Gravebind

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Gravebind
Hydrascale Gauntlets
Armour: (212-305)
Evasion: (212-305)
Requires Level 59, 45 Str, 45 Dex(100-150)% increased Armour and Evasion
+(19-29)% to Chaos Resistance
Gain (15-25) Life per Enemy Killed
Nearby Enemies Killed by anyone count as being Killed by you instead
Try as you like to hide the
blood on your hands. You'll
still know the truth.
Vendor Offer
9x Alchemy Shard
4x Alteration Shard
Metadata
Item class: Gloves

Gravebind is a pair of unique Hydrascale GauntletsHydrascale GauntletsArmour: (106-122)
Evasion: (106-122)
Requires Level 59, 45 Str, 45 Dex
.

Mechanics

Nearby Enemies Killed by anyone count as being Killed by you instead: this modifier causes nearby monsters killed by anyone to count as your kills. This can be useful to automate the spawning of Raise Spiders from Arakaali's FangArakaali's Fang
Fiend Dagger
Rune Dagger
Physical Damage: (81-105) to (288.9-351)
Chaos Damage: 1-59
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 1.0 metres
Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill
(170-200)% increased Physical Damage
Adds (8-13) to (20-30) Physical Damage
Adds 1 to 59 Chaos Damage
15% chance to Poison on Hit
All children must eat.
, or Herald of PurityHerald of PuritySpell, Herald, Minion, Duration, Physical
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.Base duration is 12.00 seconds
Maximum 4 Summoned Sentinels of Purity
Minions have (0-38)% more Maximum Life
Summon a Sentinel of Purity when you Kill an Enemy
20% chance to Summon a Sentinel of Purity when you Hit a Rare or Unique Enemy
Buff grants (9-12)% more Physical Damage
Minions deal (0-95)% more Physical Damage

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sentinels.

  • This modifier affects enemies within a 4 meter radius[1].
  • Similar to auras, this effect likely detects new enemies inside its radius every 250ms. It is possible for newly spawned monsters to die before Gravebind can affect them.[2]
  • Kills claimed with Gravebind carry over a limited amount of information:
    • Shattered enemies will not cause Herald of IceHerald of IceSpell, AoE, Cold, Herald
      Level: (1-20)
      Reservation: 25% Mana
      Cooldown Time: 1.00 sec
      Can Store 1 Use(s)
      Cast Time: Instant
      Effectiveness of Added Damage: 80%
      Requires Level 16Grants a buff adding cold damage to spells and attacks. If you shatter an enemy, this skill will cause them to explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage
      Damage cannot be Reflected
      Base radius is 1.2 metres
      Buff grants (4-38) to (5-56) Added Attack Cold Damage
      Buff grants (4-38) to (5-56) Added Spell Cold Damage

      Additional Effects From 1-20% Quality:
      +(0.01-0.2) metres to radius
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      explosions. Enemies killed by melee damage will not Fortify with Gain 20 Fortification on Melee Kill against a Rare or Unique Enemy.
    • Claiming the kill of a shocked enemy does create Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
      Level: (1-20)
      Reservation: 25% Mana
      Cooldown Time: 1.00 sec
      Can Store 1 Use(s)
      Cast Time: Instant
      AoE Radius: 32
      Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Deals (1-23) to (31-1108) Lightning Damage
      Cannot inflict Shock
      Base duration is 6.00 seconds
      Storm Hits an Enemy every 0.25 Seconds
      Creates a storm when you Kill a Shocked Enemy
      Buff grants (2-19) to (7-76) Added Attack Lightning Damage
      Buff grants (2-19) to (7-76) Added Spell Lightning Damage

      Additional Effects From 1-20% Quality:
      Storms Hit Enemies with (1-20)% increased Frequency
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      storms.
  • This effect works when the gloves are equipped by an Animate GuardianAnimate GuardianSpell, Minion
    Level: (1-20)
    Cost: (11-20) Mana
    Cast Time: 0.60 sec
    Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Minions have (0-38)% more Maximum Life
    Can use Items requiring up to Level (33-100)
    Minion deals (0-38)% more Damage

    Additional Effects From 1-20% Quality:
    (2-40)% increased Minion Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
    • This can be useful with Chains of CommandChains of Command
      Saintly Chainmail
      Armour: (1002-1336)
      Energy Shield: (240-319)
      Movement Speed: -5%
      Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
      10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
      (150-190)% increased Armour and Energy Shield
      +(60-90) to maximum Life
      Animated Guardian deals 5% increased Damage per Animated Weapon
      Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
      Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
      You cannot have non-Animated Minions
      A general may carry his men to greatness, or be dragged beneath the mire by their burden.
      to better automate Animate Weapon spawning.
    • Even if the Guardian wears items that increase item quantity or rarity, these stats will not be used. Kills by minions always use the player's loot stats.[3]

Item acquisition

Gravebind can drop anywhere. It can be chanced.

Recipes

Gravebind can be created from the following recipes:

AmountPartDescriptionMeta
5MittsMitts5GlovesThose whose hands are their livelihood know the importance of keeping them safe and warm.Random glovesA
3Sambodhi's WisdomSambodhi's Wisdom3Armour
Quality: +30%
No blade conquers sin;
guide a sinner to virtue,
unveil their lost sight—
your eyes, too, see in
everyone the inner child,
no matter their might.
Random armour with 30% qualityA
7PrejudicePrejudice7Item
Influenced Item
One who is blinded by their past may only see a sliver of the present.
Random influenced itemA
6Costly CurioCostly Curio6Item
Double-Influenced Item
"Oh no, I couldn't possibly afford this fine artefact. I'm... just looking."
Random double-influenced itemA
8Arrogance of the VaalArrogance of the Vaal8Item
Two-Implicit
Corrupted
Discovery can lead to beauty, or it can lead to ruin.
Random two-implicit corrupted itemA
4Jack in the BoxJack in the Box4ItemTurn the crank,
close your eyes,
and pray to the gods
for a pleasant surprise.
Random itemA
1Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Item skins

The following item skins apply only to Gravebind:

ItemEffect(s)
Undying GravebindUndying GravebindGloves SkinYour Gravebind is imbued with necromantic energy, summoning disembodied hands to ensnare the souls of enemies you kill.Your Gravebind is imbued with necromantic energy, summoning disembodied hands to ensnare the souls of enemies you kill.
Version Changes
3.16.0
  • Introduced to the game.

References