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  • a X% chance to shock is capable of inflicting shock. Critical strikes always inflict shock regardless of their chance to shock. Modifiers to chance to shock...
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  • grants (1-12) to (4-220) added Lightning Damage Aura grants (10-19)% chance to Shock Additional Effects From 1-20% Quality: -(0.5-10)% less Area DamagePlace...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Requires Level 12An arc of lightning...
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  • Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • that grants shock chance and lightning penetration. The Surging Thoughts has restrictions on where or how it can drop. It cannot be chanced. The Surging...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 230%Requires Level 12An arc of lightning...
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  • (Call of the Brotherhood gives 100% chance to shock against frozen targets) You are using skill with built-in shock chance such as ArcArcSpell, Chaining, Lightning...
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  • Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Requires Level 12An arc of lightning...
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  • Lightning Damage and Shock Chance Passive Skill 10% increased Lightning Damage 10% chance to Shock [1] [2] [3] Lightning Damage and Shock Chance is a small passive...
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  • effect or the ability to always shock, now requiring investment into shock chance. It also grants a lower minimum shock effect....
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Glorious Vanity has restrictions on where or how it can drop. It cannot be chanced. Can drop from the Vaal legion in the Domain of Timeless Conflict. Extremely...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Damage 25% chance to Shock enemies +10% to Maximum Effect of Shock Additional Effects From 1-20% Quality: +(0.5-10)% to Maximum Effect of ShockPlace into...
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  • SceptreSceptre Physical Damage: (147.6-168.1) to (342-389.5) Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 1.1 metresRequires Level 66...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • grants (1-17) to (7-330) added Lightning Damage Aura grants (10-19)% chance to Shock Additional Effects From 1-20% Quality: +(0.5-10)% more Area DamageCorruptedPlace...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Hand Mace Physical Damage: 120-180 Elemental Damage: 11-23 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 27...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Speed (5-8)% increased Intelligence 5% increased Damage per Power Charge 25% chance that if you would gain Power Charges, you instead gain up to your maximum...
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  • 50-133 Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.20Requires Level 68, 212 Dex(30-50)% increased Critical Strike Chance. Nuro's Harp can drop...
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  • (20-24) to (38-46) Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon...
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  • Recovery+30% Chance to Block Spell Damage while on Low Life (200-250)% increased Armour and Evasion +(20-30)% to all Elemental Resistances +100% Chance to Block...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • helmet 75 Enchantment Arc Shock Chance 1 66 Merciless Labyrinth Arc has +20% chance to Shock helmet 100 Enchantment Arc Shock Chance 2 75 Eternal Labyrinth...
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  • AbyssMinionAilmentOnHitChance Minions have (10-15)% chance to Ignite Minions have (10-15)% chance to cause Bleeding with Attacks Minions have (10-15)% chance to Poison...
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  • A hit of damage that has a chance to freeze is capable of inflicting freeze. Critical strikes inherently have a 100% chance to freeze. By default, only...
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  • (20-30)% increased Attack Damage TalismanChanceToFreezeShockIgnite_ ChanceToFreezeShockIgnite (4-6)% chance to Freeze, Shock and Ignite TalismanIncreasedColdDamage...
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  • A hit of damage that has a chance to ignite is capable of inflicting ignite. Critical strikes inherently have a 100% chance to ignite. By default, only...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Herald of Thunder's Storms Hit Enemies...
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  • Freezing: grants Chance to Freeze. of Shocking: grants Chance to Shock. of Bleeding: grants Chance to cause Bleeding on Hit. of Flaying: grants Chance to cause...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • click to remove from the Socket. - Intelligence - Witch, Templar, Shadow Shocks from your Hits always increase Damage taken by at least #%: Unlike the chill...
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  • Damage to Spells Group: ChanceToAvoidPoison #% chance to Avoid being Poisoned Group: ReducedShockChance #% chance to Avoid being Shocked Group: ReducedPhys...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration Damage...
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  • Group: ChanceToShock While a Unique Enemy is in your Presence, #% chance to Shock While a Pinnacle Atlas Boss is in your Presence, #% chance to Shock #% chance...
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  • Group: ChanceToShock While a Unique Enemy is in your Presence, #% chance to Shock While a Pinnacle Atlas Boss is in your Presence, #% chance to Shock #% chance...
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  • Group: ChanceToShock While a Unique Enemy is in your Presence, #% chance to Shock While a Pinnacle Atlas Boss is in your Presence, #% chance to Shock #% chance...
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  • Group: ChanceToShock While a Unique Enemy is in your Presence, #% chance to Shock While a Pinnacle Atlas Boss is in your Presence, #% chance to Shock #% chance...
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  • Group: ChanceToShock While a Unique Enemy is in your Presence, #% chance to Shock While a Pinnacle Atlas Boss is in your Presence, #% chance to Shock #% chance...
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  • Group: ChanceToShock While a Unique Enemy is in your Presence, #% chance to Shock While a Pinnacle Atlas Boss is in your Presence, #% chance to Shock #% chance...
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  • Replaced by Shock Chance. Lightning Damage, Shock Duration and Chance is a small passive skill that grants increased Lightning Damage, shock duration on...
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  • Group: CriticalStrikeChanceIncrease (8-12)% increased Global Critical Strike Chance Modifiers Group: ChanceToAvoidBleeding (20-25)% chance to Avoid Bleeding...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • Shield +3% Chance to Block Spell Damage while holding a Shield [1] [2] Shock Avoidance 20% chance to Avoid being Shocked [1] Shock Chance 15% chance to Shock...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration Damage...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • Group: CriticalStrikeChanceIncrease (8-12)% increased Global Critical Strike Chance Modifiers Group: ChanceToAvoidBleeding (20-25)% chance to Avoid Bleeding...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • weapon with 5% chance to crit, and has +1% to Critical Strike Chance and 50% increased Critical Strike Chance, hits will have 9% chance to crit. Effects...
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  • encounter is considered Extra Content and has a chance to appear in any map area. The specific chance for tormented spirits to spawn has never been officially...
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  • Fire Damage can Shock but not Ignite Your Cold Damage can Ignite but not Freeze or Chill Your Lightning Damage can Freeze but not Shock"The ice seared his...
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  • Damage (21-23)% chance to Shock +(311-350) to Accuracy Rating +(25-28) to Strength and Dexterity (18-22)% increased Attack Speed 15% chance to Trigger Level...
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  • other enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • Lightning Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120%Requires Level 12An arc of lightning...
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  • values as inverted Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration Damage...
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  • totem which casts Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • Level 1 Casts Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness...
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  • IncreasedAccuracy +# to Accuracy Rating Group: ChanceToIgnite #% chance to Ignite Group: ChanceToShock #% chance to Shock Prefixes Group: ElementalPenetration Damage...
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  • encounter is considered Extra Content and has a baseline greater than 8% chance to appear in any non-unique map area. Blight encounters are also found in...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Chaotic Might to nearby Enemies on Kill 10% chance to gain Onslaught...
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  • Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Chaotic Might to nearby Enemies on Kill 10% chance to gain Onslaught...
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  • Blocking (redirect from Block Chance) (section Chance to block)
    +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • not_dex 300 default 500 of Shocking AilmentChanceAndDuration (3-5)% chance to Shock (12-16)% increased Shock Duration on Enemies elemental, lightning, ailment...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • equipped flasks. Critical strikes may generate flask charges through (% chance to) gain a Flask Charge when you deal a Critical Strike. This effect grants...
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  • Your Chaos Damage can Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage +40% to Maximum Effect of Shock Xoph's NurtureXoph's...
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  • Melee Level: (1-20) Cost: 8 Mana Attack Time: 0.80 sec Critical Strike Chance: 5.00%Swipe your shield, dealing area damage in three waves in front of...
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  • helmet 75 Enchantment Arc Shock Chance 1 66 Merciless Labyrinth Arc has +20% chance to Shock helmet 100 Enchantment Arc Shock Chance 2 75 Eternal Labyrinth...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • Damage (20-35)% increased Critical Strike Chance 100% chance to Avoid being Shocked while Chilled 50% chance to Shock Chilled EnemiesWhen the storm comes, the...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Herald of Thunder's Storms Hit Enemies...
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  • and have a x% Chance to Block Attack Damage while wielding a Staff implicit modifier as well as a moderately high base critical strike chance. Maraketh weapons...
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  • 9) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.32Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased...
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  • items cannot be modified again. at a 25% chance. The Altar of Corruption in the Temple of Atzoatl has a chance to corrupt an item to have all white sockets...
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  • have a #% chance to deal Double Damage Group: ExposureOnHit #% chance to inflict Cold Exposure on Hit Group: OnslaugtOnKillPercentChance #% chance to gain...
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  • in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance...
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  • Resistance Hits against Cursed Enemies have +25% chance to Shock Additional Effects From 1-20% Quality: Shocks on Cursed enemies have (1-20)% increased DurationPlace...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • 65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it...
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  • with bows to provide additional bonuses. Bows have low base critical strike chance but moderate physical damage and attack speed, resulting in overall higher...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is...
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  • pool> (10-12)% chance to Avoid Elemental Damage from Hits during Soul Gain Prevention (30-35)% chance to Avoid Elemental Ailments (30-35)% chance to Avoid being...
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  • Resistance Hits against Cursed Enemies have +25% chance to Shock Additional Effects From 1-20% Quality: Shocks on Cursed enemies have (1-20)% increased DurationPlace...
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  • Resistance Hits against Cursed Enemies have +25% chance to Shock Additional Effects From 1-20% Quality: Shocks on Cursed enemies have (1-20)% increased DurationPlace...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • (20-30)% chance to inflict Corrosion on Hit with Attacks (20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour (20-30)% chance to gain...
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  • 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage...
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  • Charge 10% chance to gain a Frenzy Charge on Hit 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 10% chance to gain an...
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  • level 20. Now gains 1% chance to Shock and 0.5% increased effect of Shock per 1% gem quality (previously gained 1% chance to Shock per 1% gem quality). Lightning...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • Critical Strike Chance: 7.80% Attacks per Second: 1.45 Weapon Range: 1.0 metresRequires Level 5, 16 Dex30% increased Global Critical Strike Chance+(10-15) to...
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  • Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Requires Level 28Throws a trap...
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  • during Effect #% increased Critical Strike Chance during Effect Group: FlaskShockImmunityDuringEffect Immunity to Shock during Effect #% less Duration Group:...
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  • grants 0.5% increased chance to shock per 1% quality instead of increased shock duration. Lightning Strike: Now grants 2% chance to pierce per 1% quality...
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  • Drop-disabled uniques Orb of Chance can drop anywhere. Orb of Chance can be created from the following recipes: Orb of Chance is used in the following recipes:...
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  • an initial ring followed by a larger circular area. Shock Nova has an innate chance to inflict shock and provides increased effectiveness of this ailment...
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  • also grants 20% chance to shock. While Added Lightning Damage Support's quality grants damage, Innervate Support's quality grants shock duration. Because...
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  • (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)% increased...
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  • maximum Energy Shield (20-30)% increased maximum Mana 10% chance to Shock +20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • shards (variant of Cold Snap). Dodging the beams is important, as they cause Shock on hit, causing you to take up to 50% increased damage. Having maximum Lightning...
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  • are skills like Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • (20-24) to (38-46) Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon...
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  • Damage (20-35)% increased Critical Strike Chance 100% chance to Avoid being Shocked while Chilled 50% chance to Shock Chilled EnemiesWhen the storm comes, the...
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  • (20-24) to (38-46) Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon...
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  • from a socket., Shock NovaShock NovaSpell, AoE, Lightning, Nova Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness...
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  • Cast Time: 0.50 sec Critical Strike Chance: 6.00%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff...
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  • Effect #% chance to Avoid being Ignited during Effect #% reduced Effect of Shock on you during Effect #% increased Ward during Effect #% Chance to Avoid...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • 50% increased Flask Charges gained 10% chance to deal Double Damage while you have at least 200 Strength 5% chance to deal Triple Damage while you have at...
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  • 50% increased Flask Charges gained 10% chance to deal Double Damage while you have at least 200 Strength 5% chance to deal Triple Damage while you have at...
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  • Rarity: +(40-60)%(20-50)% increased Experience gain Found Items have 10% chance to drop Corrupted in Area Unique Boss is augmented by Player choicesWe are...
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  • a 50% chance to ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore...
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  • strike chance and also have a x% increased Global Critical Strike Chance implicit modifier. Maraketh weapons with this item class have a x% Chance to Block...
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  • 4) to (384-448) Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage...
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  • Whirling Barrier +6% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power...
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  • Melee Level: (1-20) Cost: 10 Mana Attack Time: 0.50 sec Critical Strike Chance: 5.00% AoE Radius: 8 / 16Requires Level 10Charges at a targeted location...
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  • Critical_Strike_Damage: See Critical Strike Multiplier. Critical_Strike_Chance: See Critical Strike Chance. In general:, More Damage is usually more effective than Increased...
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  • QuiverRequires Level 40(20-30)% increased Critical Strike Chance with Bows 40 (20-30)% increased Critical Strike Chance with Bows Blazing Arrow QuiverBlazing Arrow QuiverRequires...
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  • Resistance Hits against Cursed Enemies have +25% chance to Shock Additional Effects From 1-20% Quality: Shocks on Cursed enemies have (1-20)% increased DurationPlace...
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  • Rating implicit modifier. Maraketh weapons with this item class have a x% chance to Maim on Hit implicit instead. Experimented base type items with this...
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  • Physical Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220% Projectile Speed: 1300Fires an...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • Cursed enemies have a 100% chance to grant an Endurance Charge when slain Hits against Cursed Enemies have (40-59)% chance to double Stun Duration Cursed...
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  • 18-20% chance to Shock) (42-50)% increased Lightning Damage, (8-9)% chance to Shock (current value: 16-17% chance to Shock) (36-41)% increased Lightning Damage...
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  • values as inverted Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain...
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  • Your Chaos Damage can Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage +40% to Maximum Effect of ShockThe eldritch storm descended...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • more Monster Life (30-50)% increased Pack size Monsters are Unaffected by Shock 20% increased Monster Damage +35% Monster Lightning Resistance Monsters deal...
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  • Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is...
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  • (50-69)% chance to Trigger Supported Spells when you are Stunned, or Block a Stunning Hit Additional Effects From 1-20% Quality: (1-20)% chance to Trigger...
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  • Aura Gems Shield: +15% Chance to Block Spell Damage while on Low Life Quiver: 25% increased Effect of your Marks Amulet: (6-7)% Chance to Block Spell Damage...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • has 20% Maximum Effect of Shock Imperfect Spirit of FortuneImperfect Spirit of FortuneMonster Category: ConstructCasts Shock Nova Casts Spark Casts Lightning...
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  • Content and has a baseline chance to appear in any map area, and can appear more than once in an area. The specific chance for essences to spawn has never...
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  • the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • VoidstoneTier 1-15 Maps found have 15% chance to become 1 tier higher Tier 16 Maps Dropped in Areas have 0.4% chance to become a Tier 17 Map for each Socketed...
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  • Lightning Resistance+(30-50) to Intelligence (20-25)% increased Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20% less Area of Effect Nova...
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  • weapon range of 1.4 metre. Maraketh weapons with this item class have a x% chance to cause Bleeding on Hit implicit instead. Main page: List of thrusting...
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  • size cluster jewels have a chance to roll. Megalomaniac has restrictions on where or how it can drop. It cannot be chanced. This item can only drop in...
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  • and Energy Shield +(10-20)% to all Elemental Resistances (5-10)% chance to Freeze, Shock and Ignite Elemental Damage you Deal with Hits is Resisted by lowest...
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  • other enemies within (1.2-1.5) metres Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects From 1-20% Quality: (0.5-10)% increased...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while...
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  • Critical Strike Chance +(1-2) to Level of all Minion Skill Gems Minions' Base Attack Critical Strike Chance is equal to the Critical Strike Chance of your Main...
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  • they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.(50-69)% chance to Summon a Phantasm...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • 25% chance to cause Bleeding Adds (3-113) to (5-169) Physical Damage against Bleeding Enemies Additional Effects From 1-20% Quality: (1-20)% chance to deal...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • FormSpellBlock +1% Chance to Block Spell Damage while holding a Shield +1% Chance to Block Spell Damage while wielding a Staff +1% Chance to Block Spell Damage...
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  • +1% Chance to Block Attack Damage while wielding a Staff +1% Chance to Block Attack Damage while holding a Shield Group: FormSpellBlock +1% Chance to Block...
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  • 130%Requires Level 31Supports melee attack skills.Supported Skills have (10-19)% chance to Ignite Each Supported Skill deals (10-14)% more Damage with Ignite for...
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  • Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain...
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  • Attacks have (3-5)% chance to cause Bleeding (12-16)% increased Bleeding Duration (3-5)% chance to Shock (12-16)% increased Shock Duration on Enemies Group:...
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  • Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while...
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  • increased Bleeding Duration (3-5)% chance to Shock (12-16)% increased Shock Duration on Enemies Group: DegenerationDamage (10-12)% increased Damage over Time...
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  • the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite Base radius is 1 metre 80% more Area Radius against Enemies...
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  • Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320%Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while...
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  • Shock and Horror is a unique sea witch located in Mineral Pools MapMineral Pools MapMap Level: 80 Map Tier: 13 Guild Character: {God's jar of raw materials...
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  • Level 20 Doryani's Touch Skill +(80-100) to maximum Energy Shield 30% chance to Shock Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits Adds...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • seconds if used while Maimed Group: FlaskRemovesShock Grants Immunity to Shock for # seconds if used while Shocked Group: FlaskDispellChill Grants Immunity to...
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  • (20-30)% increased Lightning Damage (10-15)% chance to Shock Herald of Thunder also creates a storm when you Shock an Enemy Herald of Thunder's Storms Hit Enemies...
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  • grants (1-17) to (7-330) added Lightning Damage Aura grants (10-19)% chance to Shock Additional Effects From 1-20% Quality: +(0.5-10)% more Area DamageCorruptedPlace...
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  • in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance...
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  • Protection Mastery with the same effect. Immunity to corrupted blood and Shock greatly help. Ryslatha Pantheon Power - Sirus does not spawn any adds during...
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  • inflict Shock This Spell's Cast Time is added to its Cooldown if Triggered Base radius is 6 metres (10-20)% more Damage with Hits per 5% Shock Effect on...
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  • branching chance +5% fissure branching chance per Endurance Charge Additional Effects From 1-20% Quality: +(1.5-30)% Fissure branching chancePlace into...
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  • Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • item. Vivinsect has restrictions on where or how it can drop. It cannot be chanced. Drops from interrogated Safehouse leaders in Research Safehouses. Only...
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  • seconds if used while Frozen Group: FlaskRemovesShock Grants Immunity to Shock for # seconds if used while Shocked Group: FlaskDispellBurning Grants Immunity...
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  • Damage (from 25% chance), 13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage (from 15% chance) and 7% chance to gain 100% of Non-Chaos...
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  • (5-10)% chance to Shock Enemies take (5-10)% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can ShockLet the...
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  • on the attacker's accuracy. Because chance to hit cannot be lower than 5%, chance to evade cannot exceed 95%. Chance to Evade = 1 − Attacker's Accuracy...
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  • take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds +(0-1) metre to...
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  • dexterity, have a high base critical strike chance and also have a x% increased Global Critical Strike Chance implicit modifier. The Experimented Rune Daggers...
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  • while not on Full Life Group: FlaskRemovesShock Grants Immunity to Shock for # seconds if used while Shocked Group: FlaskDispellBurning Grants Immunity...
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  • intelligence and dexterity, have a moderately high base critical strike chance, high base attack speed and have a Grants X Life per Enemy Hit or x% of...
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  • Damage Support Call to Arms Caustic Arrow Chain Hook Chance to Bleed Support Chance to Flee Support Chance to Poison Support Charged Dash Charged Mines Support...
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  • Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze...
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  • of Physical Damage Converted to Lightning Damage 50% chance to Shock Hits with this Weapon Shock Enemies as though dealing 300% more Damage Damage Penetrates...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • (25-30)% increased Attack Speed Grants 2 Life per Enemy Hit (15-20)% chance to Shock Herald of Thunder has 50% increased Buff EffectMaligaro was transformed...
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  • property Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill Gloves: Socketed Gems have +3.5% Critical Strike Chance Boots: 5% reduced...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • Lightning Damage Additional Effects From 1-20% Quality: (1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain...
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  • Vorana's March has restrictions on where or how it can drop. It cannot be chanced. This item can be acquired from the following monsters: Olroth, Origin of...
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  • Ailments [1] Elemental Damage, Status Ailment Chance 10% increased Elemental Damage 5% chance to Freeze, Shock and Ignite [1] [2]...
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  • weapons that require intelligence, have a very high base critical strike chance, low base physical damage and, usually, a x% increased Spell Damage implicit...
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  • Players gain increased Critical Strike Chance for each Power Charge they have 50% increased Critical Strike Chance per Power Charge Power charges are one...
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  • Damage 100% chance to Avoid being Shocked while Chilled (30-40)% chance to Chill Attackers for 4 seconds on Block (30-40)% chance to Shock Attackers for...
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  • +(18-25)% Chance to Block Spell Damage while holding a Shield Buff grants Immunity to Shock Additional Effects From 1-20% Quality: (2-40)% chance to Shock enemiesPlace...
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  • to maximum number of Summoned Totems Suffixes Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block Group: GainRandomChargeOnBlock...
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  • to maximum number of Summoned Totems Suffixes Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block Group: GainRandomChargeOnBlock...
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  • right colour to gain this skill. Right click to remove from a socket. has a chance of turning it into Vaal Spectral ThrowVaal Spectral ThrowAttack, Projectile...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • Lightning Damage (21-24)% chance to Shock 3x Orb of Alchemy Two Hand Melee (65-72)% increased Lightning Damage (25-28)% chance to Shock 3x Chaos Orb Two Hand...
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  • 20% chance to create Shocked Ground when HitShockedGroundWhenHitUniqueHelmetInt10 Intrinsic 20% chance to create Shocked Ground when Hit 20% chance to Curse...
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  • SpellBlockPercentage (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group:...
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  • SpellBlockPercentage (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group:...
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  • SpellBlockPercentage (5-8)% Chance to Block Spell Damage Group: ShockEffect (50-40)% reduced Effect of Shock on you Group: ChanceToIgnite (20-30)% chance to Ignite Group:...
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  • Perception (2) Alternating projectile spells: Lightning damage, chance to shock Physical damage, chance to hinder Huck, the Soldier Is a powerful Combatant and...
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  • a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects...
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  • to maximum number of Summoned Totems Suffixes Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block Group: GainRandomChargeOnBlock...
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  • to not lose any casts. Shock Removal: Lightning Conduit removes the Shock from targets after hitting it. Effects dependant on Shock will apply to the hit...
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  • modifying corrupted items. Warning - Some item corrupting sources have a chance to make an item lose all valuable modifiers. See related pages for more...
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  • 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage...
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  • of Arakaali Pantheon no longer grants 30% reduced Effect of Shock on You, or 30% reduced Shock Duration on You. Instead, it now grants “Debuffs on You Expire...
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  • Ignite, Freeze, and Shock Hits with this Weapon Freeze Enemies as though dealing (150-200)% more Damage Hits with this Weapon Shock Enemies as though dealing...
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  • have (40-60)% chance to inflict Bleeding Summoned Arbalists have (10-20)% chance to Crush on Hit Summoned Arbalists have (25-35)% chance to deal Double...
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  • SwordTwo Hand Sword Physical Damage: (310-341) to (645-709.5) Critical Strike Chance: 5.00% Attacks per Second: (1.42-1.46) Weapon Range: 1.3 metresRequires...
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  • to maximum number of Summoned Totems Suffixes Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block Group: GainRandomChargeOnBlock...
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  • drop. Cannot be Shocked: This modifier gives immunity to all shocks, including shocks from Shocked Ground and other non-hit source of shock. You can be touched...
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  • Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30%...
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  • to maximum number of Summoned Totems Suffixes Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block Group: GainRandomChargeOnBlock...
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  • to maximum number of Summoned Totems Suffixes Group: ChanceToShockAttackersOnBlock #% chance to Shock Attackers for # seconds on Block Group: GainRandomChargeOnBlock...
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  • Projectile Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 170%Requires Level 28Fires a projectile...
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  • AxeTwo Handed Axe Physical Damage: (170.8-183) to (257.6-276) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 45...
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  • all "chance to Shock" modifiers. This hit can no longer ignite the target (unless it also deals cold damage) and is therefore not affected by "chance to...
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  • Resistance 9% chance to Shock 50% of Physical Damage from Hits taken as Lightning Damage When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby...
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  • Added Attack Physical Damage 30% chance to Trigger this Skill when Hit Additional Effects From 1-20% Quality: (1-20)% chance to Trigger this Skill when HitPlace...
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  • (13-179) Added Lightning Damage Hits up to 3 additional enemies near the target Shocks Enemies as though dealing (100-290)% more Damage Additional Effects From...
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  • 65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330% Projectile Speed: 1800An icy projectile which has a chance to freeze enemies it...
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  • (31-35)% chance to Avoid being Stunned Group: ColdDamageAvoidance #% chance to Avoid Cold Damage from Hits Group: LightningDamageAvoidance #% chance to Avoid...
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  • (31-35)% chance to Avoid being Stunned Group: ColdDamageAvoidance #% chance to Avoid Cold Damage from Hits Group: LightningDamageAvoidance #% chance to Avoid...
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