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  • Elementalists deal in all things elemental. They can enhance the power of elemental ailments to be more powerful, even against bosses, and make them compatible with...
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  • +(50-75)% to Cold Resistance Cannot be Chilled 20% of Physical Damage from Hits taken as Cold Damage 30% of Fire Damage from Hits taken as Cold Damage (15-20)%...
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  • chill effect. It also grants more cold ailment effect if the element the hit dealt the most damage of is cold damage, sets the minimum chill effect to 15%...
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  • Ailment (category Ailments) (section Increased cold ailment effect)
    non-damaging ailment effect will reduce the threshold to apply a certain magnitude of an ailment, but cannot exceed the capped effect. Non-damaging ailments that...
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  • Damage, Cold Ailment Effect Ascendancy Passive Skill 10% increased Elemental Damage 10% increased Effect of Cold Ailments [1] Elemental Damage, Cold Ailment...
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  • monster type, see Water elemental. Elemental Damage refers to fire damage, cold damage, and lightning damage collectively. Passives or items which refer...
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  • skill icon of cold skills. Status icon of Cold Damage ailment Chill, as well as buff Snow Cloak, debuff Fearful, Cold Beam, ground effect Chilled ground...
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  • Group: AfflictionJewelSmallPassivesHaveIncreasedEffect Added Small Passive Skills have #% increased Effect Group: AfflictionJewelSmallPassivesGrantDamage...
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  • increased Cold Ailment Effect (rather than increased Chill Effect). The Blood ReaperThe Blood Reaper Headsman AxeTwo Handed Axe Physical Damage: (170.8-183) to (257...
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  • Glacial Hammer (category Cold (gem tag))
    Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • Added Small Passive Skills grant: 10% increased Effect of Non-Damaging Ailments or 12% increased Cold Damage over Time, or a MegalomaniacMegalomaniac Medium...
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  • Vaal Glacial Hammer (category Cold (gem tag))
    Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • have a jewel in an unallocated slot. Jewels in unallocated slots have no effect . Some unique jewels affect other passive nodes within a certain radius...
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  • Deep Chill Notable Passive Skill +5% to Cold Damage over Time Multiplier 30% increased Effect of Cold Ailments [1] Deep Chill is a notable passive skill...
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  • Shock (category Ailments) (section Shock effect)
    increased damage due to the shock ailment. Shock's minimum effect is 5%; any shock of lesser effect than that is discarded. The effect of shock is calculated using...
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  • Freeze (category Ailments)
    by freeze and ailment duration modifiers. Modifiers like Increased Effect of Non-Damaging Ailments and Increased Effect of Cold Ailments do not affect...
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  • Chill (category Ailments) (section Chill effect)
    Chilled Status Ailment You are slowed A chilled Dune Hellion Chill is an elemental ailment inherent to cold that applies a slow effect to the character...
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  • Elementalist Elemental Damage, Cold Ailment Effect 10% increased Elemental Damage 10% increased Effect of Cold Ailments [1] Elementalist Elemental Damage...
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  • duration tag, modifiers to skill effect duration also modify the Soul Gain Prevention time. Main page: Ailment duration All ailments have a fixed base duration...
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  • nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage +10% to Maximum Effect of Shock Ring...
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  • Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks (and its inferior variants) has cold and Demon's HornDemon's HornWand Physical...
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  • Ignite (category Ailments)
    to (13-15) Cold Damage to Spells and Attacks +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 100% of Physical Damage Converted to Cold Damage Reflects...
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  • Reduced Effect of Chill on you during Flask effect | 60-65% Reduced Duration of Freezes on you during Flask effect (Level 80) 60-65% Reduced Effect of Shock...
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  • Poison (category Ailments)
    Poison Ailment You take chaos damage This page is about the Ailment. For the support gem, see Chance to Poison Support. A poisoned cannibal Poison is an...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • metres First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects...
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  • physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.(2-75) to (3-113) Added Cold Damage 60% of Physical...
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  • (25-44)% increased Effect of Chill inflicted with Supported Skills Enemies Chilled by Supported Skills increase Cold Damage taken by Chill Effect Enemies in Chilling...
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  • increased Explicit Cold Modifier magnitudes Enchantment Cold Modifier Effect and Ailment Modifier Effect 70 6% increased Explicit Cold Modifier magnitudes 6%...
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  • tag. This tag applies to skills which choose a random element between Fire, Cold, and Lightning to deal damage with. This behaviour can be modified through...
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  • IncreasedAilmentEffectOnEnemies #% increased Effect of Non-Damaging Ailments #% increased Effect of Non-Damaging Ailments #% increased Effect of Non-Damaging...
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  • IncreasedAilmentEffectOnEnemies #% increased Effect of Non-Damaging Ailments #% increased Effect of Non-Damaging Ailments #% increased Effect of Non-Damaging...
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  • Name Stats Dagger Ailment Damage Dagger Attacks deal 16% increased Damage with Ailments [1] Dagger Ailment Damage and Poison Chance 15% chance...
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  • Stunned Group: ColdResistance +#% to Cold Resistance +#% to Cold Resistance +#% to Cold Resistance Group: GolemBuffEffect #% increased Effect of the Buff...
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  • IncreasedAilmentEffectOnEnemies #% increased Effect of Non-Damaging Ailments #% increased Effect of Non-Damaging Ailments #% increased Effect of Non-Damaging...
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  • IncreasedAilmentEffectOnEnemies #% increased Effect of Non-Damaging Ailments #% increased Effect of Non-Damaging Ailments #% increased Effect of Non-Damaging...
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  • Stunned Group: ColdResistance +#% to Cold Resistance +#% to Cold Resistance +#% to Cold Resistance Group: GolemBuffEffect #% increased Effect of the Buff...
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  • IncreasedAilmentEffectOnEnemies #% increased Effect of Non-Damaging Ailments #% increased Effect of Non-Damaging Ailments #% increased Effect of Non-Damaging...
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  • IncreasedAilmentEffectOnEnemies #% increased Effect of Non-Damaging Ailments #% increased Effect of Non-Damaging Ailments #% increased Effect of Non-Damaging...
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  • Stunned Group: ColdResistance +#% to Cold Resistance +#% to Cold Resistance +#% to Cold Resistance Group: GolemBuffEffect #% increased Effect of the Buff...
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  • Stunned Group: ColdResistance +#% to Cold Resistance +#% to Cold Resistance +#% to Cold Resistance Group: GolemBuffEffect #% increased Effect of the Buff...
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  • Stunned Group: ColdResistance +#% to Cold Resistance +#% to Cold Resistance +#% to Cold Resistance Group: GolemBuffEffect #% increased Effect of the Buff...
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  • Stunned Group: ColdResistance +#% to Cold Resistance +#% to Cold Resistance +#% to Cold Resistance Group: GolemBuffEffect #% increased Effect of the Buff...
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  • Elementalist Elemental Damage, Cold Ailment Effect 10% increased Elemental Damage 10% increased Effect of Cold Ailments [1] Elementalist Elemental Damage...
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  • Elemental Hit (category Cold (gem tag))
    per Elemental Ailment on the Enemy: This modifier only applies once per each unique ailment, up to 70%. Multiple stacks of the same ailment (e.g. two ignites...
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  • Claw Ailment Damage and Poison Chance 10% chance to Poison on Hit with Attacks Claw Attacks deal 15% increased Damage with Ailments [1] Claw Ailment Damage...
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  • to Dexterity 150% increased Flask Effect Duration Flasks applied to you have 60% reduced Effect 2% reduced Flask Effect Duration per Level Flasks applied...
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  • Group: AfflictionJewelSmallPassivesHaveIncreasedEffect Added Small Passive Skills have #% increased Effect Group: AfflictionJewelSmallPassivesGrantDamage...
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  • to Dexterity 150% increased Flask Effect Duration Flasks applied to you have 60% reduced Effect 2% reduced Flask Effect Duration per Level Flasks applied...
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  • increased Effect of your Marks #% increased Effect of your Marks #% increased Effect of your Marks Group: BlindEffect #% increased Blind Effect #% increased...
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  • increased Effect of your Marks #% increased Effect of your Marks #% increased Effect of your Marks Group: BlindEffect #% increased Blind Effect #% increased...
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  • increased Effect of your Marks #% increased Effect of your Marks #% increased Effect of your Marks Group: BlindEffect #% increased Blind Effect #% increased...
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  • Group: ReducedCurseEffect (40-35)% reduced Effect of Curses on you Prefixes Group: AddedColdDamagePerFrenzyCharge # to # Added Cold Damage per Frenzy Charge...
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  • 20More Physical Ailment or Chaos Ailment modifiers No Elemental modifiersPlace in a Resonator to influence item crafting. 1 More Physical Ailment or Chaos Ailment...
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  • increased Effect of your Marks #% increased Effect of your Marks #% increased Effect of your Marks Group: BlindEffect #% increased Blind Effect #% increased...
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  • Resistance (redirect from Cold Resistance) (section Cold resistance)
    Fire/Lightning/Cold/Chaos resistances are soft capped at 75% but can be increased by sources of increased Maximum Resistances. Maximum Fire/Lightning/Cold/Chaos...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • Shield Recovery rate Group: ColdDamagePercentage (20-30)% increased Cold Damage Group: AuraEffect (10-15)% increased effect of Non-Curse Auras from your...
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  • Shield Recovery rate Group: ColdDamagePercentage (20-30)% increased Cold Damage Group: AuraEffect (10-15)% increased effect of Non-Curse Auras from your...
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  • Shield Recovery rate Group: ColdDamagePercentage (20-30)% increased Cold Damage Group: AuraEffect (10-15)% increased effect of Non-Curse Auras from your...
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  • increased Effect of your Marks #% increased Effect of your Marks #% increased Effect of your Marks Group: BlindEffect #% increased Blind Effect #% increased...
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  • 1/2*[Damage % of Ailment Threshold (see below) ]^0.4 We've added an Ailment Threshold to monsters. In the great majority of cases, the Ailment Threshold matches...
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  • increased Effect of your Marks #% increased Effect of your Marks #% increased Effect of your Marks Group: BlindEffect #% increased Blind Effect #% increased...
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  • Ground Effect per # tiles (Hidden) Ground Effect has a radius of # (Hidden) Area has patches of Consecrated Ground # patches with Ground Effect per # tiles...
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  • increased Flask Effect Duration Group: EnergyShieldPercent (6-8)% increased maximum Energy Shield Group: ColdDamagePercentage (14-16)% increased Cold Damage Group:...
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  • AreaOfEffectIfStunnedEnemyRecently #% increased Area of Effect if you have Stunned an Enemy Recently Group: ImpaleEffect #% increased Impale Effect Group:...
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  • Flask (redirect from Flask Effect) (section Flask effect)
    overriding the duration to 0. Flask effect is not removed when Unreserved Mana is Filled causes a flask to not end its effect when the user recovers to maximum...
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  • Group: ColdResistance +(12-15)% to Cold Resistance Group: Intelligence +(12-16) to Intelligence Group: ColdAndLightningResistance +(10-12)% to Cold and Lightning...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • increased Flask Effect Duration Group: EnergyShieldPercent (6-8)% increased maximum Energy Shield Group: ColdDamagePercentage (14-16)% increased Cold Damage Group:...
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  • Damage Group: ColdCritChance (14-18)% increased Critical Strike Chance with Cold Skills Group: BeltFlaskDuration (6-10)% increased Flask Effect Duration Group:...
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  • damage as well. Physical damage over time can be inflicted with the bleed ailment. Every 10 points of strength give a 2% bonus to physical damage from melee...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • Group: PhysicalAddedAsCold Gain #% of Physical Damage as Extra Cold Damage Group: AddedColdDamagePerDexterity Adds (1-2) to (3-4) Cold Damage to Attacks with...
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  • Multiplier Group: ColdDamagePercentage #% increased Cold Damage #% increased Cold Damage #% increased Cold Damage Group: AuraEffect #% increased effect of Non-Curse...
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  • Damage with Bow Attacks Group: SpecificWeaponColdDamage # to # Added Cold Damage with Wand Attacks # to # Added Cold Damage with Bow Attacks Group: EnergyShieldRegeneration...
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  • Charge on Kill Group: ColdDamageHybrid Adds # to # Cold Damage Attacks with this Weapon Penetrate #% Cold Resistance Group: ColdResistancePenetration Attacks...
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  • Damage while Leeching Group: ImpaleEffect #% increased Impale Effect Group: WarcryEffect #% increased Warcry Buff Effect Group: ConvertPhysicalToFire #% of...
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  • (9-10)% of Cold Damage as Extra Chaos Damage Group: AddedFireAndColdDamage Adds (14-16) to (20-22) Fire Damage Adds (14-16) to (20-22) Cold Damage Group:...
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  • Group: ColdResistance +(12-15)% to Cold Resistance Group: Intelligence +(12-16) to Intelligence Group: ColdAndLightningResistance +(10-12)% to Cold and Lightning...
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  • PhysicalAddedAsCold Gain #% of Physical Damage as Extra Cold Damage Group: ColdDamageHybrid Adds # to # Cold Damage Attacks with this Weapon Penetrate #% Cold Resistance...
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  • (9-10)% of Cold Damage as Extra Chaos Damage Group: AddedFireAndColdDamage Adds (14-16) to (20-22) Fire Damage Adds (14-16) to (20-22) Cold Damage Group:...
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  • Group: PhysicalAddedAsCold Gain #% of Physical Damage as Extra Cold Damage Group: AddedColdDamagePerDexterity Adds (1-2) to (3-4) Cold Damage to Attacks with...
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  • Resistance Suffixes Group: ImpaleEffect #% increased Impale Effect Group: WarcryEffect #% increased Warcry Buff Effect Group: TauntOnHit #% chance to Taunt...
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  • this Weapon Penetrate #% Cold Resistance Damage Penetrates #% Cold Resistance Group: SpellAddedColdDamageHybrid Adds # to # Cold Damage to Spells Damage...
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  • with Hits and Ailments for each Enemy Pierced Prefixes Group: PhysicalAddedAsCold Gain #% of Physical Damage as Extra Cold Damage Group: ColdDamageHybrid...
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  • Group: ReducedCurseEffect (40-35)% reduced Effect of Curses on you Prefixes Group: AddedColdDamagePerFrenzyCharge # to # Added Cold Damage per Frenzy Charge...
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  • Group: PhysicalAddedAsCold Gain #% of Physical Damage as Extra Cold Damage Group: AddedColdDamagePerDexterity Adds (1-2) to (3-4) Cold Damage to Attacks with...
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  • deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage...
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  • Resistance +(20-30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage...
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  • Group: ReducedCurseEffect (40-35)% reduced Effect of Curses on you Prefixes Group: AddedColdDamagePerFrenzyCharge # to # Added Cold Damage per Frenzy Charge...
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  • PhysicalAddedAsCold Gain #% of Physical Damage as Extra Cold Damage Group: ColdDamageHybrid Adds # to # Cold Damage Attacks with this Weapon Penetrate #% Cold Resistance...
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  • +(12-15)% to Lightning Resistance Group: AbyssJewelChillEffect (10-15)% increased Effect of Cold Ailments Group: ChanceToBlockIfDamagedRecently +2% Chance to...
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  • Physical Damage Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention 10% increased Area of Effect per 0.1 metre additional Melee...
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  • (9-10)% of Cold Damage as Extra Chaos Damage Group: AddedFireAndColdDamage Adds (14-16) to (20-22) Fire Damage Adds (14-16) to (20-22) Cold Damage Group:...
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  • (9-10)% of Cold Damage as Extra Chaos Damage Group: AddedFireAndColdDamage Adds (14-16) to (20-22) Fire Damage Adds (14-16) to (20-22) Cold Damage Group:...
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  • this Weapon Penetrate #% Cold Resistance Damage Penetrates #% Cold Resistance Group: SpellAddedColdDamageHybrid Adds # to # Cold Damage to Spells Damage...
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  • PhysicalAddedAsCold Gain #% of Physical Damage as Extra Cold Damage Group: ColdDamageHybrid Adds # to # Cold Damage Attacks with this Weapon Penetrate #% Cold Resistance...
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  • per second Capped elemental resistances (fire, cold and lightning resistance at 75%); additional Maximum Cold Resistance is also useful for Shaper balls....
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  • PhysicalAddedAsCold Gain #% of Physical Damage as Extra Cold Damage Group: ColdDamageHybrid Adds # to # Cold Damage Attacks with this Weapon Penetrate #% Cold Resistance...
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  • PhysicalAddedAsCold Gain #% of Physical Damage as Extra Cold Damage Group: ColdDamageHybrid Adds # to # Cold Damage Attacks with this Weapon Penetrate #% Cold Resistance...
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  • (9-10)% of Cold Damage as Extra Chaos Damage Group: AddedFireAndColdDamage Adds (14-16) to (20-22) Fire Damage Adds (14-16) to (20-22) Cold Damage Group:...
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  • (9-10)% of Cold Damage as Extra Chaos Damage Group: AddedFireAndColdDamage Adds (14-16) to (20-22) Fire Damage Adds (14-16) to (20-22) Cold Damage Group:...
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  • SpecificWeaponColdDamage # to # Added Cold Damage with Mace or Sceptre Attacks # to # Added Cold Damage with Dagger Attacks # to # Added Cold Damage with...
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  • up to a maximum of 40%, 50% more effect of Cold Ailments you inflict with Hits for which the highest Damage Type is Cold. The small passive prior grants...
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  • more Melee Splash Area of Effect Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Area of EffectThis is a Support Gem. It...
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  • PhysicalAddedAsCold Gain #% of Physical Damage as Extra Cold Damage Suffixes Group: IncreasedAilmentEffectOnEnemies #% increased Effect of Non-Damaging...
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  • increasing both their Attribute(s) and character level requirement as well as the effect of the stats granted by the skill. Skill gems can be further augmented by...
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  • 12% increased Cold Damage [3] [4] Cold Damage and Cold Ailment Effect 12% increased Cold Damage 10% increased Effect of Cold Ailments [1] Cold Damage and...
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  • +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 100% of Physical Damage Converted to Cold Damage Reflects 100 Cold Damage to Melee AttackersOf ancient...
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  • (9-10)% of Cold Damage as Extra Chaos Damage Group: AddedFireAndColdDamage Adds (14-16) to (20-22) Fire Damage Adds (14-16) to (20-22) Cold Damage Group:...
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  • PhysicalAddedAsCold Gain #% of Physical Damage as Extra Cold Damage Group: ColdDamageHybrid Adds # to # Cold Damage Attacks with this Weapon Penetrate #% Cold Resistance...
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  • more Melee Splash Area of Effect Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Area of EffectThis is a Support Gem. It...
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  • Enemies on Hit Additional Effects From 1-20% Quality: (2-40)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click...
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  • suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage (22-480) to...
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  • Life/Mana you're gaining per second for each leech effect and they reduced the duration of each leech effect, such that the total life/mana gained over the...
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  • Chaos Resistance during any Flask Effect Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect"A lick of shadow may ease the petty...
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  • Damage with Hits against Frozen Enemies +(25-35)% to Cold Damage over Time Multiplier (30-50)% increased Cold Damage (5-10)% increased Attack Speed (4-8)% increased...
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  • Orb is a gem tag. This tag applies to skills which have a periodic effect over an area and persist for a duration but are not targetable by enemies. There...
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  • reduced Effect of Curses on you" and "10% increased Effect of your Curses", with small Passive Skills in the cluster now providing "5% increased Effect of your...
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  • additional Cold Damage Minions deal no Non-Cold DamageThe breath of life is yours to give. 1 (20-30)% increased Mana Regeneration Rate+25% to Cold Resistance...
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  • Bleeding (category Ailments)
    minion or a totem respectively. Also, bleed is non-elemental ailment, so Damage from Ailments modifier will also affect the damage of bleed. Flat Physical...
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  • inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage...
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  • physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.(2-75) to (3-113) Added Cold Damage 60% of Physical...
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  • Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers...
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  • increased Aura Effect Group: SkillEffectDuration (12-15)% increased Skill Effect Duration Group: AreaOfEffect (8-10)% increased Area of Effect Group: Incr...
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  • Chill EffectOnly when the mind is empty of ambition can the cold truth of existence take hold. 16 +(20-30)% to Cold Resistance+(20-30)% to Cold Resistance...
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  • other sources of bleed, Puncture's bleed ailment lasts 8 seconds and is affected by % increased Skill Effect Duration modifier, including the Increased...
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  • enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life...
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  • to Dexterity 150% increased Flask Effect Duration Flasks applied to you have 60% reduced Effect 2% reduced Flask Effect Duration per Level Flasks applied...
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  • aura that grants cold resistance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (22-41)% additional Cold Resistance You and...
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  • deals 11 to 16 Cold Damage at gem level 1 (unchanged), up to 383 to 572 Cold Damage at gem level 20 (from 301 to 450). Now deals 16.7 base Cold Damage per...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • Resistances during Effect #% chance to Avoid being Ignited during Effect #% reduced Effect of Shock on you during Effect #% increased Ward during Effect #% Chance...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • is affected by trap trigger area of effect modifiers. Trap trigger radius is not affected by skill area of effect modifiers. Traps remain armed for a limited...
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  • additional Cold Damage Minions deal no Non-Cold DamageThe breath of life is yours to give. 1 (20-30)% increased Mana Regeneration Rate+25% to Cold Resistance...
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  • Elemental Proliferation Support (category Cold (gem tag))
    gem that causes elemental ailments applied by supported skills to affect nearby enemies. The proliferation aura-like effect continues through death on...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • during Effect #% increased Cast Speed during Effect #% of Attack Damage Leeched as Life during Effect #% reduced Effect of Chill on you during Effect #% reduced...
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  • Hydrosphere (category Cold (gem tag)) (section Reflected Ailments)
    words, if affected by both a Cold (excluding Chill) and Lightning Ailment, it will convert its Physical damage to 50% Cold and 50% Lightning damage. You...
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  • (25-44)% increased Effect of Chill inflicted with Supported Skills Enemies Chilled by Supported Skills increase Cold Damage taken by Chill Effect Enemies in Chilling...
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  • to an entity. A basic modifier does nothing on its own, it is given the effect by the associated stats (and their values), buffs and skills. A modifier...
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  • deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.(2-75) to (3-113) Added Cold Damage 60% of Physical...
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  • increased Effect of Elusive Cold Masteries 40% of Physical Damage Converted to Cold Damage (New) 10% Chance to Inflict Cold Exposure on Hit with Cold Damage...
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  • ResistanceRequires Level 18Chaos Damage taken does not bypass Energy Shield during effect Removes all but one Life on use Removed life is Regenerated as Energy Shield...
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  • Rating +5% to maximum Cold Resistance +50% to Cold Resistance Gain (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • will destroy any fractured wall within its blast radius, and deal area-of-effect damage to monsters within the blast radius. Dynamite can be purchased using...
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  • Skill Effect Duration also apply to this Skill's Soul Gain Prevention Aftershock deals (350-407)% more Damage with Hits and Ailments Ongoing effect ends...
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  • as burning damage. Cold damage - One of three elemental damage types. Hitting an enemy with cold damage can inflict the chill ailment, while dealing a critical...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • MultiplierTrigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown No Physical Damage Adds (80-100) to (160-200) Cold Damage Adds (40-60)...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • and always Shock. These ailments can still be discarded if they do not reach the minimum ailment threshold. Damaging ailments (bleeding, poison, and ignite)...
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  • RingRequires Level 24Left ring slot: 15% reduced Skill Effect Duration Right ring slot: 15% increased Skill Effect Duration, Gloam RingGloam RingRequires Level 24Left...
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  • (25-44)% increased Effect of Chill inflicted with Supported Skills Enemies Chilled by Supported Skills increase Cold Damage taken by Chill Effect Enemies in Chilling...
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  • As a chill from the player, its effect scales with ailment effect modifiers, it can apply chilled by you stats, counts as having chilled recently, cannot...
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  • physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.(2-75) to (3-113) Added Cold Damage 60% of Physical...
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  • suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage (22-480) to...
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  • Enemies on Hit Additional Effects From 1-20% Quality: (2-40)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click...
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  • Skill Effect Duration also apply to this Skill's Soul Gain Prevention Aftershock deals (350-407)% more Damage with Hits and Ailments Ongoing effect ends...
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  • Brittle (category Ailments)
    Scorch alternative ailment for fire damage Sap alternative ailment for lightning damage Freeze and Chill, the default cold ailments https://www.pathofexile...
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  • Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold DamageKaom watched the torches...
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  • Ascendancy class for Witches. The Occultist is a Witch class that specializes in cold and chaos damage effects as well as curses, with a minor affinity for both...
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  • Wild Strike (category Cold (gem tag))
    Times Fires 3 Projectiles (0-19)% increased Area of Effect 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Additional Effects From 1-20%...
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  • 18% increased Area of Effect of Aura Skills 18% increased Area of Effect of Hex Skills Nearby Enemies have 18% increased Effect of Curses on them Nearby...
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  • for auras, herald skills, buffs, mine skills, or any skill with an ongoing effect. Some items may also reserve resources. Rather than paying the cost once...
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  • Sapphire RingRequires Level 8+(20-30)% to Cold Resistance Acquisition Drop level: 8Vendor Offer 1x Scroll FragmentMetadata Item class: Ring Metadata ID:...
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  • physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.(2-75) to (3-113) Added Cold Damage 60% of Physical...
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  • +(40-50) to Evasion Rating +(20-30)% to Cold Resistance 100% of Physical Damage Converted to Cold Damage Reflects 100 Cold Damage to Melee AttackersOf ancient...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • queued while a stronger effect is active. Instead, the duration will continue to expire with no effect until the stronger flask effect ends or the Enduring...
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  • skill that converts physical damage to lightning damage. It has a secondary effect where it launches projectiles that deal damage based on the player character's...
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  • Elemental Hit of the Spectrum (category Cold (gem tag))
    per Elemental Ailment on the Enemy: This modifier only applies once per each unique ailment, up to 70%. Multiple stacks of the same ailment (e.g. two ignites...
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  • Group: AfflictionJewelSmallPassivesHaveIncreasedEffect Added Small Passive Skills have #% increased Effect Group: AfflictionJewelSmallPassivesGrantDamage...
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  • Multiplier for Ailments per Elder Item Equipped 8% increased Effect of Non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask...
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  • Times Fires 3 Projectiles (0-19)% increased Area of Effect 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Hits treat Enemy Monster Elemental...
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  • suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage (22-480) to...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • chance-based effects such as blind, knockback, stun, and elemental status ailments. It does not, however, have two chances to crit. If one hit is a crit,...
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  • you Spend at least 100 Mana to Use a Skill, essentially granting another effect to spending mana. Soul TakerSoul Taker Siege AxeOne Handed Axe Physical...
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  • Sap (category Ailments)
    lightning ailment in general: The following cluster jewel-only passives are related to Sap or lightning ailment in general: Scorch alternative ailment for fire...
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  • more Melee Splash Area of Effect Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Area of EffectThis is a Support Gem. It...
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  • that is obtainable from monsters with Unresolved Anguish (grey particle effect around monster) during Necropolis league. Collectable corpses cannot be...
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  • socket. (leave Chilled Ground that deals Cold DOT and chill ailment) FrostblinkFrostblinkSpell, Movement, Duration, Cold, Travel, Blink, AoE Level: (1-20) Cost:...
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  • more and less Curse Effect modifiers. Curse Effect t o t a l = ∑ i = 1 a added Curse Effect i × ( 1 + ∑ j = 1 b increased Curse Effect j − ∑ k = 1 c reduced...
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  • intelligence scaling: Icestorm gains: 5-7 base Cold Damage per 10 Intelligence 0.1 second base skill effect duration per 100 Intelligence The following item...
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  • has patches of desecrated ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) 10% increased Quantity of...
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  • has patches of desecrated ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) 10% increased Quantity of...
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  • Scorch (category Ailments)
    to ailment effect. Scorched with a base effect lower than 2% is discarded. Scorched inflicted through means other than hit damage has a base effect of...
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  • suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage (22-480) to...
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  • Devotion 3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion 4% increased Area Damage per 10 Devotion 1% increased effect of Non-Curse Auras...
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  • second Additional Effects From 1-20% Quality: (1-20)% increased Effect of Cold AilmentsPlace into an item socket of the right colour to gain this skill...
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  • duration is 3.00 seconds This Skill's Cooldown does not recover during its effect Buff grants +(50-858) to Armour 75% of Damage from Hits is taken from the...
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  • increased Effect of Lightning Ailments you inflict on Chilled Enemies 25% increased Effect of Cold Ailments you inflict on Shocked Enemies [1] Cold to the...
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  • Purpose 1 Added Passive Skill is Cold-Blooded Killer 1 Added Passive Skill is Cold Conduction 1 Added Passive Skill is Cold to the Core 1 Added Passive Skill...
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  • entirely prevent damage from an enemy hit unless modified by some outside effect like Glancing Blows. The chance to block is a random roll made per attack/cast...
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  • from a socket. for a long time. Area of Effect: The beams are affected by increases or reductions to Area of Effect, but aren't affected by increases or reductions...
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  • increase in monster life due to additional players in the area Cold SnapCold SnapSpell, AoE, Cold, Duration Level: (1-20) Cost: (11-28) Mana Cooldown Time:...
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  • MultiplierTrigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown No Physical Damage Adds (80-100) to (160-200) Cold Damage Adds (40-60)...
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  • to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after...
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  • Purpose 1 Added Passive Skill is Cold-Blooded Killer 1 Added Passive Skill is Cold Conduction 1 Added Passive Skill is Cold to the Core 1 Added Passive Skill...
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  • suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage (22-480) to...
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  • has patches of desecrated ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) 10% increased Quantity of...
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  • suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage (22-480) to...
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  • Chance to Block Attack Damage during Effect +(20-30)% Chance to Block Spell Damage during Effect Petrified during Effect 90% reduced Duration"The most terrifying...
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  • Right click to remove from a socket. 10 N/A Cold Snap of PowerCold Snap of PowerCritical, Spell, AoE, Cold Level: (1-20) Cost: (8-20) Mana Cooldown Time:...
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  • reduced Fire Resistance Cold Resistance is 75% (55-50)% reduced Lightning ResistanceThe villagers seared the blight with cold, but it only bloomed countless...
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  • that causes an effect to act on its source in addition to its target. While damage is the effect most commonly reflected, curses and ailments can be reflected...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • purchase a Corroded FossilCorroded FossilStack Size: 20More Physical Ailment or Chaos Ailment modifiers No Elemental modifiersPlace in a Resonator to influence...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • Right click to remove from a socket. 10 N/A Cold Snap of PowerCold Snap of PowerCritical, Spell, AoE, Cold Level: (1-20) Cost: (8-20) Mana Cooldown Time:...
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  • other. On-hit effects will only check the result of the final hit. Any ailments applied by the skill will scale off the final hit. The final hit is considered...
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  • Hits and Ailments against Enemies that are on Full Life Additional Effects From 1-20% Quality: +(1.5-30)% more Damage with Hits and Ailments against Enemies...
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  • Area contains unbridged gaps to cross Monsters have 50% chance to Avoid Ailments (20-25)% increased Monster Movement Speed (20-25)% increased Monster Attack...
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  • Blood cannot be inflicted on you or a Resistance and Ailment Protection Mastery with the same effect. Immunity to corrupted blood and Shock greatly help...
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  • Enchantment Smite Aura Effect 1 66 Merciless Labyrinth Smite has 20% increased Aura Effect helmet 100 Enchantment Smite Aura Effect 2 75 Eternal Labyrinth...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • Deal 25% less Damage (57-248) to (86-372) Base Off Hand Cold Damage (4-7) to (5-9) Added Cold Damage per 15 Evasion Rating on Shield Fires (6-12) additional...
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  • Hypothermia Support (category Cold (gem tag))
    Hypothermia only works with hits, damaging ailments, and cold damage over time. This excludes non-ailment damage over time effects from skills like Scorching...
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  • Magnetic Storm. Used on a cooldown. Magnetic Burst: Charges a large area of effect at the player's current location before exploding, applying 3 stacks of...
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  • more Melee Splash Area of Effect Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Area of EffectThis is a Support Gem. It...
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  • you seek to master others.) has no effect on Fortification. Maximum Fortification may be scaled by increasing the effect of Dread BannerDread BannerAoE, Spell...
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  • Keyword (section Ailments)
    lightning resistance. Cold damage Only type of damage that can inflict chill and freeze. Brittle is cold damage's alternate ailment. Cold damage is characterized...
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  • second Additional Effects From 1-20% Quality: (1-20)% increased Effect of Cold AilmentsPlace into an item socket of the right colour to gain this skill...
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  • (45-64)% increased Skill Effect Duration Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Skill Effect DurationThis is a Support...
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  • monsters in this fashion.Base duration is 6.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Doubles have (0-57)%...
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  • affected enemy. Proliferating an ailment does not inflict new ailments; it causes other enemies to be affected by the ailment that already exists. An enemy...
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  • enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life...
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  • Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold DamageKaom watched the torches...
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  • increased Explicit Cold Modifier magnitudes Enchantment Cold Modifier Effect and Ailment Modifier Effect 70 6% increased Explicit Cold Modifier magnitudes 6%...
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  • suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage (22-480) to...
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  • Frost Blades (category Cold (gem tag))
    to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after...
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  • ChaosNonAilmentDamageOverTimeMultiplier Intrinsic +(18-22)% to Damage over Time Multiplier while affected by Malevolence are changed from Cold Damage /...
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  • to (25-30) Cold Damage to Attacks +(20-40) to maximum Life +(25-30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on...
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  • stages for a specific purpose. It's possible for a skill to only have an effect when the user stops channelling. Channelling can end in various ways: The...
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  • Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional...
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  • Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold DamageKaom watched the torches...
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  • Resistance +(20-30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage...
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  • reduced Fire Resistance Cold Resistance is 75% (55-50)% reduced Lightning ResistanceThe villagers seared the blight with cold, but it only bloomed countless...
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  • Prismatic Skills cannot choose Cold With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold DamageKaom watched the torches...
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  • Damage during any Flask Effect Gloves (19-23)% increased Damage during any Flask Effect (24-28)% increased Damage during any Flask Effect (36-40)% increased...
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  • as Extra Cold Damage You and nearby allies deal (14-18)% more Cold Damage Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into...
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  • maximum Energy Shield +(60-80) to maximum Life +(30-40)% to Cold Resistance 75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects...
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