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{{ | {{About|the currency item|the league|Essence league}} | ||
An '''essence''' is a category of [[currency]] items used for crafting [[equipment]]. Essences can be used to upgrade a piece of [[normal]] rarity equipment to [[rare]] or reroll a rare item's modifiers with one guaranteed modifier. | |||
Essences are primarily obtained from essence monoliths containing monsters trapped in crystals which can be released by clicking on them three times. (These monoliths are sometimes also referred to as "essences.") This encounter is considered [[Extra Content]] and has a baseline chance to appear in any [[map]] area, and can appear more than once in an area. The specific chance for essences to spawn has never been officially published. | |||
__TOC__ | |||
==Table of essences== | |||
{{See also|List of essences}} | |||
The name of an essence consists of three parts: the '''tier''' of the essence as a prefix, the word 'Essence', and the '''type''' of the essence as a suffix. For example, {{il|Whispering Essence of Woe}} has the prefix 'Whispering' and the suffix 'of Woe', which means that it is a tier 1 essence of the [[Essence of Woe|Woe]] type. An essence's type determines which guaranteed [[modifier]]s it can imbue to equipment, while its tier determines the magnitude of bonuses granted by those modifiers. | |||
Tier 1 | ===Natural essences=== | ||
Groups A–E include all types of essences that can appear naturally on monsters trapped within essence crystals. These essences come in seven tiers, each distinguished by a prefix word. An essence's tier can also be recognized by the number of lines in its 2D art icon. Note that not all types of essences exist for every tier. Lower tiers include fewer types of essences. | |||
Additionally, monsters trapped in [[corrupted]] essence crystals may appear naturally in areas with monster level 32 and above. In this case, the imprisoned rare monster will always be empowered by a {{il|Remnant of Corruption}} and may also be empowered by other essences as well. | |||
{| class="wikitable" style="text-align: center;" | |||
! | |||
! | |||
! | |||
! | |||
! colspan="4" | Group A | |||
! colspan="4" | Group B | |||
! colspan="4" | Group C | |||
! colspan="4" | Group D | |||
! colspan="4" | Group E | |||
|- | |||
! | |||
! Tier | |||
! <abbr title="Monster level required for essence to appear in areas">mLvl</abbr> | |||
! <abbr title="Reforge capabilities – Can it reforge only normal items or both normal and rare items?">Reforge</abbr> | |||
! [[Essence of Greed|Greed]] | |||
! [[Essence of Contempt|Contempt]] | |||
! [[Essence of Hatred|Hatred]] | |||
! [[Essence of Woe|Woe]] | |||
! [[Essence of Fear|Fear]] | |||
! [[Essence of Anger|Anger]] | |||
! [[Essence of Torment|Torment]] | |||
! [[Essence of Sorrow|Sorrow]] | |||
! [[Essence of Rage|Rage]] | |||
! [[Essence of Suffering|Suffering]] | |||
! [[Essence of Wrath|Wrath]] | |||
! [[Essence of Doubt|Doubt]] | |||
! [[Essence of Loathing|Loathing]] | |||
! [[Essence of Zeal|Zeal]] | |||
! [[Essence of Anguish|Anguish]] | |||
! [[Essence of Spite|Spite]] | |||
! [[Essence of Scorn|Scorn]] | |||
! [[Essence of Envy|Envy]] | |||
! [[Essence of Misery|Misery]] | |||
! [[Essence of Dread|Dread]] | |||
|- | |||
! Whispering | |||
| 1 | |||
| 1–47 | |||
| <abbr title="Reforges normal items">[[File:Orb of Alchemy inventory icon.png|20px|alt=Alchemy|link=]]</abbr> | |||
| {{il|Whispering Essence of Greed|name=|large=true}} | |||
| {{il|Whispering Essence of Contempt|name=|large=true}} | |||
| {{il|Whispering Essence of Hatred|name=|large=true}} | |||
| {{il|Whispering Essence of Woe|name=|large=true}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
|- | |||
! Muttering | |||
| 2 | |||
| 12–67 | |||
| <abbr title="Reforges normal items">[[File:Orb of Alchemy inventory icon.png|20px|alt=Alchemy|link=]]</abbr> | |||
| {{il|Muttering Essence of Greed|name=|large=true}} | |||
| {{il|Muttering Essence of Contempt|name=|large=true}} | |||
| {{il|Muttering Essence of Hatred|name=|large=true}} | |||
| {{il|Muttering Essence of Woe|name=|large=true}} | |||
| {{il|Muttering Essence of Fear|name=|large=true}} | |||
| {{il|Muttering Essence of Anger|name=|large=true}} | |||
| {{il|Muttering Essence of Torment|name=|large=true}} | |||
| {{il|Muttering Essence of Sorrow|name=|large=true}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
|- | |||
! Weeping | |||
| 3 | |||
| 30+ | |||
| <abbr title="Reforges normal items">[[File:Orb of Alchemy inventory icon.png|20px|alt=Alchemy|link=]]</abbr> | |||
| {{il|Weeping Essence of Greed|name=|large=true}} | |||
| {{il|Weeping Essence of Contempt|name=|large=true}} | |||
| {{il|Weeping Essence of Hatred|name=|large=true}} | |||
| {{il|Weeping Essence of Woe|name=|large=true}} | |||
| {{il|Weeping Essence of Fear|name=|large=true}} | |||
| {{il|Weeping Essence of Anger|name=|large=true}} | |||
| {{il|Weeping Essence of Torment|name=|large=true}} | |||
| {{il|Weeping Essence of Sorrow|name=|large=true}} | |||
| {{il|Weeping Essence of Rage|name=|large=true}} | |||
| {{il|Weeping Essence of Suffering|name=|large=true}} | |||
| {{il|Weeping Essence of Wrath|name=|large=true}} | |||
| {{il|Weeping Essence of Doubt|name=|large=true}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
|- | |||
! Wailing | |||
| 4 | |||
| 48+ | |||
| <abbr title="Reforges normal items">[[File:Orb of Alchemy inventory icon.png|20px|alt=Alchemy|link=]]</abbr> | |||
| {{il|Wailing Essence of Greed|name=|large=true}} | |||
| {{il|Wailing Essence of Contempt|name=|large=true}} | |||
| {{il|Wailing Essence of Hatred|name=|large=true}} | |||
| {{il|Wailing Essence of Woe|name=|large=true}} | |||
| {{il|Wailing Essence of Fear|name=|large=true}} | |||
| {{il|Wailing Essence of Anger|name=|large=true}} | |||
| {{il|Wailing Essence of Torment|name=|large=true}} | |||
| {{il|Wailing Essence of Sorrow|name=|large=true}} | |||
| {{il|Wailing Essence of Rage|name=|large=true}} | |||
| {{il|Wailing Essence of Suffering|name=|large=true}} | |||
| {{il|Wailing Essence of Wrath|name=|large=true}} | |||
| {{il|Wailing Essence of Doubt|name=|large=true}} | |||
| {{il|Wailing Essence of Loathing|name=|large=true}} | |||
| {{il|Wailing Essence of Zeal|name=|large=true}} | |||
| {{il|Wailing Essence of Anguish|name=|large=true}} | |||
| {{il|Wailing Essence of Spite|name=|large=true}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
| {{n/a}} | |||
|- | |||
! Screaming | |||
| 5 | |||
| 68+ | |||
| <abbr title="Reforges normal items">[[File:Orb of Alchemy inventory icon.png|20px|alt=Alchemy|link=]]</abbr> <abbr title="Reforges rare items">[[File:Chaos Orb inventory icon.png|20px|alt=Chaos|link=]]</abbr> | |||
| {{il|Screaming Essence of Greed|name=|large=true}} | |||
| {{il|Screaming Essence of Contempt|name=|large=true}} | |||
| {{il|Screaming Essence of Hatred|name=|large=true}} | |||
| {{il|Screaming Essence of Woe|name=|large=true}} | |||
| {{il|Screaming Essence of Fear|name=|large=true}} | |||
| {{il|Screaming Essence of Anger|name=|large=true}} | |||
| {{il|Screaming Essence of Torment|name=|large=true}} | |||
| {{il|Screaming Essence of Sorrow|name=|large=true}} | |||
| {{il|Screaming Essence of Rage|name=|large=true}} | |||
| {{il|Screaming Essence of Suffering|name=|large=true}} | |||
| {{il|Screaming Essence of Wrath|name=|large=true}} | |||
| {{il|Screaming Essence of Doubt|name=|large=true}} | |||
| {{il|Screaming Essence of Loathing|name=|large=true}} | |||
| {{il|Screaming Essence of Zeal|name=|large=true}} | |||
| {{il|Screaming Essence of Anguish|name=|large=true}} | |||
| {{il|Screaming Essence of Spite|name=|large=true}} | |||
| {{il|Screaming Essence of Scorn|name=|large=true}} | |||
| {{il|Screaming Essence of Envy|name=|large=true}} | |||
| {{il|Screaming Essence of Misery|name=|large=true}} | |||
| {{il|Screaming Essence of Dread|name=|large=true}} | |||
|- | |||
! Shrieking | |||
| 6 | |||
| 74+ | |||
| <abbr title="Reforges normal items">[[File:Orb of Alchemy inventory icon.png|20px|alt=Alchemy|link=]]</abbr> <abbr title="Reforges rare items">[[File:Chaos Orb inventory icon.png|20px|alt=Chaos|link=]]</abbr> | |||
| {{il|Shrieking Essence of Greed|name=|large=true}} | |||
| {{il|Shrieking Essence of Contempt|name=|large=true}} | |||
| {{il|Shrieking Essence of Hatred|name=|large=true}} | |||
| {{il|Shrieking Essence of Woe|name=|large=true}} | |||
| {{il|Shrieking Essence of Fear|name=|large=true}} | |||
| {{il|Shrieking Essence of Anger|name=|large=true}} | |||
| {{il|Shrieking Essence of Torment|name=|large=true}} | |||
| {{il|Shrieking Essence of Sorrow|name=|large=true}} | |||
| {{il|Shrieking Essence of Rage|name=|large=true}} | |||
| {{il|Shrieking Essence of Suffering|name=|large=true}} | |||
| {{il|Shrieking Essence of Wrath|name=|large=true}} | |||
| {{il|Shrieking Essence of Doubt|name=|large=true}} | |||
| {{il|Shrieking Essence of Loathing|name=|large=true}} | |||
| {{il|Shrieking Essence of Zeal|name=|large=true}} | |||
| {{il|Shrieking Essence of Anguish|name=|large=true}} | |||
| {{il|Shrieking Essence of Spite|name=|large=true}} | |||
| {{il|Shrieking Essence of Scorn|name=|large=true}} | |||
| {{il|Shrieking Essence of Envy|name=|large=true}} | |||
| {{il|Shrieking Essence of Misery|name=|large=true}} | |||
| {{il|Shrieking Essence of Dread|name=|large=true}} | |||
|- | |||
! Deafening | |||
| 7 | |||
| {{n/a}} | |||
| <abbr title="Reforges normal items">[[File:Orb of Alchemy inventory icon.png|20px|alt=Alchemy|link=]]</abbr> <abbr title="Reforges rare items">[[File:Chaos Orb inventory icon.png|20px|alt=Chaos|link=]]</abbr> | |||
| {{il|Deafening Essence of Greed|name=|large=true}} | |||
| {{il|Deafening Essence of Contempt|name=|large=true}} | |||
| {{il|Deafening Essence of Hatred|name=|large=true}} | |||
| {{il|Deafening Essence of Woe|name=|large=true}} | |||
| {{il|Deafening Essence of Fear|name=|large=true}} | |||
| {{il|Deafening Essence of Anger|name=|large=true}} | |||
| {{il|Deafening Essence of Torment|name=|large=true}} | |||
| {{il|Deafening Essence of Sorrow|name=|large=true}} | |||
| {{il|Deafening Essence of Rage|name=|large=true}} | |||
| {{il|Deafening Essence of Suffering|name=|large=true}} | |||
| {{il|Deafening Essence of Wrath|name=|large=true}} | |||
| {{il|Deafening Essence of Doubt|name=|large=true}} | |||
| {{il|Deafening Essence of Loathing|name=|large=true}} | |||
| {{il|Deafening Essence of Zeal|name=|large=true}} | |||
| {{il|Deafening Essence of Anguish|name=|large=true}} | |||
| {{il|Deafening Essence of Spite|name=|large=true}} | |||
| {{il|Deafening Essence of Scorn|name=|large=true}} | |||
| {{il|Deafening Essence of Envy|name=|large=true}} | |||
| {{il|Deafening Essence of Misery|name=|large=true}} | |||
| {{il|Deafening Essence of Dread|name=|large=true}} | |||
|} | |||
===Corrupted essences=== | |||
Group F contains corrupted essences, which do not have a prefix as they only have a single tier. These essences do not naturally appear in essence monoliths, and can only be obtained by corrupting monsters that are affected by specific essences using a {{il|Remnant of Corruption}}. (See {{Section link||Corrupting essence monsters}} for additional details.) | |||
{| class="wikitable" style="text-align: center;" | |||
! | |||
! | |||
! | |||
! colspan="4" | Group F | |||
|- | |||
! Tier | |||
! <abbr title="Monster level required for essence to appear in areas">mLvl</abbr> | |||
! <abbr title="Reforge capabilities – Can it reforge only normal items or both normal and rare items?">Reforge</abbr> | |||
! [[Essence of Insanity|Insanity]] | |||
! [[Essence of Horror|Horror]] | |||
! [[Essence of Delirium|Delirium]] | |||
! [[Essence of Hysteria|Hysteria]] | |||
|- | |||
| 8 | |||
| {{n/a}} | |||
| <abbr title="Reforges normal items">[[File:Orb of Alchemy inventory icon.png|20px|alt=Alchemy|link=]]</abbr> <abbr title="Reforges rare items">[[File:Chaos Orb inventory icon.png|20px|alt=Chaos|link=]]</abbr> | |||
| {{il|Essence of Insanity|name=|large=true}} | |||
| {{il|Essence of Horror|name=|large=true}} | |||
| {{il|Essence of Delirium|name=|large=true}} | |||
| {{il|Essence of Hysteria|name=|large=true}} | |||
|} | |||
==Mechanics== | |||
===Obtaining essences=== | |||
Monsters trapped in essence monoliths can occasionally be encountered in most [[area]]s starting from Act 1 in [[The Ledge]]. Clicking the essence monolith three times will break the crystals, freeing the trapped monsters. Essence items can be obtained by killing the trapped rare monster, which is also enhanced by essence [[monster modifier]]s. | |||
Some types of essences only exist at higher tiers. This forms a progression in which more types of essences become available in areas with higher [[monster level]]. Essence Monoliths in White Maps can spawn up to a maximum tier of Screaming, while those in Yellow or Red Maps can spawn up to a maximum tier of Shrieking. | |||
Tier 7, "Deafening" essences can be obtained by upgrading lower tier essences through the [[vendor recipe system]] or by corrupting tier 6 (Shrieking) essences using a {{il|Remnant of Corruption}}. | |||
Other ways of acquiring essence include: | |||
* One of the [[Harvest]] crafting options changes a stack of essences into a different type of the same tier. | |||
* The [[Frigid Recess]] node in the [[Azurite Mine]]. | |||
* [[Hillock]]'s reward chest in a Transportation [[safehouse]]. | |||
* [[Guff]]'s crafting bench in a Fortification safehouse contains use-only Essences. | |||
* Through an {{il|Infused Incubator}}. | |||
* Various league mechanics as a random or Essence reward. | |||
* [[Tujen]]'s vendor shop. | |||
===Corrupting essence monsters=== | |||
{{Main|Remnant of Corruption}} | |||
Essences can be corrupted by using a {{il|Remnant of Corruption}} on an essence monolith ''before'' releasing the imprisoned monster. | |||
This will result in one of the following outcomes chosen at random: | |||
# Imprisoned monsters are released with no changes to essences. | |||
# All essence tiers are increased by 1 (e.g. 'Screaming' upgraded to 'Shrieking'). | |||
# Adds an additional essence type. | |||
# Transform each essence to a random essence type of the same tier in the next group of the same tier (e.g. "of Fear" (Group B) transformed to "of Wrath" (Group C)). Additional caveats: | |||
## Note that this outcome can also increase the tier of the essence if the original essence is a lower tier than the minimum tier for the next group. (e.g. Muttering Essence of Fear will upgrade into a Weeping Tier C Essence). | |||
## [[Essence of Hysteria]], [[Essence of Insanity|Insanity]], [[Essence of Horror|Horror]] and [[Essence of Delirium|Delirium]] can only be obtained by corrupting monsters with an essence of group E, which can be remembered using the mnemonic "Purple MEDS" (e.g. {{il|Shrieking Essence of Misery}}, {{il|Shrieking Essence of Envy}}, {{il|Shrieking Essence of Dread}}, {{il|Shrieking Essence of Scorn}}). The tier of essence does not matter. | |||
Maps affected by an {{il|Essence Scarab of Stability}} causes corruption results to always upgrade or transform essences. | |||
The [[Crystal Resonance]] [[Atlas passive skill]] causes all other essences on the imprisoned monster to be replaced by one of them. | |||
===Crafting=== | |||
All essences can be used to upgrade a piece of [[normal]] rarity [[equipment]] to [[rare]], similar to an {{il|Orb of Alchemy}}, and apply one guaranteed [[affix]]. Essences of tier 5 (Screaming) and above can also be used to reforge the affixes of rare equipment with a guaranteed affix. | |||
WARNING: Essences cannot be used on an item if it has a [[meta-crafting mod]] (Ex. {{ml|StrMasterItemGenerationCannotChangePrefixes|display=stat_text}}, {{ml|StrDexMasterItemGenerationCannotRollCasterAffixes|display=stat_text}}). Using an Essence on these items will show an error message and do nothing. | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 19: | Line 297: | ||
! Prefix | ! Prefix | ||
! Obtainable through | ! Obtainable through | ||
! | ! max. level of | ||
! Item<br>reforge | original item | ||
! Min. Level of | |||
reforged item | |||
! Item <br> reforge | |||
|- | |- | ||
| 1 | | 1 | ||
| Whispering | | Whispering | ||
| Lv. 1+ drop | | Lv. 1+ zone drop | ||
| 35 | | 35 | ||
|1 | |||
| {{no}} | | {{no}} | ||
|- | |- | ||
| 2 | | 2 | ||
| Muttering | | Muttering | ||
| Lv. 12+ drop | | Lv. 12+ zone drop | ||
| 45 | | 45 | ||
| 8 | |||
| {{no}} | | {{no}} | ||
|- | |- | ||
| 3 | | 3 | ||
| Weeping | | Weeping | ||
| Lv. 30+ drop | | Lv. 30+ zone drop | ||
| 60 | | 60 | ||
| 20 | |||
| {{no}} | | {{no}} | ||
|- | |- | ||
| 4 | | 4 | ||
| Wailing | | Wailing | ||
| Lv. 48+ drop | | Lv. 48+ zone drop | ||
| 75 | | 75 | ||
| 33 | |||
| {{no}} | | {{no}} | ||
|- | |- | ||
| 5 | | 5 | ||
| Screaming | | Screaming | ||
| Lv. 68+ drop | | Lv. 68+ zone drop | ||
| {{n/a}} | | {{n/a}} | ||
| {{ | | 46 | ||
| {{yes}} | |||
|- | |- | ||
| 6 | | 6 | ||
| Shrieking | | Shrieking | ||
| | | Lv. 73+ zone drop | ||
| {{n/a}} | | {{n/a}} | ||
| 59 | |||
| {{yes}} | | {{yes}} | ||
|- | |- | ||
Line 62: | Line 349: | ||
| Upgrading tier 6 essences | | Upgrading tier 6 essences | ||
| {{n/a}} | | {{n/a}} | ||
| 65 | |||
| {{yes}} | | {{yes}} | ||
|} | |} | ||
===Essence | ====Essence x Base Matrix==== | ||
The | The effect of the essence application to the item depends both on the essence and the item class, which might be hard to memorize. The table below attempts to summarize the effects in a possibly more accessible format: | ||
{|class="wikitable sortable" | |||
! <abbr title="The position of the essence in the essence tab">#</abbr> !! name !!class="unsortable"| Weapon !!class="unsortable"| Quiver !!class="unsortable"| Gloves !!class="unsortable"| Helmet !!class="unsortable"| Boots !!class="unsortable"| Body !!class="unsortable"| Shield !!class="unsortable"| Belt !!class="unsortable"| Ring !!class="unsortable"| Amulet | |||
{| | |- | ||
! | ! 1 !! {{il|Deafening Essence of Greed|name=Greed|large=1}} | ||
! | |colspan=2| {{c|mod|#% of Physical Attack Damage Leeched as Life}} ||colspan=5| {{c|mod|+#to maximum Life}} ||{{c|mod|#%increased Flask Life Recovery rate}} ||colspan=2| {{c|mod|Regenerate # Life per second}} | ||
|- | |||
! 19 !! {{il|Deafening Essence of Misery|name=Misery|large=1}} | |||
|| {{c|mod|#% increased Cast Speed}} || {{c|mod|#% of Physical Attack Damage Leeched as Mana}} ||colspan=4| {{c|mod|+# to maximum Mana}} || {{c|mod|#% increased Mana Regeneration Rate}} || {{c|mod|#% increased Flask Mana Recovery rate}} ||colspan=2| {{c|mod|#% increased Mana Regeneration Rate}} | |||
|- | |||
! 4 !! {{il|Deafening Essence of Woe|name=Woe|large=1}} | |||
|| {{c|mod|#% increased Spell Damage}} || {{c|mod|#% increased Damage with Bow Skills}} ||colspan=8| {{c|mod|+# to maximum Energy Shield}} | |||
|- | |||
! 12 !! {{il|Deafening Essence of Doubt|name=Doubt|large=1}} | |||
|colspan=2| {{c|mod|+# to Accuracy Rating}} ||colspan=7| {{c|mod|+# to Evasion Rating}} || {{c|mod|#% increased Evasion Rating}} | |||
|- | |||
! 20 !! {{il|Deafening Essence of Dread|name=Dread|large=1}} | |||
|| ''depends on the weapon'' || {{c|mod|#% increased Projectile Speed}} ||colspan=7| {{c|mod|+# to Armour}} || {{c|mod|#% increased Armour}} | |||
|- | |||
! 2 !! {{il|Deafening Essence of Contempt|name=Contempt|large=1}} | |||
| {{c|mod|Adds # to # Physical Damage }} ||colspan=2| {{c|mod|Adds # to # Physical Damage to Attacks}} ||colspan=5| {{c|mod|Reflects # Physical Damage to Melee Attackers}} ||colspan=2| {{c|mod|Adds # to # Physical Damage to Attacks}} | |||
|- | |||
! 3 !! {{il|Deafening Essence of Hatred|name=Hatred|large=1}} | |||
|| {{c|mod|Adds # to # Cold Damage}} ||colspan=7| {{c|mod|+#% to Cold Resistance}} ||colspan=2| {{c|mod|#% increased Cold Damage}} | |||
|- | |||
! 6 !! {{il|Deafening Essence of Anger|name=Anger|large=1}} | |||
| {{c|mod|Adds # to # Fire Damage}} ||colspan=7| {{c|mod|+#% to Fire Resistance}} ||colspan=2| {{c|mod|#% increased Fire Damage}} | |||
|- | |||
! 11 !! {{il|Deafening Essence of Wrath|name=Wrath|large=1}} | |||
|| {{c|mod|Adds # to # Lightning Damage}} ||colspan=7| {{c|mod|+#% to Lightning Resistance}} ||colspan=2| {{c|mod|#% increased Lightning Damage}} | |||
|- | |||
! 18 !! {{il|Deafening Essence of Envy|name=Envy|large=1}} | |||
|| {{c|mod|Adds # to # Chaos Damage}} || {{c|mod|Adds # to # Chaos Damage to Attacks}} ||colspan=6| {{c|mod|+#% to Chaos Resistance}} ||colspan=2| {{c|mod|#% increased Chaos Damage}} | |||
|- | |||
! 5 !! {{il|Deafening Essence of Fear|name=Fear|large=1}} | |||
|| {{c|mod|Minions deal #% increased Damage}} || {{c|mod|Minions have #% increased Movement Speed}} || {{c|mod|Minions deal #% increased Damage}} || {{c|mod|#% increased Minion Accuracy Rating}} ||colspan=4| {{c|mod|Minions have #% increased maximum Life}} ||colspan=2| {{c|mod|Minions have #% increased Movement Speed}} | |||
|- | |||
! 7 !! {{il|Deafening Essence of Torment|name=Torment|large=1}} | |||
|| {{c|mod|Adds # to # Lightning Damage to Spells}} ||colspan=2| {{c|mod|Adds # to # Lightning Damage to Attacks}} ||colspan=2| {{c|mod|#% chance to Avoid being Shocked}} ||colspan=2| {{c|mod|#%chance to Avoid Lightning Damage from Hits}} || {{c|mod|#% chance to Avoid being Shocked}} ||colspan=2| {{c|mod|Adds # to # Lightning Damage to Attacks}} | |||
|- | |||
! 10 !! {{il|Deafening Essence of Suffering|name=Suffering|large=1}} | |||
|| {{c|mod|Adds # to # Cold Damage to Spells}} ||colspan=2| {{c|mod|Adds # to # Cold Damage to Attacks}} ||colspan=2| {{c|mod|#% chance to Avoid being Frozen}} ||colspan=2| {{c|mod|#% chance to Avoid Cold Damage from Hits}} || {{c|mod|#% chance to Avoid being Frozen}} ||colspan=2| {{c|mod|Adds # to # Cold Damage to Attacks}} | |||
|- | |- | ||
| 1 | ! 15 !! {{il|Deafening Essence of Anguish|name=Anguish|large=1}} | ||
| | || {{c|mod|Adds # to # Fire Damage to Spells}} ||colspan=2| {{c|mod|Adds # to # Fire Damage to Attacks}} ||colspan=2| {{c|mod|#% chance to Avoid being Ignited}} ||colspan=2| {{c|mod|#% chance to Avoid Fire Damage from Hits}} || {{c|mod|#% chance to Avoid being Ignited}} ||colspan=2| {{c|mod|Adds # to # Fire Damage to Attacks}} | ||
| | |||
|- | |- | ||
| | ! 8 !! {{il|Deafening Essence of Sorrow|name=Sorrow|large=1}} | ||
| Sorrow | || {{c|mod|Damage Penetrates #% Cold Resistance}} ||colspan=9| {{c|mod|+# to Dexterity}} | ||
| | |||
|- | |- | ||
| | ! 9 !! {{il|Deafening Essence of Rage|name=Rage|large=1}} | ||
| | || {{c|mod|Damage Penetrates #% Fire Resistance}} ||colspan=9| {{c|mod|+# to Strength}} | ||
| | |||
|- | |- | ||
| | ! 16 !! {{il|Deafening Essence of Spite|name=Spite|large=1}} | ||
| | || {{c|mod|Weapon: Damage Penetrates #% Lightning Resistance}} || colspan=9 | {{c|mod|+# to Intelligence}} | ||
| | |||
|- | |- | ||
| | ! 14 !! {{il|Deafening Essence of Zeal|name=Zeal|large=1}} | ||
| | |colspan=3| {{c|mod|#% increased Attack Speed}} || {{c|mod|#% increased Warcry Speed}} || {{c|mod|#% increased Movement Speed}} || {{c|mod|#% increased Totem Placement speed}} ||{{c|mod|#% increased Stun and Block Recovery}} || {{c|mod|#% increased Trap and Mine Throwing Speed}} ||colspan=2| {{c|mod|#% increased Cast Speed}} | ||
| | |||
|- | |- | ||
| {{ | ! 13 !! {{il|Deafening Essence of Loathing|name=Loathing|large=1}} | ||
| {{ | || {{c|mod|#% increased Critical Strike Chance}} ||colspan=2| {{c|mod|#% increased Global Critical Strike Chance}} || {{c|mod|#% increased Mana Reservation Efficiency of Skills}} || {{c|mod|#% chance to Avoid Elemental Ailments}} || {{c|mod|#% increased Mana Reservation Efficiency of Skills}} || {{c|mod|+#% Chance to Block}} || {{c|mod|#% increased Stun Duration on Enemies}} ||colspan=2| {{c|mod|+% increased Global Critical Strike Chance}} | ||
| | |||
|- | |- | ||
| {{ | ! 17 !! {{il|Deafening Essence of Scorn|name=Scorn|large=1}} | ||
| {{ | || {{c|mod|#% increased Critical Strike Chance for Spells}} || {{c|mod|#% to Global Critical Strike Multiplier}} ||colspan=3| {{c|mod|#% chance to Avoid being Stunned}}|| {{c|mod|#% increased Stun Threshold}} || {{c|mod|#% increased Critical Strike Chance for Spells}} || {{c|mod|#% reduced Enemy Stun Threshold}} ||colspan=2| {{c|mod|#% to Global Critical Strike Multiplier}} | ||
| | |- class="sortbottom" | ||
! <abbr title="The position of the essence in the essence tab">#</abbr> !! name !!class="unsortable"| Weapon !!class="unsortable"| Quiver !!class="unsortable"| Gloves !!class="unsortable"| Helmet !!class="unsortable"| Boots !!class="unsortable"| Body !!class="unsortable"| Shield !!class="unsortable"| Belt !!class="unsortable"| Ring !!class="unsortable"| Amulet | |||
|} | |} | ||
===Essence possession effects=== | ===Essence possession effects=== | ||
Essences are encountered in the wild as a monster 'possessed' by an Essence, mechanically similar to possession by a [[talisman]] or [[tormented spirit]]. Essence can only appear on a rare monster and the monster can have more than one essences possessed . When the monster is killed, the essences will drop as an item. | Essences are encountered in the wild as a monster 'possessed' by an Essence, mechanically similar to possession by a [[talisman]] or [[tormented spirit]]. Essence can only appear on a rare or unique monster and the monster can have more than one essences possessed. When the monster is killed, the essences will drop as an item. | ||
{| class="wikitable" | {| class="wikitable" | ||
Line 129: | Line 429: | ||
! Possession effect | ! Possession effect | ||
|- | |- | ||
| Hatred | | [[Essence of Hatred|Hatred]] | ||
| | | | ||
* Shoot out a nova of {{ | * Shoot out a nova of {{il|Creeping Frost}} projectiles. Debuffs the player with -10% cold resistance. | ||
|- | |- | ||
| Woe | | [[Essence of Woe|Woe]] | ||
| | | | ||
* Summon [[Energy Locus]] that cast {{ | * Summon [[Energy Locus]] that cast {{il|Lightning Tendrils}}. | ||
|- | |- | ||
| Greed | | [[Essence of Greed|Greed]] | ||
| | | | ||
* Create a red bubble around the enemy and it explode into 3 projectile that does [[Corrupted Blood]] on hit, | * Create a red bubble around the enemy and it explode into 3 projectile that does [[Corrupted Blood]] on hit, similarly to [[Malachai, The Nightmare|Malachai]]'s TriBomb. | ||
|- | |- | ||
| Contempt | | [[Essence of Contempt|Contempt]] | ||
| | | | ||
* Periodically cast an ice version of {{ | * Periodically cast an ice version of {{il|Ancestral Warchief}}. | ||
* At | * At 'Screaming', it will summon 3 spirits that look like ice version of {{il|Ancestral Warchief}} but without the totem which chase the player, apparently they are invulnerable. | ||
|- | |- | ||
| Sorrow | | [[Essence of Sorrow|Sorrow]] | ||
| | | | ||
* Summon [[Totem | * Summon [[Totem]]s that cast {{il|Vortex}} at player's location. | ||
|- | |- | ||
| Anger | | [[Essence of Anger|Anger]] | ||
| | | | ||
* Shoot out a nova of fire version {{ | * Shoot out a nova of fire version {{il|Creeping Frost}} projectiles. Debuffs the player with -10% fire resistance. | ||
|- | |- | ||
| Torment | | [[Essence of Torment|Torment]] | ||
| | | | ||
* Periodically cast {{ | * Periodically cast {{il|Ball Lightning}} at the player's location. | ||
|- | |- | ||
| Fear | | [[Essence of Fear|Fear]] | ||
| | | | ||
* Summon 3 [[Charging Corsair]], which is a unique [[Spectral Corsair]]. | * Summon 3 [[Charging Corsair]], which is a unique [[Spectral Corsair]]. | ||
|- | |- | ||
| Suffering | | [[Essence of Suffering|Suffering]] | ||
| | | | ||
* Periodically cast {{ | * Periodically cast {{il|Frost Bomb}} (applying -30% [[Cold Exposure]]), then summon [[Arctic Golem]] when died. | ||
|- | |- | ||
| Rage | | [[Essence of Rage|Rage]] | ||
| | | | ||
* Create fire runes that trigger when stepped on, dealing fire damage, similar to [[Malachai, The Nightmare|Malachai]]'s Fire Traps. | * Create fire runes that trigger when stepped on, dealing fire damage, similar to [[Malachai, The Nightmare|Malachai]]'s Fire Traps. | ||
|- | |- | ||
| Wrath | | [[Essence of Wrath|Wrath]] | ||
| | | | ||
* Shoot out a nova of lightning projectiles that behave like {{ | * Shoot out a nova of lightning projectiles that behave like {{il|Molten Strike}}'s projectiles. Debuffs the player with -10% lightning resistance. | ||
|- | |- | ||
| Doubt | | [[Essence of Doubt|Doubt]] | ||
| | | | ||
* Summon [[Essence Tarantula]] that does {{ | * Summon [[Essence Tarantula]] that does {{il|Flicker Strike}} and {{il|Viper Strike}}. | ||
|- | |- | ||
| Anguish | | [[Essence of Anguish|Anguish]] | ||
| | | | ||
* Summon [[Fiery Rubble]] that fracture into smaller size | * Summon [[Fiery Rubble]] that fracture into smaller size on death, which is a unique [[Cinder Elemental]]. | ||
|- | |- | ||
| Loathing | | [[Essence of Loathing|Loathing]] | ||
| | | | ||
* | * Enemy has a buff that alternates between 50% More Damage Dealt and 25% Less Damage Taken | ||
|- | |- | ||
| Spite | | [[Essence of Spite|Spite]] | ||
| | |||
* Summon [[Totem]]s that cast {{il|Arc}} and leave patches of [[Shocking ground|Shocking Ground]] | |||
| | | | ||
|- | |- | ||
| Zeal | | [[Essence of Zeal|Zeal]] | ||
| | | | ||
* | * Enemy has a buff that grants 50% increased Attack, Cast, and Movement Speed and a 50% chance to Avoid Damage Taken. | ||
|- | |- | ||
| Misery | | [[Essence of Misery|Misery]] | ||
| | | | ||
* Shoot out pulses that inflict a chaos damage over time debuff on the player. | * Shoot out pulses that inflict a chaos damage over time debuff on the player. | ||
|- | |- | ||
| Dread | | [[Essence of Dread|Dread]] | ||
| | | | ||
* Cast a chaos version of {{ | * Cast a chaos version of {{il|Firestorm}}. Summon [[Guardian Golem]], which is a unique [[Chaos Golem]]. | ||
|- | |- | ||
| Scorn | | [[Essence of Scorn|Scorn]] | ||
| | | | ||
* | * Enemy always deals Critical Strikes and takes 75% Reduced Damage from Critical Strikes. | ||
|- | |- | ||
| Envy | | [[Essence of Envy|Envy]] | ||
| | | | ||
* Summon a grasping hand(looks like {{il|Cold Grasp Effect|Cold Snap}}), that teleports the player to the monster's location. This can be evaded by moving. | * Summon a grasping hand (looks like {{il|Cold Grasp Effect|Cold Snap}}), that teleports the player to the monster's location. This can be evaded by moving. | ||
| | | | ||
|- | |- | ||
| Hysteria | | [[Essence of Hysteria|Hysteria]] | ||
| | | | ||
* | * | ||
|- | |- | ||
| Insanity | | [[Essence of Insanity|Insanity]] | ||
| | | | ||
* | * Cast {{Il|Storm Call}} and summon invulnerable Spectral Spirits that attack the player. | ||
|- | |- | ||
| Horror | | [[Essence of Horror|Horror]] | ||
| | | | ||
* | * Monster cast a chain reaction of ice explosion, similar to one of the [[Warband|Mutewind Leader Warband]] skill. | ||
|- | |- | ||
| Delirium | | [[Essence of Delirium|Delirium]] | ||
| | | | ||
* | * Summon monsters that looks like [[Carrion Minion]], it casts chaos version of {{il|Flame Dash}} that uses {{il|Tentacle Caustic Arrow Effect|Caustic Arrow}} MTX's. | ||
|- | |- | ||
| Remnant of Corruption | | [[Remnant of Corruption]] | ||
| | | | ||
* Enemy has a physical damage over time, cannot be leeched from. Summons 2 | * Enemy has a physical damage over time and slow [[monster aura|aura]], cannot be leeched from. Summons 2 [[Fleshmonster]] when killed. | ||
|} | |} | ||
==Vendor recipes== | ==Vendor recipes== | ||
It is possible to upgrade essences in tier through a [[vendor recipe]]. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Result | ! Result | ||
! Recipe | ! Recipe | ||
|- | |- | ||
| 1x essence of the same type | | 1x essence of the same type one tier higher | ||
| 3x | | 3x essence of the same type and tier | ||
|} | |} | ||
== | The [[Essence Stash Tab]] provides the means to upgrade essences from within the tab itself. This has exactly the same outcome as the vendor recipe, but saves time spent moving items around. | ||
{{ | |||
{{ | ==Related items== | ||
{{Drop enabled base item table | |||
|tables=item_stats | |||
|join=items._pageID=item_stats._pageID | |||
|where=((items.class_id="MapFragment" AND items.name LIKE "%Essence%") | |||
OR items.name LIKE "%Whispering Delirium Orb%" | |||
OR items.name LIKE "%Remnant of Corruption%" | |||
) | |||
AND items.name NOT LIKE "%Leaguestone%" | |||
|large=1 | |||
|level=1 | |||
|stat=1 | |||
}} | |||
===Divination cards=== | |||
The following [[divination card]]s can be exchanged for essences: | |||
{{Drop enabled base item table | |||
|where=items.class_id="DivinationCard" | |||
AND items.description LIKE "%Essence%" | |||
|stack_size=1 | |||
|description=1 | |||
}} | |||
==Related Atlas passive skills== | |||
{{Query base passive skills | |||
|q_where= | |||
passive_skills.ID LIKE "%Atlas%" AND | |||
passive_skills.ID LIKE "%Essence%" AND | |||
passive_skills.ID NOT LIKE "%haewark_hamlet%" AND | |||
passive_skills.ID NOT LIKE "%mastery%" | |||
}} | |||
==Related Scarabs== | |||
{{Drop enabled base item table | |||
|where= | |||
items.class_id="MapFragment" | |||
AND items.name LIKE "Essence Scarab%" | |||
|large=1 | |||
|description=1 | |||
}} | |||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|3.24.0| | ||
*Essence Monoliths in White Maps can now spawn up to a maximum tier of Screaming, while those in Yellow or Red Maps can spawn up to a maximum tier of Shrieking. | |||
}} | |||
{{Version history table row|3.19.0| | |||
* Minion Damage modifiers on weapons from Essence of Fear (Wailing and above) have been increased as a result of minion modifier changes. {{Undocumented}} | |||
* Fixed a bug where buffs that alternate to provide different stats, such as more and reduced damage taken buffs on monsters with the Loathing Essence modifier, were not working. As a result, the following changes have been made for Essence Monsters: Reduced the amount of Attack, Cast and Movement Speed granted by Zeal Essence modifiers on Monsters; reduced the amount of reduced Damage Taken granted by Loathing Essence modifiers on Monsters; Scorn Essence modifiers now grant 75% reduced extra Damage Taken from Critical Strikes to the affected Monster, instead of Cannot be Critically Struck. | |||
}} | |||
{{Version history table row|3.18.1| | |||
* The Trickster Monster modifier can no longer be found on Monsters imprisoned in Essence Monoliths. | |||
* Essence Monoliths now display the modifiers and Tormented Spirits that are affecting or possessing the imprisoned Essence Monster. | |||
}} | |||
{{Version history table row|3.16.0| | |||
* Essences of Loathing now provides chance to Avoid Elemental Ailments for Boots (previously chance to Dodge Attack Hits). | |||
* Essences of Scorn now provides increased Stun Threshold for Body Armour (previously chance to Dodge Spell Hits), and Chance to Avoid being Stunned for Boots, Gloves and Helmets (previously only Gloves and Helmets). | |||
}} | |||
{{Version history table row|3.14.0| | |||
* Reduced the chance for Map Areas to contain [[Abyss]], [[Strongbox|Ambush]], [[Blight (game mechanic)|Blight]], [[Breach]], [[Shrine|Domination]], [[Essence]], [[Smuggler's Cache|Heist]], [[Legion]], [[Metamorph]] and [[Tormented spirit|Torment]] encounters by 20%. The chance to encounter a Zana mission containing any of these mechanics has also been lowered by the same amount. | |||
* Screaming Essences can now be used to reforge rare items, in addition to upgrading normal items to rare. This brings them into line with Shrieking and Deafening Essences. | |||
* Extensive balance changes to essence modifiers. (See {{Section link|Version 3.14.0|Essence Balance}} for a complete list of changes.) | |||
}} | |||
{{Version history table row|2.5.0| | |||
* Added the contents of the Essence League to the core game. You can now find monsters trapped in Essences throughout Wraeclast, but at a lower rate than when it was the current challenge league. | |||
}} | |||
{{Version history table row|2.4.0g| | |||
* All corruption only Essence mods (of Delirium, Horror, Hysteria and Insanity) now have a minimum level of 50. | * All corruption only Essence mods (of Delirium, Horror, Hysteria and Insanity) now have a minimum level of 50. | ||
{{ | }} | ||
{{Version history table row|2.4.0e| | |||
* The Essence upgrade recipe now returns surplus Essences when you vendor four or more essences. | * The Essence upgrade recipe now returns surplus Essences when you vendor four or more essences. | ||
{{ | }} | ||
{{Version history table row|2.4.0c| | |||
* The [[Essence of Hysteria]] boots mod now has a level 60 requirement. | * The [[Essence of Hysteria]] boots mod now has a level 60 requirement. | ||
* Fixed some prison rooms where Essences could spawn in bad locations. | * Fixed some prison rooms where Essences could spawn in bad locations. | ||
* Fixed a bug where the Energy Locus summoned by [[Essence of Woe]] could be hit by skills such as Arc. | * Fixed a bug where the Energy Locus summoned by [[Essence of Woe]] could be hit by skills such as Arc. | ||
{{ | }} | ||
{{Version history table row|2.4.0| | |||
* Introduced to the game in [[Essence league]]s. | * Introduced to the game in [[Essence league]]s. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== | ||
[[Category: | {{Reflist|refs= | ||
[[ | <ref name="Essence Metamod Crafting">{{cite web | ||
| author = Chris | |||
| date = August 22, 2016 | |||
| title = Essence Metamod Crafting | |||
| url = https://www.pathofexile.com/forum/view-thread/1713551 | |||
| publisher = Path of Exile Forums | |||
| accessdate = January 12, 2021 | |||
}}</ref> | |||
}} | |||
{{Navbox Items}} | |||
[[Category:Essences| ]] | |||
[[ru:Сущность]] |
Latest revision as of 19:02, 25 May 2024
An essence is a category of currency items used for crafting equipment. Essences can be used to upgrade a piece of normal rarity equipment to rare or reroll a rare item's modifiers with one guaranteed modifier.
Essences are primarily obtained from essence monoliths containing monsters trapped in crystals which can be released by clicking on them three times. (These monoliths are sometimes also referred to as "essences.") This encounter is considered Extra Content and has a baseline chance to appear in any map area, and can appear more than once in an area. The specific chance for essences to spawn has never been officially published.
Table of essences
The name of an essence consists of three parts: the tier of the essence as a prefix, the word 'Essence', and the type of the essence as a suffix. For example, Whispering Essence of WoeWhispering Essence of WoeStack Size: 9
Essence Tier: 1Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 35 and below
One Handed Weapon: (10-19)% increased Spell Damage
Two Handed Weapon: (15-29)% increased Spell Damage
Armour: +(3-5) to maximum Energy Shield
Quiver: (5-10)% increased Damage with Bow Skills
Amulet: (2-4)% increased maximum Energy Shield
Ring: +(1-3) to maximum Energy Shield
Belt: +(1-3) to maximum Energy ShieldRight click this item then left click a normal item to apply it. has the prefix 'Whispering' and the suffix 'of Woe', which means that it is a tier 1 essence of the Woe type. An essence's type determines which guaranteed modifiers it can imbue to equipment, while its tier determines the magnitude of bonuses granted by those modifiers.
Natural essences
Groups A–E include all types of essences that can appear naturally on monsters trapped within essence crystals. These essences come in seven tiers, each distinguished by a prefix word. An essence's tier can also be recognized by the number of lines in its 2D art icon. Note that not all types of essences exist for every tier. Lower tiers include fewer types of essences.
Additionally, monsters trapped in corrupted essence crystals may appear naturally in areas with monster level 32 and above. In this case, the imprisoned rare monster will always be empowered by a Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably
Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. and may also be empowered by other essences as well.
Group A | Group B | Group C | Group D | Group E | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Tier | mLvl | Reforge | Greed | Contempt | Hatred | Woe | Fear | Anger | Torment | Sorrow | Rage | Suffering | Wrath | Doubt | Loathing | Zeal | Anguish | Spite | Scorn | Envy | Misery | Dread | |
Whispering | 1 | 1–47 | Whispering Essence of GreedStack Size: 9 Essence Tier: 1Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below Weapon: (0.5-0.7)% of Physical Attack Damage Leeched as Life Armour: +(5-14) to maximum Life Quiver: (0.5-0.7)% of Physical Attack Damage Leeched as Life Belt: (8-11)% increased Flask Life Recovery rate Other Jewellery: Regenerate (1-2) Life per secondRight click this item then left click a normal item to apply it. |
Whispering Essence of ContemptStack Size: 9 Essence Tier: 1Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below One Handed Weapon: Adds 1 to (2-3) Physical Damage Two Handed Weapon: Adds 2 to (4-5) Physical Damage Gloves: Adds 1 to 2 Physical Damage to Attacks Other Armour: Reflects (1-4) Physical Damage to Melee Attackers Quiver: Adds 1 to 2 Physical Damage to Attacks Belt: Reflects (1-4) Physical Damage to Melee Attackers Other Jewellery: Adds 1 to 2 Physical Damage to AttacksRight click this item then left click a normal item to apply it. |
Whispering Essence of HatredStack Size: 9 Essence Tier: 1Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below Bow: Adds (2-3) to (6-7) Cold Damage Two Handed Melee Weapon: Adds (2-3) to (6-7) Cold Damage Other Weapon: Adds (1-2) to (3-4) Cold Damage Armour: +(6-11)% to Cold Resistance Quiver: +(6-11)% to Cold Resistance Belt: +(6-11)% to Cold Resistance Other Jewellery: (6-10)% increased Cold DamageRight click this item then left click a normal item to apply it. |
Whispering Essence of WoeStack Size: 9 Essence Tier: 1Upgrades a normal item to rare with one guaranteed property Properties restricted to level 35 and below One Handed Weapon: (10-19)% increased Spell Damage Two Handed Weapon: (15-29)% increased Spell Damage Armour: +(3-5) to maximum Energy Shield Quiver: (5-10)% increased Damage with Bow Skills Amulet: (2-4)% increased maximum Energy Shield Ring: +(1-3) to maximum Energy Shield Belt: +(1-3) to maximum Energy ShieldRight click this item then left click a normal item to apply it. |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | |
Muttering | 2 | 12–67 | Muttering Essence of GreedStack Size: 9 Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below Weapon: (0.6-0.8)% of Physical Attack Damage Leeched as Life Armour: +(15-30) to maximum Life Quiver: (0.6-0.8)% of Physical Attack Damage Leeched as Life Belt: (12-15)% increased Flask Life Recovery rate Other Jewellery: Regenerate (2.1-8) Life per secondRight click this item then left click a normal item to apply it. |
Muttering Essence of ContemptStack Size: 9 Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Adds (4-5) to (8-9) Physical Damage Two Handed Weapon: Adds (6-8) to (12-15) Physical Damage Gloves: Adds (2-3) to (4-5) Physical Damage to Attacks Other Armour: Reflects (5-10) Physical Damage to Melee Attackers Quiver: Adds (2-3) to (4-5) Physical Damage to Attacks Belt: Reflects (5-10) Physical Damage to Melee Attackers Other Jewellery: Adds (2-3) to (4-5) Physical Damage to AttacksRight click this item then left click a normal item to apply it. |
Muttering Essence of HatredStack Size: 9 Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below Bow: Adds (12-17) to (26-30) Cold Damage Two Handed Melee Weapon: Adds (12-17) to (26-30) Cold Damage Other Weapon: Adds (7-9) to (14-16) Cold Damage Armour: +(12-17)% to Cold Resistance Quiver: +(12-17)% to Cold Resistance Belt: +(12-17)% to Cold Resistance Other Jewellery: (11-14)% increased Cold DamageRight click this item then left click a normal item to apply it. |
Muttering Essence of WoeStack Size: 9 Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: (20-29)% increased Spell Damage Two Handed Weapon: (30-44)% increased Spell Damage Armour: +(6-11) to maximum Energy Shield Quiver: (11-20)% increased Damage with Bow Skills Amulet: (5-7)% increased maximum Energy Shield Ring: +(4-8) to maximum Energy Shield Belt: +(4-8) to maximum Energy ShieldRight click this item then left click a normal item to apply it. |
Muttering Essence of FearStack Size: 9 Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Minions deal (20-29)% increased Damage Two Handed Weapon: Minions deal (30-44)% increased Damage Gloves: Minions deal (13-15)% increased Damage Helmet: (13-15)% increased Minion Accuracy Rating Other Armour: Minions have (13-15)% increased maximum Life Quiver: Minions have (13-15)% increased Movement Speed Belt: Minions have (13-15)% increased maximum Life Other Jewellery: Minions have (13-15)% increased Movement SpeedRight click this item then left click a normal item to apply it. |
Muttering Essence of AngerStack Size: 9 Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below Bow: Adds (14-20) to (29-33) Fire Damage Two Handed Melee Weapon: Adds (14-20) to (29-33) Fire Damage Other Weapon: Adds (8-10) to (15-18) Fire Damage Armour: +(12-17)% to Fire Resistance Quiver: +(12-17)% to Fire Resistance Belt: +(12-17)% to Fire Resistance Other Jewellery: (11-14)% increased Fire DamageRight click this item then left click a normal item to apply it. |
Muttering Essence of TormentStack Size: 9 Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Adds (1-2) to (21-22) Lightning Damage to Spells Two Handed Weapon: Adds (1-3) to (32-34) Lightning Damage to Spells Gloves: Adds 1 to 5 Lightning Damage to Attacks Body Armour: (4-5)% chance to Avoid Lightning Damage from Hits Shield: (4-5)% chance to Avoid Lightning Damage from Hits Other Armour: (35-38)% chance to Avoid being Shocked Quiver: Adds 2 to (16-18) Lightning Damage to Attacks Belt: (35-38)% chance to Avoid being Shocked Other Jewellery: Adds 1 to (14-15) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. |
Muttering Essence of SorrowStack Size: 9 Essence Tier: 2Upgrades a normal item to rare with one guaranteed property Properties restricted to level 45 and below One Handed Weapon: Damage Penetrates 3% Cold Resistance Two Handed Weapon: Damage Penetrates (5-6)% Cold Resistance Other Items: +(13-17) to DexterityRight click this item then left click a normal item to apply it. |
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Weeping | 3 | 30+ | Weeping Essence of GreedStack Size: 9 Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Weapon: (0.7-0.9)% of Physical Attack Damage Leeched as Life Armour: +(31-45) to maximum Life Quiver: (0.7-0.9)% of Physical Attack Damage Leeched as Life Belt: (16-19)% increased Flask Life Recovery rate Other Jewellery: Regenerate (8.1-16) Life per secondRight click this item then left click a normal item to apply it. |
Weeping Essence of ContemptStack Size: 9 Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (6-9) to (13-15) Physical Damage Two Handed Weapon: Adds (10-13) to (21-25) Physical Damage Gloves: Adds (3-4) to (6-7) Physical Damage to Attacks Other Armour: Reflects (11-24) Physical Damage to Melee Attackers Quiver: Adds (4-6) to (9-10) Physical Damage to Attacks Belt: Reflects (11-24) Physical Damage to Melee Attackers Other Jewellery: Adds (4-6) to (9-10) Physical Damage to AttacksRight click this item then left click a normal item to apply it. |
Weeping Essence of HatredStack Size: 9 Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Bow: Adds (29-40) to (58-68) Cold Damage Two Handed Melee Weapon: Adds (29-40) to (58-68) Cold Damage Other Weapon: Adds (16-21) to (31-37) Cold Damage Armour: +(18-23)% to Cold Resistance Quiver: +(18-23)% to Cold Resistance Belt: +(18-23)% to Cold Resistance Other Jewellery: (15-18)% increased Cold DamageRight click this item then left click a normal item to apply it. |
Weeping Essence of WoeStack Size: 9 Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: (30-39)% increased Spell Damage Two Handed Weapon: (45-59)% increased Spell Damage Armour: +(17-23) to maximum Energy Shield Quiver: (21-25)% increased Damage with Bow Skills Amulet: (8-10)% increased maximum Energy Shield Ring: +(16-19) to maximum Energy Shield Belt: +(16-19) to maximum Energy ShieldRight click this item then left click a normal item to apply it. |
Weeping Essence of FearStack Size: 9 Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Minions deal (30-39)% increased Damage Two Handed Weapon: Minions deal (45-59)% increased Damage Gloves: Minions deal (16-18)% increased Damage Helmet: (16-18)% increased Minion Accuracy Rating Other Armour: Minions have (16-18)% increased maximum Life Quiver: Minions have (16-18)% increased Movement Speed Belt: Minions have (16-18)% increased maximum Life Other Jewellery: Minions have (16-18)% increased Movement SpeedRight click this item then left click a normal item to apply it. |
Weeping Essence of AngerStack Size: 9 Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Bow: Adds (32-44) to (65-76) Fire Damage Two Handed Melee Weapon: Adds (32-44) to (65-76) Fire Damage Other Weapon: Adds (17-24) to (35-41) Fire Damage Armour: +(18-23)% to Fire Resistance Quiver: +(18-23)% to Fire Resistance Belt: +(18-23)% to Fire Resistance Other Jewellery: (15-18)% increased Fire DamageRight click this item then left click a normal item to apply it. |
Weeping Essence of TormentStack Size: 9 Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (1-4) to (46-48) Lightning Damage to Spells Two Handed Weapon: Adds (2-5) to (69-73) Lightning Damage to Spells Gloves: Adds 1 to (14-15) Lightning Damage to Attacks Body Armour: (5-6)% chance to Avoid Lightning Damage from Hits Shield: (5-6)% chance to Avoid Lightning Damage from Hits Other Armour: (39-42)% chance to Avoid being Shocked Quiver: Adds (2-3) to (35-40) Lightning Damage to Attacks Belt: (39-42)% chance to Avoid being Shocked Other Jewellery: Adds (1-2) to (27-28) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. |
Weeping Essence of SorrowStack Size: 9 Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Damage Penetrates 4% Cold Resistance Two Handed Weapon: Damage Penetrates (7-8)% Cold Resistance Other Items: +(18-22) to DexterityRight click this item then left click a normal item to apply it. |
Weeping Essence of RageStack Size: 9 Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Damage Penetrates 4% Fire Resistance Two Handed Weapon: Damage Penetrates (7-8)% Fire Resistance Other Items: +(18-22) to StrengthRight click this item then left click a normal item to apply it. |
Weeping Essence of SufferingStack Size: 9 Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds (11-15) to (22-25) Cold Damage to Spells Two Handed Weapon: Adds (16-22) to (33-38) Cold Damage to Spells Gloves: Adds (3-4) to (7-8) Cold Damage to Attacks Body Armour: (5-6)% chance to Avoid Cold Damage from Hits Shield: (5-6)% chance to Avoid Cold Damage from Hits Other Armour: (39-42)% chance to Avoid being Frozen Quiver: Adds (10-13) to (19-22) Cold Damage to Attacks Belt: (39-42)% chance to Avoid being Frozen Other Jewellery: Adds (6-9) to (13-16) Cold Damage to AttacksRight click this item then left click a normal item to apply it. |
Weeping Essence of WrathStack Size: 9 Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below One Handed Weapon: Adds 3 to (57-67) Lightning Damage Bow: Adds (5-8) to (106-123) Lightning Damage Two Handed Melee Weapon: Adds (5-8) to (106-123) Lightning Damage Other Weapon: Adds 3 to (57-67) Lightning Damage Armour: +(18-23)% to Lightning Resistance Quiver: +(18-23)% to Lightning Resistance Belt: +(18-23)% to Lightning Resistance Other Jewellery: (8-12)% increased Lightning DamageRight click this item then left click a normal item to apply it. |
Weeping Essence of DoubtStack Size: 9 Essence Tier: 3Upgrades a normal item to rare with one guaranteed property Properties restricted to level 60 and below Weapon: +(131-215) to Accuracy Rating Armour: +(64-82) to Evasion Rating Quiver: +(100-165) to Accuracy Rating Amulet: (14-18)% increased Evasion Rating Other Jewellery: +(36-60) to Evasion RatingRight click this item then left click a normal item to apply it. |
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Wailing | 4 | 48+ | Wailing Essence of GreedStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Weapon: (0.8-1)% of Physical Attack Damage Leeched as Life Gloves: +(60-69) to maximum Life Boots: +(60-69) to maximum Life Other Armour: +(70-79) to maximum Life Quiver: (0.8-1)% of Physical Attack Damage Leeched as Life Belt: (20-23)% increased Flask Life Recovery rate Other Jewellery: Regenerate (16.1-24) Life per secondRight click this item then left click a normal item to apply it. |
Wailing Essence of ContemptStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (8-12) to (17-20) Physical Damage Two Handed Weapon: Adds (13-17) to (28-32) Physical Damage Gloves: Adds (3-5) to (7-8) Physical Damage to Attacks Other Armour: Reflects (25-50) Physical Damage to Melee Attackers Quiver: Adds (6-9) to (13-15) Physical Damage to Attacks Amulet: Adds (6-9) to (13-15) Physical Damage to Attacks Ring: Adds (5-7) to (11-12) Physical Damage to Attacks Belt: Reflects (25-50) Physical Damage to Melee AttackersRight click this item then left click a normal item to apply it. |
Wailing Essence of HatredStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Bow: Adds (57-77) to (114-132) Cold Damage Two Handed Melee Weapon: Adds (57-77) to (114-132) Cold Damage Other Weapon: Adds (31-42) to (62-71) Cold Damage Armour: +(24-29)% to Cold Resistance Quiver: +(24-29)% to Cold Resistance Belt: +(24-29)% to Cold Resistance Other Jewellery: (19-22)% increased Cold DamageRight click this item then left click a normal item to apply it. |
Wailing Essence of WoeStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: (40-54)% increased Spell Damage Two Handed Weapon: (60-84)% increased Spell Damage Gloves: +(18-26) to maximum Energy Shield Boots: +(18-26) to maximum Energy Shield Shield: +(39-49) to maximum Energy Shield Other Armour: +(31-38) to maximum Energy Shield Quiver: (26-30)% increased Damage with Bow Skills Amulet: (11-13)% increased maximum Energy Shield Ring: +(23-26) to maximum Energy Shield Belt: +(23-26) to maximum Energy ShieldRight click this item then left click a normal item to apply it. |
Wailing Essence of FearStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Minions deal (40-54)% increased Damage Two Handed Weapon: Minions deal (60-84)% increased Damage Gloves: Minions deal (19-21)% increased Damage Helmet: (19-21)% increased Minion Accuracy Rating Other Armour: Minions have (19-21)% increased maximum Life Quiver: Minions have (19-21)% increased Movement Speed Belt: Minions have (19-21)% increased maximum Life Other Jewellery: Minions have (19-21)% increased Movement SpeedRight click this item then left click a normal item to apply it. |
Wailing Essence of AngerStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Bow: Adds (63-85) to (128-148) Fire Damage Two Handed Melee Weapon: Adds (63-85) to (128-148) Fire Damage Other Weapon: Adds (34-46) to (68-80) Fire Damage Armour: +(24-29)% to Fire Resistance Quiver: +(24-29)% to Fire Resistance Belt: +(24-29)% to Fire Resistance Other Jewellery: (19-22)% increased Fire DamageRight click this item then left click a normal item to apply it. |
Wailing Essence of TormentStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (2-7) to (84-88) Lightning Damage to Spells Two Handed Weapon: Adds (3-10) to (126-133) Lightning Damage to Spells Gloves: Adds (1-2) to (22-23) Lightning Damage to Attacks Body Armour: (6-7)% chance to Avoid Lightning Damage from Hits Shield: (6-7)% chance to Avoid Lightning Damage from Hits Other Armour: (43-46)% chance to Avoid being Shocked Quiver: Adds (2-5) to (56-62) Lightning Damage to Attacks Belt: (43-46)% chance to Avoid being Shocked Other Jewellery: Adds (1-4) to (40-43) Lightning Damage to AttacksRight click this item then left click a normal item to apply it. |
Wailing Essence of SorrowStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Damage Penetrates 5% Cold Resistance Two Handed Weapon: Damage Penetrates (9-10)% Cold Resistance Other Items: +(28-32) to DexterityRight click this item then left click a normal item to apply it. |
Wailing Essence of RageStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Damage Penetrates 5% Fire Resistance Two Handed Weapon: Damage Penetrates (9-10)% Fire Resistance Other Items: +(28-32) to StrengthRight click this item then left click a normal item to apply it. |
Wailing Essence of SufferingStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (20-26) to (40-46) Cold Damage to Spells Two Handed Weapon: Adds (30-40) to (59-69) Cold Damage to Spells Gloves: Adds (5-7) to (10-12) Cold Damage to Attacks Body Armour: (6-7)% chance to Avoid Cold Damage from Hits Shield: (6-7)% chance to Avoid Cold Damage from Hits Other Armour: (43-46)% chance to Avoid being Frozen Quiver: Adds (15-20) to (30-35) Cold Damage to Attacks Belt: (43-46)% chance to Avoid being Frozen Other Jewellery: Adds (10-13) to (20-24) Cold Damage to AttacksRight click this item then left click a normal item to apply it. |
Wailing Essence of WrathStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (5-8) to (112-131) Lightning Damage Bow: Adds (11-14) to (208-242) Lightning Damage Two Handed Melee Weapon: Adds (11-14) to (208-242) Lightning Damage Other Weapon: Adds (5-8) to (112-131) Lightning Damage Armour: +(24-29)% to Lightning Resistance Quiver: +(24-29)% to Lightning Resistance Belt: +(24-29)% to Lightning Resistance Other Jewellery: (13-17)% increased Lightning DamageRight click this item then left click a normal item to apply it. |
Wailing Essence of DoubtStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Weapon: +(216-325) to Accuracy Rating Gloves: +(81-90) to Evasion Rating Boots: +(81-90) to Evasion Rating Shield: +(121-150) to Evasion Rating Other Armour: +(102-120) to Evasion Rating Quiver: +(166-250) to Accuracy Rating Amulet: (19-23)% increased Evasion Rating Other Jewellery: +(61-80) to Evasion RatingRight click this item then left click a normal item to apply it. |
Wailing Essence of LoathingStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Weapon: (20-24)% increased Critical Strike Chance Gloves: (15-17)% increased Global Critical Strike Chance Boots: (16-20)% chance to Avoid Elemental Ailments Shield: +(6-7)% Chance to Block Other Armour: (3-4)% increased Mana Reservation Efficiency of Skills Quiver: (25-29)% increased Global Critical Strike Chance Amulet: (25-29)% increased Global Critical Strike Chance Ring: (15-17)% increased Global Critical Strike Chance Belt: (21-25)% increased Stun Duration on EnemiesRight click this item then left click a normal item to apply it. |
Wailing Essence of ZealStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below Melee Weapon: (20-22)% increased Attack Speed Ranged Weapon: (11-12)% increased Attack Speed Gloves: (8-10)% increased Attack Speed Boots: 20% increased Movement Speed Body Armour: (21-25)% increased Totem Placement speed Helmet: (15-20)% increased Warcry Speed Other Armour: (20-22)% increased Stun and Block Recovery Quiver: (6-7)% increased Attack Speed Amulet: (5-8)% increased Cast Speed Ring: (5-8)% increased Cast Speed Belt: (7-10)% increased Trap and Mine Throwing SpeedRight click this item then left click a normal item to apply it. |
Wailing Essence of AnguishStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Adds (24-33) to (48-57) Fire Damage to Spells Two Handed Weapon: Adds (32-44) to (65-76) Fire Damage to Spells Gloves: Adds (5-7) to (11-13) Fire Damage to Attacks Body Armour: (6-7)% chance to Avoid Fire Damage from Hits Shield: (6-7)% chance to Avoid Fire Damage from Hits Other Armour: (43-46)% chance to Avoid being Ignited Quiver: Adds (17-22) to (33-38) Fire Damage to Attacks Belt: (43-46)% chance to Avoid being Ignited Other Jewellery: Adds (11-15) to (23-27) Fire Damage to AttacksRight click this item then left click a normal item to apply it. |
Wailing Essence of SpiteStack Size: 9 Essence Tier: 4Upgrades a normal item to rare with one guaranteed property Properties restricted to level 75 and below One Handed Weapon: Damage Penetrates 5% Lightning Resistance Two Handed Weapon: Damage Penetrates (9-10)% Lightning Resistance Other Items: +(28-32) to IntelligenceRight click this item then left click a normal item to apply it. |
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Screaming | 5 | 68+ | Screaming Essence of GreedStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (0.9-1.1)% of Physical Attack Damage Leeched as Life Body Armour: +(90-99) to maximum Life Helmet: +(80-89) to maximum Life Shield: +(90-99) to maximum Life Other Armour: +(70-79) to maximum Life Quiver: (0.9-1.1)% of Physical Attack Damage Leeched as Life Belt: (24-27)% increased Flask Life Recovery rate Other Jewellery: Regenerate (24.1-32) Life per secondRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of ContemptStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (13-18) to (27-31) Physical Damage Two Handed Weapon: Adds (20-28) to (43-51) Physical Damage Gloves: Adds (4-5) to (8-9) Physical Damage to Attacks Other Armour: Reflects (51-100) Physical Damage to Melee Attackers Quiver: Adds (9-12) to (19-22) Physical Damage to Attacks Amulet: Adds (9-12) to (19-22) Physical Damage to Attacks Ring: Adds (6-8) to (12-13) Physical Damage to Attacks Belt: Reflects (51-100) Physical Damage to Melee AttackersRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of HatredStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (99-136) to (200-232) Cold Damage Two Handed Melee Weapon: Adds (99-136) to (200-232) Cold Damage Other Weapon: Adds (54-74) to (108-126) Cold Damage Armour: +(36-41)% to Cold Resistance Quiver: +(36-41)% to Cold Resistance Belt: +(36-41)% to Cold Resistance Other Jewellery: (23-26)% increased Cold DamageRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of WoeStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (50-66)% increased Spell Damage Two Handed Weapon: (85-106)% increased Spell Damage Body Armour: +(50-61) to maximum Energy Shield Helmet: +(39-45) to maximum Energy Shield Shield: +(50-59) to maximum Energy Shield Other Armour: +(27-32) to maximum Energy Shield Quiver: (31-36)% increased Damage with Bow Skills Amulet: (14-16)% increased maximum Energy Shield Ring: +(27-31) to maximum Energy Shield Belt: +(27-31) to maximum Energy ShieldRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of FearStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (50-66)% increased Damage Two Handed Weapon: Minions deal (85-106)% increased Damage Gloves: Minions deal (22-24)% increased Damage Helmet: (22-24)% increased Minion Accuracy Rating Other Armour: Minions have (22-24)% increased maximum Life Quiver: Minions have (22-24)% increased Movement Speed Belt: Minions have (22-24)% increased maximum Life Other Jewellery: Minions have (22-24)% increased Movement SpeedRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of AngerStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (110-150) to (223-260) Fire Damage Two Handed Melee Weapon: Adds (110-150) to (223-260) Fire Damage Other Weapon: Adds (59-81) to (120-140) Fire Damage Armour: +(36-41)% to Fire Resistance Quiver: +(36-41)% to Fire Resistance Belt: +(36-41)% to Fire Resistance Other Jewellery: (23-26)% increased Fire DamageRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of TormentStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (2-9) to (109-115) Lightning Damage to Spells Two Handed Weapon: Adds (5-12) to (164-173) Lightning Damage to Spells Gloves: Adds (1-2) to (27-28) Lightning Damage to Attacks Body Armour: (7-8)% chance to Avoid Lightning Damage from Hits Shield: (7-8)% chance to Avoid Lightning Damage from Hits Other Armour: (47-50)% chance to Avoid being Shocked Quiver: Adds (3-8) to (89-99) Lightning Damage to Attacks Belt: (47-50)% chance to Avoid being Shocked Other Jewellery: Adds (3-6) to (57-61) Lightning Damage to AttacksRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of SorrowStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 6% Cold Resistance Two Handed Weapon: Damage Penetrates (11-12)% Cold Resistance Other Items: +(33-37) to DexterityRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of RageStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 6% Fire Resistance Two Handed Weapon: Damage Penetrates (11-12)% Fire Resistance Other Items: +(33-37) to StrengthRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of SufferingStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (26-35) to (51-60) Cold Damage to Spells Two Handed Weapon: Adds (39-52) to (77-90) Cold Damage to Spells Gloves: Adds (6-9) to (13-16) Cold Damage to Attacks Body Armour: (7-8)% chance to Avoid Cold Damage from Hits Shield: (7-8)% chance to Avoid Cold Damage from Hits Other Armour: (47-50)% chance to Avoid being Frozen Quiver: Adds (18-24) to (36-42) Cold Damage to Attacks Belt: (47-50)% chance to Avoid being Frozen Other Jewellery: Adds (12-16) to (24-28) Cold Damage to AttacksRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of WrathStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (10-14) to (197-229) Lightning Damage Bow: Adds (19-25) to (366-425) Lightning Damage Two Handed Melee Weapon: Adds (19-25) to (366-425) Lightning Damage Other Weapon: Adds (10-14) to (197-229) Lightning Damage Armour: +(36-41)% to Lightning Resistance Quiver: +(36-41)% to Lightning Resistance Belt: +(36-41)% to Lightning Resistance Other Jewellery: (23-26)% increased Lightning DamageRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of DoubtStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(326-455) to Accuracy Rating Body Armour: +(151-200) to Evasion Rating Helmet: +(121-140) to Evasion Rating Shield: +(151-225) to Evasion Rating Other Armour: +(91-105) to Evasion Rating Quiver: +(251-350) to Accuracy Rating Amulet: (24-28)% increased Evasion Rating Other Jewellery: +(81-120) to Evasion RatingRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of LoathingStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (25-29)% increased Critical Strike Chance Gloves: (18-20)% increased Global Critical Strike Chance Boots: (21-25)% chance to Avoid Elemental Ailments Shield: +(8-9)% Chance to Block Other Armour: (5-6)% increased Mana Reservation Efficiency of Skills Quiver: (30-34)% increased Global Critical Strike Chance Amulet: (30-34)% increased Global Critical Strike Chance Ring: (18-20)% increased Global Critical Strike Chance Belt: (26-30)% increased Stun Duration on EnemiesRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of ZealStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (23-25)% increased Attack Speed Ranged Weapon: (13-14)% increased Attack Speed Gloves: (11-13)% increased Attack Speed Boots: 25% increased Movement Speed Body Armour: (26-30)% increased Totem Placement speed Helmet: (21-25)% increased Warcry Speed Other Armour: (23-25)% increased Stun and Block Recovery Quiver: (8-9)% increased Attack Speed Amulet: (9-12)% increased Cast Speed Ring: (9-12)% increased Cast Speed Belt: (11-13)% increased Trap and Mine Throwing SpeedRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of AnguishStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (31-42) to (64-73) Fire Damage to Spells Two Handed Weapon: Adds (42-56) to (85-99) Fire Damage to Spells Gloves: Adds (7-10) to (15-18) Fire Damage to Attacks Body Armour: (7-8)% chance to Avoid Fire Damage from Hits Shield: (7-8)% chance to Avoid Fire Damage from Hits Other Armour: (47-50)% chance to Avoid being Ignited Quiver: Adds (27-35) to (53-62) Fire Damage to Attacks Belt: (47-50)% chance to Avoid being Ignited Other Jewellery: Adds (16-22) to (32-38) Fire Damage to AttacksRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of SpiteStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 6% Lightning Resistance Two Handed Weapon: Damage Penetrates (11-12)% Lightning Resistance Other Items: +(33-37) to IntelligenceRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of ScornStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (80-99)% increased Critical Strike Chance for Spells Body Armour: (31-39)% increased Stun Threshold Shield: (80-99)% increased Critical Strike Chance for Spells Other Armour: (23-26)% chance to Avoid being Stunned Quiver: +(25-29)% to Global Critical Strike Multiplier Amulet: +(25-29)% to Global Critical Strike Multiplier Ring: +(15-17)% to Global Critical Strike Multiplier Belt: (12-13)% reduced Enemy Stun ThresholdRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of EnvyStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (37-59) to (79-103) Chaos Damage Two Handed Weapon: Adds (61-103) to (149-193) Chaos Damage Armour: +(21-25)% to Chaos Resistance Quiver: Adds (11-15) to (27-33) Chaos Damage to Attacks Belt: +(21-25)% to Chaos Resistance Other Jewellery: (23-26)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of MiseryStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (21-24)% increased Cast Speed Two Handed Weapon: (32-37)% increased Cast Speed Shield: (50-59)% increased Mana Regeneration Rate Other Armour: +(55-59) to maximum Mana Quiver: (0.2-0.4)% of Physical Attack Damage Leeched as Mana Belt: (11-15)% increased Flask Mana Recovery rate Other Jewellery: (50-59)% increased Mana Regeneration RateRight click this item then left click a normal or rare item to apply it. |
Screaming Essence of DreadStack Size: 9 Essence Tier: 5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (12-16)% increased Impale Effect Wand: (34-41)% increased Projectile Speed Bow: +1 to Level of Socketed Bow Gems Two Handed Melee Weapon: (25-29)% increased Impale Effect Body Armour: +(151-200) to Armour Helmet: +(121-140) to Armour Shield: +(151-225) to Armour Other Armour: +(91-105) to Armour Quiver: (34-41)% increased Projectile Speed Amulet: (24-28)% increased Armour Ring: +(80-120) to Armour Belt: +(323-400) to ArmourRight click this item then left click a normal or rare item to apply it. | |
Shrieking | 6 | 74+ | Shrieking Essence of GreedStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (1-1.2)% of Physical Attack Damage Leeched as Life Body Armour: +(110-119) to maximum Life Helmet: +(90-99) to maximum Life Shield: +(100-109) to maximum Life Other Armour: +(80-89) to maximum Life Quiver: (1-1.2)% of Physical Attack Damage Leeched as Life Belt: (28-31)% increased Flask Life Recovery rate Other Jewellery: Regenerate (32.1-48) Life per secondRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of ContemptStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (16-21) to (32-38) Physical Damage Two Handed Weapon: Adds (25-33) to (52-61) Physical Damage Gloves: Adds (5-6) to (9-10) Physical Damage to Attacks Other Armour: Reflects (101-150) Physical Damage to Melee Attackers Quiver: Adds (11-15) to (22-26) Physical Damage to Attacks Amulet: Adds (11-15) to (22-26) Physical Damage to Attacks Ring: Adds (7-9) to (13-15) Physical Damage to Attacks Belt: Reflects (101-150) Physical Damage to Melee AttackersRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of HatredStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (124-170) to (250-290) Cold Damage Two Handed Melee Weapon: Adds (124-170) to (250-290) Cold Damage Other Weapon: Adds (68-92) to (136-157) Cold Damage Armour: +(42-45)% to Cold Resistance Quiver: +(42-45)% to Cold Resistance Belt: +(42-45)% to Cold Resistance Other Jewellery: (27-30)% increased Cold DamageRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of WoeStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (67-82)% increased Spell Damage Two Handed Weapon: (107-122)% increased Spell Damage Body Armour: +(77-90) to maximum Energy Shield Helmet: +(46-51) to maximum Energy Shield Shield: +(60-69) to maximum Energy Shield Other Armour: +(28-35) to maximum Energy Shield Quiver: (37-42)% increased Damage with Bow Skills Amulet: (17-18)% increased maximum Energy Shield Ring: +(38-43) to maximum Energy Shield Belt: +(32-37) to maximum Energy ShieldRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of FearStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (67-82)% increased Damage Two Handed Weapon: Minions deal (107-122)% increased Damage Gloves: Minions deal (25-27)% increased Damage Helmet: (25-27)% increased Minion Accuracy Rating Other Armour: Minions have (25-27)% increased maximum Life Quiver: Minions have (25-27)% increased Movement Speed Belt: Minions have (25-27)% increased maximum Life Other Jewellery: Minions have (25-27)% increased Movement SpeedRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of AngerStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (137-188) to (279-325) Fire Damage Two Handed Melee Weapon: Adds (137-188) to (279-325) Fire Damage Other Weapon: Adds (74-101) to (150-175) Fire Damage Armour: +(42-45)% to Fire Resistance Quiver: +(42-45)% to Fire Resistance Belt: +(42-45)% to Fire Resistance Other Jewellery: (27-30)% increased Fire DamageRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of TormentStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (4-11) to (136-144) Lightning Damage to Spells Two Handed Weapon: Adds (5-17) to (204-216) Lightning Damage to Spells Gloves: Adds (1-3) to (33-34) Lightning Damage to Attacks Body Armour: (8-9)% chance to Avoid Lightning Damage from Hits Shield: (8-9)% chance to Avoid Lightning Damage from Hits Other Armour: (51-55)% chance to Avoid being Shocked Quiver: Adds (5-11) to (124-140) Lightning Damage to Attacks Belt: (51-55)% chance to Avoid being Shocked Other Jewellery: Adds (3-7) to (68-72) Lightning Damage to AttacksRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of SorrowStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 7% Cold Resistance Two Handed Weapon: Damage Penetrates (13-14)% Cold Resistance Other Items: +(43-50) to DexterityRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of RageStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 7% Fire Resistance Two Handed Weapon: Damage Penetrates (13-14)% Fire Resistance Other Items: +(43-50) to StrengthRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of SufferingStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (33-43) to (64-75) Cold Damage to Spells Two Handed Weapon: Adds (49-64) to (96-113) Cold Damage to Spells Gloves: Adds (8-11) to (16-19) Cold Damage to Attacks Body Armour: (8-9)% chance to Avoid Cold Damage from Hits Shield: (8-9)% chance to Avoid Cold Damage from Hits Other Armour: (51-55)% chance to Avoid being Frozen Quiver: Adds (33-45) to (67-78) Cold Damage to Attacks Belt: (51-55)% chance to Avoid being Frozen Other Jewellery: Adds (17-22) to (34-40) Cold Damage to AttacksRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of WrathStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (13-17) to (247-286) Lightning Damage Bow: Adds (23-32) to (458-531) Lightning Damage Two Handed Melee Weapon: Adds (23-32) to (458-531) Lightning Damage Other Weapon: Adds (13-17) to (247-286) Lightning Damage Armour: +(42-45)% to Lightning Resistance Quiver: +(42-45)% to Lightning Resistance Belt: +(42-45)% to Lightning Resistance Other Jewellery: (27-30)% increased Lightning DamageRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of DoubtStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(456-624) to Accuracy Rating Body Armour: +(301-400) to Evasion Rating Helmet: +(141-160) to Evasion Rating Shield: +(226-300) to Evasion Rating Other Armour: +(106-120) to Evasion Rating Quiver: +(351-480) to Accuracy Rating Amulet: (29-31)% increased Evasion Rating Other Jewellery: +(121-150) to Evasion RatingRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of LoathingStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (30-34)% increased Critical Strike Chance Gloves: (21-23)% increased Global Critical Strike Chance Boots: (26-30)% chance to Avoid Elemental Ailments Shield: +(10-11)% Chance to Block Other Armour: (7-8)% increased Mana Reservation Efficiency of Skills Quiver: (35-38)% increased Global Critical Strike Chance Amulet: (35-38)% increased Global Critical Strike Chance Ring: (21-23)% increased Global Critical Strike Chance Belt: (31-35)% increased Stun Duration on EnemiesRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of ZealStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (26-27)% increased Attack Speed Ranged Weapon: (15-16)% increased Attack Speed Gloves: (14-16)% increased Attack Speed Boots: 30% increased Movement Speed Body Armour: (31-35)% increased Totem Placement speed Helmet: (26-30)% increased Warcry Speed Other Armour: (26-28)% increased Stun and Block Recovery Quiver: (10-12)% increased Attack Speed Amulet: (13-16)% increased Cast Speed Ring: (13-14)% increased Cast Speed Belt: (14-17)% increased Trap and Mine Throwing SpeedRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of AnguishStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (40-52) to (79-91) Fire Damage to Spells Two Handed Weapon: Adds (53-70) to (107-123) Fire Damage to Spells Gloves: Adds (9-12) to (19-22) Fire Damage to Attacks Body Armour: (8-9)% chance to Avoid Fire Damage from Hits Shield: (8-9)% chance to Avoid Fire Damage from Hits Other Armour: (51-55)% chance to Avoid being Ignited Quiver: Adds (37-50) to (74-87) Fire Damage to Attacks Belt: (51-55)% chance to Avoid being Ignited Other Jewellery: Adds (19-25) to (39-45) Fire Damage to AttacksRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of SpiteStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 7% Lightning Resistance Two Handed Weapon: Damage Penetrates (13-14)% Lightning Resistance Other Items: +(43-50) to IntelligenceRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of ScornStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (100-109)% increased Critical Strike Chance for Spells Body Armour: (40-45)% increased Stun Threshold Shield: (100-109)% increased Critical Strike Chance for Spells Other Armour: (27-30)% chance to Avoid being Stunned Quiver: +(30-34)% to Global Critical Strike Multiplier Amulet: +(30-34)% to Global Critical Strike Multiplier Ring: +(18-20)% to Global Critical Strike Multiplier Belt: (14-15)% reduced Enemy Stun ThresholdRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of EnvyStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (43-67) to (89-113) Chaos Damage Two Handed Weapon: Adds (73-113) to (163-205) Chaos Damage Armour: +(26-30)% to Chaos Resistance Quiver: Adds (17-21) to (37-43) Chaos Damage to Attacks Belt: +(26-30)% to Chaos Resistance Other Jewellery: (27-30)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of MiseryStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (25-28)% increased Cast Speed Two Handed Weapon: (38-43)% increased Cast Speed Shield: (60-69)% increased Mana Regeneration Rate Other Armour: +(65-68) to maximum Mana Quiver: (0.6-0.8)% of Physical Attack Damage Leeched as Mana Belt: (16-20)% increased Flask Mana Recovery rate Other Jewellery: (60-69)% increased Mana Regeneration RateRight click this item then left click a normal or rare item to apply it. |
Shrieking Essence of DreadStack Size: 9 Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (17-21)% increased Impale Effect Wand: (42-46)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems Two Handed Melee Weapon: (30-34)% increased Impale Effect Body Armour: +(301-400) to Armour Helmet: +(141-160) to Armour Shield: +(226-300) to Armour Other Armour: +(106-120) to Armour Quiver: (42-46)% increased Projectile Speed Amulet: (29-31)% increased Armour Ring: +(121-200) to Armour Belt: +(401-460) to ArmourRight click this item then left click a normal or rare item to apply it. | |
Deafening | 7 | N/A | Deafening Essence of GreedStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (1.1-1.3)% of Physical Attack Damage Leeched as Life Body Armour: +(120-126) to maximum Life Helmet: +(100-106) to maximum Life Shield: +(110-116) to maximum Life Other Armour: +(90-96) to maximum Life Quiver: (1.1-1.3)% of Physical Attack Damage Leeched as Life Belt: (32-35)% increased Flask Life Recovery rate Other Jewellery: Regenerate (48.1-64) Life per secondRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of ContemptStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (20-26) to (40-47) Physical Damage Two Handed Weapon: Adds (31-42) to (65-75) Physical Damage Gloves: Adds (6-7) to (10-11) Physical Damage to Attacks Other Armour: Reflects (151-200) Physical Damage to Melee Attackers Quiver: Adds (16-18) to (27-30) Physical Damage to Attacks Amulet: Adds (16-18) to (27-30) Physical Damage to Attacks Ring: Adds (10-11) to (16-17) Physical Damage to Attacks Belt: Reflects (151-200) Physical Damage to Melee AttackersRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of HatredStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (134-184) to (270-313) Cold Damage Two Handed Melee Weapon: Adds (134-184) to (270-313) Cold Damage Other Weapon: Adds (73-100) to (147-170) Cold Damage Armour: +(46-48)% to Cold Resistance Quiver: +(46-48)% to Cold Resistance Belt: +(46-48)% to Cold Resistance Other Jewellery: (31-34)% increased Cold DamageRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of WoeStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (83-94)% increased Spell Damage Two Handed Weapon: (123-144)% increased Spell Damage Body Armour: +(88-95) to maximum Energy Shield Helmet: +(52-58) to maximum Energy Shield Shield: +(75-85) to maximum Energy Shield Other Armour: +(38-45) to maximum Energy Shield Quiver: (43-50)% increased Damage with Bow Skills Amulet: (18-19)% increased maximum Energy Shield Ring: +(44-47) to maximum Energy Shield Belt: +(38-43) to maximum Energy ShieldRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of FearStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (83-94)% increased Damage Two Handed Weapon: Minions deal (123-144)% increased Damage Gloves: Minions deal (28-30)% increased Damage Helmet: (28-30)% increased Minion Accuracy Rating Other Armour: Minions have (28-30)% increased maximum Life Quiver: Minions have (28-30)% increased Movement Speed Belt: Minions have (28-30)% increased maximum Life Other Jewellery: Minions have (28-30)% increased Movement SpeedRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of AngerStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (149-203) to (302-351) Fire Damage Two Handed Melee Weapon: Adds (149-203) to (302-351) Fire Damage Other Weapon: Adds (80-109) to (162-189) Fire Damage Armour: +(46-48)% to Fire Resistance Quiver: +(46-48)% to Fire Resistance Belt: +(46-48)% to Fire Resistance Other Jewellery: (31-34)% increased Fire DamageRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of TormentStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (4-14) to (170-179) Lightning Damage to Spells Two Handed Weapon: Adds (7-20) to (255-270) Lightning Damage to Spells Gloves: Adds (1-4) to (40-43) Lightning Damage to Attacks Body Armour: (9-10)% chance to Avoid Lightning Damage from Hits Shield: (9-10)% chance to Avoid Lightning Damage from Hits Other Armour: (56-60)% chance to Avoid being Shocked Quiver: Adds (6-13) to (136-155) Lightning Damage to Attacks Belt: (56-60)% chance to Avoid being Shocked Other Jewellery: Adds (4-8) to (71-76) Lightning Damage to AttacksRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of SorrowStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Cold Resistance Two Handed Weapon: Damage Penetrates (15-16)% Cold Resistance Other Items: +(51-58) to DexterityRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of RageStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Fire Resistance Two Handed Weapon: Damage Penetrates (15-16)% Fire Resistance Other Items: +(51-58) to StrengthRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of SufferingStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (41-54) to (81-93) Cold Damage to Spells Two Handed Weapon: Adds (61-81) to (120-140) Cold Damage to Spells Gloves: Adds (10-13) to (20-24) Cold Damage to Attacks Body Armour: (9-10)% chance to Avoid Cold Damage from Hits Shield: (9-10)% chance to Avoid Cold Damage from Hits Other Armour: (56-60)% chance to Avoid being Frozen Quiver: Adds (36-50) to (74-86) Cold Damage to Attacks Belt: (56-60)% chance to Avoid being Frozen Other Jewellery: Adds (20-24) to (38-44) Cold Damage to AttacksRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of WrathStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (13-19) to (266-310) Lightning Damage Bow: Adds (25-34) to (494-575) Lightning Damage Two Handed Melee Weapon: Adds (25-34) to (494-575) Lightning Damage Other Weapon: Adds (13-19) to (266-310) Lightning Damage Armour: +(46-48)% to Lightning Resistance Quiver: +(46-48)% to Lightning Resistance Belt: +(46-48)% to Lightning Resistance Other Jewellery: (31-34)% increased Lightning DamageRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of DoubtStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(625-780) to Accuracy Rating Body Armour: +(390-475) to Evasion Rating Helmet: +(161-180) to Evasion Rating Shield: +(301-375) to Evasion Rating Other Armour: +(121-135) to Evasion Rating Quiver: +(481-600) to Accuracy Rating Amulet: (32-33)% increased Evasion Rating Other Jewellery: +(151-180) to Evasion RatingRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of LoathingStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (35-38)% increased Critical Strike Chance Gloves: (24-26)% increased Global Critical Strike Chance Boots: (31-35)% chance to Avoid Elemental Ailments Shield: +(12-13)% Chance to Block Other Armour: (9-10)% increased Mana Reservation Efficiency of Skills Quiver: (39-42)% increased Global Critical Strike Chance Amulet: (39-42)% increased Global Critical Strike Chance Ring: (24-26)% increased Global Critical Strike Chance Belt: (36-39)% increased Stun Duration on EnemiesRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of ZealStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (28-30)% increased Attack Speed Ranged Weapon: (17-18)% increased Attack Speed Gloves: (17-18)% increased Attack Speed Boots: 32% increased Movement Speed Body Armour: (36-45)% increased Totem Placement speed Helmet: (31-35)% increased Warcry Speed Other Armour: (29-34)% increased Stun and Block Recovery Quiver: (13-15)% increased Attack Speed Amulet: (17-20)% increased Cast Speed Ring: (15-16)% increased Cast Speed Belt: (18-21)% increased Trap and Mine Throwing SpeedRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of AnguishStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (49-66) to (98-115) Fire Damage to Spells Two Handed Weapon: Adds (66-88) to (132-155) Fire Damage to Spells Gloves: Adds (11-15) to (23-27) Fire Damage to Attacks Body Armour: (9-10)% chance to Avoid Fire Damage from Hits Shield: (9-10)% chance to Avoid Fire Damage from Hits Other Armour: (56-60)% chance to Avoid being Ignited Quiver: Adds (41-55) to (81-96) Fire Damage to Attacks Belt: (56-60)% chance to Avoid being Ignited Other Jewellery: Adds (23-27) to (43-48) Fire Damage to AttacksRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of SpiteStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Lightning Resistance Two Handed Weapon: Damage Penetrates (15-16)% Lightning Resistance Other Items: +(51-58) to IntelligenceRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of ScornStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (110-119)% increased Critical Strike Chance for Spells Body Armour: (46-60)% increased Stun Threshold Shield: (110-119)% increased Critical Strike Chance for Spells Other Armour: (31-44)% chance to Avoid being Stunned Quiver: +(35-41)% to Global Critical Strike Multiplier Amulet: +(35-41)% to Global Critical Strike Multiplier Ring: +(21-25)% to Global Critical Strike Multiplier Belt: (16-17)% reduced Enemy Stun ThresholdRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of EnvyStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (53-79) to (101-131) Chaos Damage Two Handed Weapon: Adds (89-131) to (181-229) Chaos Damage Armour: +(31-35)% to Chaos Resistance Quiver: Adds (23-37) to (49-61) Chaos Damage to Attacks Belt: +(31-35)% to Chaos Resistance Other Jewellery: (31-34)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of MiseryStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (29-32)% increased Cast Speed Two Handed Weapon: (44-49)% increased Cast Speed Shield: (70-76)% increased Mana Regeneration Rate Other Armour: +(69-77) to maximum Mana Quiver: (0.9-1)% of Physical Attack Damage Leeched as Mana Belt: (21-25)% increased Flask Mana Recovery rate Other Jewellery: (70-76)% increased Mana Regeneration RateRight click this item then left click a normal or rare item to apply it. |
Deafening Essence of DreadStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (22-25)% increased Impale Effect Wand: (47-52)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems Two Handed Melee Weapon: (35-38)% increased Impale Effect Body Armour: +(390-475) to Armour Helmet: +(161-180) to Armour Shield: +(301-375) to Armour Other Armour: +(121-135) to Armour Quiver: (47-52)% increased Projectile Speed Amulet: (32-33)% increased Armour Ring: +(201-300) to Armour Belt: +(481-520) to ArmourRight click this item then left click a normal or rare item to apply it. |
Corrupted essences
Group F contains corrupted essences, which do not have a prefix as they only have a single tier. These essences do not naturally appear in essence monoliths, and can only be obtained by corrupting monsters that are affected by specific essences using a Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably
Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again.. (See § Corrupting essence monsters for additional details.)
Group F | ||||||
---|---|---|---|---|---|---|
Tier | mLvl | Reforge | Insanity | Horror | Delirium | Hysteria |
8 | N/A | Essence of InsanityStack Size: 9 Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Triggers Level 20 Spectral Spirits when Equipped +3 to maximum number of Spectral Spirits Gloves: Socketed Gems have 16% more Attack and Cast Speed Boots: 70% increased Mana Regeneration Rate while Shocked Body Armour: You gain Onslaught for 6 seconds when Hit Helmet: Socketed Gems gain 50% of Physical Damage as extra Lightning Damage Shield: 25% chance to gain a Power Charge when you Block Quiver: Projectiles Pierce 2 additional Targets Amulet: 10% chance to Recover 10% of Mana when you use a Skill Ring: You and your Minions take 40% reduced Reflected Damage Belt: 10% increased Movement Speed during any Flask EffectRight click this item then left click a normal or rare item to apply it. |
Essence of HorrorStack Size: 9 Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill Gloves: Socketed Gems have +3.5% Critical Strike Chance Boots: 5% reduced Elemental Damage Taken while stationary Body Armour: 15% of Physical Damage from Hits taken as Cold Damage Helmet: Socketed Gems deal 30% more Elemental Damage Shield: Chill Nearby Enemies when you Block Quiver: 8 to 12 Added Cold Damage per Frenzy Charge Amulet: (15-25)% chance to Crush on Hit Ring: 4 to 7 Added Cold Damage per Frenzy Charge Belt: Gain Alchemist's Genius when you use a FlaskRight click this item then left click a normal or rare item to apply it. |
Essence of DeliriumStack Size: 9 Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Your Hits inflict Decay, dealing 700 Chaos Damage per second for 8 seconds Gloves: Socketed Gems deal 30% more Damage over Time Boots: Cannot be Poisoned Body Armour: 25% reduced Chaos Damage taken over time Helmet: +2 to Level of Socketed Aura Gems Shield: +15% Chance to Block Spell Damage while on Low Life Quiver: 25% increased Effect of your Marks Amulet: (6-7)% Chance to Block Spell Damage Ring: +(12-15)% to Damage over Time Multiplier Belt: +50% to Chaos Resistance during any Flask EffectRight click this item then left click a normal or rare item to apply it. |
Essence of HysteriaStack Size: 9 Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: Cast Level 20 Fire Burst on Hit Gloves: Socketed Gems deal 175 to 225 Added Fire Damage Boots: Drops Burning Ground while moving, dealing 2500 Fire Damage per second for 4 seconds Body Armour: 25% increased Area of Effect Helmet: Socketed Gems deal 30% more Damage while on Low Life Shield: Adds 60 to 100 Fire Damage if you've Blocked Recently Quiver: Gain 15% of Physical Damage as Extra Fire Damage Amulet: 150% increased total Recovery per second from Life Leech Ring: Gain 10% of Physical Damage as Extra Fire Damage Belt: Damage Penetrates 5% Elemental Resistances during any Flask EffectRight click this item then left click a normal or rare item to apply it. |
Mechanics
Obtaining essences
Monsters trapped in essence monoliths can occasionally be encountered in most areas starting from Act 1 in The Ledge. Clicking the essence monolith three times will break the crystals, freeing the trapped monsters. Essence items can be obtained by killing the trapped rare monster, which is also enhanced by essence monster modifiers.
Some types of essences only exist at higher tiers. This forms a progression in which more types of essences become available in areas with higher monster level. Essence Monoliths in White Maps can spawn up to a maximum tier of Screaming, while those in Yellow or Red Maps can spawn up to a maximum tier of Shrieking.
Tier 7, "Deafening" essences can be obtained by upgrading lower tier essences through the vendor recipe system or by corrupting tier 6 (Shrieking) essences using a Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably
Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again..
Other ways of acquiring essence include:
- One of the Harvest crafting options changes a stack of essences into a different type of the same tier.
- The Frigid Recess node in the Azurite Mine.
- Hillock's reward chest in a Transportation safehouse.
- Guff's crafting bench in a Fortification safehouse contains use-only Essences.
- Through an Infused IncubatorInfused IncubatorStack Size: 10Adds an incubated Essence item to an equippable item
Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.. - Various league mechanics as a random or Essence reward.
- Tujen's vendor shop.
Corrupting essence monsters
Essences can be corrupted by using a Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably
Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. on an essence monolith before releasing the imprisoned monster.
This will result in one of the following outcomes chosen at random:
- Imprisoned monsters are released with no changes to essences.
- All essence tiers are increased by 1 (e.g. 'Screaming' upgraded to 'Shrieking').
- Adds an additional essence type.
- Transform each essence to a random essence type of the same tier in the next group of the same tier (e.g. "of Fear" (Group B) transformed to "of Wrath" (Group C)). Additional caveats:
- Note that this outcome can also increase the tier of the essence if the original essence is a lower tier than the minimum tier for the next group. (e.g. Muttering Essence of Fear will upgrade into a Weeping Tier C Essence).
- Essence of Hysteria, Insanity, Horror and Delirium can only be obtained by corrupting monsters with an essence of group E, which can be remembered using the mnemonic "Purple MEDS" (e.g. Shrieking Essence of MiseryShrieking Essence of MiseryStack Size: 9
Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
One Handed Weapon: (25-28)% increased Cast Speed
Two Handed Weapon: (38-43)% increased Cast Speed
Shield: (60-69)% increased Mana Regeneration Rate
Other Armour: +(65-68) to maximum Mana
Quiver: (0.6-0.8)% of Physical Attack Damage Leeched as Mana
Belt: (16-20)% increased Flask Mana Recovery rate
Other Jewellery: (60-69)% increased Mana Regeneration RateRight click this item then left click a normal or rare item to apply it., Shrieking Essence of EnvyShrieking Essence of EnvyStack Size: 9
Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
One Handed Weapon: Adds (43-67) to (89-113) Chaos Damage
Two Handed Weapon: Adds (73-113) to (163-205) Chaos Damage
Armour: +(26-30)% to Chaos Resistance
Quiver: Adds (17-21) to (37-43) Chaos Damage to Attacks
Belt: +(26-30)% to Chaos Resistance
Other Jewellery: (27-30)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it., Shrieking Essence of DreadShrieking Essence of DreadStack Size: 9
Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
One Handed Weapon: (17-21)% increased Impale Effect
Wand: (42-46)% increased Projectile Speed
Bow: +2 to Level of Socketed Bow Gems
Two Handed Melee Weapon: (30-34)% increased Impale Effect
Body Armour: +(301-400) to Armour
Helmet: +(141-160) to Armour
Shield: +(226-300) to Armour
Other Armour: +(106-120) to Armour
Quiver: (42-46)% increased Projectile Speed
Amulet: (29-31)% increased Armour
Ring: +(121-200) to Armour
Belt: +(401-460) to ArmourRight click this item then left click a normal or rare item to apply it., Shrieking Essence of ScornShrieking Essence of ScornStack Size: 9
Essence Tier: 6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: (100-109)% increased Critical Strike Chance for Spells
Body Armour: (40-45)% increased Stun Threshold
Shield: (100-109)% increased Critical Strike Chance for Spells
Other Armour: (27-30)% chance to Avoid being Stunned
Quiver: +(30-34)% to Global Critical Strike Multiplier
Amulet: +(30-34)% to Global Critical Strike Multiplier
Ring: +(18-20)% to Global Critical Strike Multiplier
Belt: (14-15)% reduced Enemy Stun ThresholdRight click this item then left click a normal or rare item to apply it.). The tier of essence does not matter.
Maps affected by an Essence Scarab of StabilityEssence Scarab of StabilityStack Size: 20Using a Remnant of Corruption in Area can only result in
upgrading or transforming EssencesWith the right tools and a precise hand, the manipulation of the crystals
can be made predictable.Can be used in a personal Map Device to add modifiers to a Map. causes corruption results to always upgrade or transform essences.
The Crystal Resonance Atlas passive skill causes all other essences on the imprisoned monster to be replaced by one of them.
Crafting
All essences can be used to upgrade a piece of normal rarity equipment to rare, similar to an Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it., and apply one guaranteed affix. Essences of tier 5 (Screaming) and above can also be used to reforge the affixes of rare equipment with a guaranteed affix.
WARNING: Essences cannot be used on an item if it has a meta-crafting mod (Ex. Prefixes Cannot Be Changed, Cannot roll Caster Modifiers). Using an Essence on these items will show an error message and do nothing.
Tier | Prefix | Obtainable through | max. level of
original item |
Min. Level of
reforged item |
Item reforge |
---|---|---|---|---|---|
1 | Whispering | Lv. 1+ zone drop | 35 | 1 | ✗
|
2 | Muttering | Lv. 12+ zone drop | 45 | 8 | ✗
|
3 | Weeping | Lv. 30+ zone drop | 60 | 20 | ✗
|
4 | Wailing | Lv. 48+ zone drop | 75 | 33 | ✗
|
5 | Screaming | Lv. 68+ zone drop | N/A | 46 | ✓
|
6 | Shrieking | Lv. 73+ zone drop | N/A | 59 | ✓
|
7 | Deafening | Upgrading tier 6 essences | N/A | 65 | ✓
|
Essence x Base Matrix
The effect of the essence application to the item depends both on the essence and the item class, which might be hard to memorize. The table below attempts to summarize the effects in a possibly more accessible format:
# | name | Weapon | Quiver | Gloves | Helmet | Boots | Body | Shield | Belt | Ring | Amulet |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | GreedDeafening Essence of GreedStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (1.1-1.3)% of Physical Attack Damage Leeched as Life Body Armour: +(120-126) to maximum Life Helmet: +(100-106) to maximum Life Shield: +(110-116) to maximum Life Other Armour: +(90-96) to maximum Life Quiver: (1.1-1.3)% of Physical Attack Damage Leeched as Life Belt: (32-35)% increased Flask Life Recovery rate Other Jewellery: Regenerate (48.1-64) Life per secondRight click this item then left click a normal or rare item to apply it. |
#% of Physical Attack Damage Leeched as Life | +#to maximum Life | #%increased Flask Life Recovery rate | Regenerate # Life per second | ||||||
19 | MiseryDeafening Essence of MiseryStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (29-32)% increased Cast Speed Two Handed Weapon: (44-49)% increased Cast Speed Shield: (70-76)% increased Mana Regeneration Rate Other Armour: +(69-77) to maximum Mana Quiver: (0.9-1)% of Physical Attack Damage Leeched as Mana Belt: (21-25)% increased Flask Mana Recovery rate Other Jewellery: (70-76)% increased Mana Regeneration RateRight click this item then left click a normal or rare item to apply it. |
#% increased Cast Speed | #% of Physical Attack Damage Leeched as Mana | +# to maximum Mana | #% increased Mana Regeneration Rate | #% increased Flask Mana Recovery rate | #% increased Mana Regeneration Rate | ||||
4 | WoeDeafening Essence of WoeStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (83-94)% increased Spell Damage Two Handed Weapon: (123-144)% increased Spell Damage Body Armour: +(88-95) to maximum Energy Shield Helmet: +(52-58) to maximum Energy Shield Shield: +(75-85) to maximum Energy Shield Other Armour: +(38-45) to maximum Energy Shield Quiver: (43-50)% increased Damage with Bow Skills Amulet: (18-19)% increased maximum Energy Shield Ring: +(44-47) to maximum Energy Shield Belt: +(38-43) to maximum Energy ShieldRight click this item then left click a normal or rare item to apply it. |
#% increased Spell Damage | #% increased Damage with Bow Skills | +# to maximum Energy Shield | |||||||
12 | DoubtDeafening Essence of DoubtStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: +(625-780) to Accuracy Rating Body Armour: +(390-475) to Evasion Rating Helmet: +(161-180) to Evasion Rating Shield: +(301-375) to Evasion Rating Other Armour: +(121-135) to Evasion Rating Quiver: +(481-600) to Accuracy Rating Amulet: (32-33)% increased Evasion Rating Other Jewellery: +(151-180) to Evasion RatingRight click this item then left click a normal or rare item to apply it. |
+# to Accuracy Rating | +# to Evasion Rating | #% increased Evasion Rating | |||||||
20 | DreadDeafening Essence of DreadStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: (22-25)% increased Impale Effect Wand: (47-52)% increased Projectile Speed Bow: +2 to Level of Socketed Bow Gems Two Handed Melee Weapon: (35-38)% increased Impale Effect Body Armour: +(390-475) to Armour Helmet: +(161-180) to Armour Shield: +(301-375) to Armour Other Armour: +(121-135) to Armour Quiver: (47-52)% increased Projectile Speed Amulet: (32-33)% increased Armour Ring: +(201-300) to Armour Belt: +(481-520) to ArmourRight click this item then left click a normal or rare item to apply it. |
depends on the weapon | #% increased Projectile Speed | +# to Armour | #% increased Armour | ||||||
2 | ContemptDeafening Essence of ContemptStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (20-26) to (40-47) Physical Damage Two Handed Weapon: Adds (31-42) to (65-75) Physical Damage Gloves: Adds (6-7) to (10-11) Physical Damage to Attacks Other Armour: Reflects (151-200) Physical Damage to Melee Attackers Quiver: Adds (16-18) to (27-30) Physical Damage to Attacks Amulet: Adds (16-18) to (27-30) Physical Damage to Attacks Ring: Adds (10-11) to (16-17) Physical Damage to Attacks Belt: Reflects (151-200) Physical Damage to Melee AttackersRight click this item then left click a normal or rare item to apply it. |
Adds # to # Physical Damage | Adds # to # Physical Damage to Attacks | Reflects # Physical Damage to Melee Attackers | Adds # to # Physical Damage to Attacks | ||||||
3 | HatredDeafening Essence of HatredStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (134-184) to (270-313) Cold Damage Two Handed Melee Weapon: Adds (134-184) to (270-313) Cold Damage Other Weapon: Adds (73-100) to (147-170) Cold Damage Armour: +(46-48)% to Cold Resistance Quiver: +(46-48)% to Cold Resistance Belt: +(46-48)% to Cold Resistance Other Jewellery: (31-34)% increased Cold DamageRight click this item then left click a normal or rare item to apply it. |
Adds # to # Cold Damage | +#% to Cold Resistance | #% increased Cold Damage | |||||||
6 | AngerDeafening Essence of AngerStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Bow: Adds (149-203) to (302-351) Fire Damage Two Handed Melee Weapon: Adds (149-203) to (302-351) Fire Damage Other Weapon: Adds (80-109) to (162-189) Fire Damage Armour: +(46-48)% to Fire Resistance Quiver: +(46-48)% to Fire Resistance Belt: +(46-48)% to Fire Resistance Other Jewellery: (31-34)% increased Fire DamageRight click this item then left click a normal or rare item to apply it. |
Adds # to # Fire Damage | +#% to Fire Resistance | #% increased Fire Damage | |||||||
11 | WrathDeafening Essence of WrathStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (13-19) to (266-310) Lightning Damage Bow: Adds (25-34) to (494-575) Lightning Damage Two Handed Melee Weapon: Adds (25-34) to (494-575) Lightning Damage Other Weapon: Adds (13-19) to (266-310) Lightning Damage Armour: +(46-48)% to Lightning Resistance Quiver: +(46-48)% to Lightning Resistance Belt: +(46-48)% to Lightning Resistance Other Jewellery: (31-34)% increased Lightning DamageRight click this item then left click a normal or rare item to apply it. |
Adds # to # Lightning Damage | +#% to Lightning Resistance | #% increased Lightning Damage | |||||||
18 | EnvyDeafening Essence of EnvyStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (53-79) to (101-131) Chaos Damage Two Handed Weapon: Adds (89-131) to (181-229) Chaos Damage Armour: +(31-35)% to Chaos Resistance Quiver: Adds (23-37) to (49-61) Chaos Damage to Attacks Belt: +(31-35)% to Chaos Resistance Other Jewellery: (31-34)% increased Chaos DamageRight click this item then left click a normal or rare item to apply it. |
Adds # to # Chaos Damage | Adds # to # Chaos Damage to Attacks | +#% to Chaos Resistance | #% increased Chaos Damage | ||||||
5 | FearDeafening Essence of FearStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Minions deal (83-94)% increased Damage Two Handed Weapon: Minions deal (123-144)% increased Damage Gloves: Minions deal (28-30)% increased Damage Helmet: (28-30)% increased Minion Accuracy Rating Other Armour: Minions have (28-30)% increased maximum Life Quiver: Minions have (28-30)% increased Movement Speed Belt: Minions have (28-30)% increased maximum Life Other Jewellery: Minions have (28-30)% increased Movement SpeedRight click this item then left click a normal or rare item to apply it. |
Minions deal #% increased Damage | Minions have #% increased Movement Speed | Minions deal #% increased Damage | #% increased Minion Accuracy Rating | Minions have #% increased maximum Life | Minions have #% increased Movement Speed | ||||
7 | TormentDeafening Essence of TormentStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (4-14) to (170-179) Lightning Damage to Spells Two Handed Weapon: Adds (7-20) to (255-270) Lightning Damage to Spells Gloves: Adds (1-4) to (40-43) Lightning Damage to Attacks Body Armour: (9-10)% chance to Avoid Lightning Damage from Hits Shield: (9-10)% chance to Avoid Lightning Damage from Hits Other Armour: (56-60)% chance to Avoid being Shocked Quiver: Adds (6-13) to (136-155) Lightning Damage to Attacks Belt: (56-60)% chance to Avoid being Shocked Other Jewellery: Adds (4-8) to (71-76) Lightning Damage to AttacksRight click this item then left click a normal or rare item to apply it. |
Adds # to # Lightning Damage to Spells | Adds # to # Lightning Damage to Attacks | #% chance to Avoid being Shocked | #%chance to Avoid Lightning Damage from Hits | #% chance to Avoid being Shocked | Adds # to # Lightning Damage to Attacks | ||||
10 | SufferingDeafening Essence of SufferingStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (41-54) to (81-93) Cold Damage to Spells Two Handed Weapon: Adds (61-81) to (120-140) Cold Damage to Spells Gloves: Adds (10-13) to (20-24) Cold Damage to Attacks Body Armour: (9-10)% chance to Avoid Cold Damage from Hits Shield: (9-10)% chance to Avoid Cold Damage from Hits Other Armour: (56-60)% chance to Avoid being Frozen Quiver: Adds (36-50) to (74-86) Cold Damage to Attacks Belt: (56-60)% chance to Avoid being Frozen Other Jewellery: Adds (20-24) to (38-44) Cold Damage to AttacksRight click this item then left click a normal or rare item to apply it. |
Adds # to # Cold Damage to Spells | Adds # to # Cold Damage to Attacks | #% chance to Avoid being Frozen | #% chance to Avoid Cold Damage from Hits | #% chance to Avoid being Frozen | Adds # to # Cold Damage to Attacks | ||||
15 | AnguishDeafening Essence of AnguishStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Adds (49-66) to (98-115) Fire Damage to Spells Two Handed Weapon: Adds (66-88) to (132-155) Fire Damage to Spells Gloves: Adds (11-15) to (23-27) Fire Damage to Attacks Body Armour: (9-10)% chance to Avoid Fire Damage from Hits Shield: (9-10)% chance to Avoid Fire Damage from Hits Other Armour: (56-60)% chance to Avoid being Ignited Quiver: Adds (41-55) to (81-96) Fire Damage to Attacks Belt: (56-60)% chance to Avoid being Ignited Other Jewellery: Adds (23-27) to (43-48) Fire Damage to AttacksRight click this item then left click a normal or rare item to apply it. |
Adds # to # Fire Damage to Spells | Adds # to # Fire Damage to Attacks | #% chance to Avoid being Ignited | #% chance to Avoid Fire Damage from Hits | #% chance to Avoid being Ignited | Adds # to # Fire Damage to Attacks | ||||
8 | SorrowDeafening Essence of SorrowStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Cold Resistance Two Handed Weapon: Damage Penetrates (15-16)% Cold Resistance Other Items: +(51-58) to DexterityRight click this item then left click a normal or rare item to apply it. |
Damage Penetrates #% Cold Resistance | +# to Dexterity | ||||||||
9 | RageDeafening Essence of RageStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Fire Resistance Two Handed Weapon: Damage Penetrates (15-16)% Fire Resistance Other Items: +(51-58) to StrengthRight click this item then left click a normal or rare item to apply it. |
Damage Penetrates #% Fire Resistance | +# to Strength | ||||||||
16 | SpiteDeafening Essence of SpiteStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property One Handed Weapon: Damage Penetrates 8% Lightning Resistance Two Handed Weapon: Damage Penetrates (15-16)% Lightning Resistance Other Items: +(51-58) to IntelligenceRight click this item then left click a normal or rare item to apply it. |
Weapon: Damage Penetrates #% Lightning Resistance | +# to Intelligence | ||||||||
14 | ZealDeafening Essence of ZealStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Melee Weapon: (28-30)% increased Attack Speed Ranged Weapon: (17-18)% increased Attack Speed Gloves: (17-18)% increased Attack Speed Boots: 32% increased Movement Speed Body Armour: (36-45)% increased Totem Placement speed Helmet: (31-35)% increased Warcry Speed Other Armour: (29-34)% increased Stun and Block Recovery Quiver: (13-15)% increased Attack Speed Amulet: (17-20)% increased Cast Speed Ring: (15-16)% increased Cast Speed Belt: (18-21)% increased Trap and Mine Throwing SpeedRight click this item then left click a normal or rare item to apply it. |
#% increased Attack Speed | #% increased Warcry Speed | #% increased Movement Speed | #% increased Totem Placement speed | #% increased Stun and Block Recovery | #% increased Trap and Mine Throwing Speed | #% increased Cast Speed | |||
13 | LoathingDeafening Essence of LoathingStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (35-38)% increased Critical Strike Chance Gloves: (24-26)% increased Global Critical Strike Chance Boots: (31-35)% chance to Avoid Elemental Ailments Shield: +(12-13)% Chance to Block Other Armour: (9-10)% increased Mana Reservation Efficiency of Skills Quiver: (39-42)% increased Global Critical Strike Chance Amulet: (39-42)% increased Global Critical Strike Chance Ring: (24-26)% increased Global Critical Strike Chance Belt: (36-39)% increased Stun Duration on EnemiesRight click this item then left click a normal or rare item to apply it. |
#% increased Critical Strike Chance | #% increased Global Critical Strike Chance | #% increased Mana Reservation Efficiency of Skills | #% chance to Avoid Elemental Ailments | #% increased Mana Reservation Efficiency of Skills | +#% Chance to Block | #% increased Stun Duration on Enemies | +% increased Global Critical Strike Chance | ||
17 | ScornDeafening Essence of ScornStack Size: 9 Essence Tier: 7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property Weapon: (110-119)% increased Critical Strike Chance for Spells Body Armour: (46-60)% increased Stun Threshold Shield: (110-119)% increased Critical Strike Chance for Spells Other Armour: (31-44)% chance to Avoid being Stunned Quiver: +(35-41)% to Global Critical Strike Multiplier Amulet: +(35-41)% to Global Critical Strike Multiplier Ring: +(21-25)% to Global Critical Strike Multiplier Belt: (16-17)% reduced Enemy Stun ThresholdRight click this item then left click a normal or rare item to apply it. |
#% increased Critical Strike Chance for Spells | #% to Global Critical Strike Multiplier | #% chance to Avoid being Stunned | #% increased Stun Threshold | #% increased Critical Strike Chance for Spells | #% reduced Enemy Stun Threshold | #% to Global Critical Strike Multiplier | |||
# | name | Weapon | Quiver | Gloves | Helmet | Boots | Body | Shield | Belt | Ring | Amulet |
Essence possession effects
Essences are encountered in the wild as a monster 'possessed' by an Essence, mechanically similar to possession by a talisman or tormented spirit. Essence can only appear on a rare or unique monster and the monster can have more than one essences possessed. When the monster is killed, the essences will drop as an item.
Essences | Possession effect | |
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Hatred |
| |
Woe |
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Greed |
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Contempt |
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Sorrow |
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Anger |
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Torment |
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Fear |
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Suffering |
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Rage |
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Wrath |
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Doubt |
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Anguish |
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Loathing |
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Spite |
|
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Zeal |
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Misery |
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Dread |
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Scorn |
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Envy |
|
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Hysteria |
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Insanity |
| |
Horror |
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Delirium |
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Remnant of Corruption |
|
Vendor recipes
It is possible to upgrade essences in tier through a vendor recipe.
Result | Recipe |
---|---|
1x essence of the same type one tier higher | 3x essence of the same type and tier |
The Essence Stash Tab provides the means to upgrade essences from within the tab itself. This has exactly the same outcome as the vendor recipe, but saves time spent moving items around.
Related items
Item | Stats | |
---|---|---|
Essence ScarabEssence ScarabStack Size: 20Area contains 2 additional EssencesIt is perfectly safe, the creatures trapped inside couldn't possibly still be living.Can be used in a personal Map Device to add modifiers to a Map. | 1 | N/A |
Essence Scarab of AdaptationEssence Scarab of AdaptationStack Size: 20Imprisoned Monsters released in Areas grant a random Essence Modifier to another Imprisoned Monster in the Area Imprisoned Monsters in Areas have increased Difficulty and Reward for each Essence ModifierThe crystalline lattice expands in directions alien to the mortal mind.Can be used in a personal Map Device to add modifiers to a Map. | 1 | N/A |
Essence Scarab of AscentEssence Scarab of AscentStack Size: 20Essences found in Area are a tier higherA more perfect facet cannot be achieved.Can be used in a personal Map Device to add modifiers to a Map. | 1 | N/A |
Essence Scarab of CalcificationEssence Scarab of CalcificationStack Size: 20Rare monsters that are natural inhabitants of the Area are imprisoned by EssencesThe crystals... can spread?Can be used in a personal Map Device to add modifiers to a Map. | 1 | N/A |
Essence Scarab of StabilityEssence Scarab of StabilityStack Size: 20Using a Remnant of Corruption in Area can only result in upgrading or transforming EssencesWith the right tools and a precise hand, the manipulation of the crystals can be made predictable.Can be used in a personal Map Device to add modifiers to a Map. | 1 | N/A |
Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again. | 1 | N/A |
Whispering Delirium OrbWhispering Delirium OrbStack Size: 10Modifies a Map item adding layers of Delirium with the Essences reward typeRight click this item then left click a Map item to apply it. Can apply up to 5 to a single Map item. | 1 | N/A |
Divination cards
The following divination cards can be exchanged for essences:
Item | Stack Size | Effect(s) |
---|---|---|
Harmony of SoulsHarmony of Souls99x Shrieking EssenceShrieking souls locked away Hate splits frozen cells asunder The knot of corruption undone at last | 9 | 9x Shrieking Essence |
The CacophonyThe Cacophony83x Deafening EssenceNothing can be heard above the din or seen amongst the turmoil. The senses are shattered. All is left to fate. | 8 | 3x Deafening Essence |
Three VoicesThree Voices33x EssenceThe village elders had a curious rule: If you hear three voices scream for aid, flee as fast as you can. | 3 | 3x Essence |
Related Atlas passive skills
Name | Stats |
---|---|
Essence Chance | Your Maps have 5% chance to contain an additional Essence [1] [2] [3] [4] |
Essence Rare Chance | Imprisoned Monsters in your Maps have 25% chance to drop an additional Rare Item with an Essence Modifier [1] [2] [3] [4] |
Imprisoned Monster Additional Essence Chance | Imprisoned Monsters in your Maps have 5% chance to have an additional Essence [1] [2] [3] [4] [5] |
Remnant of Corruption Essence Chance | Monsters Imprisoned by Essences have a 10% chance to contain a Remnant of Corruption [1] [2] |
Amplified Energies | Imprisoned Monsters in your Maps have at least 1 Essence at the highest possible tier [1] |
Crystal Lattice | Imprisoned Monsters in your Maps have 15% chance to have 3 additional Essences [1] |
Crystal Resonance | Using Remnants of Corruption on Imprisoned Monsters in your Maps replaces all Essences with one of the Essences on the Imprisoned Monster A Map Boss is granted a random Essence Modifier from any Imprisoned Monsters slain in your Maps [1] |
Prolific Essence | Your Maps contain an additional Essence [1] |
Related Scarabs
Item | Effect(s) |
---|---|
Essence ScarabEssence ScarabStack Size: 20Area contains 2 additional EssencesIt is perfectly safe, the creatures trapped inside couldn't possibly still be living.Can be used in a personal Map Device to add modifiers to a Map. | Area contains 2 additional Essences |
Essence Scarab of AdaptationEssence Scarab of AdaptationStack Size: 20Imprisoned Monsters released in Areas grant a random Essence Modifier to another Imprisoned Monster in the Area Imprisoned Monsters in Areas have increased Difficulty and Reward for each Essence ModifierThe crystalline lattice expands in directions alien to the mortal mind.Can be used in a personal Map Device to add modifiers to a Map. | Imprisoned Monsters released in Areas grant a random Essence Modifier to another Imprisoned Monster in the Area Imprisoned Monsters in Areas have increased Difficulty and Reward for each Essence Modifier |
Essence Scarab of AscentEssence Scarab of AscentStack Size: 20Essences found in Area are a tier higherA more perfect facet cannot be achieved.Can be used in a personal Map Device to add modifiers to a Map. | Essences found in Area are a tier higher |
Essence Scarab of CalcificationEssence Scarab of CalcificationStack Size: 20Rare monsters that are natural inhabitants of the Area are imprisoned by EssencesThe crystals... can spread?Can be used in a personal Map Device to add modifiers to a Map. | Rare monsters that are natural inhabitants of the Area are imprisoned by Essences |
Essence Scarab of StabilityEssence Scarab of StabilityStack Size: 20Using a Remnant of Corruption in Area can only result in upgrading or transforming EssencesWith the right tools and a precise hand, the manipulation of the crystals can be made predictable.Can be used in a personal Map Device to add modifiers to a Map. | Using a Remnant of Corruption in Area can only result in upgrading or transforming Essences |
Version history
Version | Changes |
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3.24.0 |
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3.19.0 |
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3.18.1 |
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3.16.0 |
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3.14.0 |
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2.5.0 |
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2.4.0g |
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2.4.0e |
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2.4.0c |
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2.4.0 |
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References
<ref>
tag with name "Essence Metamod Crafting" defined in <references>
has group attribute "" which does not appear in prior text.