Frenzy charge
- 4% increased Attack Speed per Frenzy Charge
- 4% increased Cast Speed per Frenzy Charge
- 4% more Damage per Frenzy Charge
Frenzy charges are one of the three charge types. They are associated with dexterity and represent a temporary increase to swiftness and fervor during combat. The charges are visualized as glowing green orbs surrounding the character.
Active skill gems
Related base stats
The following skill gems have stats related to frenzy charges:
Gem | ||||
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Blood RageBlood RageSpell, Duration, Physical Level: (1-20) Cost: (12-29) Life Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7.00-10.80) seconds Grants (5-15)% increased Attack Speed 1.2% of Attack Physical Damage Leeched as Life You take 4% of your Maximum Life per second as Physical Damage You take 4% of your Maximum Energy Shield per second as Physical Damage 25% chance to gain a Frenzy Charge on Kill Additional Effects From 1-20% Quality: Grants (0.25-5)% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration Level: (1-20) Cost: 10 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (142-210)% of base Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | N/A | |
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow Level: (1-20) Cost: 10 Mana Attack Damage: (115-135)% of base Effectiveness of Added Damage: (115-135)%Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge 5% more Attack Speed per Frenzy Charge Additional Effects From 1-20% Quality: +(0.1-2)% more Attack Damage per Frenzy Charge +(0.1-2)% more Attack Speed per Frenzy ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Frenzy of OnslaughtFrenzy of OnslaughtAttack, Projectile, Melee, Strike, Bow Level: (1-20) Cost: 10 Mana Attack Damage: (115-135)% of base Effectiveness of Added Damage: (115-135)%Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Consume all Frenzy Charges when you Hit an enemy while at maximum Frenzy Charges to gain Onslaught for 1 second per Charge consumed 5% more Attack Damage per Frenzy Charge 5% more Attack Speed per Frenzy Charge Additional Effects From 1-20% Quality: +(0.1-2)% more Attack Damage per Frenzy Charge +(0.1-2)% more Attack Speed per Frenzy ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Phase RunPhase RunSpell, Duration, Movement, Physical, Travel Level: (1-20) Cost: (8-13) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Base duration is 1.80 seconds Base secondary duration is 0.20 seconds (30-39)% increased Movement Speed (20-30)% more Melee Physical Damage 100% increased Skill Duration per Frenzy Charge removed Grants Phasing 100% increased Stealth Additional Effects From 1-20% Quality: (0.5-10)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | N/A | N/A | |
Poacher's MarkPoacher's MarkPhysical, Spell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 16Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Frenzy Charge when slain Cursed enemies grant (15-50) Life when Hit by Attacks Cursed enemies grant (8-25) Mana when Hit by Attacks Cursed enemies have -20% to Physical Damage Reduction Adds (3-30) to (4-45) Physical Damage to Hits against Cursed Enemies Additional Effects From 1-20% Quality: Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Vaal Flicker StrikeVaal Flicker StrikeAttack, Melee, Strike, Movement, Vaal, Duration Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 6 sec Attack Speed: 300% of base Attack Damage: (142-210)% of base Effectiveness of Added Damage: (142-210)%Requires Level 10Repeatedly teleports to enemies and hits them, inflicting a wound but dealing no damage. After the repeating finishes, each enemy is hit by the total damage of their wounds, which are removed.This Attack Repeats 25 additional times 10% increased Attack Speed per Frenzy Charge 70% less Damage with Ailments 30% chance to gain a Frenzy Charge on Hit Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | N/A | |
DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 600% AoE Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed 60% less Damage with Ailments Base radius is 3 metres 15% more Area of Effect per Charge removed Additional Effects From 1-20% Quality: (0.5-10)% chance to deal Damage without removing ChargesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Discharge of MiseryDischarge of MiserySpell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 180%Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (21-195) to (63-584) base Lightning Damage per Power Charge removed Deals (33-311) to (50-467) base Fire Damage per Endurance Charge removed Deals (33-311) to (50-467) base Cold Damage per Frenzy Charge removed Base radius is 2 metres 15% more Area of Effect per Charge removed Additional Effects From 1-20% Quality: (0.5-10)% chance to deal Damage without removing ChargesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A |
Related quality stats
The following skill gems have stats from quality related to frenzy charges:
Gem | ||||
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Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration Level: (1-20) Cost: 10 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (142-210)% of base Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | N/A | |
FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow Level: (1-20) Cost: 10 Mana Attack Damage: (115-135)% of base Effectiveness of Added Damage: (115-135)%Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge 5% more Attack Speed per Frenzy Charge Additional Effects From 1-20% Quality: +(0.1-2)% more Attack Damage per Frenzy Charge +(0.1-2)% more Attack Speed per Frenzy ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Frenzy of OnslaughtFrenzy of OnslaughtAttack, Projectile, Melee, Strike, Bow Level: (1-20) Cost: 10 Mana Attack Damage: (115-135)% of base Effectiveness of Added Damage: (115-135)%Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Consume all Frenzy Charges when you Hit an enemy while at maximum Frenzy Charges to gain Onslaught for 1 second per Charge consumed 5% more Attack Damage per Frenzy Charge 5% more Attack Speed per Frenzy Charge Additional Effects From 1-20% Quality: +(0.1-2)% more Attack Damage per Frenzy Charge +(0.1-2)% more Attack Speed per Frenzy ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Poacher's MarkPoacher's MarkPhysical, Spell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 16Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Frenzy Charge when slain Cursed enemies grant (15-50) Life when Hit by Attacks Cursed enemies grant (8-25) Mana when Hit by Attacks Cursed enemies have -20% to Physical Damage Reduction Adds (3-30) to (4-45) Physical Damage to Hits against Cursed Enemies Additional Effects From 1-20% Quality: Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Vaal Flicker StrikeVaal Flicker StrikeAttack, Melee, Strike, Movement, Vaal, Duration Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 6 sec Attack Speed: 300% of base Attack Damage: (142-210)% of base Effectiveness of Added Damage: (142-210)%Requires Level 10Repeatedly teleports to enemies and hits them, inflicting a wound but dealing no damage. After the repeating finishes, each enemy is hit by the total damage of their wounds, which are removed.This Attack Repeats 25 additional times 10% increased Attack Speed per Frenzy Charge 70% less Damage with Ailments 30% chance to gain a Frenzy Charge on Hit Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | N/A |
Support skill gems
Related base stats
The following support gems have stats related to frenzy charges:
Gem | ||||
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Charged Traps SupportCharged Traps SupportCritical, Support, Trap Icon: F Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports skills which throw traps.Supported Skills have (20-30)% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy Supported Skills have (20-30)% chance to gain a Power Charge when your Trap is triggered by an Enemy Supported Skills have +15% to Critical Strike Multiplier per Power Charge when used by Traps Supported Skills have 10% increased Trap Throwing Speed per Frenzy Charge Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Trap DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 31 | N/A | ||
Ice Bite SupportIce Bite SupportCold, Support Icon: K Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Supported Skills have 15% chance to Freeze Supported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen Enemy Supported Skills have (8-69) to (12-103) added Cold Damage Supported Skills have (2-15) to (3-23) added Cold Damage per Frenzy Charge Additional Effects From 1-20% Quality: Supported Skills deal (0.1-2)% increased Damage per Frenzy ChargeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 31 | N/A | N/A | |
Charged Mines SupportCharged Mines SupportCritical, Support, Mine Icon: - Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports skills which throw mines.Supported Skills have 10% increased Mine Throwing Speed per Frenzy Charge Supported Skills have 25% increased Critical Strike Chance per Power Charge when used by Mines (20-30)% chance to gain a Frenzy Charge when a Mine from Supported Skills is Detonated targeting an Enemy (20-30)% chance to gain a Power Charge when a Mine from Supported Skills is Detonated targeting an Enemy Additional Effects From 1-20% Quality: (0.5-10)% increased Mine DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 31 | N/A |
Related quality stats
The following support gems have stats from quality related to frenzy charges:
Gem | ||||
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Ice Bite SupportIce Bite SupportCold, Support Icon: K Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Supported Skills have 15% chance to Freeze Supported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen Enemy Supported Skills have (8-69) to (12-103) added Cold Damage Supported Skills have (2-15) to (3-23) added Cold Damage per Frenzy Charge Additional Effects From 1-20% Quality: Supported Skills deal (0.1-2)% increased Damage per Frenzy ChargeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 31 | N/A | N/A |
Unique items
Charge generation
Frenzy charge on Kill
Item | Chance | |
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The Green DreamThe Green Dream Viridian JewelLimited to: 1 Radius: LargeGain (6-10)% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on KillWe climb like vines up Chayula's arms, reaching into the world that should be ours. This item can be transformed with a Blessing of ChayulaPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | 0 |
Victario's AcuityVictario's Acuity Turquoise AmuletRequires Level 16+(16-24) to Dexterity and Intelligence+(30-40)% to Lightning Resistance +(8-10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge 5% increased Projectile Damage per Power Charge"Grind your words into sharp thoughts. Grind your thoughts into the sharpest of deeds." - Victario, the People's Poet | 16 | 10 |
Daresso's PassionDaresso's Passion EstocOne Handed Sword Physical Damage: (51-59) to (90-100) Elemental Damage: (30-38) to (40-50) Critical Strike Chance: 5.50% Attacks per Second: 1.50 Weapon Range: 1.4 metresRequires Level 43, 140 Dex+25% to Global Critical Strike MultiplierAdds (30-38) to (40-50) Physical Damage Adds (30-38) to (40-50) Cold Damage 20% reduced Frenzy Charge Duration 25% chance to gain a Frenzy Charge on Kill (60-80)% increased Damage while you have no Frenzy ChargesIt doesn't matter how well the young swordsman trains. All form and finesse are forgotten when blood first hits the ground. | 43 | 25 |
The Blood DanceThe Blood Dance Sharkskin BootsEvasion: (145-171)Requires Level 44, 79 Dex+(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 4% reduced Attack and Cast Speed per Frenzy Charge Regenerate 0.8% of Life per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill (20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints"Sharks thrash and swirl To the pounding drum of their frenzied hearts As they dance in the waters red." -Lavianga, Guardian of the Karui Way | 44 | (20-30) |
VivinsectVivinsect Unset RingRequires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems Socketed Gems have 20% reduced Reservation Efficiency +(15-25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped Veiled Suffix"Fusing the parasite with another ring has manifested unpredictable effects. I theorise the sacrificial vessel's level of anguish is a key variable. - Arzaak, Syndicate ResearcherTake this item to Jun Ortoi to have her Unveil it. | 45 | (3-4) |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | 10 |
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | 10 |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | 49 | 10 |
Precursor's EmblemPrecursor's Emblem Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. | 49 | 10 |
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4 Requires Level 52<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 | 10 |
Frenzy charge generation with critical hits
Item | Stats | |
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Terminus EstTerminus Est Tiger SwordTwo Hand Sword Physical Damage: (151.2-172.8) to (249.2-284.8) Critical Strike Chance: (7.50-8.75)% Attacks per Second: 1.68 Weapon Range: 1.3 metresRequires Level 51, 80 Str, 96 Dex+360 to Accuracy Rating(180-220)% increased Physical Damage 20% increased Attack Speed (50-75)% increased Critical Strike Chance Gain 10 Mana per Enemy Killed 10% increased Movement Speed Gain a Frenzy Charge on Critical StrikeHis final sensation was of the executioner's blade. It was not cold, instead warm and reassuring, murmuring a promise of better times ahead. Smiling, he returned death's embrace. | 51 | +360 to Accuracy Rating(180-220)% increased Physical Damage 20% increased Attack Speed (50-75)% increased Critical Strike Chance Gain 10 Mana per Enemy Killed 10% increased Movement Speed Gain a Frenzy Charge on Critical Strike |
The Gluttonous TideThe Gluttonous Tide Citadel BowBow Physical Damage: (79.2-93.6) to (316.8-374.4) Critical Strike Chance: 6.00% Attacks per Second: (1.45-1.50)Requires Level 58, 185 Dex(120-160)% increased Physical Damage (16-20)% increased Attack Speed Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows +(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge (20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical StrikeTo eat, to feast, to forget the horror of endless agonizing existence if but for a moment... only to disgorge and do it all again... | 58 | (120-160)% increased Physical Damage (16-20)% increased Attack Speed Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows +(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge (20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike |
Usurper's PenanceUsurper's Penance Eternal BurgonetArmour: (559-772)Requires Level 69, 138 Str(50-80)% increased Armour Attacks have 15% chance to cause Bleeding 50% reduced Light Radius +4% to Damage over Time Multiplier for Bleeding per Frenzy Charge Bleeding you inflict deals Damage 4% faster per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Critical Strike at Close RangeBloodlust Begets Suffering | 69 | (50-80)% increased Armour Attacks have 15% chance to cause Bleeding 50% reduced Light Radius +4% to Damage over Time Multiplier for Bleeding per Frenzy Charge Bleeding you inflict deals Damage 4% faster per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Critical Strike at Close Range |
Steal frenzy charge
Item | Stats | |
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The HighwaymanThe Highwayman Gold RingRequires Level 44(6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 1% of Damage Leeched as Life (5-10)% increased Movement Speed Steal Power, Frenzy, and Endurance Charges on Hit Total Recovery per second from Life Leech is DoubledSomebody does have to get hurt. | 44 | (6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 1% of Damage Leeched as Life (5-10)% increased Movement Speed Steal Power, Frenzy, and Endurance Charges on Hit Total Recovery per second from Life Leech is Doubled |
SurgebindersSurgebinders Dragonscale GauntletsArmour: (229-291) Evasion: (229-291)Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on HitYour lies are our strength. Your threats are our laughter. Your hate is our infinity The fire rises! | 67 | (90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit |
Frenzy charge with other conditions
Item | Stats | |||
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Replica PacifismReplica Pacifism Viridian JewelLose a Frenzy Charge each secondCorrupted"Release the Type Delta test subjects. Unseal all prototype lockers. Arm yourself! I know that, as researchers, you've never had to fight before, but they're coming to kill us all. It's resist or die!" - Lead Researcher Ksaret, two hours post-IncidentPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | Lose a Frenzy Charge each secondCorrupted | ||
Shackles of the WretchedShackles of the Wretched Chain GlovesArmour: (14-20) Energy Shield: (4-6)Requires Level 7Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on DeathCaptivity breeds creativity. | 7 | Hexes applied by Socketed Curse Skills are Reflected back to you (40-60)% increased Stun and Block Recovery You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 3 seconds after being Shocked You grant (4-6) Frenzy Charges to allies on Death | ||
Doedre's ElixirDoedre's Elixir Greater Mana FlaskRecovers 120 Mana over 4.00 Seconds Consumes (31-36) of 36 Charges on useRequires Level 12(250-300)% increased Charges per use Removes 80% of your maximum Energy Shield on use You take 50% of your maximum Life as Chaos Damage on use Gain (1-3) Power Charges on use Gain (1-3) Frenzy Charges on use Gain (1-3) Endurance Charges on useDoedre Darktongue knew the Way of the Thaumaturge. In order to receive, one must give... without hesitation.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 12 | (250-300)% increased Charges per use Removes 80% of your maximum Energy Shield on use You take 50% of your maximum Life as Chaos Damage on use Gain (1-3) Power Charges on use Gain (1-3) Frenzy Charges on use Gain (1-3) Endurance Charges on use | ||
Retaliation CharmRetaliation Charm Citrine AmuletRequires Level 16+(16-24) to Strength and Dexterity(10-20)% chance to Blind Enemies on Hit with Attacks Blind does not affect your Light Radius Blind you inflict is Reflected to you (10-20)% chance to gain a Frenzy Charge on Hit while BlindedAn eye for an eye. | 16 | +(16-24) to Strength and Dexterity(10-20)% chance to Blind Enemies on Hit with Attacks Blind does not affect your Light Radius Blind you inflict is Reflected to you (10-20)% chance to gain a Frenzy Charge on Hit while Blinded | ||
Maligaro's CrueltyMaligaro's Cruelty Turquoise AmuletRequires Level 20+(16-24) to Dexterity and Intelligence(4-8)% increased maximum Life (25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons (12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge 3% increased Poison Duration per Power Charge"He does not love. He does not feel regret or remorse. He does not think about consequences, only possibilities. If that does not describe a monster, tell me: what does?" - Archbishop Geofri | 20 | +(16-24) to Dexterity and Intelligence(4-8)% increased maximum Life (25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons (12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge 3% increased Poison Duration per Power Charge | ||
The Warden's BrandThe Warden's Brand Iron RingRequires Level 30Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks 30% reduced Attack Speed 15% chance to gain a Frenzy Charge when you Stun an Enemy"I don't always have a flame handy when a fresh delinquent walks through our gates." - Brutus, Warden of Axiom | 30 | Adds 1 to 4 Physical Damage to AttacksAdds (5-15) to (25-50) Physical Damage to Attacks 30% reduced Attack Speed 15% chance to gain a Frenzy Charge when you Stun an Enemy | ||
RotgutRotgut Quicksilver FlaskLasts (7.80-9.00) Seconds Consumes 30 of 60 Charges on use 40% increased Movement SpeedRequires Level 4050% chance to gain a Flask Charge when you deal a Critical Strike (30-50)% increased Duration Consumes Frenzy Charges on use Gain Onslaught for 3 seconds per Frenzy Charge consumed on useRancid, rotten, and wicked are those that dare to taste my serum.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 40 | 50% chance to gain a Flask Charge when you deal a Critical Strike (30-50)% increased Duration Consumes Frenzy Charges on use Gain Onslaught for 3 seconds per Frenzy Charge consumed on use | ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
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Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | 49 | +(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
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Precursor's EmblemPrecursor's Emblem Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life
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Replica Victario's CharityReplica Victario's Charity Laminated Kite ShieldChance to Block: 24% Armour: (113-133) Energy Shield: (23-27) Movement Speed: -3%Requires Level 50, 65 Str, 65 Int+8% to all Elemental Resistances+(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance 10% increased effect of Non-Curse Auras from your Skills 5% chance to grant an Endurance Charge to nearby Allies on Hit 10% chance to grant a Frenzy Charge to nearby Allies on Kill"Close to the original, and perhaps even more useful. However, close is not what we are looking for. Keep trying." - Administrator Qotra | 50 | +8% to all Elemental Resistances+(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance 10% increased effect of Non-Curse Auras from your Skills 5% chance to grant an Endurance Charge to nearby Allies on Hit 10% chance to grant a Frenzy Charge to nearby Allies on Kill | ||
Victario's CharityVictario's Charity Laminated Kite ShieldChance to Block: 24% Armour: (113-133) Energy Shield: (23-27) Movement Speed: -3%Requires Level 50, 65 Str, 65 Int+8% to all Elemental Resistances+(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance 20% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on HitA man's life is the greatest gift he can give. | 50 | +8% to all Elemental Resistances+(50-70) to maximum Life +(20-30)% to Lightning Resistance +11% to Chaos Resistance 20% increased Area of Effect of Aura Skills 10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit | ||
Replica TulfallReplica Tulfall Opal WandWand Physical Damage: 35-65 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (15-20)% increased Cold Damage per Frenzy Charge Gain a Power Charge on Killing a Frozen Enemy Take 500 Cold Damage on reaching Maximum Power Charges"Are we mad for attempting to build an engine out of this? Looping cycles, power and pain..." - Researcher Arn | 62 | Adds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (15-20)% increased Cold Damage per Frenzy Charge Gain a Power Charge on Killing a Frozen Enemy Take 500 Cold Damage on reaching Maximum Power Charges | ||
TulfallTulfall Opal WandWand Physical Damage: 35-65 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(10-20)% increased Cast Speed Gain a Power Charge on Killing a Frozen Enemy Adds 50 to 70 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power ChargesWe fracture and splinter. We pierce our sides. But in the great freeze we are forged anew. | 62 | Adds (14-29) to (42-47) Cold Damage to Spells and Attacks(10-20)% increased Cast Speed Gain a Power Charge on Killing a Frozen Enemy Adds 50 to 70 Cold Damage to Spells per Power Charge Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges | ||
Oro's SacrificeOro's Sacrifice Infernal SwordTwo Hand Sword Elemental Damage: (425-475) to (550-600) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.55) Weapon Range: 1.3 metresRequires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an EnemyGive yourself to the flames and your name will burn in the minds of men forever. | 67 | 30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy | ||
The Red TrailThe Red Trail Titan GreavesArmour: (385-556)Requires Level 68, 120 Str(60-100)% increased Armour +(60-100) to maximum Life 30% increased Movement Speed 10% additional Physical Damage Reduction while stationary Gain a Frenzy Charge on Hit while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Gore FootprintsWe leave a trail, that we may know where never we will return. | 68 | (60-100)% increased Armour +(60-100) to maximum Life 30% increased Movement Speed 10% additional Physical Damage Reduction while stationary Gain a Frenzy Charge on Hit while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints | ||
TinkerskinTinkerskin Sadist GarbEvasion: (1024-1325) Energy Shield: (223-288) Movement Speed: -3%Requires Level 68, 103 Dex, 109 Int(140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an EnemyThin is the line between mechanical genius and magic. | 68 | (140-170)% increased Evasion and Energy Shield +(60-90) to maximum Life (10-15)% increased Cooldown Recovery Rate for throwing Traps 15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy | ||
Touch of AnguishTouch of Anguish Imperial ClawClaw Physical Damage: (65-75) to (195-215) Critical Strike Chance: (7.80-8.40)% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently FreezeGrip the frozen steel, feel it numb you. Wield the cold touch of death like a splinter of your own shattered heart. | 68 | Grants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently Freeze |
Other interactions with frenzy charges
+x to Maximum Frenzy Charges
Item | +# frenzy | |
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PacifismPacifism Viridian Jewel-1 to Maximum Frenzy ChargesCorrupted"Your fear will overcome you."Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | -1 |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | 1 |
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | 1 |
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | 49 | 1 |
Precursor's EmblemPrecursor's Emblem Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. | 49 | 1 |
Darkray VectorsDarkray Vectors Dragonscale BootsArmour: (169-236) Evasion: (169-236)Requires Level 65, 62 Str, 62 Dex(40-70)% increased Armour and Evasion 10% increased Evasion Rating per Frenzy Charge +(20-40)% to Lightning Resistance 5% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges 40% reduced Frenzy Charge Duration 25% reduced Light Radius"Sirrius flew on wings of light, faster than wind, faster than thought. But try as he might to outrun the darkness, it was there, at every turn, waiting for him." - Azmerian legend | 65 | 1 |
Ahn's MightAhn's Might Midnight BladeOne Handed Sword Physical Damage: (115-150) to (249-304) Critical Strike Chance: (5.75-6.25)% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 68, 213 Str, 113 Dex40% increased Global Accuracy RatingAdds (80-115) to (150-205) Physical Damage (15-25)% increased Critical Strike Chance -1 to Maximum Frenzy Charges 10% increased Area of Effect +100 Strength Requirement +50% Global Critical Strike Multiplier while you have no Frenzy Charges +(400-500) to Accuracy Rating while at Maximum Frenzy Charges"Impossibly heavy, yet the ancient edge is keen as any modern blade. A reminder that, in the end, when we lie in the bellies of worms, it is what we make that makes us." - Icius Perandus, Antiquities Collection, Item 47 | 68 | -1 |
Olesya's DelightOlesya's Delight Cloth BeltRequires Level 68(15-25)% increased Stun and Block Recovery+(600-700) to Evasion Rating +(40-60)% to Cold Resistance (8-12)% increased Movement Speed +1 to Maximum Frenzy Charges Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges Maximum Affliction Charges is equal to Maximum Frenzy Charges Gain Affliction Charges instead of Frenzy ChargesThe cruel thinker finds glee in torture most precise. | 68 | 1 |
Replica Restless WardReplica Restless Ward Carnal ArmourEvasion: (1129-1358) Energy Shield: (329-395) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 6% increased Movement Speed per Frenzy Charge -2 to Maximum Endurance Charges -2 to Maximum Frenzy Charges Regenerate (100-140) Life per second per Endurance Charge"Further research must be done on Prototype #282. There is power here, if it can be tapped." | 71 | -2 |
Other
Item | Stats | |||
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Grand SpectrumGrand Spectrum Viridian JewelLimited to: 3+1 to Minimum Frenzy Charges per Grand SpectrumA spirit that never rests.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | +1 to Minimum Frenzy Charges per Grand Spectrum | ||
Lochtonial CaressLochtonial Caress Iron GauntletsArmour: (6-9)(10-15)% increased Attack Speed (10-15)% increased Cast Speed (15-10)% reduced maximum Mana (10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill ConduitWhy cling to your sanity? It offers you nothing. Surrender to me, and I will grant you everything. | 1 | (10-15)% increased Attack Speed (10-15)% increased Cast Speed (15-10)% reduced maximum Mana (10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit | ||
Sublime VisionSublime Vision Prismatic JewelLimited to: 1<Aura bonus modifier>This world is not good enough for her, so I will make a better one. Nothing matters but the pursuit of perfection.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 |
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Victario's AcuityVictario's Acuity Turquoise AmuletRequires Level 16+(16-24) to Dexterity and Intelligence+(30-40)% to Lightning Resistance +(8-10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge 5% increased Projectile Damage per Power Charge"Grind your words into sharp thoughts. Grind your thoughts into the sharpest of deeds." - Victario, the People's Poet | 16 | +(16-24) to Dexterity and Intelligence+(30-40)% to Lightning Resistance +(8-10)% to Chaos Resistance 10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge 5% increased Projectile Damage per Power Charge | ||
Maligaro's CrueltyMaligaro's Cruelty Turquoise AmuletRequires Level 20+(16-24) to Dexterity and Intelligence(4-8)% increased maximum Life (25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons (12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge 3% increased Poison Duration per Power Charge"He does not love. He does not feel regret or remorse. He does not think about consequences, only possibilities. If that does not describe a monster, tell me: what does?" - Archbishop Geofri | 20 | +(16-24) to Dexterity and Intelligence(4-8)% increased maximum Life (25-30)% chance to gain a Frenzy Charge on Killing an Enemy affected by at least 5 Poisons (12-15)% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge 3% increased Poison Duration per Power Charge | ||
Ralakesh's ImpatienceRalakesh's Impatience Riveted BootsArmour: (65-71) Energy Shield: (14-15)Requires Level 36, 35 Str, 35 Int+(15-25)% to Cold Resistance +(15-25)% to Chaos Resistance Count as having maximum number of Endurance Charges Count as having maximum number of Frenzy Charges Count as having maximum number of Power ChargesFor the immortal, what is the difference between an age and an instant? | 36 | +(15-25)% to Cold Resistance +(15-25)% to Chaos Resistance Count as having maximum number of Endurance Charges Count as having maximum number of Frenzy Charges Count as having maximum number of Power Charges | ||
RotgutRotgut Quicksilver FlaskLasts (7.80-9.00) Seconds Consumes 30 of 60 Charges on use 40% increased Movement SpeedRequires Level 4050% chance to gain a Flask Charge when you deal a Critical Strike (30-50)% increased Duration Consumes Frenzy Charges on use Gain Onslaught for 3 seconds per Frenzy Charge consumed on useRancid, rotten, and wicked are those that dare to taste my serum.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 40 | 50% chance to gain a Flask Charge when you deal a Critical Strike (30-50)% increased Duration Consumes Frenzy Charges on use Gain Onslaught for 3 seconds per Frenzy Charge consumed on use | ||
Daresso's PassionDaresso's Passion EstocOne Handed Sword Physical Damage: (51-59) to (90-100) Elemental Damage: (30-38) to (40-50) Critical Strike Chance: 5.50% Attacks per Second: 1.50 Weapon Range: 1.4 metresRequires Level 43, 140 Dex+25% to Global Critical Strike MultiplierAdds (30-38) to (40-50) Physical Damage Adds (30-38) to (40-50) Cold Damage 20% reduced Frenzy Charge Duration 25% chance to gain a Frenzy Charge on Kill (60-80)% increased Damage while you have no Frenzy ChargesIt doesn't matter how well the young swordsman trains. All form and finesse are forgotten when blood first hits the ground. | 43 | +25% to Global Critical Strike MultiplierAdds (30-38) to (40-50) Physical Damage Adds (30-38) to (40-50) Cold Damage 20% reduced Frenzy Charge Duration 25% chance to gain a Frenzy Charge on Kill (60-80)% increased Damage while you have no Frenzy Charges | ||
The Blood DanceThe Blood Dance Sharkskin BootsEvasion: (145-171)Requires Level 44, 79 Dex+(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 4% reduced Attack and Cast Speed per Frenzy Charge Regenerate 0.8% of Life per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill (20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints"Sharks thrash and swirl To the pounding drum of their frenzied hearts As they dance in the waters red." -Lavianga, Guardian of the Karui Way | 44 | +(30-40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 4% reduced Attack and Cast Speed per Frenzy Charge Regenerate 0.8% of Life per second per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Kill (20-30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints | ||
VivinsectVivinsect Unset RingRequires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems Socketed Gems have 20% reduced Reservation Efficiency +(15-25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped Veiled Suffix"Fusing the parasite with another ring has manifested unpredictable effects. I theorise the sacrificial vessel's level of anguish is a key variable. - Arzaak, Syndicate ResearcherTake this item to Jun Ortoi to have her Unveil it. | 45 | Has 1 Socket+5 to Level of Socketed Aura Gems Socketed Gems have 20% reduced Reservation Efficiency +(15-25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
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Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
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Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | 49 | +(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
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Precursor's EmblemPrecursor's Emblem Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life
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The Crimson StormThe Crimson Storm Steelwood BowBow Physical Damage: (92.8-104.4) to (137.6-154.8) Critical Strike Chance: (6.88-7.43)% Attacks per Second: 1.40Requires Level 57, 190 Dex6% increased Movement Speed(60-80)% increased Physical Damage (25-35)% increased Critical Strike Chance 50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies 50% chance to Maim Enemies on Critical Strike with Attacks Veiled Suffix"There were no survivors. It had only been fired twice." - Order of the Djinn inscriptionTake this item to Jun Ortoi to have her Unveil it. | 57 | 6% increased Movement Speed(60-80)% increased Physical Damage (25-35)% increased Critical Strike Chance 50% chance to inflict Bleeding on Critical Strike with Attacks Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies 50% chance to Maim Enemies on Critical Strike with Attacks
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SnakebiteSnakebite Assassin's MittsEvasion: (260-344) Energy Shield: (21-25)Requires Level 58, 45 Dex, 45 Int(150-180)% increased Evasion Rating +(60-70) to maximum Life 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge Attacks have 60% chance to Poison while at maximum Frenzy Charges +5% to Damage over Time Multiplier for Poison per Frenzy Charge"As the serpent shuns thought, It shuns fear. It strikes with the speed of wrath And the skill of compulsion." - Deshret, The Red Sekhema | 58 | (150-180)% increased Evasion Rating +(60-70) to maximum Life 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge Attacks have 60% chance to Poison while at maximum Frenzy Charges +5% to Damage over Time Multiplier for Poison per Frenzy Charge | ||
The Gluttonous TideThe Gluttonous Tide Citadel BowBow Physical Damage: (79.2-93.6) to (316.8-374.4) Critical Strike Chance: 6.00% Attacks per Second: (1.45-1.50)Requires Level 58, 185 Dex(120-160)% increased Physical Damage (16-20)% increased Attack Speed Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows +(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge (20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical StrikeTo eat, to feast, to forget the horror of endless agonizing existence if but for a moment... only to disgorge and do it all again... | 58 | (120-160)% increased Physical Damage (16-20)% increased Attack Speed Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows +(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge (20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike | ||
Badge of the BrotherhoodBadge of the Brotherhood Turquoise AmuletRequires Level 60+(16-24) to Dexterity and Intelligence(7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (7-10)% increased Effect of Elusive on you per Power Charge (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill (20-25)% chance to lose a Power Charge when you gain Elusive Your Maximum Frenzy Charges is equal to your Maximum Power ChargesGreater than any blade, agility and intellect will be your weapons. | 60 | +(16-24) to Dexterity and Intelligence(7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (7-10)% increased Effect of Elusive on you per Power Charge (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill (20-25)% chance to lose a Power Charge when you gain Elusive Your Maximum Frenzy Charges is equal to your Maximum Power Charges | ||
GoblinedgeGoblinedge AmbusherDagger Physical Damage: (57-66.5) to (222-259) Critical Strike Chance: 6.10% Attacks per Second: 1.50 Weapon Range: 1.0 metresRequires Level 60, 113 Dex, 113 Int30% increased Global Critical Strike Chance(200-250)% increased Physical Damage (20-25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently (60-80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently +3 seconds to Duration of Frenzy and Power Charges on Culling Strike Gain (120-150) Life on Culling Strike Gain (10-20) Mana on Culling Strike"That bronze girl sure knows how to cut someone down to size!" – Bertrand the Plush | 60 | 30% increased Global Critical Strike Chance(200-250)% increased Physical Damage (20-25)% increased Attack Speed if you haven't gained a Frenzy Charge Recently (60-80)% increased Critical Strike Chance if you haven't gained a Power Charge Recently +3 seconds to Duration of Frenzy and Power Charges on Culling Strike Gain (120-150) Life on Culling Strike Gain (10-20) Mana on Culling Strike | ||
HopeshredderHopeshredder Ranger BowBow Physical Damage: 56-117 Elemental Damage: (130-150) to (270-300) Critical Strike Chance: 6.00% Attacks per Second: (1.49-1.62)Requires Level 60, 212 DexAdds (130-150) to (270-300) Cold Damage 4% increased Movement Speed per Frenzy Charge +(400-500) to Accuracy Rating (15-25)% increased Attack Speed 12 to 14 Added Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge 200 Cold Damage taken per second per Frenzy Charge while movingTheir last thoughts were not of their friends, or their families, or their homes. Their last thoughts were untethered from reality, and bathed in fear and ferocity. | 60 | Adds (130-150) to (270-300) Cold Damage 4% increased Movement Speed per Frenzy Charge +(400-500) to Accuracy Rating (15-25)% increased Attack Speed 12 to 14 Added Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge 200 Cold Damage taken per second per Frenzy Charge while moving | ||
Replica Badge of the BrotherhoodReplica Badge of the Brotherhood Turquoise AmuletRequires Level 60+(16-24) to Dexterity and IntelligenceYour Maximum Endurance Charges is equal to your Maximum Frenzy Charges +1 to maximum Fortification per Endurance Charge (7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill (20-25)% chance to lose an Endurance Charge when you gain Fortification“I stood upon the tower's edge, and saw that we had cracked the sky. There is nowhere we can run that our sins will not find us now.” - Researcher Arn, last recorded words | 60 | +(16-24) to Dexterity and IntelligenceYour Maximum Endurance Charges is equal to your Maximum Frenzy Charges +1 to maximum Fortification per Endurance Charge (7-10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (20-25)% chance to lose a Frenzy Charge when you use a Travel Skill (20-25)% chance to lose an Endurance Charge when you gain Fortification | ||
Glimpse of ChaosGlimpse of Chaos Vaal MaskEvasion: (207-239) Energy Shield: (37-43)Requires Level 62, 79 Dex, 72 Int<Can roll a special implicit when corrupted>Can be modified while Corrupted (30-40)% increased maximum Life and reduced Fire Resistance (30-40)% increased maximum Mana and reduced Cold Resistance (30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance Chaos Resistance is ZeroCorruptedMan retains sanity and strives toward civilisation only under the blessed veil of ignorance. | 62 |
(30-40)% increased maximum Life and reduced Fire Resistance (30-40)% increased maximum Mana and reduced Cold Resistance (30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance Chaos Resistance is ZeroCorrupted | ||
Hyaon's FuryHyaon's Fury Legion SwordOne Handed Sword Physical Damage: 53-98 Elemental Damage: 1 to (550-650) Critical Strike Chance: 5.00% Attacks per Second: (1.28-1.32) Weapon Range: 1.1 metresRequires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed 1% increased Damage taken per Frenzy Charge (15-20)% increased Lightning Damage per Frenzy Charge 20 Life gained on Kill per Frenzy Charge Plays Wolf Call sound on Kill (Hidden)"Hyaon the 'Red Wolf' Howling mad Cloaked in blood A banner to his legion A terror to his foes." - Garivaldi, Chronicler to the Empire | 62 | 40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage (7-10)% increased Attack Speed 1% increased Damage taken per Frenzy Charge (15-20)% increased Lightning Damage per Frenzy Charge 20 Life gained on Kill per Frenzy Charge Plays Wolf Call sound on Kill (Hidden) | ||
Replica TulfallReplica Tulfall Opal WandWand Physical Damage: 35-65 Critical Strike Chance: 7.00% Attacks per Second: 1.30Requires Level 62, 212 IntAdds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (15-20)% increased Cold Damage per Frenzy Charge Gain a Power Charge on Killing a Frozen Enemy Take 500 Cold Damage on reaching Maximum Power Charges"Are we mad for attempting to build an engine out of this? Looping cycles, power and pain..." - Researcher Arn | 62 | Adds (14-29) to (42-47) Cold Damage to Spells and Attacks(15-25)% increased Cast Speed Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges (15-20)% increased Cold Damage per Frenzy Charge Gain a Power Charge on Killing a Frozen Enemy Take 500 Cold Damage on reaching Maximum Power Charges | ||
Sinvicta's MettleSinvicta's Mettle Ezomyte AxeTwo Handed Axe Physical Damage: (208.8-219.24) to (314.4-330.12) Critical Strike Chance: 5.70% Attacks per Second: (1.46-1.51) Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(140-152)% increased Physical Damage (8-12)% increased Attack Speed 2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill RampageWar is a thriving infection. It numbs the heart and eats away at the soul until only emptiness remains. | 62 | (140-152)% increased Physical Damage (8-12)% increased Attack Speed 2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill Rampage | ||
Yaomac's AccordYaomac's Accord Vaal SceptreSceptre Physical Damage: 37-70 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 64, 113 Str, 113 Int32% increased Elemental Damage(80-120)% increased Damage with Vaal Skills (8-6)% reduced Soul Gain Prevention Duration Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill Shepherd of SoulsTheir three serpentine heads found unity in balance. | 64 | 32% increased Elemental Damage(80-120)% increased Damage with Vaal Skills (8-6)% reduced Soul Gain Prevention Duration Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill Shepherd of Souls | ||
Darkray VectorsDarkray Vectors Dragonscale BootsArmour: (169-236) Evasion: (169-236)Requires Level 65, 62 Str, 62 Dex(40-70)% increased Armour and Evasion 10% increased Evasion Rating per Frenzy Charge +(20-40)% to Lightning Resistance 5% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges 40% reduced Frenzy Charge Duration 25% reduced Light Radius"Sirrius flew on wings of light, faster than wind, faster than thought. But try as he might to outrun the darkness, it was there, at every turn, waiting for him." - Azmerian legend | 65 | (40-70)% increased Armour and Evasion 10% increased Evasion Rating per Frenzy Charge +(20-40)% to Lightning Resistance 5% increased Movement Speed per Frenzy Charge +1 to Maximum Frenzy Charges 40% reduced Frenzy Charge Duration 25% reduced Light Radius | ||
ParadoxicaParadoxica Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.4 metresRequires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix <veiled mod pool>What has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it. | 66 | +25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix
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Replica ParadoxicaReplica Paradoxica Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 1.4 metresRequires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Suffix Veiled Prefix <veiled mod pool>"This is one riddle I can't solve." - Researcher GravenTake this item to Jun Ortoi to have her Unveil it. | 66 | +25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Suffix Veiled Prefix
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SurgebindersSurgebinders Dragonscale GauntletsArmour: (229-291) Evasion: (229-291)Requires Level 67, 51 Str, 51 Dex(90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on HitYour lies are our strength. Your threats are our laughter. Your hate is our infinity The fire rises! | 67 | (90-110)% increased Armour and Evasion (4-7)% increased Elemental Damage per Frenzy Charge (4-7)% increased Physical Damage per Endurance Charge (4-7)% increased Spell Damage per Power Charge 10% chance to Steal Power, Frenzy, and Endurance Charges on Hit | ||
Ahn's MightAhn's Might Midnight BladeOne Handed Sword Physical Damage: (115-150) to (249-304) Critical Strike Chance: (5.75-6.25)% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 68, 213 Str, 113 Dex40% increased Global Accuracy RatingAdds (80-115) to (150-205) Physical Damage (15-25)% increased Critical Strike Chance -1 to Maximum Frenzy Charges 10% increased Area of Effect +100 Strength Requirement +50% Global Critical Strike Multiplier while you have no Frenzy Charges +(400-500) to Accuracy Rating while at Maximum Frenzy Charges"Impossibly heavy, yet the ancient edge is keen as any modern blade. A reminder that, in the end, when we lie in the bellies of worms, it is what we make that makes us." - Icius Perandus, Antiquities Collection, Item 47 | 68 | 40% increased Global Accuracy RatingAdds (80-115) to (150-205) Physical Damage (15-25)% increased Critical Strike Chance -1 to Maximum Frenzy Charges 10% increased Area of Effect +100 Strength Requirement +50% Global Critical Strike Multiplier while you have no Frenzy Charges +(400-500) to Accuracy Rating while at Maximum Frenzy Charges | ||
Cane of KulemakCane of Kulemak Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix> <veiled mod pool>Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it. | 68 | +20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix>
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Olesya's DelightOlesya's Delight Cloth BeltRequires Level 68(15-25)% increased Stun and Block Recovery+(600-700) to Evasion Rating +(40-60)% to Cold Resistance (8-12)% increased Movement Speed +1 to Maximum Frenzy Charges Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges Maximum Affliction Charges is equal to Maximum Frenzy Charges Gain Affliction Charges instead of Frenzy ChargesThe cruel thinker finds glee in torture most precise. | 68 | (15-25)% increased Stun and Block Recovery+(600-700) to Evasion Rating +(40-60)% to Cold Resistance (8-12)% increased Movement Speed +1 to Maximum Frenzy Charges Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges Maximum Affliction Charges is equal to Maximum Frenzy Charges Gain Affliction Charges instead of Frenzy Charges | ||
Touch of AnguishTouch of Anguish Imperial ClawClaw Physical Damage: (65-75) to (195-215) Critical Strike Chance: (7.80-8.40)% Attacks per Second: 1.60 Weapon Range: 1.1 metresRequires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently FreezeGrip the frozen steel, feel it numb you. Wield the cold touch of death like a splinter of your own shattered heart. | 68 | Grants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges 10% chance to Freeze Critical Strikes do not inherently Freeze | ||
Farrul's FurFarrul's Fur Triumphant LamellarArmour: (760-1092) Evasion: (954-1372) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion +(80-100) to maximum Life Aspect of the Cat has no Reservation +2.00 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's StealthThe First of the Plains was the First of the Hunt It was she who showed us that there is honour in waiting in the shadows and picking your moment. | 69 | (100-150)% increased Armour and Evasion +(80-100) to maximum Life Aspect of the Cat has no Reservation +2.00 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth | ||
Replica Farrul's FurReplica Farrul's Fur Triumphant LamellarArmour: (760-1092) Evasion: (954-1372) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(100-150)% increased Armour and Evasion +(80-100) to maximum Life +2.00 seconds to Cat's Agility Duration Aspect of the Cat has no Reservation Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility You have Onslaught while you have Cat's Agility"Attempt #120: the prototype has finally achieved power similar to the original without breaking all the bones of the test subject. A rousing success." | 69 | (100-150)% increased Armour and Evasion +(80-100) to maximum Life +2.00 seconds to Cat's Agility Duration Aspect of the Cat has no Reservation Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat's Agility You have Onslaught while you have Cat's Agility | ||
Usurper's PenanceUsurper's Penance Eternal BurgonetArmour: (559-772)Requires Level 69, 138 Str(50-80)% increased Armour Attacks have 15% chance to cause Bleeding 50% reduced Light Radius +4% to Damage over Time Multiplier for Bleeding per Frenzy Charge Bleeding you inflict deals Damage 4% faster per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Critical Strike at Close RangeBloodlust Begets Suffering | 69 | (50-80)% increased Armour Attacks have 15% chance to cause Bleeding 50% reduced Light Radius +4% to Damage over Time Multiplier for Bleeding per Frenzy Charge Bleeding you inflict deals Damage 4% faster per Frenzy Charge (20-30)% chance to gain a Frenzy Charge on Critical Strike at Close Range | ||
Ceaseless FeastCeaseless Feast Spiked GlovesArmour: (440-632)Requires Level 70, 95 Str(16-20)% increased Melee DamageAdds (2-3) to (22-26) Physical Damage to Attacks (100-150)% increased Armour (20-30)% chance to inflict Corrosion on Hit with Attacks (20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour (20-30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion RatingLost in a sea of limbs and screaming faces, they claw for any fleeting pleasure which might dull the pain. | 70 | (16-20)% increased Melee DamageAdds (2-3) to (22-26) Physical Damage to Attacks (100-150)% increased Armour (20-30)% chance to inflict Corrosion on Hit with Attacks (20-30)% chance to gain an Endurance Charge on Hitting an Enemy with no Armour (20-30)% chance to gain a Frenzy Charge on Hitting an Enemy with no Evasion Rating | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
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Replica Restless WardReplica Restless Ward Carnal ArmourEvasion: (1129-1358) Energy Shield: (329-395) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 6% increased Movement Speed per Frenzy Charge -2 to Maximum Endurance Charges -2 to Maximum Frenzy Charges Regenerate (100-140) Life per second per Endurance Charge"Further research must be done on Prototype #282. There is power here, if it can be tapped." | 71 | +(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 6% increased Movement Speed per Frenzy Charge -2 to Maximum Endurance Charges -2 to Maximum Frenzy Charges Regenerate (100-140) Life per second per Endurance Charge | ||
The Restless WardThe Restless Ward Carnal ArmourEvasion: (1129-1358) Energy Shield: (329-395) Movement Speed: -3%Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 4% increased Movement Speed per Frenzy Charge Regenerate 75 Life per second per Endurance Charge (100-200)% increased Endurance, Frenzy and Power Charge DurationUse the dead to stave off death, An armour of bones and rot. Hanging on with bated breath, One lapse and all for naught. | 71 | +(20-25) to maximum Mana(220-250)% increased Evasion and Energy Shield +(60-80) to maximum Life 4% increased Movement Speed per Frenzy Charge Regenerate 75 Life per second per Endurance Charge (100-200)% increased Endurance, Frenzy and Power Charge Duration |
Modifiers
Passive skills
There are passive skill nodes that provide bonuses to frenzy charges.
Ascendancy passive skills
There are Ascendancy passive skills that affect frenzy charges.
Template:Ascendancy passive table
Effects on monsters and minions
The effects of frenzy charges are much more significant on monsters and minions. Note that player totems themselves cannot gain or have frenzy charges (but will benefit from the player's own frenzy charges).
- 4% increased Attack Speed per Frenzy Charge
- 4% increased Cast Speed per Frenzy Charge
- 4% more Damage per Frenzy Charge
Version history
Version | Changes |
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2.0.0 |
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