>Hostileviking |
>Hostileviking |
Line 458: |
Line 458: |
| ** [[The Ebony Barracks|Act 3 - The Ebony Barracks]] | | ** [[The Ebony Barracks|Act 3 - The Ebony Barracks]] |
| ** [[The Lunaris Temple Level 1|Act 3 - The Lunaris Temple Level 1]] | | ** [[The Lunaris Temple Level 1|Act 3 - The Lunaris Temple Level 1]] |
| * Reward: {{il|Facebreakers}} from a rare [[Blackguard Elite]]. | | * Reward: {{il|Facebreaker}} from a rare [[Blackguard Elite]]. |
| |2/4/6 | | |2/4/6 |
| |- | | |- |
Line 496: |
Line 496: |
| ** [[The Sceptre of God|Act 3 - The Sceptre of God]] | | ** [[The Sceptre of God|Act 3 - The Sceptre of God]] |
| ** [[The Upper Sceptre of God|Act 3 - The Upper Sceptre of God]] | | ** [[The Upper Sceptre of God|Act 3 - The Upper Sceptre of God]] |
| * Reward: [[Tabula Rasa]] from a rare [[Undying Evangelist]]. | | * Reward: {{il|Tabula Rasa}} from a rare [[Undying Evangelist]]. |
| |2/4/6 | | |2/4/6 |
| |- | | |- |
Line 503: |
Line 503: |
| * Location: | | * Location: |
| ** [[The Grand Arena|Act 4 - The Grand Arena]] | | ** [[The Grand Arena|Act 4 - The Grand Arena]] |
| * Reward: [[Meginord's Girdle]] from a rare [[Fighting Bull]]. | | * Reward: {{il|Meginord's Girdle}} from a rare [[Fighting Bull]]. |
| |2/4/6 | | |2/4/6 |
| |- | | |- |
Line 510: |
Line 510: |
| * Location: | | * Location: |
| ** [[The Lord's Labyrinth]] | | ** [[The Lord's Labyrinth]] |
| * Reward: [[Winds of Change]] from a rare [[Skulking Dweller]]. | | * Reward: {{il|Winds of Change}} from a rare [[Skulking Dweller]]. |
| |2/4/6 | | |2/4/6 |
| |- | | |- |
Line 517: |
Line 517: |
| * Location: | | * Location: |
| ** [[The Crypt Level 1|Act 2 - The Crypt Level 1]] | | ** [[The Crypt Level 1|Act 2 - The Crypt Level 1]] |
| * Reward: [[The Whispering Ice]] from a rare [[Frost Priest]]. | | * Reward: {{il|The Whispering Ice}} from a rare [[Frost Priest]]. |
| |2/4/6 | | |2/4/6 |
| |- | | |- |
Line 526: |
Line 526: |
| ** [[The Ledge|Act 1 - The Ledge]] | | ** [[The Ledge|Act 1 - The Ledge]] |
| ** [[The Fellshrine Ruins|Act 2 - The Fellshrine Ruins]] | | ** [[The Fellshrine Ruins|Act 2 - The Fellshrine Ruins]] |
| * Reward: [[Drillneck]] from a rare [[Ancient Archer]]. | | * Reward: {{il|Drillneck}} from a rare [[Ancient Archer]]. |
| |2/4/6 | | |2/4/6 |
| |- | | |- |
Line 533: |
Line 533: |
| * Location: | | * Location: |
| ** [[The Chamber of Sins Level 1|Act 2 - The Chamber of Sins Level 1]] | | ** [[The Chamber of Sins Level 1|Act 2 - The Chamber of Sins Level 1]] |
| * Reward: [[Maligaro's Virtuosity]] from a rare [[Sutured Aberration]]. | | * Reward: {{il|Maligaro's Virtuosity}} from a rare [[Sutured Aberration]]. |
| |2/4/6 | | |2/4/6 |
| |- | | |- |
Line 542: |
Line 542: |
| ** [[The Belly of the Beast Level 2|Act 4 - The Belly of the Beast Level 2]] | | ** [[The Belly of the Beast Level 2|Act 4 - The Belly of the Beast Level 2]] |
| ** [[The Harvest (area)|Act 4 - The Harvest]] | | ** [[The Harvest (area)|Act 4 - The Harvest]] |
| * Reward: [[Eye of Chayula]] from a rare [[Wandering Eye]]. | | * Reward: {{il|Eye of Chayula}} from a rare [[Wandering Eye]]. |
| |2/4/6 | | |2/4/6 |
| |- | | |- |
Line 551: |
Line 551: |
| ** [[Kaom's Path|Act 4 - Kaom's Path]] | | ** [[Kaom's Path|Act 4 - Kaom's Path]] |
| ** [[Kaom's Stronghold|Act 4 - Kaom's Stronghold]] | | ** [[Kaom's Stronghold|Act 4 - Kaom's Stronghold]] |
| * Reward: [[Hezmana's Bloodlust]] from a rare [[Kaom's Chosen]]. | | * Reward: {{il|Hezmana's Bloodlust}} from a rare [[Kaom's Chosen]]. |
| |2/4/6 | | |2/4/6 |
| |- | | |- |
Template:SMW rework needed
Specify the reason an update is needed using |reason=
.
Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..
Prophecies are visions of a character's future, provided by Navali. They can be purchased for one Module Error: More than one result found for item using search term "item_name = Silver Coin". Try using the page parameter instead and are stored in the prophecy screen. These prophecies influence the future of what happens to the player's character. Some can change areas to generate different encounters or to force various outcomes to occur. Others trigger when a condition occurs and change the result.
For an additional cost of Module Error: More than one result found for item using search term "item_name = Silver Coin". Try using the page parameter instead, Navali can seal prophecies turning them into items so that they are tradeable. This allows players to delay their fate or capitalise on it.
Many of these prophecies can only be completed in the same difficulty as the prophecy was created. Prophecies that do not trigger upon loading an area will not trigger ever for that area unless sealed and reused. This includes maps.
Lists of prophecies
Master missions
Crafting
Name
|
Notes
|
Seal
|
The Sharpened Blade
|
- Increases any weapon's quality to 20% with a single Blacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%..
|
3/5/7
|
The Hardened Armour
|
- Increases any armour's quality to 20% with a single Armourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%..
|
3/5/7
|
The Beautiful Guide
|
- Increases any map's quality to 20% with a single Cartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%..
|
3/5/7
|
Erasmus' Gift
|
|
1/3/5
|
A Valuable Combination
|
- Doing Chaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. vendor recipe will gain one additional Chaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it..
|
2/4/6
|
The Jeweller's Touch
|
- Item will become five sockets and five links with a single Jeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets..
- For this prophecy to work you have to change zone between aquiring and using it.
|
3/5/7
|
Fated Connections
|
- Item will become six links when it becomes six sockets with Jeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets..
- For this prophecy to work you have to change zone between aquiring and using it.
|
1/3/5
|
Trash to Treasure
|
- Normal item will turn into unique with a single Orb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it..
|
1/3/5
|
Golden Touch
|
- Upgrades a Normal piece of equipment into Rare with 3 random modifiers using a Orb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it..
|
3/5/7
|
Vital Transformation
|
- Using an Orb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. on a ring or amulet will grant you a magic one with a life modifier.
|
3/5/7
|
Resistant to Change
|
- Using an Orb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. on a ring, amulet or shield will grant you a magic one with a resistance modifier.
|
3/5/7
|
Touched by the Wind
|
- Using an Orb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. on a pair of boots will grant you magic ones with a movement speed modifier.
|
3/5/7
|
Fated uniques
The unique items you have to wield or wear to complete these prophecies must not be corrupted. For weapons, placing the unique in the alternate weapon slot is not sufficient; it must be actively equipped by your character. Sockets of the unique item are unchanged.
Name
|
Notes
|
Seal
|
The King's Path
|
|
1/2/3
|
The Karui Rebellion
|
|
1/2/3
|
The King and the Brambles
|
|
1/2/3
|
The Flow of Energy
|
|
1/2/3
|
The Bowstring's Music
|
- Kill Nightwane while wearing Death's HarpBow
Physical Damage: (53.2-57.4) to (138.7-149.65) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.32Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 2 additional ArrowsThe mournful music of the strings, The creaking arch, the arrow sings. A choking cry, a rattled breath, The Reaper's Song, the Harp of Death..
- Upgrades to Death's OpusBow
Physical Damage: (64.6-82) to (176.7-200.9) Critical Strike Chance: (6.50-7.50)% Attacks per Second: 1.32Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(90-105)% increased Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to Global Critical Strike Multiplier Bow Attacks fire 3 additional ArrowsThe overture stretches thin, The chorus gathers to begin. Stacatto, drone, a rest drawn long, Another hears Death's final song..
|
1/2/3
|
From The Void
|
|
1/2/3
|
Heavy Blows
|
|
1/2/3
|
Fire and Brimstone
|
|
1/2/3
|
A Forest of False Idols
|
|
1/2/3
|
Fire and Ice
|
|
1/2/3
|
Pleasure and Pain
|
|
1/2/3
|
The Bloody Flowers Redux
|
- Kill Gemling Legionnaire while wearing Ezomyte PeakArmour: (84-113)(15-20)% increased Area of Effect
+(75-100) to Armour +(25-50) to maximum Life Unwavering StanceCenturies of servitude, a day of glory, an eternity of death..
- Upgrades to Ezomyte HoldArmour: (84-113)20% increased Global Physical Damage
+(75-100) to Armour +(25-50) to maximum Life Cannot Evade Enemy Attacks Cannot be StunnedA moment of victory may last an eternity in memory..
|
1/2/3
|
Dying Cry
|
|
1/2/3
|
Mouth of Horrors
|
|
1/2/3
|
Nature's Resilience
|
|
1/2/3
|
The Snuffed Flame
|
|
1/2/3
|
The Apex Predator
|
|
1/2/3
|
Severed Limbs
|
|
1/2/3
|
Ancient Doom
|
- Kill Vaal Oversoul while wielding DoomfletchBow
Physical Damage: (26-30) to (76-80) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65)Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element"Toasted or frozen Or twitching in the light I'm not fussy And neither is Death." - Koralus Doomfletch.
- Upgrades to Doomfletch's PrismBow
Physical Damage: (26-30) to (76-80) Critical Strike Chance: 5.00% Attacks per Second: (1.59-1.65)Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element"The Vaal, a thousand years ago, came up with more delightful methods of murder than I could ever wish for." - Koralus Doomfletch.
|
1/2/3
|
The Silverwood
|
|
1/2/3
|
The Servant's Heart
|
- Kill Fidelitas while wielding Storm CloudBow
Elemental Damage: 1-85 Critical Strike Chance: 6.00% Attacks per Second: (1.77-1.95)Requires Level 9, 38 DexNo Physical Damage Adds 1 to 85 Lightning Damage (36-50)% increased Attack SpeedCenturies of development in steel armoursmithing turned the armies of the Eternal Empire into very effective lightning rods..
- Upgrades to The TempestBow
Elemental Damage: 1-85 Critical Strike Chance: 6.00% Attacks per Second: (1.77-1.95)Requires Level 32, 38 DexNo Physical Damage 100% increased Lightning Damage Adds 1 to 85 Lightning Damage (36-50)% increased Attack SpeedWhere steel-grey clouds gather and crash together, a storm is sure to follow..
|
1/2/3
|
Winter's Mournful Melodies
|
- Kill Soulmourn while wielding Hrimnor's HymnTwo Hand Mace
Physical Damage: (60-75) to (91.2-114) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies"The crack of bone, the spray of blood. Is there sweeter music?" - Hrimnor of the Ezomytes..
- Upgrades to Hrimnor's DirgeTwo Hand Mace
Physical Damage: (84-135) to (163.2-234) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 36, 62 Str45% increased Stun Duration on Enemies+10 to Strength (140-200)% increased Physical Damage Adds (10-20) to (30-40) Physical Damage 15% reduced Enemy Stun Threshold 1% of Physical Attack Damage Leeched as Life (40-50)% increased Stun Duration on Enemies Gain 50% of Physical Damage as Extra Cold DamageThe last sweet music to touch Hrimnor's ears passed right beneath his chin..
|
1/2/3
|
Power Magnified
|
|
1/2/3
|
The Beginning and the End
|
|
1/2/3
|
The Misunderstood Queen
|
- Kill Bone Queen while wielding Queen's DecreeTwo Hand Sword
Physical Damage: 30-50 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement Minions have (30-40)% increased maximum Life (150-200)% increased Skeleton Duration Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of SpectresThe nobles wanted to take her throne. She let the peasants take their wealth. The peasants wanted to take her wealth. She let the soldiers take their heads. The soldiers wanted to take her head. She sat on her throne and wept..
- Upgrades to Queen's EscapeTwo Hand Sword
Physical Damage: 30-50 Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 1.3 metresRequires Level 38, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement Minions have (30-40)% increased maximum Life Minions have (80-100)% increased Movement Speed (150-200)% increased Skeleton Duration Minions deal (30-40)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of SpectresThe soldiers stormed her throne room. The guards held them at bay. The peasants overwhelmed the guards. The nobles paid for their lives. The nobles took her throne, and so she fled to the woods..
|
1/2/3
|
Encounter
Reward: Unique
Name
|
Notes
|
Seal
|
The Singular Spirit
|
|
1/3/5
|
Nemesis of Greed
|
|
1/3/5
|
The Queen's Vaults
|
|
1/3/5
|
The Mysterious Gift
|
- Sell to a Vendor any five random unique items, the vendor gives you a mystery box which transforms into a random unique item.
- The lowest item level of the five determines the item level of the resulting unique.
|
1/3/5
|
The Blacksmith
|
|
2/4/6
|
The Walking Mountain
|
- Location:
- Reward: ClayshaperOne Handed Mace
Physical Damage: (61-67) to (103-109) Critical Strike Chance: 5.00% Attacks per Second: (1.24-1.26) Weapon Range: 1.1 metresRequires Level 41, 134 Str15% reduced Enemy Stun ThresholdGrants Level 12 Summon Stone Golem Skill Adds (24-30) to (34-40) Physical Damage (8-10)% increased Attack Speed +1 to maximum number of Summoned Golems Golems have (96-120) to (132-160) Added Attack Physical DamageThere is nothing, flesh, spirit, or stone Free from our hunger for dominion. from a rare Ruined Titan.
|
2/4/6
|
The Prison Guard
|
|
2/4/6
|
The Sword King's Passion
|
|
2/4/6
|
The Eagle's Cry
|
|
2/4/6
|
From Death Springs Life
|
|
2/4/6
|
Storm on the Horizon
|
- Location:
- Reward : Storm CloudBow
Elemental Damage: 1-85 Critical Strike Chance: 6.00% Attacks per Second: (1.77-1.95)Requires Level 9, 38 DexNo Physical Damage Adds 1 to 85 Lightning Damage (36-50)% increased Attack SpeedCenturies of development in steel armoursmithing turned the armies of the Eternal Empire into very effective lightning rods. from a rare Brittle Poacher.
|
2/4/6
|
A Firm Foothold
|
|
2/4/6
|
The Ward's Ward
|
|
2/4/6
|
Fear's Wide Reach
|
|
2/4/6
|
The Prison Key
|
|
2/4/6
|
Roth's Legacy
|
|
2/4/6
|
The Soulless Beast
|
- Location:
- Reward: Atziri's FoibleRequires Level 16(20-30)% increased Mana Regeneration Rate+100 to maximum Mana
(16-24)% increased maximum Mana (80-100)% increased Mana Regeneration Rate Items and Gems have 25% reduced Attribute RequirementsThe world is but a piece of parchment, blank and symmetric. We label each side: one Good, one Evil; one Black, one White. The divine truth, however, is that both are one and the same. -Jaetai, Vaal Advisor from a rare Ancient Construct.
|
2/4/6
|
The Sinner's Stone
|
|
2/4/6
|
Baptism by Death
|
- Location:
- Reward: Geofri's BaptismTwo Hand Mace
Physical Damage: 120-180 Elemental Damage: 11-23 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresRequires Level 27, 92 Str30% increased Stun Duration on Enemies200% increased Physical Damage Adds 11 to 23 Cold Damage (10-20)% increased Stun Duration on Enemies Never deal Critical Strikes"One quick tap is all the persuasion you'll need." - Archbishop Geofri of Phrecia Cathedral from a rare Death Bishop.
|
2/4/6
|
The Lady in Black
|
|
2/4/6
|
Against the Tide
|
|
2/4/6
|
The Brutal Enforcer
|
|
2/4/6
|
Graceful Flames
|
|
2/4/6
|
Storm on the Shore
|
|
2/4/6
|
The Petrified
|
|
2/4/6
|
The Vanguard
|
|
2/4/6
|
Cleanser of Sins
|
- Location:
- Reward: Tabula RasaMovement Speed: -3%Has no Attribute Requirements or Energy Shield (Hidden)
Has 6 Linked White Sockets (Hidden) from a rare Undying Evangelist.
|
2/4/6
|
Strong as a Bull
|
|
2/4/6
|
The Lost Undying
|
- Location:
- Reward: Winds of ChangeArmour: (154-173)Requires Level 47, 68 Str+(30-60) to maximum Life
30% increased Projectile Speed (10-5)% reduced Movement Speed 10% chance to Knock Enemies Back on hit (30-50)% increased Projectile DamageIzaro was slow to see the treachery growing in his own court and powerless to stop it once he had; a captain sailing his own ship into rocks. from a rare Skulking Dweller.
|
2/4/6
|
A Whispered Prayer
|
|
2/4/6
|
The Last Watch
|
|
2/4/6
|
A Prodigious Hand
|
|
2/4/6
|
The Watcher's Watcher
|
- Location:
- Reward: Eye of ChayulaRequires Level 20+(10-16) to all Attributes20% reduced maximum Life
30% increased Rarity of Items found Cannot be StunnedNever blinking, always watching.
This item can be transformed with a Blessing of Chayula from a rare Wandering Eye.
|
2/4/6
|
Blood of the Betrayed
|
|
2/4/6
|
Heart of the Fire
|
|
2/4/6
|
Notched Flesh
|
|
2/4/6
|
Custodians of Silence
|
|
2/4/6
|
Flesh of the Beast
|
|
2/4/6
|
Fire, Wood and Stone
|
|
2/4/6
|
Abnormal Effulgence
|
|
2/4/6
|
Wind and Thunder
|
|
2/4/6
|
Lost in the Pages
|
|
2/4/6
|
Weeping Death
|
|
2/4/6
|
The Flayed Man
|
|
2/4/6
|
The Hollow Pledge
|
|
2/4/6
|
A Call into the Void
|
|
2/4/6
|
Blood in the Eyes
|
|
2/4/6
|
The Nest
|
|
2/4/6
|
Reward: Currency
Reward: Nothing
Name
|
Notes
|
Seal
|
Deadly Twins
|
- The Map boss will be doubled.
- Cannot trigger in a map with the Twinned mod.
|
3/5/7
|
Living Fires
|
|
3/5/7
|
Fallow At Last
|
- The house is located west of the waypoint in Act 2 - The Crossroads.
- You may need to stand in the house to trigger the event.
|
3/5/7
|
Path of Betrayal
|
|
3/5/7
|
The Forgotten Soldiers
|
|
3/5/7
|
Pools of Wealth
|
|
3/5/7
|
The Child of Lunaris
|
|
3/5/7
|
The Forgotten Garrison
|
|
3/5/7
|
The Stockkeeper
|
|
3/5/7
|
Unnatural Energy
|
- Spawn a giant Lightning Elemental, called Energy Aberration in Act 3 - The Battlefront.
- South-West, which is around the "energy shield" barricade, end of the bridge.
|
3/5/7
|
Holding the Bridge
|
|
3/5/7
|
In the Grasp of Corruption
|
- To the left of the tower entrance in Act 3 - Imperial Gardens.
- Spawns a unique Undead Blackguard, Captain of the Dammed.
|
3/5/7
|
Defiled in the Sceptre
|
- Found in upper sceptre by the central corpse lift
|
3/5/7
|
The Twins
|
|
2/4/6
|
Possessed Foe
|
|
2/4/6
|
Vaal Invasion
|
- You must find and fight Echo of the Vaal, a smaller copy of Vaal Oversoul.
- All normal monsters are replaced by Vaal Enemies.
|
3/5/7
|
Monstrous Treasure
|
|
2/4/6
|
Visions of the Drowned
|
- Corpses will be created in the zone which are turnable, like chests to create loot.
- Spawn in any zone that may contain loot-able-corpses especially in Act 1.
|
2/4/6
|
Soil, Worms and Blood
|
|
2/4/6
|
The Hungering Swarm
|
|
2/4/6
|
The Cursed Choir
|
|
2/4/6
|
The Trembling Earth
|
|
2/4/6
|
Ending the Torment
|
|
3/5/7
|
Hidden Reinforcements
|
- Upon defeating a random monster, 10 uncommon Devoted Bandits will spawn around your character.
|
1/2/3
|
Rebirth
|
- The slayed normal will be revived as a rare monster with a nemesis mod.
|
2/4/6
|
An Unseen Peril
|
- All normal monsters spawned by the strongbox become magic.
|
2/4/6
|
Mysterious Invaders
|
|
2/4/6
|
The Invader
|
|
2/4/6
|
Undead Uprising
|
- Spawns prophecised boss Ember of the Past in Act 2 - The Old Fields.
- Also makes all monsters in the area skeletons.
|
3/5/7
|
Waiting in Ambush
|
|
2/4/6
|
Forceful Exorcism
|
|
1/3/5
|
The Dreamer's Dream
|
|
3/5/7
|
The Aesthete's Spirit
|
|
3/5/7
|
Brothers in Arms
|
|
3/5/7
|
Echoes of Witchcraft
|
- A prophecy version Doedre Darktongue will spawn in Act 2 - Western Forest around the Stone Circle.
- The boss summons Icy Raging Spirits, Darktongue Thralls and a unique Darktongue Mummy.
- It also places Ice Nova Spell Totem and casts Spirit Offering.
|
3/5/7
|
Echoes of Mutation
|
|
3/5/7
|
Echoes of Lost Love
|
|
3/5/7
|
Hidden Vaal Pathways
|
|
2/4/6
|
The Undead Brutes
|
- A group of 7 rare zombies spawns together in the area. Seems to have preset mods?
|
2/4/6
|
The Four Feral Exiles
|
- Area fill with four random Rogue Exiles.
- In merciless, it only triggers in maps.
|
2/4/6
|
Risen Blood
|
|
3/5/7
|
The Brothers of Necromancy
|
|
2/4/6
|
Reforged Bonds
|
|
2/4/6
|
Reward: Others
Prophecy chains
The Unbreathing Queen
Unbearable Whispers
The Plaguemaw
The Feral Lord
Name
|
Notes
|
Seal
|
The Feral Lord I
|
- Groups of uncommon monsters will spawn in the Southern Forest. All of them must be killed.
|
5/7/9
|
The Feral Lord II
|
- You fight Kartarus, a giant black corrupted bear (extra life, uses ice crash), in the Northern Forest
|
6/8/10
|
The Feral Lord III
|
- Groups of magic monsters, all called Echo of the Verdant , will spawn in the Dried Lake. All of them must be killed.
|
7/9/11
|
The Feral Lord IV
|
- Zone: The City of Sarn
- Defeat Meritarus (resists cold, resists chaos)
|
8/10/12
|
The Feral Lord V
|
|
9/11/13
|
The Ambitious Bandit
Deadly Rivalry
The Warmongers
Name
|
Notes
|
Seal
|
The Warmongers I
|
- You will encounter and slay several Warbands.
|
4/6/8
|
The Warmongers II
|
- You will encounter and slay several Warbands and their reinforcements.
|
5/7/9
|
The Warmongers III
|
- You will encounter and slay several Warbands and their elite soldiers.
|
6/8/10
|
The Warmongers IV
|
- You will encounter and slay several Warbands and their leader. The leader seems to drop a unique of the corresponding warband.
|
7/9/11
|
Beyond Sight
Name
|
Notes
|
Seal
|
Beyond Sight I
|
- You will encounter several bodies near a shrine. You will activate that shrine.
|
4/6/8
|
Beyond Sight II
|
- You will encounter bodies and monsters near a shrine. You will activate that shrine.
|
5/7/9
|
Beyond Sight III
|
- You will encounter monsters near a large shrine. You will activate that shrine.
|
6/8/10
|
Beyond Sight IV
|
- You will encounter several unusual monsters near a shrine. You will activate that shrine.
|
7/9/11
|
Thaumaturgical History
Ancient Rivalries
Anarchy's End
Day of Sacrifice
Tempest
Some if not all of these Tempests grant additional item quantity and quality.
Misc
Version history
Version
|
Changes
|
2.4.0c |
|
2.4.0 |
- The Prophecy system (previously a challenge league) has been added to the core game. You can now find and rescue Navali in The Climb.
- Navali can now be invited to your hideout and she doesn't consume a slot that would be used by a Forsaken Master.
- When seeking Prophecies from Navali in your hideout, the difficulty used is now the latest difficulty in which your character has ever accessed the Twilight Strand.
- Silver Coin now drop less often than before, as Prophecy is not the main league mechanic now.
- The sealing cost for most Prophecies has been slightly reduced.
- The highest level that some Prophecies can spawn at has been reduced.
- The Normal difficulty version of The Forgotten Soldiers prophecy has been made easier.
- Fixed a bug where the "Kalandra's Craft" Prophecy triggered on chests when it states that it only triggers on monsters.
|
2.3.2 |
- Enabled the Beyond Sight prophecy chain.
- When you have multiple Prophecies that can affect an area, the one that is picked is now done so more intelligently.
- We no longer display the Mission Failed message in the middle of the screen if you enter an area with the mission already failed.
- Navali dialogue will now be interrupted when another NPC begins to talk. She also interrupts herself if already telling you about a Prophecy.
- Fixed the map device consuming your Prophecy if you cancel map activation.
- The Invader Prophecy will no longer trigger in areas that cannot spawn Invasion bosses.
- Mission complete and failure text will now disappear when you leave and return to an area.
|
2.3.1 |
- Added two more prophecies and one prophecy chain.
- The seal costs of Unique and Fated Unique prophecies have been reduced. They now occur less often, reducing the amount of backtracking in the end-game.
- The occurrence chances of various prophecies have been reduced with the goal of less backtracking in the end-game.
- Navali will no longer offer The Emperor's TroveLost in his own creation, the Emperor leaves a generous parting gift for the precise.You will slay Izaro and he will drop an extra Treasure Key.Right-click to add this prophecy to your character.. The original design intent was that only one could be used per run. We can't prevent multiple of these prophecies applying, and that ruins the intended rewards of the Labyrinth.
- Some prophecies have been disabled from triggering in problematic unique maps.
- Prophecy monsters using Chaos Bombs now have a description showing this.
- Fixed an exploit case with chain prophecies where players could get the final part of a chain after consuming that final part but not yet completing it.
|
2.3.0 |
|