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For the leagues, see Prophecy league.

Prophecies are visions of a character's future, provided by Navali. They can be purchased for one Module Error: More than one result found for item using search term "item_name = Silver Coin". Try using the page parameter instead and are stored in the prophecy screen. These prophecies influence the future of what happens to the player's character. Some can change areas to generate different encounters or to force various outcomes to occur. Others trigger when a condition occurs and change the result.

For an additional cost of Silver Coin, Navali can turn prophecies into items so that they are tradeable. This allows players to delay their fate or capitalise on it.

Many of these prophecies can only be completed in the same difficulty as the prophecy was created.

Lists of prophecies

Master missions

Name Notes Seal
A Gracious Master Receive triple reputation after completing a master mission. 2/4/7
A Master Seeks Help (Haku) After activating the prophecy, master's will gain extra reputation upon completion of their quest. 2/4/7
A Master Seeks Help (Tora) 2/4/7
A Master Seeks Help (Catarina) 2/4/7
A Master Seeks Help (Vagan) 2/4/7
A Master Seeks Help (Elreon) 2/4/7
A Master Seeks Help (Vorici) 2/4/7
A Master Seeks Help (Zana) 3/5/8

Crafting

Name Notes Seal
The Sharpened Blade
  • Increases any weapon's quality to 20% with a single Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%..
3/5/8
The Hardened Armour
  • Increases any armor's quality to 20% with a single Armourer's ScrapArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%..
3/5/8
The Beautiful Guide
  • Increases any map's quality to 20% with a single Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%..
3/5/8
Erasmus' Gift
  • Monster will drop 20% quality of a skill gem.
1/3/6
A Valuable Combination
  • Doing Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. vendor recipe will gain one additional Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it..
2/4/7
The Jeweller's Touch
  • Item will become five sockets and five links with a single Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets..
  • For this prophecy to work you have to change zone between aquiring and using it.
3/5/8
Fated Connections
  • Item will become six sockets and six links with a single Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets..
  • For this prophecy to work you have to change zone between aquiring and using it.
1/3/6
Trash to Treasure
  • Normal item will turn into unique with a single Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it..
1/3/6
Golden Touch
  • Upgrades a Normal piece of equipment into Rare with 3 random modifiers.
3/5/8
Vital Transformation
  • Transmuted item contain a life modifier.
3/5/8
Resistant to Change
  • Transmuted item contain a resistance modifier.
3/5/8
Touched by the Wind
  • Transmuted item contain a movement speed modifier.
3/5/8

Fated uniques

The unique items you have to wield or wear to complete these prophecies must not be corrupted. For weapons, placing the unique in the alternate weapon slot is not sufficient; it must be actively equipped by your character. Sockets of the unique item are unchanged.

Name Notes Seal
The King's Path 1/2/3
The Karui Rebellion 1/2/3
The King and the Brambles 1/2/3
The Flow of Energy 1/2/3
The Bowstring's Music 1/2/3
From The Void 1/2/3
Heavy Blows
  • Kill Gneiss while wearing CragheadCraghead
    Serrated Arrow Quiver
    Requires Level 4Adds 1 to 4 Physical Damage to Attacks(20-25)% reduced Enemy Stun Threshold
    25% reduced Projectile Speed
    (140-200)% increased Stun Duration on Enemies
    6 to 10 Added Physical Damage with Bow Attacks
    Hit them hard. Hit them once.
    .
  • Upgrades to CragfallCragfall
    Serrated Arrow Quiver
    Requires Level 51 to 4 Added Physical Damage with Bow Attacks(20-25)% reduced Enemy Stun Threshold
    25% reduced Projectile Speed
    (140-200)% increased Stun Duration on Enemies
    6 to 10 Added Physical Damage with Bow Attacks
    50% chance to double Stun Duration
    The largest rock leaves the deepest mark.
    .
1/2/3
Fire and Brimstone 1/2/3
A Forest of False Idols 1/2/3
Fire and Ice 1/2/3
Pleasure and Pain
  • Kill Shavronne while wearing Crown of ThornsCrown of Thorns
    Vine Circlet
    Energy Shield: (157-235)+(150-225) to maximum Energy Shield
    Reflects 5 Physical Damage to Melee Attackers
    +25 Physical Damage taken from Attack Hits
    Pain Attunement
    Lift it lightly, don it slow.
    The spikes point out and in, you know.
    .
  • Upgrades to Martyr's CrownMartyr's Crown
    Vine Circlet
    Energy Shield: (117-140)Requires Level 52+(150-225) to maximum Energy Shield
    +(110-130) to maximum Energy Shield
    Reflects 5 Physical Damage to Melee Attackers
    +25 Physical Damage taken from Attack Hits
    Pain Attunement
    Let it pierce you, let blood flow.
    Make more room for the soul to grow.
    .
1/2/3
The Bloody Flowers Redux
  • Kill Gemling Legionnaire while wearing Ezomyte PeakEzomyte Peak
    Iron Hat
    Armour: (84-113)(15-20)% increased Area of Effect
    +(75-100) to Armour
    +(25-50) to maximum Life
    Unwavering Stance
    Centuries of servitude, a day
    of glory, an eternity of death.
    .
  • Upgrades to Ezomyte HoldEzomyte Hold
    Iron Hat
    Armour: (84-113)20% increased Global Physical Damage
    +(75-100) to Armour
    +(25-50) to maximum Life
    Cannot Evade Enemy Attacks
    Cannot be Stunned
    A moment of victory may last an eternity in memory.
    .
1/2/3
Dying Cry 1/2/3
Mouth of Horrors 1/2/3
Nature's Resilience 1/2/3
The Snuffed Flame 1/2/3
The Apex Predator 1/2/3
Severed Limbs 1/2/3
Ancient Doom
  • Kill Vaal Oversoul while wielding DoomfletchDoomfletch
    Royal Bow
    Bow
    Physical Damage: (26-30) to (76-80)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.65)
    Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of each Element
    "Toasted or frozen
    Or twitching in the light
    I'm not fussy
    And neither is Death."
    - Koralus Doomfletch
    .
  • Upgrades to Doomfletch's PrismDoomfletch's Prism
    Royal Bow
    Bow
    Physical Damage: (26-30) to (76-80)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.65)
    Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of each Element
    "The Vaal, a thousand years ago,
    came up with more delightful methods of murder
    than I could ever wish for."
    - Koralus Doomfletch
    .
1/2/3
The Silverwood 1/2/3
The Servant's Heart
  • Kill Fidelitas while wielding Storm CloudStorm Cloud
    Long Bow
    Bow
    Elemental Damage: 1-85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Requires Level 9, 38 DexNo Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Centuries of development in steel armoursmithing
    turned the armies of the Eternal Empire
    into very effective lightning rods.
    .
  • Upgrades to The TempestThe Tempest
    Long Bow
    Bow
    Elemental Damage: 1-85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Requires Level 32, 38 DexNo Physical Damage
    100% increased Lightning Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Where steel-grey clouds gather and crash together, a storm is sure to follow.
    .
1/2/3
Winter's Mournful Melodies
  • Kill Soulmourn while wielding Hrimnor's HymnHrimnor's Hymn
    Sledgehammer
    Two Hand Mace
    Physical Damage: (60-75) to (91.2-114)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.3 metres
    Requires Level 17, 62 Str45% increased Stun Duration on Enemies+10 to Strength
    (140-200)% increased Physical Damage
    15% reduced Enemy Stun Threshold
    1% of Physical Attack Damage Leeched as Life
    (40-50)% increased Stun Duration on Enemies
    "The crack of bone, the spray of blood.
    Is there sweeter music?"
    - Hrimnor of the Ezomytes.
    .
  • Upgrades to Hrimnor's DirgeHrimnor's Dirge
    Sledgehammer
    Two Hand Mace
    Physical Damage: (84-135) to (163.2-234)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.3 metres
    Requires Level 36, 62 Str45% increased Stun Duration on Enemies+10 to Strength
    (140-200)% increased Physical Damage
    Adds (10-20) to (30-40) Physical Damage
    15% reduced Enemy Stun Threshold
    1% of Physical Attack Damage Leeched as Life
    (40-50)% increased Stun Duration on Enemies
    Gain 50% of Physical Damage as Extra Cold Damage
    The last sweet music to touch Hrimnor's ears passed right beneath his chin.
    .
1/2/3
Power Magnified 1/2/3
The Beginning and the End 1/2/3
The Misunderstood Queen
  • Kill Bone Queen while wielding Queen's DecreeQueen's Decree
    Ornate Sword
    Two Hand Sword
    Physical Damage: 30-50
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 1.3 metres
    Requires Level 27, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement
    Minions have (30-40)% increased maximum Life
    (150-200)% increased Skeleton Duration
    Minions deal (30-40)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    The nobles wanted to take her throne.
    She let the peasants take their wealth.
    The peasants wanted to take her wealth.
    She let the soldiers take their heads.
    The soldiers wanted to take her head.
    She sat on her throne and wept.
    .
  • Upgrades to Queen's EscapeQueen's Escape
    Ornate Sword
    Two Hand Sword
    Physical Damage: 30-50
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 1.3 metres
    Requires Level 38, 56 Str, 54 Dex+185 to Accuracy Rating25% increased Strength Requirement
    Minions have (30-40)% increased maximum Life
    Minions have (80-100)% increased Movement Speed
    (150-200)% increased Skeleton Duration
    Minions deal (30-40)% increased Damage
    +1 to maximum number of Raised Zombies
    +1 to maximum number of Skeletons
    +1 to maximum number of Spectres
    The soldiers stormed her throne room.
    The guards held them at bay.
    The peasants overwhelmed the guards.
    The nobles paid for their lives.
    The nobles took her throne,
    and so she fled to the woods.
    .
1/2/3

Encounter

Reward: Unique

Name Notes Seal
The Singular Spirit 1/3/6
Nemesis of Greed 1/3/6
The Blacksmith 3/5/8
The Walking Mountain 3/5/8
The Prison Guard 3/5/8
The Sword King's Passion 3/5/8
The Eagle's Cry 3/5/8
From Death Springs Life 3/5/8
Storm on the Horizon 3/5/8
A Firm Foothold 3/5/8
The Ward's Ward 3/5/8
Fear's Wide Reach 3/5/8
The Prison Key 3/5/8
Roth's Legacy 3/5/8
The Soulless Beast 3/5/8
The Sinner's Stone 3/5/8
Baptism by Death 3/5/8
The Lady in Black 3/5/8
Against the Tide 3/5/8
The Brutal Enforcer 3/5/8
Graceful Flames 3/5/8
Storm on the Shore 3/5/8
The Petrified 3/5/8
The Vanguard 3/5/8
Cleanser of Sins 3/5/8
Strong as a Bull 3/5/8
The Lost Undying 3/5/8
A Whispered Prayer 3/5/8
The Last Watch 3/5/8
A Prodigious Hand 3/5/8
The Watcher's Watcher 3/5/8
Blood of the Betrayed 3/5/8
Heart of the Fire 3/5/8
Notched Flesh 3/5/8
Custodians of Silence 3/5/8
Flesh of the Beast 3/5/8
Fire, Wood and Stone 3/5/8
Abnormal Effulgence 3/5/8
Wind and Thunder 3/5/8
Lost in the Pages 3/5/8
Weeping Death 3/5/8
The Flayed Man 3/5/8
The Hollow Pledge 3/5/8
A Call into the Void 3/5/8
Blood in the Eyes 3/5/8
The Nest 3/5/8
The Mysterious Gift
  • Sell to a Vendor any five random unique items, the vendor gives you a mystery box which transforms into a random unique item.
  • The lowest item level of the five determines the item level of the resulting unique.
1/3/6

Reward: Map

Name Notes Seal
The Queen's Vaults 1/3/6

Reward: Currency

Name Notes Seal
Overflowing Riches
  • A random monster will drop ten random currency orbs.
3/5/8
Erased from Memory 3/5/8
The Alchemist 3/5/8
A Regal Death 3/5/8
The Corrupt 1/3/6
The God of Misfortune 3/5/8

Reward: Nothing

Name Notes Seal
Deadly Twins
  • The Map boss will be doubled.
  • Cannot trigger in a map with the Twinned mod.
3/5/8
Living Fires 3/5/8
Fallow At Last
  • The house is located west of the waypoint in Act 2 - The Crossroads.
  • You may need to stand in the house to trigger the event.
3/5/8
Path of Betrayal 3/5/8
The Forgotten Soldiers 3/5/8
Pools of Wealth 3/5/8
The Child of Lunaris 3/5/8
The Forgotten Garrison 3/5/8
The Stockkeeper 3/5/8
Unnatural Energy
  • Spawn a giant Lightning Elemental, called Energy Aberration in Act 3 - The Battlefront.
  • South-West, which is around the "energy shield" barricade, end of the bridge.
3/5/8
Holding the Bridge 3/5/8
In the Grasp of Corruption
  • To the left of the tower entrance in Act 3 - Imperial Gardens.
  • Spawns a unique Undead Blackguard, Captain of the Dammed.
3/5/8
Defiled in the Sceptre
  • Found in upper sceptre by the central corpse lift
3/5/8
The Twins 2/4/7
Possessed Foe 2/4/7
Vaal Invasion
  • You must find and fight Echo of the Vaal, a smaller copy of Vaal Oversoul.
  • All normal monsters are replaced by Vaal Enemies.
3/5/8
Monstrous Treasure 2/4/7
Visions of the Drowned
  • Corpses will be created in the zone which are turnable, like chests to create loot.
  • Spawn in any zone that may contain loot-able-corpses especially in Act 1.
2/4/7
Soil, Worms and Blood 2/4/7
The Hungering Swarm 2/4/7
The Cursed Choir 2/4/7
The Trembling Earth 2/4/7
Ending the Torment 3/5/8
Hidden Reinforcements
  • Upon defeating a random monster, 10 uncommon Devoted Bandits will spawn around your character.
1/2/4
Rebirth
  • The slayed normal will be revived as a rare monster with a nemesis mod.
2/4/7
An Unseen Peril
  • All normal monsters spawned by the strongbox become magic.
2/4/7
Mysterious Invaders 2/4/7
The Invader 2/4/7
Undead Uprising
  • Spawns prophecised boss Ember of the Past in Act 2 - The Old Fields.
  • Also makes all monsters in the area skeletons.
3/5/8
Waiting in Ambush 2/4/7
Forceful Exorcism 1/3/6
The Dreamer's Dream
The Aesthete's Spirit 3/5/8
Brothers in Arms 3/5/8
Echoes of Witchcraft
  • A prophecy version Doedre Darktongue will spawn in Act 2 - Western Forest around the Stone Circle.
  • The boss summons Icy Raging Spirits, Darktongue Thralls and a unique Darktongue Mummy.
  • It also places Ice Nova Spell Totem and casts Spirit Offering.
3/5/8
Echoes of Mutation 3/5/8
Echoes of Lost Love 3/5/8
Hidden Vaal Pathways 2/4/7
The Undead Brutes
  • A group of 7 rare zombies spawns together in the area. Seems to have preset mods?
2/4/7
The Four Feral Exiles
  • Area fill with four random Rogue Exiles.
  • In merciless, it only triggers in maps.
2/4/7
Risen Blood 3/5/8
The Brothers of Necromancy 2/4/7
Reforged Bonds 2/4/7

Reward: Others

Name Notes Seal
The Emperor's Trove
  • Disabled since 2.3.1 patch
n/a
The Wealthy Exile 1/3/6
The Scout 1/3/5
Hunter's Lesson
  • When you Kill a Rare monster, you gain its mods for 60 seconds.
  • Similar with Headhunter effect but last longer and only once per prophecy.
3/5/8
Gilded Within
  • Slayed rare monster will drop an additional rare item.
3/5/8
Kalandra's Craft
  • A random monster will drop a rare item and three mirrored copies of that same item.
3/5/8
Bountiful Traps 3/5/8

Prophecy chains

The Unbreathing Queen

Name Notes Seal
The Unbreathing Queen I
  • You will encounter spectres in the Fellshrine Ruins and slay them.
  • The spectres use what looks like slow-moving Swordfish Ice Spear. High damage, high chance to freeze, a lot of spectres.
6/8/11
The Unbreathing Queen II
  • You will encounter the spirit of a hero in the Lord's Labyrinth and defeat it.
7/9/12
The Unbreathing Queen III
  • You will encounter the spirit of a hero in the Ledge and defeat it.
8/10/13
The Unbreathing Queen IV
  • You will encounter the spirit of a hero in the Weaver's Chamber and defeat it.
9/11/14
The Unbreathing Queen V
  • You will defeat the Unbreathing Queen in a Cemetery map.
  • Drops Volkuur's Key.
10/12/15

Unbearable Whispers

Name Notes Seal
Unbearable Whispers I 6/8/11
Unbearable Whispers II 7/9/12
Unbearable Whispers III
  • After slaying Shavronne, a Whispering Tome will be spawn where she died.
8/10/13
Unbearable Whispers IV
  • A Whispering Tome will be spawned after killing any Rare monster, randomly.
  • Can be obtained in Cruel or Merciless and also completed in Maps.
9/11/14
Unbearable Whispers V 10/12/15

The Plaguemaw

Main page: The Plaguemaw
Name Notes Seal
The Plaguemaw I
  • A unique golem, Eder's Colossus, will appear after a Vaal boss is killed.
6/8/11
The Plaguemaw II
  • A group of Undying Shades will spawn in the Crypt that must be killed.
7/9/12
The Plaguemaw III
  • Killing any Unique Monsters will have chance of spawning a group of Undying Shades.
8/10/13
The Plaguemaw IV
  • Unique Arcanist's Strongbox, The Plaguemaw's Offering, will spawn 10 Undying Shades in the Hedge Maze
  • Contains 5 additional Currency items
  • You will be ambushed by The Plaguemaw's Followers in the Hedge Maze
9/11/14
The Plaguemaw V
  • Stairs appear in The Crystal Veins leading to a separated room with a unique boss
  • Drops Eber's Key.
10/12/15

The Feral Lord

Main page: The Feral Lord
Name Notes Seal
The Feral Lord I
  • Groups of uncommon monsters will spawn in the Southern Forest. All of them must be killed.
6/8/11
The Feral Lord II
  • You fight Kartarus, a giant black corrupted bear (extra life, uses ice crash), in the Northern Forest
7/9/12
The Feral Lord III
  • Groups of magic monsters, all called Echo of the Verdant , will spawn in the Dried Lake. All of them must be killed.
8/10/13
The Feral Lord IV
  • Zone: The City of Sarn
  • Defeat Meritarus (resists cold, resists chaos)
9/11/14
The Feral Lord V 10/12/15

The Ambitious Bandit

Name Notes Seal
The Ambitious Bandit I 5/7/10
The Ambitious Bandit II 6/8/11
The Ambitious Bandit III
  • Found in The Library
  • Drops The AsceticThe Ascetic
    Gold Amulet
    Requires Level 8(12-20)% increased Rarity of Items found(80-100)% increased Rarity of Items found with a Normal Item Equipped
    (10-15)% increased Quantity of Items found with a Magic Item Equipped
    Many things come to one who has nothing.
7/9/12

Deadly Rivalry

Main page: Deadly Rivalry
Name Notes Seal
Deadly Rivalry I
  • Spawns a rogue exile with a nemesis mode.
5/7/10
Deadly Rivalry II
  • Spawns the rival exile now buffed with Onslaught.
6/8/11
Deadly Rivalry III
  • Spawns the rival exile possessed by a tormented spirit.
7/9/12
Deadly Rivalry IV
  • Spawn the rival exile now buffed by a shrine.
8/10/13
Deadly Rivalry V
  • Fights Rival Exile with all previous mods, with a group of Rogue Exiles
  • Rival drops KintsugiKintsugi
    Exquisite Leather
    Evasion: (1548-2106)
    Movement Speed: -3%
    Requires Level 62, 170 Dex(120-160)% increased Evasion Rating
    +(30-50)% to Fire Resistance
    35% less Damage taken if you have not been Hit Recently
    100% increased Evasion Rating if you have been Hit Recently
    Do not hide your flaws, your cracks,
    mend them, and display them proudly.
    For it is these that set us apart.
    .
9/11/14

The Warmongers

Main page: The Warmongers
Name Notes Seal
The Warmongers I
  • You will encounter and slay several Warbands.
5/7/10
The Warmongers II
  • You will encounter and slay several Warbands and their reinforcements.
6/8/11
The Warmongers III
  • You will encounter and slay several Warbands and their elite soldiers.
7/9/12
The Warmongers IV
  • You will encounter and slay several Warbands and their leader. The leader seems to drop a unique of the corresponding warband.
8/10/13

Beyond Sight

Main page: Beyond Sight
Name Notes Seal
Beyond Sight I
  • You will encounter several bodies near a shrine. You will activate that shrine.
5/7/10
Beyond Sight II
  • You will encounter bodies and monsters near a shrine. You will activate that shrine.
6/8/11
Beyond Sight III
  • You will encounter monsters near a large shrine. You will activate that shrine.
7/9/12
Beyond Sight IV
  • You will encounter several unusual monsters near a shrine. You will activate that shrine.
8/10/13

Thaumaturgical History

Name Notes Seal
Thaumaturgical History I
  • You will read Shavronne's Journal in The Upper Prison.
  • Summons skeletons
5/7/10
Thaumaturgical History II
  • You will read Doedre's Proclamation in The Western Forest.
  • Summons Skeletons
6/8/11
Thaumaturgical History III
  • You will inspect the Ancient Reverie Device in the Chamber of Sins Level 1.
  • Summons skeletons who use storm call
7/9/12
Thaumaturgical History IV 8/10/13

Ancient Rivalries

Name Notes Seal
Ancient Rivalries I
  • Kill Brutus while wearing one of Shavronne's items
5/7/10
Ancient Rivalries II
  • Kill Voll, Emperor of Purity while wearing one of Doedre's items.
  • Able to complete it wearing Doedre's ElixirDoedre's Elixir
    Greater Mana Flask
    Recovers 120 Mana over 4.00 Seconds
    Consumes (31-36) of 36 Charges on use
    Requires Level 12(250-300)% increased Charges per use
    Removes 80% of your maximum Energy Shield on use
    You take 50% of your maximum Life as Chaos Damage on use
    Gain (1-3) Power Charges on use
    Gain (1-3) Frenzy Charges on use
    Gain (1-3) Endurance Charges on use
    Doedre Darktongue knew the Way of the Thaumaturge.
    In order to receive, one must give... without hesitation.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    .
6/8/11
Ancient Rivalries III
  • Kill King Kaom while wearing one of Lioneye's items.
7/9/12
Ancient Rivalries IV 8/10/13

Anarchy's End

Main page: Anarchy's End
Name Notes Seal
Anarchy's End I
  • You will enter a map and slay a Rogue Exile who is carrying Anarchy's Price.
5/7/10
Anarchy's End II
  • You will enter a map and slay two Rogue Exiles who are each carrying Anarchy's Price.
6/8/11
Anarchy's End III
  • You will enter a map and slay four Rogue Exiles who are each carrying Anarchy's Price.
7/9/12
Anarchy's End IV
  • You will enter a map and slay six Rogue Exiles who are each carrying Anarchy's Price.
8/10/13

Day of Sacrifice

Main page: Day of Sacrifice
Name Notes Seal
Day of Sacrifice I 5/7/10
Day of Sacrifice II
  • You will open a corrupted rare strongbox that will contain a Sacrifice at Noon fragment.
6/8/11
Day of Sacrifice III
  • You will enter a difficult Vaal side area that contains an additional Sacrifice at Dusk fragment.
7/9/12
Day of Sacrifice IV 8/10/13

Tempest

Some if not all of these Tempests grant additional item quantity and quality.

Name Notes Seal
Fire from the Sky Prophecy completes upon entering the area. 2/4/7
Ice from Above 2/4/7
Lightning Falls 2/4/7
The Undead Storm 2/4/7
Crushing Squall 2/4/7
Vaal Winds 2/4/7

Misc

Name Notes Seal
The Fortune Teller's Collection
Lasting Impressions
  • Can be completed by reading any environmental lore in any non-town zone.
  • 15 Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it. drops.
3/5/8
Plague of Rats
  • Any indoors area.
  • Kill all rats to complete prophecy.
2/4/7
Plague of Frogs
  • Any outdoors area.
  • Kill all frogs to complete prophecy.
2/4/7
Twice Enchanted 1/3/6
The Dream Trial 2/4/7
The Lost Maps
  • Triggers when you enter zone.
  • A small pile of Tier 1 Maps will be on the ground next to the Black Death unique monster.
3/5/8
Smothering Tendrils
  • Transmuted map contain "of Smothering" suffix mod (Players have 20% less Recovery of Life, Mana and Energy Shield).
  • Smothering suffix gives 20% Quantity, 15% Rarity, and 15% pack Size on map.
8/10/13

Version history

Version Changes
2.4.0c
2.4.0
  • The Prophecy system (previously a challenge league) has been added to the core game. You can now find and rescue Navali in The Climb.
  • Navali can now be invited to your hideout and she doesn't consume a slot that would be used by a Forsaken Master.
  • When seeking Prophecies from Navali in your hideout, the difficulty used is now the latest difficulty in which your character has ever accessed the Twilight Strand.
  • Silver Coin now drop less often than before, as Prophecy is not the main league mechanic now.
  • The sealing cost for most Prophecies has been slightly reduced.
  • The highest level that some Prophecies can spawn at has been reduced.
  • The Normal difficulty version of The Forgotten Soldiers prophecy has been made easier.
  • Fixed a bug where the "Kalandra's Craft" Prophecy triggered on chests when it states that it only triggers on monsters.
2.3.2
  • Enabled the Beyond Sight prophecy chain.
  • When you have multiple Prophecies that can affect an area, the one that is picked is now done so more intelligently.
  • We no longer display the Mission Failed message in the middle of the screen if you enter an area with the mission already failed.
  • Navali dialogue will now be interrupted when another NPC begins to talk. She also interrupts herself if already telling you about a Prophecy.
  • Fixed the map device consuming your Prophecy if you cancel map activation.
  • The Invader Prophecy will no longer trigger in areas that cannot spawn Invasion bosses.
  • Mission complete and failure text will now disappear when you leave and return to an area.
2.3.1
  • Added two more prophecies and one prophecy chain.
  • The seal costs of Unique and Fated Unique prophecies have been reduced. They now occur less often, reducing the amount of backtracking in the end-game.
  • The occurrence chances of various prophecies have been reduced with the goal of less backtracking in the end-game.
  • Navali will no longer offer The Emperor's TroveThe Emperor's TroveLost in his own creation, the Emperor leaves a generous parting gift for the precise.You will slay Izaro and he will drop an extra Treasure Key.Right-click to add this prophecy to your character.. The original design intent was that only one could be used per run. We can't prevent multiple of these prophecies applying, and that ruins the intended rewards of the Labyrinth.
  • Some prophecies have been disabled from triggering in problematic unique maps.
  • Prophecy monsters using Chaos Bombs now have a description showing this.
  • Fixed an exploit case with chain prophecies where players could get the final part of a chain after consuming that final part but not yet completing it.
2.3.0