maximum of 5 Inspiration Charges, there is no known way to increase this limit
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Max Power Charges
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No results
- By default players can stack upto 3 Power Charges, skill tree passive nodes need to be activated to unlock more
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Max Endurance Charges
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No results
- By default players can stack upto 3 Endurance Charges, skill tree passive nodes need to be activated to unlock more
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Max Frenzy Charges
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No results
- By default players can stack upto 3 Frenzy Charges, skill tree passive nodes need to be activated to unlock more
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Tailwind
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- Grants 10% increased movement and action speed.
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Soul Eater
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- 5% increased attack speed per Soul Eater stack
- 5% increased cast speed per Soul Eater stack
- 1% increased character size per Soul Eater stack
- Players gain 1 Soul Eater stack per slain enemy while the buff is active
- Players can gain upto a maximum of 50 Soul Eater stacks, increasing the player size substantially
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Proximity Shield
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- Players cannot be hit by direct damage from enemies outside the shield.
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Energy Shield Aura
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- Grants additional energy shield and increased energy shield recharge.
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Resists Aura
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- Grants additional elemental resistances.
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Speed Aura
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- Increases movement speed, attack speed and cast speed.
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Life Regen Aura
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- Causes nearby enemies to take more physical damage.
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Medium Physical Damage Aura
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- Causes nearby enemies to take more physical damage.
- Increases the character size
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Large Physical Damage Aura
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- Causes nearby enemies to take substantially more physical damage.
- Substantially increases the character size
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Accuracy and Crits Aura
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- Grants accuracy and critical strike chance.
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Faster Run
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- Grants faster run speed and action speed.
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Grasping Vines
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- Grasping Vines slow your enemies when you take a hit.
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Lightning Retaliation
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- Lightning bolts strike at nearby enemies when you take damage.
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Physical Projectile Retaliation
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- Physical projectiles strike at nearby enemies when you take damage.
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Lightning Clone Retaliation
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- A lightning clone of the player detonates itself into enemies when you take damage.
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Elemental Thorns
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- Fires a projectile which deals damage of each element when you take elemental damage.
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Physical Thorns
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- Fires a projectile which deals Physical Damage when you take elemental damage.
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Fire Projectile
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- Fires a projectile which deals Fire Damage when you take elemental damage.
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Fire Totem
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- Fire totems automatically appear around the player which deal Fire Damage to enemies that hit the barriers.
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Summon Skeletons
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- Skeletons automatically appear around the player which attack nearby enemies.
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Version history
| Version
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Changes
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| 3.8.2 |
- The buff timer for stolen Module Error: Item link: No results found for search parameter "Headhunter"., Module Error: Item link: No results found for search parameter "Inspired Learning". and Module Error: Item link: No results found for search parameter "Hunter's Lesson". buffs is no longer obscured when you have multiple instances of the buff.
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| 2.3.1 |
- Fixed a bug where Module Error: Item link: No results found for search parameter "Inspired Learning". and Module Error: Item link: No results found for search parameter "Headhunter". did not correctly steal mods from Volatile Blood monsters.
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| 2.0.0 |
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