We are currently in the processing of bringing this to 100% working functionality. Any help would be greatly appreciated. Find out more in the Community Portal.

Curse

From Path of Exile Wiki
(Redirected from Curses)
Jump to navigation Jump to search

Сurses are a type of temporary debuff. Curses are split into two categories: Hexes and Marks.

Mechanics

Curses have a limited duration, but can be refreshed by applying a curse again.

Monsters and maps can have modifiers that make them (or monsters inside of them, in the case of maps) hexproof or immune to curses.

The total Curse Effect value can be calculated as the sum of any added Curse Effect, multiplied by the sum of all increases and reductions to Curse Effect, multiplied by all more and less Curse Effect modifiers.

<math display="" style="background-color:transparent; padding:0;"> \color[RGB]{163,141,109} \begin{align} a & \text{ the total amount of added Curse Effect } & a & \in \mathbb{N}_{0} \\ b & \text{ the total amount of increased Curse Effect } & b & \in \mathbb{N}_{0} \\ c & \text{ the total amount of reduced Curse Effect } & c & \in \mathbb{N}_{0} \\ d & \text{ the total amount of more Curse Effect } & d & \in \mathbb{N}_{0} \\ e & \text{ the total amount of less Curse Effect } & e & \in \mathbb{N}_{0} \\ \end{align}

   </math>

<math display="" style="background-color:transparent; padding:0;"> \color[RGB]{163,141,109} \begin{align} \text{Curse Effect}_{total} = & \sum_{i=1}^{a} \text{added Curse Effect}_{i} \times \\ & \left( 1 + \sum_{j=1}^{b} \text{increased Curse Effect}_{j} - \sum_{k=1}^{c} \text{reduced Curse Effect}_{k} \right) \times \\ & \prod_{l=1}^{d} (1 + \text{more Curse Effect}_{l}) \times \prod_{m=1}^{e} (1 - \text{less Curse Effect}_{m}) \end{align}

   </math>
For more information about the symbols, see sum and product notation.


Curses are split into two categories: Hexes and Marks.

Hexes

Hexes are spells which apply the curse in an area of effect.

Hexes have reduced effectiveness against bosses and certain unique enemies. Act and map bosses, Conquerors of the Atlas , Incursion architects, Immortal Syndicate members, Breachlords have 33% less Hex Curse Effect. Sirus, the Shaper, the Elder, and Shaper and Elder Guardians have 66% less Hex Curse Effect.

Hexes can be turned into an aura by linking it with either Blasphemy SupportBlasphemy SupportSupport, Hex, Aura
Icon: A
Level: (1-20)
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of Supported Curses0.5% reduced Effect of Supported Curses
Supported Skills have 2% increased Area of Effect
Supported Skills have 0.1% reduced Mana Reserved
Supported Skills apply their Curse as an Auras
Supported Curse Skills also count as Aura Skills
Using Supported Skills is Instant
(0-76)% increased Area of Effect of Supported Curse Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
or Awakened Blasphemy SupportAwakened Blasphemy SupportSupport, Hex, Aura
Icon: A
Level: (1-5)
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Requires Level 72Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:1Superior0.5% increased Effect of Supported Curses
+0.05 to Level of Supported Curse Skill Gems
(80-88)% increased Area of Effect of Supported Curse Skills
Supported Skills apply their Curse as an Auras
Supported Curse Skills also count as Aura Skills
Using Supported Skills is Instant
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
.

Hexes can appear as modifiers on equipment and maps, which applies the Level 1 version of the curse on the specified target. Increased curse effect listed on the modifier is relative to the Level 1 version of the curse.

Doom

If the Hex was self-cast, the curse will gain Doom over time. Doom increases the effectiveness of the curse (1% per Doom). Maximum Doom is capped at 30 by default. Each Hex has its own Doom counter.

Marks

Main page: Mark

Marks are spells which apply the curse to a single target. By default, applying a Mark to another target will expire the previous Mark debuff.

Only one Mark from any source can be active at all times. Even with increased curse limit, you cannot Mark more than one enemy or apply multiple different Marks at once.

Curse limit

By default, one curse can be active at a time on a creature. While a curse is active, applying a different curse will expire the oldest curse.

While multiple hexes can be stacked with increased curse limit, marks are still restricted to one target. For example, with +1 curse limit, you can have two Hexes or a Hex and a Mark on one target, but not two Marks.

Curse limit can be increased with the following:

  • Whispers of Doom
  • Occultist's Malediction or Ascendant's Occultist
  • Module Error: Item link: No results found for search parameter "Cospri's Will".
  • A Hunter-influenced body armour with mod: Module Error: No results found. or a body armour with Delve drop-only prefix Module Error: No results found.
  • Module Error: Item link: No results found for search parameter "Doedre's Damning". or a Precursor's Emblem with You can apply an additional Curse while at maximum Power Charges
  • Module Error: Item link: No results found for search parameter "Windscream". or Module Error: Item link: No results found for search parameter "Windshriek".
  • Module Error: Item link: No results found for search parameter "Vixen's Entrapment".
  • Awakened Hextouch SupportAwakened Hextouch SupportTrigger, Support, Hex
    Icon: &
    Level: (1-5)
    Requires Level 72Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Per 1% Quality:1Superior0.5% increased Effect of Supported Curses
    Hexes applied by Supported Curse Skills have 0.5% chance to affect Hexproof Enemies
    Supported Skills apply supported Curses on Hit
    Hexes applied by Supported Curse Skills have (10-14)% chance to affect Hexproof Enemies
    You cannot Cast Supported Curse Spells
    Supported Skills can apply (0-1) additional Curse
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Supported Skills can apply an additional Curse (only at gem level 5 and higher)
  • An amulet with the You can apply an additional Curse corrupted implicit

This allows for a theoretical maximum of 10 curses on an enemy at one time.

  • Module Error: Item link: No results found for search parameter "Doedre's Skin". causes socketed hexes to ignore the curse limit.
  • Module Error: Item link: No results found for search parameter "Sentari's Answer". applies curses on block which ignore the curse limit.

In addition, Module Error: Item link: No results found for search parameter "Self-Flagellation". increases the maximum number of curses you can have on yourself.

Curse priority

There are a few rules when it comes to the interaction between multiple curses.

  • Only the last player to curse has their maximum number of curses used.
Player A has a curse limit of two and Player B has a curse limit of one. Every time Player B casts a curse on an enemy after Player A, he replaces both curses because he reduces the limit from two to one.
  • Increasing the curse limit does not stack across players.
If Players A and B both have a curse limit of two and both run two double blasphemy auras, the enemy will only suffer from the two last applied curses.
  • Curses applied via Blasphemy count towards the active curse limit. Curse auras also take priority over curses applied via casting, and will override those curses if they exceed the curse limit.
  • If multiple curses are triggered at the same time from one player, they are applied according to the trigger order.
    • Curse on Hit from corruption implicits are always applied after Curse On Hit Support gems.
    • With multiple Curse on Hit corruption implicits the trigger order might be relevant again.
    • With multiple Curse on Hit corruption implicits on the same item (e.g. Hands of the High Templar gloves, double-corrupted items), the earliest alphabetically-named curse has highest priority, up to the curse limit.

Curses as map mods

There are several map suffixes that cause players to be affected be a certain curse. They do not count against your curse limit, so you can be affected by one or more curses in addition to them, although they do not stack with the same curse applied by monsters. Minions are unaffected by these curses. They affect the entire area and cannot be permanently removed, although immunity to curses will suppress them while it's active.

No results found

Curse immunity

As of 3.15.0, player can gain Curse immunity in the following way. This is not the same as unaffected by curse. The interaction may differ from curse immunity of the monster.

  • Consecrated Ground status icon.pngConsecrated Ground from Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
    Level: (1-20)
    Cost: (11-39) Mana
    Soul Gain Prevention: 0 sec
    Cast Time: 0.25 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 30%
    Projectile Speed: 750
    Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedFires an additional Projectile1% of Physical Damage Converted to Fire Damage1% increased Totem Placement speed
    1% increased Totem Duration
    Totem lasts 8 seconds
    Deals (3-134) to (5-202) Physical Damage
    Fires 2 additional Projectiles
    50% of Physical Damage Converted to Fire Damage
    Projectiles Pierce all Targets
    Consecrated Ground grants Immunity to Curses to you and Allies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Holy Flame Totem skill icon.png
  • Module Error: Item link: No results found for search parameter "Kiara's Determination".
  • Module Error: No skills found with q_where = skill.active_skill_name="Gluttony of Elements" skill from Module Error: Item link: No results found for search parameter "Blood of Corruption".
  • Divinity status icon.pngDivinity buff from Module Error: Item link: No results found for search parameter "Garb of the Ephemeral".
  • Synthesised shields with the Module Error: No results found. implicit mod

Unaffected by curse

Unaffected by curse is not the same as curse immunity nor hexproof. This modifier can be obtained from item such as Module Error: Item link: No results found for search parameter "Atziri's Reflection"..

Skills

Active gems

There are 13 curse skill gems usable by players. When a player or monster is cursed, a curse icon will appear over their heads; the icon is the same as depicted on the skill icon. The Silence curse is used by monsters only.

A list of active skill gems with the Curse gem tag

Skill gemStr.Dex.Int.Lvl.
Poacher's MarkPoacher's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Frenzy Charge when HitCursed enemies take 0.2% increased DamageCursed enemies have -0.25% to Physical Damage ReductionBase duration is (6-9.8) seconds
Adds (6-30) to (9-45) Physical Damage to Hits against Cursed Enemies
Cursed enemies have -20% to Physical Damage Reduction
Cursed enemies grant (15-50) Life when Hit by Attacks
Cursed enemies grant (8-25) Mana when Hit by Attacks
Cursed enemies have a 100% chance to grant a Frenzy Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poacher's Mark skill icon.png
yesyesyes24
Sniper's MarkSniper's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can gain charges for your life and mana flasks by hitting the cursed enemy. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.25% increased Damage from Projectile HitsCurse Skills have 1% increased Cast SpeedHits on Cursed Enemies have an additional 2% chance to KnockbackBase duration is (6-9.8) seconds
Projectiles which Hit Cursed Enemies Split towards (3-4) additional targets
Cursed enemies take (16-35)% increased Damage from Projectile Hits
You gain a Mana Flask Charge when you Hit Cursed Enemy, no more
than once every 0.5 seconds
You gain a Life Flask Charge when you Hit Cursed Enemy, no more
than once every 0.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sniper's Mark skill icon.png
yesyesyes24
Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
50% less Effect of Curse against Players
Cursed Rare and Unique Enemies have (10-14)% less Action Speed
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Temporal Chains skill icon.png
yesyesyes24
Assassin's MarkAssassin's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Power Charge when HitCursed enemies take 0.2% increased DamageHits against Cursed Enemies have +0.01% to Critical Strike ChanceBase duration is (6-9.8) seconds
Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier
Hits against Cursed Enemies have +1.5% to Critical Strike Chance
Cursed enemies grant (65-600) Life when Killed
Cursed enemies grant (25-80) Mana when Killed
Cursed enemies have a 100% chance to grant a Power Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon.png
yesyesyes24
ConductivityConductivitySpell, AoE, Duration, Lightning, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Per 1% Quality:1Superior2Anomalous3DivergentShocks on Cursed enemies have 1% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to ShockBase duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conductivity skill icon.png
yesyesyes24
DespairDespairSpell, AoE, Duration, Chaos, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. All hits will deal added chaos damage to the cursed enemies.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.5% increased Damage from Damage Over Time effects0.5% increased Effect of CurseSpell Hits have 0.5% chance to Hinder Cursed Enemies with 30% reduced Movement Speed for 4 secondsBase duration is (9-10.9) seconds
Cursed enemies have -(20-29)% to Chaos Resistance
Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Despair skill icon.png
yesyesyes24
Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their elemental resistances.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies have -0.25% to Elemental Resistances0.5% increased Effect of Curse0.5% increased Duration of Elemental Ailments on Cursed enemiesBase duration is (9-10.9) seconds
Cursed enemies have -(20-39)% to Elemental Resistances
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Weakness skill icon.png
yesyesyes24
EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rateCurse Skills have 0.5% increased Cast SpeedBase duration is (9-10.9) seconds
Cursed enemies have (10-19)% reduced Accuracy Rating
Cursed Normal or Magic enemies deal (21-30)% less Damage
Cursed Rare or Unique enemies deal (10-15)% less Damage
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enfeeble skill icon.png
yesyesyes24
FlammabilityFlammabilitySpell, AoE, Duration, Fire, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Per 1% Quality:1Superior2Anomalous3DivergentIgnite on Cursed enemies has 0.5% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to IgniteBase duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flammability skill icon.png
yesyesyes24
FrostbiteFrostbiteSpell, AoE, Duration, Cold, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Per 1% Quality:1Superior2Anomalous3DivergentFreezes on Cursed enemies have 1% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to FreezeBase duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Cold Resistance
Hits against Cursed Enemies have +25% chance to Freeze
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbite skill icon.png
yesyesyes24
PunishmentPunishmentSpell, AoE, Duration, Curse, Physical, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life. Some overkill damage from a killing blow on a cursed enemy will be reflected to surrounding targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Area of EffectBase duration is (9-10.9) seconds
10% of Overkill Damage from Killing Blows on Cursed Enemies is Reflected to other Enemies as Physical Damage
Cursed Enemies take (50-88)% increased Damage while on Low Life
Cursed Enemies are Debilitated for 2 Seconds when they Hit
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Punishment skill icon.png
yesyesyes24
VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.Per 1% Quality:1Superior2Anomalous3DivergentAttacks Hits against Cursed Enemies have 0.5% chance to inflict Bleeding0.5% increased Effect of CurseAttack Hits have 0.5% chance to Maim Cursed Enemies for 4 secondsBase duration is (9-10.9) seconds
Cursed enemies take (30-39)% increased Physical Damage
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vulnerability skill icon.png
yesyesyes24
Warlord's MarkWarlord's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds
Hits against Cursed Enemies have (40-59)% chance to double Stun Duration
Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned
Cursed enemies grant 2% Life Leech when Hit by Attacks
Cursed enemies grant 2% Mana Leech when Hit by Attacks
Cursed enemies have a 100% chance to grant an Endurance Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Warlord's Mark skill icon.png
yesyesyes24

A list of 11 active skill gems with the Hex gem tag

Skill gemStr.Dex.Int.Lvl.
Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
50% less Effect of Curse against Players
Cursed Rare and Unique Enemies have (10-14)% less Action Speed
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Temporal Chains skill icon.png
yesyesyes24
BaneBaneChaos, Trigger, Spell, AoE, Duration, Hex
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Applies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:1Superior2Anomalous3DivergentApplied Curses have 0.5% increased Effect1% increased Skill Effect DurationEnemies have 0.5% chance to Explode on Death, dealing a quarter of their maximum Life as Chaos DamageBase duration is 2.00 seconds
Deals (45.7-895.6) Base Chaos Damage per second
(28-42)% more Damage per Curse applied
50% increased Debuff Duration per Curse applied
Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-3) to radius
This Gem can only Support Skill Gems requiring Level (24-70) or lower
You cannot Cast Supported Curse Spells
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bane skill icon.png
yesyesyes1
ConductivityConductivitySpell, AoE, Duration, Lightning, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Per 1% Quality:1Superior2Anomalous3DivergentShocks on Cursed enemies have 1% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to ShockBase duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conductivity skill icon.png
yesyesyes24
DespairDespairSpell, AoE, Duration, Chaos, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. All hits will deal added chaos damage to the cursed enemies.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.5% increased Damage from Damage Over Time effects0.5% increased Effect of CurseSpell Hits have 0.5% chance to Hinder Cursed Enemies with 30% reduced Movement Speed for 4 secondsBase duration is (9-10.9) seconds
Cursed enemies have -(20-29)% to Chaos Resistance
Cursed enemies take (15-25)% increased Damage from Damage Over Time effects
Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Despair skill icon.png
yesyesyes24
Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their elemental resistances.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies have -0.25% to Elemental Resistances0.5% increased Effect of Curse0.5% increased Duration of Elemental Ailments on Cursed enemiesBase duration is (9-10.9) seconds
Cursed enemies have -(20-39)% to Elemental Resistances
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Weakness skill icon.png
yesyesyes24
EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rateCurse Skills have 0.5% increased Cast SpeedBase duration is (9-10.9) seconds
Cursed enemies have (10-19)% reduced Accuracy Rating
Cursed Normal or Magic enemies deal (21-30)% less Damage
Cursed Rare or Unique enemies deal (10-15)% less Damage
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enfeeble skill icon.png
yesyesyes24
FlammabilityFlammabilitySpell, AoE, Duration, Fire, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Per 1% Quality:1Superior2Anomalous3DivergentIgnite on Cursed enemies has 0.5% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to IgniteBase duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flammability skill icon.png
yesyesyes24
FrostbiteFrostbiteSpell, AoE, Duration, Cold, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Per 1% Quality:1Superior2Anomalous3DivergentFreezes on Cursed enemies have 1% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to FreezeBase duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Cold Resistance
Hits against Cursed Enemies have +25% chance to Freeze
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbite skill icon.png
yesyesyes24
HexblastHexblastSpell, AoE, Chaos, Hex
Level: (1-20)
Cost: (10-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 4.00%
Effectiveness of Added Damage: 150%
Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removes the Hex with the highest Doom. If a Hex was removed this way, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Cast Speed2% increased Damage with Ailments
1% increased Effect of non-Damaging Ailments on Enemies
Hexblast has 0.5% chance to not remove a Hex
Deals (74-689) to (110-1034) Chaos Damage
60% more Damage with Hits per 5 Doom on Hex with most Doom
Removes Hex with most Doom after Damaging
40% more Damage with Ailments per 5 Doom on Hex with most Doom
All Damage can Ignite
All Damage can Freeze
All Damage can Shock
Chaos Damage with Hits is Resisted by lowest Resistance instead
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Hexblast skill icon.png
yesyesyes28
PunishmentPunishmentSpell, AoE, Duration, Curse, Physical, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life. Some overkill damage from a killing blow on a cursed enemy will be reflected to surrounding targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Area of EffectBase duration is (9-10.9) seconds
10% of Overkill Damage from Killing Blows on Cursed Enemies is Reflected to other Enemies as Physical Damage
Cursed Enemies take (50-88)% increased Damage while on Low Life
Cursed Enemies are Debilitated for 2 Seconds when they Hit
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Punishment skill icon.png
yesyesyes24
VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster.Per 1% Quality:1Superior2Anomalous3DivergentAttacks Hits against Cursed Enemies have 0.5% chance to inflict Bleeding0.5% increased Effect of CurseAttack Hits have 0.5% chance to Maim Cursed Enemies for 4 secondsBase duration is (9-10.9) seconds
Cursed enemies take (30-39)% increased Physical Damage
Attacks Hits against Cursed Enemies have 20% chance to inflict Bleeding
Ailments inflicted on Cursed Enemies deal Damage 20% Faster
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vulnerability skill icon.png
yesyesyes24


A list of 4 active skill gems with the Mark gem tag

Skill gemStr.Dex.Int.Lvl.
Poacher's MarkPoacher's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Frenzy Charge when HitCursed enemies take 0.2% increased DamageCursed enemies have -0.25% to Physical Damage ReductionBase duration is (6-9.8) seconds
Adds (6-30) to (9-45) Physical Damage to Hits against Cursed Enemies
Cursed enemies have -20% to Physical Damage Reduction
Cursed enemies grant (15-50) Life when Hit by Attacks
Cursed enemies grant (8-25) Mana when Hit by Attacks
Cursed enemies have a 100% chance to grant a Frenzy Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poacher's Mark skill icon.png
yesyesyes24
Sniper's MarkSniper's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can gain charges for your life and mana flasks by hitting the cursed enemy. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.25% increased Damage from Projectile HitsCurse Skills have 1% increased Cast SpeedHits on Cursed Enemies have an additional 2% chance to KnockbackBase duration is (6-9.8) seconds
Projectiles which Hit Cursed Enemies Split towards (3-4) additional targets
Cursed enemies take (16-35)% increased Damage from Projectile Hits
You gain a Mana Flask Charge when you Hit Cursed Enemy, no more
than once every 0.5 seconds
You gain a Life Flask Charge when you Hit Cursed Enemy, no more
than once every 0.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sniper's Mark skill icon.png
yesyesyes24
Assassin's MarkAssassin's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, making them more vulnerable to Critical Strikes. Killing the cursed enemy will grant life and mana, and a power charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant a Power Charge when HitCursed enemies take 0.2% increased DamageHits against Cursed Enemies have +0.01% to Critical Strike ChanceBase duration is (6-9.8) seconds
Hits against Cursed Enemies have +(30-49)% to Critical Strike Multiplier
Hits against Cursed Enemies have +1.5% to Critical Strike Chance
Cursed enemies grant (65-600) Life when Killed
Cursed enemies grant (25-80) Mana when Killed
Cursed enemies have a 100% chance to grant a Power Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon.png
yesyesyes24
Warlord's MarkWarlord's MarkSpell, Duration, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Per 1% Quality:1Superior2Anomalous3DivergentCursed Enemies have a 0.25% chance to grant an Endurance Charge when HitCursed enemies take 0.2% increased DamageCursed Enemies grant 0.1 Rage Regenerated over 1 second when StunnedBase duration is (6-9.8) seconds
Hits against Cursed Enemies have (40-59)% chance to double Stun Duration
Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned
Cursed enemies grant 2% Life Leech when Hit by Attacks
Cursed enemies grant 2% Mana Leech when Hit by Attacks
Cursed enemies have a 100% chance to grant an Endurance Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Warlord's Mark skill icon.png
yesyesyes24

Support gems

A list of 0 support gems with the Curse gem tag

Skill gemStr.Dex.Int.Lvl.

A list of 5 support gems with the Hex gem tag

Skill gemStr.Dex.Int.Lvl.
Awakened Blasphemy SupportAwakened Blasphemy SupportSupport, Hex, Aura
Icon: A
Level: (1-5)
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Requires Level 72Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:1Superior0.5% increased Effect of Supported Curses
+0.05 to Level of Supported Curse Skill Gems
(80-88)% increased Area of Effect of Supported Curse Skills
Supported Skills apply their Curse as an Auras
Supported Curse Skills also count as Aura Skills
Using Supported Skills is Instant
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes72
Awakened Hextouch SupportAwakened Hextouch SupportTrigger, Support, Hex
Icon: &
Level: (1-5)
Requires Level 72Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Per 1% Quality:1Superior0.5% increased Effect of Supported Curses
Hexes applied by Supported Curse Skills have 0.5% chance to affect Hexproof Enemies
Supported Skills apply supported Curses on Hit
Hexes applied by Supported Curse Skills have (10-14)% chance to affect Hexproof Enemies
You cannot Cast Supported Curse Spells
Supported Skills can apply (0-1) additional Curse
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes72
Blasphemy SupportBlasphemy SupportSupport, Hex, Aura
Icon: A
Level: (1-20)
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of Supported Curses0.5% reduced Effect of Supported Curses
Supported Skills have 2% increased Area of Effect
Supported Skills have 0.1% reduced Mana Reserved
Supported Skills apply their Curse as an Auras
Supported Curse Skills also count as Aura Skills
Using Supported Skills is Instant
(0-76)% increased Area of Effect of Supported Curse Skills
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes31
Hextouch SupportHextouch SupportTrigger, Support, Hex
Icon: &
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 38Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of Supported CursesSupported Skills deal 1% increased Damage with Hits and Ailments per Curse on Enemy0.5% reduced Effect of Supported Curses
Supported Skills have 2% increased Curse Duration
Supported Skills apply supported Curses on Hit
Supported Skills have (50-12)% reduced Curse Duration
You cannot Cast Supported Curse Spells
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesyesyes38
Impending Doom SupportImpending Doom SupportSupport, Hex, Spell, AoE, Chaos
Icon: X
Level: (1-20)
Cast Time: 1.00 sec
Requires Level 31Deals chaos damage in an area based on the amount of Doom on the triggering Hex.Per 1% Quality:1Superior2Anomalous3DivergentDoom Blast has 0.5% increased Area of EffectCurse Skills have 2% reduced Skill Effect DurationDoom Blast has +0.05 Cooldown Use
Doom Blast deals 1.25% less Damage per 5 Doom on Hex
Trigger Doom Blast when a Hex from Supported Curse Skills ends
Deals (25-216) to (37-325) Chaos Damage
60% more Damage per 5 Doom on Hex
Trigger This Skill when a Hex from Supported Skills ends
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Doom Blast skill icon.png
yesyesyes31

A list of 0 support gems with the Mark gem tag

Skill gemStr.Dex.Int.Lvl.

Unique items

The following unique items affects curses, hexes and/or marks:

ItemLvl.Stats+# curse

Passive skills

There are passive skills that grant curse bonuses.

Radius for curses

These passive skills grant increased area of effect radius for curses. No results found for the given query.

Cast speed for curses

These passive skills grant increased cast speed for curses. No results found for the given query.

Duration for curses

These passive skills grant increased duration for curses. No results found for the given query.

Effectiveness of curses

These passive skills grant increased effect magnitude for curses. No results found for the given query.

Additional curses

These passive skill raise the active curse limit by one. No results found for the given query.

Cluster Jewel passive skills

The following Cluster Jewel passives are related to curses: No results found for the given query.

Miscellaneous

Curse passives that do not fit into other categories: No results found for the given query.

Keystone passive skills

The following keystone passive skills are related to curses: No results found for the given query.

Ascendancy passive skills

These Ascendancy passive skills affect the player's curses. No results found for the given query.

Version history

Version Changes
3.15.0
  • The Module Error: No results found. Flask Suffix no longer grants Immunity to Curses during Flask effect.
  • Upgraded Soul of Yugul Pantheon power no longer grants 5% reduced Cold Damage taken if you've been Hit Recently, now grants 20% reduced Effect of Curses on you.
3.12.0
  • All curse skills have been reworked and are now divided into two categories: Hexes and Marks.
    • Hexes apply a curse in an area and, when manually cast, apply an amount of Doom per second to cursed enemies up to a maximum. Doom increases the effect of the afflicted curse and stacks additively with modifiers to increased Curse effect.
    • Marks apply to a single targeted enemy, and only one enemy can be marked by you at a given time. Monster rarity no longer affects the efficacy of Marks. Monsters deep in the Azurite Mine (Delve) also no longer reduce the efficacy of Marks on them.
    • Additions to the number of curses you can inflict on enemies apply cumulatively to both Hexes and Marks, but do not modify the number of enemies you can have Marked at any given time. Thus, you can have an enemy that is affected by both a Mark and a Hex, but you can't Mark an enemy with two Marks, nor can you Mark two different enemies.
    • Items and enemies which previously reflected Curses will now only reflect Hexes.
3.11.0
  • Added several new Curse- and Aura-centric notables.
3.6.0
  • Bosses which previously had 60% or 80% less effect of curses on them now have 33% or 66% less effect of curses on them respectively. This includes map bosses, Incursion architects, Betrayal targets, Breachlords, Shaper, Elder and others.
  • Modifiers which previously affected the Cast Speed and Duration of Curses now instead affect Curse Skills (including the Curses and BaneBaneChaos, Trigger, Spell, AoE, Duration, Hex
    Level: (1-20)
    Cost: (10-20) Mana
    Cast Time: 0.60 sec
    Applies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:1Superior2Anomalous3DivergentApplied Curses have 0.5% increased Effect1% increased Skill Effect DurationEnemies have 0.5% chance to Explode on Death, dealing a quarter of their maximum Life as Chaos DamageBase duration is 2.00 seconds
    Deals (45.7-895.6) Base Chaos Damage per second
    (28-42)% more Damage per Curse applied
    50% increased Debuff Duration per Curse applied
    Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-3) to radius
    This Gem can only Support Skill Gems requiring Level (24-70) or lower
    You cannot Cast Supported Curse Spells
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bane skill icon.png
    ).
2.4.0
  • Bosses that had a reduced effect of curses on them now have a multiplier rather than a reduction. Over time, more and more curse effect has been made available to players. With the boss curse effect reduction being additive, the increased curse effect available to players overwhelmed it. Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Radius: 22
    Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
    Cursed Normal and Magic Enemies have (20-29)% less Action Speed
    Other effects on Cursed enemies expire 40% slower
    50% less Effect of Curse against Players
    Cursed Rare and Unique Enemies have (10-14)% less Action Speed
    Curse gains 10 Doom per second if you Cast this Spell yourself
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Temporal Chains skill icon.png
    and EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rateCurse Skills have 0.5% increased Cast SpeedBase duration is (9-10.9) seconds
    Cursed enemies have (10-19)% reduced Accuracy Rating
    Cursed Normal or Magic enemies deal (21-30)% less Damage
    Cursed Rare or Unique enemies deal (10-15)% less Damage
    Curse gains 10 Doom per second if you Cast this Spell yourself
    +(0-10) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Enfeeble skill icon.png
    arguably still trivialise most bosses.
2.0.0
  • Monsters that cast curses which lower player resistances should now do so less frequently. The curses now lower resistances less in Normal and Cruel difficulties.
  • Rogue Exiles no longer reduce the effect of player curses cast on them.
  • Map bosses, meanwhile, reduce the effect of player curses cast on them even more than before.
1.0.0

Map Bosses now have 60% reduced curse effect (up from 50%). Act bosses now have 70% reduced curse effect (up from 40%). Rogue Exiles now have 50% reduced curse effect (up from 0%).

References

ru:Проклятие