Alternating Sceptre

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Alternating SceptreSceptre
Physical Damage: 41-61
Critical Strike Chance: 7.60%
Attacks per Second: 1.45
Weapon Range: 1.1 metres
Requires Level 70, 95 Str, 131 IntSecrets of Suffering
Acquisition
Drop restricted
Drop level: 70
Experimented base type
Experimented base types can be obtained from Curio Displays in the final reward rooms of any Grand Heist.
Weapon DPS
Physical: 74.0
Phys+Chaos: 74.0
Total: 74.0
Metadata
Item class: Sceptre
Metadata ID: Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/SceptreE3

Alternating Sceptre is a sceptre base type. It is one of the experimented base types.

Modifiers

Modifiers

The Secrets of Suffering modifier has the same effect as the keystone, Secrets of Suffering. Taking the keystone in addition to equipping this item will impart no additional benefit.

Unique versions

There are currently no unique items for this base item type.

Item acquisition

Alternating Sceptre has restrictions on where or how it can drop. Experimented base types can be obtained from Curio Displays in the final reward rooms of any Grand Heist.

Recipes

Alternating Sceptre can be created from the following recipes:

AmountPartDescriptionMeta
4Auspicious AmbitionsAuspicious Ambitions4Experimented Item
Item Level: 100
Double-Influenced Item
"Gaze upon the mirrors of what may come and step backward into infinity."
- Dexion, Thaumetic Aspirant
Random double-influenced item level 100 experimented base typeA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Related items

  • Oscillating SceptreOscillating SceptreSceptre
    Physical Damage: 23-34
    Critical Strike Chance: 7.60%
    Attacks per Second: 1.45
    Weapon Range: 1.1 metres
    Requires Level 30, 44 Str, 64 IntElemental Overload
  • Stabilising SceptreStabilising SceptreSceptre
    Physical Damage: 35-52
    Critical Strike Chance: 7.60%
    Attacks per Second: 1.45
    Weapon Range: 1.1 metres
    Requires Level 50, 71 Str, 102 IntElemental Equilibrium

Version history

Version Changes
3.25.0
  • Alternating Sceptre, Oscillating SceptreOscillating SceptreSceptre
    Physical Damage: 23-34
    Critical Strike Chance: 7.60%
    Attacks per Second: 1.45
    Weapon Range: 1.1 metres
    Requires Level 30, 44 Str, 64 IntElemental Overload
    , and Stabilising SceptreStabilising SceptreSceptre
    Physical Damage: 35-52
    Critical Strike Chance: 7.60%
    Attacks per Second: 1.45
    Weapon Range: 1.1 metres
    Requires Level 50, 71 Str, 102 IntElemental Equilibrium
    now have a base Critical Strike Chance of 7.6% (previously 6.3%).
3.12.0
  • Introduced to the game.

ru:Альтернирующий скипетр