Essence of Suffering

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Essences of Suffering can be used to upgrade an equipment with a guaranteed affix related to:

  • Global Cold Damage
  • Avoid being Frozen
  • Avoid Cold Damage

Monsters possessed by these essences will periodically cast Frost BombFrost BombSpell, AoE, Duration, Cold, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 310%
Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage
Base duration is 2.00 seconds
Base secondary duration is 5.00 seconds
75% reduced Life Regeneration rate
Base radius is (2.4-3.1) metres
Cold Exposure applies -15% to Cold Resistance

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, then summon an Arctic Golem after death.

Essences of Suffering refer to the following essences (see the table).

ItemEssence
Level
Effect(s)
Weeping Essence of SufferingWeeping Essence of SufferingStack Size: 9
Essence Tier: 3
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

One Handed Weapon: Adds (11-15) to (22-25) Cold Damage to Spells
Two Handed Weapon: Adds (16-22) to (33-38) Cold Damage to Spells
Gloves: Adds (3-4) to (7-8) Cold Damage to Attacks
Body Armour: (5-6)% chance to Avoid Cold Damage from Hits
Shield: (5-6)% chance to Avoid Cold Damage from Hits
Other Armour: (39-42)% chance to Avoid being Frozen
Quiver: Adds (10-13) to (19-22) Cold Damage to Attacks
Belt: (39-42)% chance to Avoid being Frozen
Other Jewellery: Adds (6-9) to (13-16) Cold Damage to Attacks
Right click this item then left click a normal item to apply it.
3Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 60 and below

One Handed Weapon: Adds (11-15) to (22-25) Cold Damage to Spells
Two Handed Weapon: Adds (16-22) to (33-38) Cold Damage to Spells
Gloves: Adds (3-4) to (7-8) Cold Damage to Attacks
Body Armour: (5-6)% chance to Avoid Cold Damage from Hits
Shield: (5-6)% chance to Avoid Cold Damage from Hits
Other Armour: (39-42)% chance to Avoid being Frozen
Quiver: Adds (10-13) to (19-22) Cold Damage to Attacks
Belt: (39-42)% chance to Avoid being Frozen
Other Jewellery: Adds (6-9) to (13-16) Cold Damage to Attacks
Wailing Essence of SufferingWailing Essence of SufferingStack Size: 9
Essence Tier: 4
Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

One Handed Weapon: Adds (20-26) to (40-46) Cold Damage to Spells
Two Handed Weapon: Adds (30-40) to (59-69) Cold Damage to Spells
Gloves: Adds (5-7) to (10-12) Cold Damage to Attacks
Body Armour: (6-7)% chance to Avoid Cold Damage from Hits
Shield: (6-7)% chance to Avoid Cold Damage from Hits
Other Armour: (43-46)% chance to Avoid being Frozen
Quiver: Adds (15-20) to (30-35) Cold Damage to Attacks
Belt: (43-46)% chance to Avoid being Frozen
Other Jewellery: Adds (10-13) to (20-24) Cold Damage to Attacks
Right click this item then left click a normal item to apply it.
4Upgrades a normal item to rare with one guaranteed property
Properties restricted to level 75 and below

One Handed Weapon: Adds (20-26) to (40-46) Cold Damage to Spells
Two Handed Weapon: Adds (30-40) to (59-69) Cold Damage to Spells
Gloves: Adds (5-7) to (10-12) Cold Damage to Attacks
Body Armour: (6-7)% chance to Avoid Cold Damage from Hits
Shield: (6-7)% chance to Avoid Cold Damage from Hits
Other Armour: (43-46)% chance to Avoid being Frozen
Quiver: Adds (15-20) to (30-35) Cold Damage to Attacks
Belt: (43-46)% chance to Avoid being Frozen
Other Jewellery: Adds (10-13) to (20-24) Cold Damage to Attacks
Screaming Essence of SufferingScreaming Essence of SufferingStack Size: 9
Essence Tier: 5
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
One Handed Weapon: Adds (26-35) to (51-60) Cold Damage to Spells
Two Handed Weapon: Adds (39-52) to (77-90) Cold Damage to Spells
Gloves: Adds (6-9) to (13-16) Cold Damage to Attacks
Body Armour: (7-8)% chance to Avoid Cold Damage from Hits
Shield: (7-8)% chance to Avoid Cold Damage from Hits
Other Armour: (47-50)% chance to Avoid being Frozen
Quiver: Adds (18-24) to (36-42) Cold Damage to Attacks
Belt: (47-50)% chance to Avoid being Frozen
Other Jewellery: Adds (12-16) to (24-28) Cold Damage to Attacks
Right click this item then left click a normal or rare item to apply it.
5Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
One Handed Weapon: Adds (26-35) to (51-60) Cold Damage to Spells
Two Handed Weapon: Adds (39-52) to (77-90) Cold Damage to Spells
Gloves: Adds (6-9) to (13-16) Cold Damage to Attacks
Body Armour: (7-8)% chance to Avoid Cold Damage from Hits
Shield: (7-8)% chance to Avoid Cold Damage from Hits
Other Armour: (47-50)% chance to Avoid being Frozen
Quiver: Adds (18-24) to (36-42) Cold Damage to Attacks
Belt: (47-50)% chance to Avoid being Frozen
Other Jewellery: Adds (12-16) to (24-28) Cold Damage to Attacks
Shrieking Essence of SufferingShrieking Essence of SufferingStack Size: 9
Essence Tier: 6
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
One Handed Weapon: Adds (33-43) to (64-75) Cold Damage to Spells
Two Handed Weapon: Adds (49-64) to (96-113) Cold Damage to Spells
Gloves: Adds (8-11) to (16-19) Cold Damage to Attacks
Body Armour: (8-9)% chance to Avoid Cold Damage from Hits
Shield: (8-9)% chance to Avoid Cold Damage from Hits
Other Armour: (51-55)% chance to Avoid being Frozen
Quiver: Adds (33-45) to (67-78) Cold Damage to Attacks
Belt: (51-55)% chance to Avoid being Frozen
Other Jewellery: Adds (17-22) to (34-40) Cold Damage to Attacks
Right click this item then left click a normal or rare item to apply it.
6Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
One Handed Weapon: Adds (33-43) to (64-75) Cold Damage to Spells
Two Handed Weapon: Adds (49-64) to (96-113) Cold Damage to Spells
Gloves: Adds (8-11) to (16-19) Cold Damage to Attacks
Body Armour: (8-9)% chance to Avoid Cold Damage from Hits
Shield: (8-9)% chance to Avoid Cold Damage from Hits
Other Armour: (51-55)% chance to Avoid being Frozen
Quiver: Adds (33-45) to (67-78) Cold Damage to Attacks
Belt: (51-55)% chance to Avoid being Frozen
Other Jewellery: Adds (17-22) to (34-40) Cold Damage to Attacks
Deafening Essence of SufferingDeafening Essence of SufferingStack Size: 9
Essence Tier: 7
Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
One Handed Weapon: Adds (41-54) to (81-93) Cold Damage to Spells
Two Handed Weapon: Adds (61-81) to (120-140) Cold Damage to Spells
Gloves: Adds (10-13) to (20-24) Cold Damage to Attacks
Body Armour: (9-10)% chance to Avoid Cold Damage from Hits
Shield: (9-10)% chance to Avoid Cold Damage from Hits
Other Armour: (56-60)% chance to Avoid being Frozen
Quiver: Adds (36-50) to (74-86) Cold Damage to Attacks
Belt: (56-60)% chance to Avoid being Frozen
Other Jewellery: Adds (20-24) to (38-44) Cold Damage to Attacks
Right click this item then left click a normal or rare item to apply it.
7Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
One Handed Weapon: Adds (41-54) to (81-93) Cold Damage to Spells
Two Handed Weapon: Adds (61-81) to (120-140) Cold Damage to Spells
Gloves: Adds (10-13) to (20-24) Cold Damage to Attacks
Body Armour: (9-10)% chance to Avoid Cold Damage from Hits
Shield: (9-10)% chance to Avoid Cold Damage from Hits
Other Armour: (56-60)% chance to Avoid being Frozen
Quiver: Adds (36-50) to (74-86) Cold Damage to Attacks
Belt: (56-60)% chance to Avoid being Frozen
Other Jewellery: Adds (20-24) to (38-44) Cold Damage to Attacks

Version history

Version Changes
3.17.0
  • Local added Fire, Cold, Lightning, and Physical Damage Prefix modifiers on Weapons have been increased by roughly 8% at the highest tier and increased by more at lower tiers. The difference between tiers has been lowered, so that there's less of a jump between tiers as you progress towards the highest.
  • Added two new tiers of added fire, cold and lightning damage to the core glove modifier pool.
  • Essences of Anguish, Suffering, and Torment have been adjusted accordingly.
2.4.0
  • Introduced to the game.