Corpse

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This page is about bodies created through skills or by killing monsters. For the class of items that produce corpses when used, see Corpse item. For the Necropolis crafting mechanic, see Collectable corpse.

Most creatures leave corpses on the ground when killed. Totems, shattered monsters, and enemies destroyed by certain effects cannot leave corpses.

Mechanics

Various mechanics interact with corpses. For example:

  • Corpses may be created (e.g. DesecrateDesecrateSpell, AoE, Duration, Chaos
    Level: (1-20)
    Cost: (11-26) Mana
    Cast Time: 0.60 sec
    Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
    Base duration is 4.00 seconds
    Spawns 5 corpses
    Spawns corpses up to Level (20-100)
    Maximum of 10 corpses allowed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , UnearthUnearthSpell, Projectile, AoE, Physical
    Level: (1-20)
    Cost: (4-10) Mana
    Cast Time: 0.30 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 140%
    Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical Damage
    Projectiles Pierce all Targets
    Spawns corpses with Level (12-80)
    Maximum of 10 corpses allowed

    Additional Effects From 1-20% Quality:
    Corpses Spawned have (1-20)% increased Maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , CorpsewalkerCorpsewalker
    Carnal Boots
    Evasion: (178-257)
    Energy Shield: (36-52)
    Requires Level 55, 52 Dex, 52 IntTriggers Level 20 Corpse Walk when Equipped
    (80-120)% increased Evasion and Energy Shield
    25% increased Movement Speed
    For each nearby corpse, 1% increased Movement Speed
    For each nearby corpse, Regenerate 8.00 Life per second
    Every glorious conquest
    stands astride innocent bones.
    )
    • Different skills have individual maximum corpse limits.
    • Spawning corpses technically spawns living monsters and then kills them.[1] This does not normally credit the player in any way, but it may contribute to quest progression.[2]
  • Corpses may be required for effects (e.g. Raise SpectreRaise SpectreSpell, Minion
    Level: (1-20)
    Cost: (15-28) Mana
    Cast Time: 0.85 sec
    Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
    Minions have +30% to all Elemental Resistances
    55% more Minion Movement Speed
    Minion Movement Speed is Capped
    Minions have (105-776) additional Accuracy Rating
    Raised Spectres are Level (28-70)

    Additional Effects From 1-20% Quality:
    Minions have +(1-20)% to all Elemental Resistances
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , General's CryGeneral's CryWarcry, AoE, Duration
    Level: (1-20)
    Cost: (15-19) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Use Time: 0.80 sec
    AoE Radius: 60
    Requires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Base duration is (4.00-4.90) seconds
    (0-38)% increased Warcry Speed
    Maximum 5 Summoned Mirage Warriors
    Counts total Power of Enemies and Corpses in Range
    Summons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpse
    Supported Strike Skills cannot target additional Enemies
    Attacks with Supported Skills count as Exerted
    Supported Skills deal (45-36)% less Damage
    Supported Skills are used by Mirage Warriors Summoned by General's Cry
    Supported Skills count as Triggered

    Additional Effects From 1-20% Quality:
    Maximum +(0.05-1) Summoned Mirage Warriors
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Detonate DeadDetonate DeadSpell, AoE, Fire
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 160%
    AoE Radius: 22
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage
    Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
    Base radius is (2.2-2.6) metres

    Additional Effects From 1-20% Quality:
    (0.75-15)% chance to detonate an additional corpse
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Spirit OfferingSpirit OfferingMinion, Spell, Duration
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 1.00 sec
    Requires Level 12Consumes a corpse, granting increased critical strike chance and additional critical strike multiplier to your minions. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds
    Additional 1.00 seconds Base Duration per extra corpse Consumed
    Grants Minions (110-148)% increased Critical Strike Chance
    Grants Minions +(30-39)% to Critical Strike Multiplier

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Effect of Offering
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    ), often consuming them.
  • Corpses may be consumed on kill (e.g. Void SphereVoid SphereSpell, AoE, Duration, Physical, Chaos, Orb
    Level: (1-20)
    Cost: (30-54) Mana
    Cooldown Time: 10.00 sec
    Can Store 1 Use(s)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 75%
    Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Deals (27-344) to (40-516) Physical Damage
    Base duration is 5.00 seconds
    Pulses every 0.40 seconds
    40% of Physical Damage Converted to Chaos Damage
    Base radius is 3.8 metres
    Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , AbsolutionAbsolutionSpell, Minion, Duration, Physical, Lightning, AoE
    Level: (1-20)
    Cost: (9-26) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 200%
    Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage
    Base duration is 1.00 seconds
    Base secondary duration is 10.00 seconds
    +(0-0.6) metres to radius
    25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
    This Spell and Minions Convert 50% of Physical Damage to Lightning Damage
    Maximum 3 Summoned Sentinels of Absolution

    Additional Effects From 1-20% Quality:
    Minions have (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    ).
  • Corpses may be prevented by on-kill destruction or explosions (e.g. PyrePyre
    Sapphire Ring
    Requires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
    (60-80)% increased Burning Damage
    40% of Cold Damage Converted to Fire Damage
    10% increased Light Radius
    Ignited Enemies Killed by your Hits are destroyed
    Let winter come. It will only make my fire burn brighter.
    , Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (104-166)% of base
    Effectiveness of Added Damage: (104-166)%
    AoE Radius: 15
    Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.80 seconds
    (5-75) to (8-113) Added Fire Damage
    Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
    60% of Physical Damage Converted to Fire Damage
    Base radius is 2.4 metres
    Base explosion radius is 1.8 metres
    Debuff deals 66% of Damage per Charge

    Additional Effects From 1-20% Quality:
    Debuff deals +(0.5-10)% of Damage per Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Profane Bloom).
    • Despite destroying enemies, these effects do not interfere with on-kill corpse consumption like Dominating BlowDominating BlowAttack, Minion, Duration, Melee, Strike
      Level: (1-20)
      Cost: 8 Mana
      Attack Damage: (165-238)% of base
      Effectiveness of Added Damage: (165-238)%
      Requires Level 28Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.Base duration is 1.00 seconds
      Base secondary duration is 20.00 seconds
      Maximum 9 Summoned Normal Sentinels of Dominance
      Maximum 3 Summoned Magic Sentinels of Dominance
      Maximum 1 Summoned Rare Sentinel of Dominance
      25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster

      Additional Effects From 1-20% Quality:
      Minions have (2-40)% increased Cooldown Recovery Rate
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      or Voltaxic BurstVoltaxic BurstSpell, AoE, Chaos, Lightning, Nova, Duration
      Level: (1-20)
      Cost: (6-16) Mana
      Cast Time: 0.50 sec
      Critical Strike Chance: 6.50%
      Effectiveness of Added Damage: 230%
      Requires Level 12Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.Deals (20-906) to (38-1683) Lightning Damage
      Base duration is 2.50 seconds
      Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life
      +(0-0.3) metres to radius
      40% of Lightning Damage Converted to Chaos Damage
      1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting

      Additional Effects From 1-20% Quality:
      +(0.05-1)% more Damage with Hits and Ailments for each Cast of this Spell currently waiting
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      . They do prevent consumption by Void SphereVoid SphereSpell, AoE, Duration, Physical, Chaos, Orb
      Level: (1-20)
      Cost: (30-54) Mana
      Cooldown Time: 10.00 sec
      Can Store 1 Use(s)
      Cast Time: 0.80 sec
      Critical Strike Chance: 5.00%
      Effectiveness of Added Damage: 75%
      Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Deals (27-344) to (40-516) Physical Damage
      Base duration is 5.00 seconds
      Pulses every 0.40 seconds
      40% of Physical Damage Converted to Chaos Damage
      Base radius is 3.8 metres
      Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere

      Additional Effects From 1-20% Quality:
      (1-20)% increased Cooldown Recovery Rate
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      .

Any mechanic that actively removes an existing corpse counts as consuming it.[3] This does not include removing corpses by spawning more than a skill's maximum. Removing corpses can be useful to prevent certain on-death effects, or enemy interactions with corpses, such as Necromancer monsters, strongboxes with the PutrifyingPutrifying
Prefix
Detonates nearby corpses
Chest plays warning sound (Hidden)
prefix, or the "Explodes Corpses" monster modifier.

Corpses can be targeted by holding the A key by default (PC), but only if the player has a skill that can target corpses.

Skills

Item-granted skills

  • Corpse Walk from CorpsewalkerCorpsewalker
    Carnal Boots
    Evasion: (178-257)
    Energy Shield: (36-52)
    Requires Level 55, 52 Dex, 52 IntTriggers Level 20 Corpse Walk when Equipped
    (80-120)% increased Evasion and Energy Shield
    25% increased Movement Speed
    For each nearby corpse, 1% increased Movement Speed
    For each nearby corpse, Regenerate 8.00 Life per second
    Every glorious conquest
    stands astride innocent bones.
  • Death Walk from Bubonic TrailBubonic Trail
    Murder Boots
    Evasion: (185-213)
    Energy Shield: (18-21)
    Requires Level 69, 82 Dex, 42 IntHas 1 Abyssal Socket
    Triggers Level 20 Death Walk when Equipped
    (24-32)% increased Movement Speed while affected by a Magic Abyss Jewel
    (60-40)% reduced Duration of Elemental Ailments on You while affected by a Rare Abyss Jewel
    (16-24)% increased Reservation Efficiency of Skills while affected by a Unique Abyss Jewel
    Even the dead serve the Lightless.
  • Feast of Flesh from The Devouring DiademThe Devouring Diadem
    Necromancer Circlet
    Energy Shield: (154-204)Requires Level 54, 112 Int+1 to Level of Socketed Gems
    Socketed Gems have 25% increased Reservation Efficiency
    Trigger Level 15 Feast of Flesh every 5 seconds
    (180-220)% increased Energy Shield
    10% chance for Energy Shield Recharge to start when you use a Skill
    Eldritch Battery
    Veiled Suffix
    The spirit hungers for the flesh.Take this item to Jun Ortoi to have her Unveil it.
  • Bone Corpses and Gravity Sphere from Crucible passives

Skill gems

Related base stats

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
CremationCremationSpell, AoE, Fire, Duration, Projectile, Orb
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds
Base duration is 8.00 seconds
Deals (49-434) to (74-651) Fire Damage
Fires 4 Projectiles
Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
Maximum of 3 Geysers at a time
+(0-0.3) metres to radius

Additional Effects From 1-20% Quality:
Fires Projectiles (0.5-10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/Ayesyes
Cremation of ExhumingCremation of ExhumingSpell, AoE, Fire, Duration, Projectile, Orb
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area and detonate nearby corpses for a duration. Corpse explosions are not affected by modifiers to spell damage, and cannot be reflected.Fires Projectiles every 1.0 seconds
Base duration is 8.00 seconds
Deals (49-434) to (74-651) Fire Damage
Fires 4 Projectiles
Explosion deals base Fire Damage equal to (5-6)% of the corpse's Maximum Life
Maximum of 1 Geysers at a time
+(0-0.3) metres to radius
Explode a nearby Corpse when Firing Projectiles

Additional Effects From 1-20% Quality:
Fires Projectiles (0.5-10)% faster
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/Ayesyes
DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 sec
Requires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second
Base duration is 4.00 seconds
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowed

Additional Effects From 1-20% Quality:
(1-20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/Ayesyes
Detonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
AoE Radius: 22
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
Base radius is (2.2-2.6) metres

Additional Effects From 1-20% Quality:
(0.75-15)% chance to detonate an additional corpse
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
Detonate Dead of Chain ReactionDetonate Dead of Chain ReactionSpell, AoE, Fire
Level: (1-20)
Cost: (7-27) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with a shorter delay between each one, until it runs out of corpses or has destroyed 8 corpses. Cannot be supported by Spell Cascade.Deals (9-469) to (13-704) Fire Damage
Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
Base radius is (2-2.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
Detonate Dead of ScavengingDetonate Dead of ScavengingSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Requires Level 4Targets a corpse, causing it to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. Cannot target corpses that have been created by skills.Explosion deals base Fire Damage equal to (20-29.5)% of the corpse's Maximum Life
60% less Damage with Ailments
Base radius is (2.8-3.2) metres

Additional Effects From 1-20% Quality:
Explosion deals base Fire Damage equal to (0.25-5)% of the corpse's Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
UnearthUnearthSpell, Projectile, AoE, Physical
Level: (1-20)
Cost: (4-10) Mana
Cast Time: 0.30 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical Damage
Projectiles Pierce all Targets
Spawns corpses with Level (12-80)
Maximum of 10 corpses allowed

Additional Effects From 1-20% Quality:
Corpses Spawned have (1-20)% increased Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10N/Ayesyes
Vaal Detonate DeadVaal Detonate DeadSpell, AoE, Vaal, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 8 sec
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Deals (23-1395) to (33-2092) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
Base radius is (2.4-2.8) metres

Additional Effects From 1-20% Quality:
(1.5-30)% chance to detonate an additional corpse
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
Volatile DeadVolatile DeadSpell, AoE, Fire
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 3 corpses
Base radius is 2 metres
Base explosion radius is 1.5 metres
Maximum of 60 Orbs at a time

Additional Effects From 1-20% Quality:
(2-40)% increased Orb Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/Ayesyes
Volatile Dead of ConfinementVolatile Dead of ConfinementSpell, AoE, Fire, Duration
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 210%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which detonates after a duration, dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Base duration is 1.50 seconds
Deals (25-938) to (37-1407) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 3 corpses
Base radius is 2.8 metres
Base explosion radius is 1.5 metres
Maximum of 60 Orbs at a time

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/Ayesyes
Volatile Dead of SeethingVolatile Dead of SeethingSpell, AoE, Fire
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 10 corpses
Base radius is 2 metres
Base explosion radius is 1.5 metres
Maximum of 10 Orbs at a time

Additional Effects From 1-20% Quality:
(2-40)% increased Orb Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/Ayesyes
BodyswapBodyswapMovement, Spell, AoE, Fire, Travel
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of your maximum Life, as base Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
+(0-0.2) metres to radius
200% more Area of Effect if Consuming a corpse

Additional Effects From 1-20% Quality:
Deals +(0.2-4)% of your maximum Life, as base Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10N/Ayesyes
Bodyswap of SacrificeBodyswap of SacrificeMovement, Spell, AoE, Fire, Travel, Minion
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or damageable minion, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise minions over enemies. If targeting a minion, the minion will also be destroyed in an explosion which deals damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.This Spell deals (3-210) to (5-315), plus 4% of your maximum Life, as base Fire Damage
Explosion deals base Fire Damage equal to (15-24)% of the Minion's maximum Life
+(0-0.2) metres to radius
50% less Damage with Ailments
200% more Area of Effect if Consuming a Minion

Additional Effects From 1-20% Quality:
Explosion deals base Fire Damage equal to (0.2-4)% of the Minion's maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10N/Ayesyes
Bone OfferingBone OfferingMinion, Spell, Duration
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 1.00 sec
Requires Level 12Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds
Additional 1.00 seconds Base Duration per extra corpse Consumed
Grants Minions +(25-35)% Chance to Block Attack Damage
Grants Minions +(25-34)% Chance to Block Spell Damage
Grants Minions 4% of Life Regenerated per Second if they have Blocked recently

Additional Effects From 1-20% Quality:
(0.5-10)% increased Effect of Offering
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AN/Ayes
Flesh OfferingFlesh OfferingMinion, Spell, Duration
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 1.00 sec
Requires Level 12Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds
Additional 1.00 seconds Base Duration per extra corpse Consumed
Grants Minions (20-30)% increased Attack Speed
Grants Minions (20-30)% increased Cast Speed
Grants Minions (20-29)% increased Movement Speed

Additional Effects From 1-20% Quality:
(0.5-10)% increased Effect of Offering
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AN/Ayes
Raise Zombie of FallingRaise Zombie of FallingSpell, Minion
Level: (1-20)
Cost: (6-24) Mana
Cast Time: 0.75 sec
Raises necromantic energies into the sky above a targeted location, where they coalesce into a zombie minion. The minion then attacks by falling to the ground, causing an impact that deals damage in an area and kills the zombie.Does not require a corpse
Minions' Hits can't be Evaded

Additional Effects From 1-20% Quality:
Minions have (0.75-15)% chance to deal Double Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1N/AN/Ayes
Spirit OfferingSpirit OfferingMinion, Spell, Duration
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 1.00 sec
Requires Level 12Consumes a corpse, granting increased critical strike chance and additional critical strike multiplier to your minions. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds
Additional 1.00 seconds Base Duration per extra corpse Consumed
Grants Minions (110-148)% increased Critical Strike Chance
Grants Minions +(30-39)% to Critical Strike Multiplier

Additional Effects From 1-20% Quality:
(0.5-10)% increased Effect of Offering
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AN/Ayes
Voltaxic BurstVoltaxic BurstSpell, AoE, Chaos, Lightning, Nova, Duration
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.50%
Effectiveness of Added Damage: 230%
Requires Level 12Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.Deals (20-906) to (38-1683) Lightning Damage
Base duration is 2.50 seconds
Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life
+(0-0.3) metres to radius
40% of Lightning Damage Converted to Chaos Damage
1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting

Additional Effects From 1-20% Quality:
+(0.05-1)% more Damage with Hits and Ailments for each Cast of this Spell currently waiting
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/Ayesyes
Devouring TotemDevouring TotemTotem, Spell
Level: (1-20)
Cost: (20-44) Mana
Cast Time: 1.00 sec
Requires Level 4Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.Totem lasts 8 seconds
Supported Skills have (0-76)% increased Totem Life
Summons a Totem which uses this Skill
Leeches (30-299) Life to you for each corpse Consumed
Leeches (9-59) Mana to you for each corpse Consumed

Additional Effects From 1-20% Quality:
(1-20)% more Totem Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/AN/A
General's CryGeneral's CryWarcry, AoE, Duration
Level: (1-20)
Cost: (15-19) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Use Time: 0.80 sec
AoE Radius: 60
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Base duration is (4.00-4.90) seconds
(0-38)% increased Warcry Speed
Maximum 5 Summoned Mirage Warriors
Counts total Power of Enemies and Corpses in Range
Summons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpse
Supported Strike Skills cannot target additional Enemies
Attacks with Supported Skills count as Exerted
Supported Skills deal (45-36)% less Damage
Supported Skills are used by Mirage Warriors Summoned by General's Cry
Supported Skills count as Triggered

Additional Effects From 1-20% Quality:
Maximum +(0.05-1) Summoned Mirage Warriors
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24yesN/AN/A
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
Level: (1-20)
Cost: 6 Mana
Attack Damage: (104-166)% of base
Effectiveness of Added Damage: (104-166)%
AoE Radius: 15
Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed to damage that and other surrounding enemies. Enemies with either debuff explode when they die, damaging other surrounding enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.80 seconds
(5-75) to (8-113) Added Fire Damage
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
60% of Physical Damage Converted to Fire Damage
Base radius is 2.4 metres
Base explosion radius is 1.8 metres
Debuff deals 66% of Damage per Charge

Additional Effects From 1-20% Quality:
Debuff deals +(0.5-10)% of Damage per Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12yesN/AN/A

Related quality stats

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Detonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
AoE Radius: 22
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
Base radius is (2.2-2.6) metres

Additional Effects From 1-20% Quality:
(0.75-15)% chance to detonate an additional corpse
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
Detonate Dead of ScavengingDetonate Dead of ScavengingSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Requires Level 4Targets a corpse, causing it to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. Cannot target corpses that have been created by skills.Explosion deals base Fire Damage equal to (20-29.5)% of the corpse's Maximum Life
60% less Damage with Ailments
Base radius is (2.8-3.2) metres

Additional Effects From 1-20% Quality:
Explosion deals base Fire Damage equal to (0.25-5)% of the corpse's Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes
UnearthUnearthSpell, Projectile, AoE, Physical
Level: (1-20)
Cost: (4-10) Mana
Cast Time: 0.30 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical Damage
Projectiles Pierce all Targets
Spawns corpses with Level (12-80)
Maximum of 10 corpses allowed

Additional Effects From 1-20% Quality:
Corpses Spawned have (1-20)% increased Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10N/Ayesyes
Vaal Detonate DeadVaal Detonate DeadSpell, AoE, Vaal, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 8 sec
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Deals (23-1395) to (33-2092) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
Base radius is (2.4-2.8) metres

Additional Effects From 1-20% Quality:
(1.5-30)% chance to detonate an additional corpse
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/Ayesyes

Support gems

Related base stats

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Devour SupportDevour SupportSupport
Icon: *
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Killing Blows with Supported Skills Consume corpses to Recover (24-366) Life and (10-40) Mana

Additional Effects From 1-20% Quality:
Supported Skills deal (4-80)% increased Damage if you have Consumed a corpse Recently
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
8N/Ayesyes

Related quality stats

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Devour SupportDevour SupportSupport
Icon: *
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Killing Blows with Supported Skills Consume corpses to Recover (24-366) Life and (10-40) Mana

Additional Effects From 1-20% Quality:
Supported Skills deal (4-80)% increased Damage if you have Consumed a corpse Recently
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
8N/Ayesyes

Modifiers

Enchantments

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Unearth Corpse Level 1Enchantment66Unearth Spawns corpses with +3 Levelhelmet 100
Enchantment Unearth Corpse Level 2Enchantment75Unearth Spawns corpses with +5 Levelhelmet 100
Enchantment Desecrate Additional Corpse 1Enchantment66Desecrate Spawns 2 additional corpseshelmet 100
Enchantment Desecrate Additional Corpse 2Enchantment75Desecrate Spawns 3 additional corpseshelmet 100
Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 1Enchantment66Detonate Dead has a 30% chance to detonate an additional corpsehelmet 100
Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 2Enchantment75Detonate Dead has a 45% chance to detonate an additional corpsehelmet 100
Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 1Enchantment66Devouring Totem has 40% Chance to Consume an additional corpsehelmet 100
Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 2Enchantment75Devouring Totem has 60% Chance to Consume an additional corpsehelmet 100
Enchantment Volatile Dead Orbs 3Enchantment75Volatile Dead Consumes up to 1 additional corpsehelmet 100

Miscellany

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Soul ConduitMonsterPrefix24Corpse can not be destroyed (Hidden)
Can not be dominated (Hidden)
no_soul_conduit 0
incursion_monster 0
abyssal 0
rare_minion 0
unusable_corpse 0
legion_monster 0
rare 1000
of RevivalMonsterSuffix34Corpse can not be destroyed (Hidden)
Can not be dominated (Hidden)
sanctum_monster 0
abyssal 0
rare_minion 0
unusable_corpse 0
undeletable_corpse 0
legion_monster 0
no_final_gasp 0
rare 800
of Dying BreathMonsterIntrinsic34Corpse can not be destroyed (Hidden)
Can not be dominated (Hidden)
no_common_monster_mods 0
abyssal 0
rare_minion 0
unusable_corpse 0
undeletable_corpse 0
legion_monster 0
no_final_gasp 0
rare 800
Soul ConduitMonsterIntrinsic24Corpse can not be destroyed (Hidden)
Can not be dominated (Hidden)
no_common_monster_mods 0
no_soul_conduit 0
incursion_monster 0
abyssal 0
rare_minion 0
unusable_corpse 0
legion_monster 0
rare 1000
MonsterExplodesOnDeathCold2MonsterIntrinsic2Explodes on death dealing (300-360)% of main hand damage as Cold Damage (Hidden)
Monster corpse will be removed (Hidden)
undeletable_corpse 0
rare_minion 0
unusable_corpse 0
rare 333
Final GaspMonsterNemesis40Corpse can not be destroyed (Hidden)
Can not be dominated (Hidden)
abyssal 0
rare_minion 0
unusable_corpse 0
undeletable_corpse 0
legion_monster 0
no_final_gasp 0
rare 400
Soul ConduitMonsterNemesis1Corpse can not be destroyed (Hidden)
Can not be dominated (Hidden)
no_soul_conduit 0
incursion_monster 0
abyssal 0
rare_minion 0
unusable_corpse 0
legion_monster 0
rare 600
NecrovigilMonsterBloodlines1Monster can not die and deals 50% increased Damage near Pack Corpses (Hidden)default 1000
Martyr's TouchMonsterTorment1Monster corpse will be removed (Hidden)default 1000
PutrifyingStrongboxPrefix4Detonates nearby corpses
Chest plays warning sound (Hidden)
default 1000
Berserker'sCharmPrefix70Nearby corpses Explode when you Warcry, dealing (3-4)% of their Life as Physical Damagestr_animal_charm 100
Berserker'sCharmPrefix81Nearby corpses Explode when you Warcry, dealing (5-6)% of their Life as Physical Damagestr_animal_charm 50
Necromancer'sCharmPrefix45Corpses you Spawn have (5-10)% increased Maximum Lifeint_animal_charm 500
Necromancer'sCharmPrefix72Corpses you Spawn have (11-20)% increased Maximum Lifeint_animal_charm 250
of the NecromancerCharmSuffix1Regenerate (2-3)% of Energy Shield over 2 seconds when you Consume a corpseint_animal_charm 1000
of the NecromancerCharmSuffix60Regenerate (4-5)% of Energy Shield over 2 seconds when you Consume a corpseint_animal_charm 500
of the NecromancerCharmSuffix1Regenerate (2-3)% of Mana over 2 seconds when you Consume a corpseint_animal_charm 1000
of the NecromancerCharmSuffix60Regenerate (4-5)% of Mana over 2 seconds when you Consume a corpseint_animal_charm 500

Items

Unique items

ItemRequired levelStats
Asenath's Gentle TouchAsenath's Gentle Touch
Silk Gloves
Energy Shield: (18-23)Requires Level 25, 39 Int+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
Cool the head and cool the blade.
25+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
Aukuna's WillAukuna's Will
Clasped Mitts
Evasion: (114-162)
Energy Shield: (24-35)
Requires Level 31, 25 Dex, 25 Int+(30-40) to Dexterity
(5-7)% increased Cast Speed
(100-150)% increased Evasion and Energy Shield
Raised Zombies have (80-100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
The Black Sekhema's trial had only just begun.
31+(30-40) to Dexterity
(5-7)% increased Cast Speed
(100-150)% increased Evasion and Energy Shield
Raised Zombies have (80-100)% increased maximum Life
Raise Zombie does not require a corpse
Your Raised Zombies count as corpses
Veruso's AmbitionVeruso's Ambition
Shackled Boots
Evasion: (111-156)
Energy Shield: (23-33)
Requires Level 34, 34 Dex, 34 IntGrants Level 20 Ravenous Skill
Enemies display their Monster Category
(80-120)% increased Evasion and Energy Shield
+(13-23)% to Chaos Resistance
(20-30)% increased Movement Speed
"Follow me if you desire better for yourself, and for your
families. Follow me if you hunger for more than this!"
34Grants Level 20 Ravenous Skill
Enemies display their Monster Category
(80-120)% increased Evasion and Energy Shield
+(13-23)% to Chaos Resistance
(20-30)% increased Movement Speed
Cinderswallow UrnCinderswallow Urn
Silver Flask
Lasts 6.00 Seconds
Consumes (180-200) of 240 Charges on use
Onslaught
Requires Level 48+90 to Maximum Charges
Recharges 5 Charges when you Consume an Ignited corpse
(175-200)% increased Charges per use
Enemies Ignited by you during Effect take (7-10)% increased Damage
Veiled Suffix
<One of the three modifiers>
A controlled burn is sometimes necessary for new life.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.

Take this item to Jun Ortoi to have her Unveil it.
48+90 to Maximum Charges
Recharges 5 Charges when you Consume an Ignited corpse
(175-200)% increased Charges per use
Enemies Ignited by you during Effect take (7-10)% increased Damage
Veiled Suffix
<One of the three modifiers>
Recover (1-3)% of Life when you Kill an Enemy during Effect
Recover (1-3)% of Mana when you Kill an Enemy during Effect
Recover (1-3)% of Energy Shield when you Kill an Enemy during Effect
CorpsewalkerCorpsewalker
Carnal Boots
Evasion: (178-257)
Energy Shield: (36-52)
Requires Level 55, 52 Dex, 52 IntTriggers Level 20 Corpse Walk when Equipped
(80-120)% increased Evasion and Energy Shield
25% increased Movement Speed
For each nearby corpse, 1% increased Movement Speed
For each nearby corpse, Regenerate 8.00 Life per second
Every glorious conquest
stands astride innocent bones.
55Triggers Level 20 Corpse Walk when Equipped
(80-120)% increased Evasion and Energy Shield
25% increased Movement Speed
For each nearby corpse, 1% increased Movement Speed
For each nearby corpse, Regenerate 8.00 Life per second
SoulwrestSoulwrest
Ezomyte Staff
Warstaff
Physical Damage: 53-160
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse
(100-140)% increased Spell Damage
(25-30)% increased Cast Speed
(80-100)% increased Mana Regeneration Rate
Minions deal (45-51) to (66-78) additional Physical Damage
If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second
Death is but the start of your servitude.
60+20% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse
(100-140)% increased Spell Damage
(25-30)% increased Cast Speed
(80-100)% increased Mana Regeneration Rate
Minions deal (45-51) to (66-78) additional Physical Damage
If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second

Passive skills

The following passive skills are related to corpses.

Corpse life

NameStats
Corpse Life
Corpses you Spawn have 5% increased Maximum Life [1] [2]

Corpse consumption

NameStats
Damage if Consumed a Corpse
16% increased Damage if you have Consumed a corpse Recently [1]
14% increased Damage if you have Consumed a corpse Recently [2]
Undertaker
30% increased Damage if you have Consumed a corpse Recently
Regenerate 2% of Life per second if you've Consumed a corpse Recently
Desecrate and Unearth have +2 to Maximum number of corpses allowed [1]

Cluster jewel passives

See also: Cluster jewel
NameStats
Disciple of Kitava
Every second, Consume a nearby Corpse to Recover 5% of Life and Mana
10% more Damage taken if you haven't Consumed a Corpse Recently [1]

Masteries

The following Masteries are related to corpses:

Mastery Effects
Recovery Mastery
  • Every 3 seconds, Consume a nearby Corpse to Recover 10% of Life


Ascendancy passives

Ascendancy
Class
NameStats
Ascendant
Necromancer
Minions deal 30% increased Damage
Your Offering Skills also affect you
Your Offerings have 50% reduced Effect on you
Auras from your Skills grant 2% increased Attack and Cast
Speed to you and Allies
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect [1]
Necromancer
Corpse Pact
Enemies near corpses you Spawned Recently are Chilled and Shocked
2% increased Attack and Cast Speed for each corpse Consumed Recently, up to a maximum of 200% [1]
Necromancer
Essence Glutton
Regenerate 4% of Mana over 2 seconds when you Consume a corpse
Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse
For each nearby corpse, you and nearby Allies Regenerate 5 Mana
per second, up to 50 per second
For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second [1]
Necromancer
Plaguebringer
With at least one nearby corpse, nearby Enemies deal 10% reduced Damage
With at least one nearby corpse, you and nearby Allies deal 10% more Damage
If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect [1]

Miscellaneous

Version history

Version Changes
3.24.0
  • Monster Life increases in Tier 17 Maps no longer apply to the life of corpses in those Maps.
3.11.0
0.8.5
  • Corpse targeting now defaults to requiring a key to be held down.
0.8.4
  • Corpse targeting is now key-bound by default (rather than starting as "Always").
0.8.0
  • Added a setting to control corpse targeting behaviour.
0.7.1
  • Disabled corpse consumption of shield crab shells.
0.6.12
  • Skills that target corpses now target the nearest corpse to cursor.

References