Drop rate: Difference between revisions
mNo edit summary |
|||
(11 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
There are two modifiers that affect drop rates in the game: increased item rarity, and increased item quantity. | There are two modifiers that affect drop rates in the game: increased item rarity, and increased item quantity. | ||
* The Item Rarity stat affects the rarity between normal to unique that an item generates. It does not affect items without rarity, such as currency. | |||
* the | * The Item Quantity stat affects the number of items dropped. It affects all items that are not deterministic drops (e.g. boss drops) unless another stat specifically allows it to scale rewards. | ||
* | |||
Item rarity and quantity modify stats in one of four separate "buckets" that interact multiplicatively: | |||
# Player IIR/IIQ: Obtained from equipment, [[support gem]]s ({{il|Item Rarity Support}}, {{il|Item Quantity Support}}), and [[buff]]s (e.g. [[flask]]s, [[Alva]] in the Temple of Atzoatl). Player IIR/IIQ has diminishing returns. | |||
# Monster IIR/IIQ: Inherent to the monster, scales with monster rarity. Monsters from [[league mechanic]]s tend to have higher values. Also affected by the Touched or Grip buffs from [[Tormented Spirit]]s and the [[strongbox]] enrage [[sextant]] modifier. Mechanics that empower monsters, such as [[wisp]]s from [[Affliction league]], act as a more multiplier to this stat. | |||
# Area IIR/IIQ: Granted by area modifiers and [[map device]] crafts. [[Eldritch Altar]]s add to this value. | |||
# [[Partying#Effect_on_loot|Party bonus]]: Grants increased bonuses based on the number of players in a party. | |||
Modifiers to player and monster IIR/IIQ do not affect items dropped from [[chest]]s.<ref name="mf"/> | |||
Player IIR does not affect [[scarab]] [[monster modifier]] conversions.<ref>https://www.youtube.com/watch?v=UbQcLAlJvs8</ref> | |||
==Increased Item Rarity== | ==Increased Item Rarity== | ||
Increased Item [[Rarity]] % modifiers increase the chances of an item being magic, rare, or unique | Increased Item [[Rarity]] % modifiers increase the chances of an item being magic, rare, or unique. | ||
This modifier has no effect on the number or type of currency items, scrolls, or gems that drop since they have no rarity like normal, magic, rare or unique.<ref name="MaliceDropRate" /><ref name="MarkDropRate" /> | This modifier has no effect on the number or type of currency items, scrolls, or gems that drop since they have no rarity like normal, magic, rare or unique.<ref name="MaliceDropRate" /><ref name="MarkDropRate" /> | ||
==Increased Item Quantity== | ==Increased Item Quantity== | ||
This modifier increases the average number of items that drop from monsters. It does not affect the type, quality, or rarity of item dropped, only the chance that something will drop.<ref name="MarkDropRate" /> | This modifier increases the average number of items that drop from monsters. It does not affect the type, quality, or rarity of item dropped, only the chance that something will drop.<ref name="MarkDropRate" /> | ||
==Drop penalty== | |||
There is a penalty to the chance of [[Currency|currency item]]s and [[Divination card]]s dropping in areas with a monster level more than two levels lower than your character level. For each additional level that you have compared to the area's monster level+2, the chance of a currency and Divination card item drop is reduced by 2.5%:<ref name="MaliceDropRate" /><ref name="MarkDropRate" /> | |||
{{math | |||
|formula = dropPenalty = 2.5\% * (lvl_{char} - (lvl_{monster} + 2)) | |||
|display = block | |||
|ref = {{EquationRef|1}} | |||
}} | |||
dropPenalty = 2.5% * (lvl_{char} - (lvl_{monster} + 2)) | |||
Currency and Divination card drops are not increased or decreased in this way when fighting in areas '''above''' your level.<ref name="MaliceDropRate" /><ref name="MarkDropRate" /> | Currency and Divination card drops are not increased or decreased in this way when fighting in areas '''above''' your level.<ref name="MaliceDropRate" /><ref name="MarkDropRate" /> | ||
Line 34: | Line 38: | ||
===Examples=== | ===Examples=== | ||
Using equation {{EquationNote|1}}, if you are level 30 in a level 20 area you will see 20% less currency and Divination card item drops on average: | Using equation {{EquationNote|1}}, if you are level 30 in a level 20 area you will see 20% less currency and Divination card item drops on average: | ||
{{Math|formula= | |||
dropPenalty = 2.5% * (30 - (20 + 2)) = 20% | {{Math|formula = dropPenalty = 2.5\% * (30 - (20 + 2)) = 20\% }} | ||
}} | |||
A level 30 character in a level 28 area will see no drop penalty: | A level 30 character in a level 28 area will see no drop penalty: | ||
{{Math|formula= | |||
dropPenalty = 2.5% * (30 - (28 + 2)) = 0% | {{Math|formula = dropPenalty = 2.5\% * (30 - (28 + 2)) = 0\% }} | ||
}} | |||
A level 68+ character will be unable to drop currency or divination cards in areas lower than area level 27. | |||
==Chests== | ==Chests== | ||
Increased Item Rarity / Quantity mods on gear do not affect drops from chests.<ref name="MFMaps" /> | Increased Item Rarity / Quantity mods on gear do not affect drops from chests.<ref name="MFMaps" /> | ||
==Unique items== | |||
===IIR=== | |||
{{Drop enabled unique item table | |||
|tables = item_stats | |||
|join = item_stats._pageName=items._pageName | |||
|where = | |||
item_stats.id LIKE "%rarity%" AND items.class_id != "Map" | |||
|level=1 | |||
|stat=1 | |||
|large=1 | |||
|class=1 | |||
}} | |||
===IIQ=== | |||
{{Drop enabled unique item table | |||
|tables = item_stats | |||
|join = item_stats._pageName=items._pageName | |||
|where = | |||
item_stats.id LIKE "%quantity%" AND items.class_id != "Map" | |||
|level=1 | |||
|stat=1 | |||
|large=1 | |||
|class=1 | |||
}} | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|1.1.0 | {{Version history table row|1.1.0| | ||
* The {{il|Item Quantity Support}} gem can no longer drop. | * The {{il|Item Quantity Support}} gem can no longer drop. | ||
{{Version history table row|0.9.11 | }} | ||
{{Version history table row|0.9.11| | |||
* Increased item quantity prefixes have been removed from the game. Items that already have them are unaffected. | * Increased item quantity prefixes have been removed from the game. Items that already have them are unaffected. | ||
{{Version history table row|0.9.9 | }} | ||
{{Version history table row|0.9.9| | |||
* Diminishing returns now applies to the rate that Increased Item Rarity affects magic, rare and unique items (it affects the less common ones more). | * Diminishing returns now applies to the rate that Increased Item Rarity affects magic, rare and unique items (it affects the less common ones more). | ||
* Increased Item Quantity stats now also have diminishing returns. This allows us to have higher initial values and lets us balance the extreme cases so that their rate of item gain is high but not abusive. | * Increased Item Quantity stats now also have diminishing returns. This allows us to have higher initial values and lets us balance the extreme cases so that their rate of item gain is high but not abusive. | ||
* Bonuses to item rarity and quantity from bosses or from additional players in the game now stack multiplicatively with the player's bonuses (rather than additively). Diminishing returns only apply to the player's bonuses. | * Bonuses to item rarity and quantity from bosses or from additional players in the game now stack multiplicatively with the player's bonuses (rather than additively). Diminishing returns only apply to the player's bonuses. | ||
* Added a set of Increased Item Rarity and Increased Item Quantity prefix mods. | * Added a set of Increased Item Rarity and Increased Item Quantity prefix mods. | ||
{{Version history table row|0.9.8 | }} | ||
{{Version history table row|0.9.8| | |||
* Reduced values of Item Quantity and Item Rarity mods and support gems. | * Reduced values of Item Quantity and Item Rarity mods and support gems. | ||
{{Version history table row|? | }} | ||
{{Version history table row|?| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== |
Latest revision as of 23:25, 11 May 2024
There are two modifiers that affect drop rates in the game: increased item rarity, and increased item quantity.
- The Item Rarity stat affects the rarity between normal to unique that an item generates. It does not affect items without rarity, such as currency.
- The Item Quantity stat affects the number of items dropped. It affects all items that are not deterministic drops (e.g. boss drops) unless another stat specifically allows it to scale rewards.
Item rarity and quantity modify stats in one of four separate "buckets" that interact multiplicatively:
- Player IIR/IIQ: Obtained from equipment, support gems (
Item Rarity SupportItem Rarity SupportSupport
Icon: R
Level: (1-20)Requires Level 31Supports any skill that can kill enemies.(40-59)% increased Rarity of Items Dropped by Enemies Slain from Supported Skills
Additional Effects From 1-20% Quality:
(0.5-10)% increased Rarity of Items Dropped by Enemies Slain from Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.,
Item Quantity SupportItem Quantity SupportSupport
Icon: Q
Level: (1-20)Requires Level 24Supports any skill that can kill enemies.(17-36)% increased Quantity of Items Dropped by Enemies Slain from Supported Skills
Additional Effects From 1-20% Quality:
(0.35-7)% increased Quantity of Items Dropped by Enemies Slain from Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.), and buffs (e.g. flasks, Alva in the Temple of Atzoatl). Player IIR/IIQ has diminishing returns.
- Monster IIR/IIQ: Inherent to the monster, scales with monster rarity. Monsters from league mechanics tend to have higher values. Also affected by the Touched or Grip buffs from Tormented Spirits and the strongbox enrage sextant modifier. Mechanics that empower monsters, such as wisps from Affliction league, act as a more multiplier to this stat.
- Area IIR/IIQ: Granted by area modifiers and map device crafts. Eldritch Altars add to this value.
- Party bonus: Grants increased bonuses based on the number of players in a party.
Modifiers to player and monster IIR/IIQ do not affect items dropped from chests.[1]
Player IIR does not affect scarab monster modifier conversions.[2]
Increased Item Rarity
Increased Item Rarity % modifiers increase the chances of an item being magic, rare, or unique.
This modifier has no effect on the number or type of currency items, scrolls, or gems that drop since they have no rarity like normal, magic, rare or unique.[3][4]
Increased Item Quantity
This modifier increases the average number of items that drop from monsters. It does not affect the type, quality, or rarity of item dropped, only the chance that something will drop.[4]
Drop penalty
There is a penalty to the chance of currency items and Divination cards dropping in areas with a monster level more than two levels lower than your character level. For each additional level that you have compared to the area's monster level+2, the chance of a currency and Divination card item drop is reduced by 2.5%:[3][4]
Currency and Divination card drops are not increased or decreased in this way when fighting in areas above your level.[3][4]
For the purposes of this penalty, your character level is never considered to be higher than 68.[3][5][6] Therefore a level 75 character receives no penalty in a level 66 area.
Examples
Using equation 1, if you are level 30 in a level 20 area you will see 20% less currency and Divination card item drops on average:
A level 30 character in a level 28 area will see no drop penalty:
A level 68+ character will be unable to drop currency or divination cards in areas lower than area level 27.
Chests
Increased Item Rarity / Quantity mods on gear do not affect drops from chests.[7]
Unique items
IIR
Item | Item Class | ![]() | Stats | ||
---|---|---|---|---|---|
Goldrim![]() Leather CapEvasion: (49-77)+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden)No metal slips as easily through the fingers as gold. ![]() | Helmet | 1 | +(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden) | ||
Song of the Sirens![]() Fishing RodFishing Rod Physical Damage: 8-15 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresSiren Worm Bait (50-40)% reduced Quantity of Fish Caught (50-60)% increased Rarity of Fish Caught You can catch Exotic FishGive a man a fish, and you can feed him for a day. But give a fish a man, and you can feed it for a month. ![]() | Fishing Rod | 1 | Siren Worm Bait (50-40)% reduced Quantity of Fish Caught (50-60)% increased Rarity of Fish Caught You can catch Exotic Fish | ||
Wheel of the Stormsail![]() Rotted Round ShieldChance to Block: 24% Armour: (33-58) Evasion: (33-58) Movement Speed: -3%Requires Level 560% increased Block Recovery+(20-40) to Armour +(20-40) to Evasion Rating (30-40)% increased Rarity of Items found +(50-75)% to Lightning Resistance 100% increased Duration of Curses on youDoomed to plunder forever. ![]() | Shield | 5 | 60% increased Block Recovery+(20-40) to Armour +(20-40) to Evasion Rating (30-40)% increased Rarity of Items found +(50-75)% to Lightning Resistance 100% increased Duration of Curses on you | ||
The Goddess Bound![]() Whalebone RapierOne Handed Sword Physical Damage: (14-16) to (59.5-68) Elemental Damage: 3-7 Critical Strike Chance: 5.50% Attacks per Second: 1.92 Weapon Range: 1.4 metresRequires Level 7, 32 Dex+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low LifeShe paints her offer in wicked hues An off-white grin, an elegant bruise. To the nascent scourge she sings the ruse: "With me in hand, what else need you use?" ![]() | Thrusting One-Handed Sword | 7 | +25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low Life | ||
The Ascetic![]() Gold AmuletRequires Level 8(12-20)% increased Rarity of Items found(80-100)% increased Rarity of Items found with a Normal Item Equipped (10-15)% increased Quantity of Items found with a Magic Item EquippedMany things come to one who has nothing. ![]() | Amulet | 8 | (12-20)% increased Rarity of Items found(80-100)% increased Rarity of Items found with a Normal Item Equipped (10-15)% increased Quantity of Items found with a Magic Item Equipped | ||
The Ignomon![]() Gold AmuletRequires Level 8(12-20)% increased Rarity of Items found20% increased Light Radius Adds (18-24) to (32-40) Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +20% to Fire Resistance Nearby Enemies are BlindedThe light that reveals is the glare that blinds. ![]() | Amulet | 8 | (12-20)% increased Rarity of Items found20% increased Light Radius Adds (18-24) to (32-40) Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +20% to Fire Resistance Nearby Enemies are Blinded | ||
Wondertrap![]() Velvet SlippersEnergy Shield: (13-41)Requires Level 9, 21 Int+(5-30) to Strength +(5-30) to Dexterity +(5-30) to Intelligence +(5-30) to maximum Energy Shield 100% increased Rarity of Items found when on Low Life (10-25)% increased Movement SpeedWonders abound at death's door. ![]() | Boots | 9 | +(5-30) to Strength +(5-30) to Dexterity +(5-30) to Intelligence +(5-30) to maximum Energy Shield 100% increased Rarity of Items found when on Low Life (10-25)% increased Movement Speed | ||
Honourhome![]() Soldier HelmetArmour: (68-112) Energy Shield: (16-27)Requires Level 12, 16 Str, 16 Int+2 to Level of Socketed Gems Adds 1 to 30 Lightning Damage to Spells and Attacks (100-150)% increased Armour and Energy Shield (10-20)% increased Rarity of Items found (10-20)% reduced Mana Cost of Skills"The craven mind is sharp with self interest. The honourable mind is much easier to manipulate." - Malachai the Soulless ![]() | Helmet | 12 | +2 to Level of Socketed Gems Adds 1 to 30 Lightning Damage to Spells and Attacks (100-150)% increased Armour and Energy Shield (10-20)% increased Rarity of Items found (10-20)% reduced Mana Cost of Skills | ||
Aurumvorax![]() Basket RapierOne Handed Sword Physical Damage: (24.2-27.5) to (55-62.5) Critical Strike Chance: 5.50% Attacks per Second: 1.55 Weapon Range: 1.4 metresRequires Level 17, 62 Dex+25% to Global Critical Strike Multiplier(120-150)% increased Physical Damage 20% reduced Rarity of Items found +(40-60)% to all Elemental Resistances Grants 3 Life per Enemy HitMany a collector of rarities discovered to his dismay that the intelligent spirit in this sword does not like to share its master's attention ![]() | Thrusting One-Handed Sword | 17 | +25% to Global Critical Strike Multiplier(120-150)% increased Physical Damage 20% reduced Rarity of Items found +(40-60)% to all Elemental Resistances Grants 3 Life per Enemy Hit | ||
Andvarius![]() Gold RingRequires Level 20(6-15)% increased Rarity of Items found+10 to Dexterity (50-70)% increased Rarity of Items found -20% to all Elemental ResistancesDanger is the price of wealth. ![]() | Ring | 20 | (6-15)% increased Rarity of Items found+10 to Dexterity (50-70)% increased Rarity of Items found -20% to all Elemental Resistances | ||
Eye of Chayula![]() Onyx AmuletRequires Level 20+(10-16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be StunnedNever blinking, always watching. This item can be transformed with a Blessing of Chayula ![]() | Amulet | 20 | +(10-16) to all Attributes20% reduced maximum Life 30% increased Rarity of Items found Cannot be Stunned | ||
Ixchel's Temptation![]() Gold RingRequires Level 20(6-15)% increased Rarity of Items found+(10-15) to all Attributes Adds (7-10) to (15-18) Chaos Damage to Attacks Adds (9-12) to (19-22) Fire Damage to Spells +(15-20)% to Global Critical Strike Multiplier +(80-100) to Armour +(80-100) to Evasion Rating +(30-35) to maximum Energy Shield +(25-30) to maximum Life +(20-25) to maximum Mana +(8-10)% to all Elemental Resistances (6-8)% increased Attack and Cast Speed Maximum Quality is 200%CorruptedChaos offers possibility, not outcome. Our own imaginations ensnare us. ![]() | Ring | 20 | (6-15)% increased Rarity of Items found+(10-15) to all Attributes Adds (7-10) to (15-18) Chaos Damage to Attacks Adds (9-12) to (19-22) Fire Damage to Spells +(15-20)% to Global Critical Strike Multiplier +(80-100) to Armour +(80-100) to Evasion Rating +(30-35) to maximum Energy Shield +(25-30) to maximum Life +(20-25) to maximum Mana +(8-10)% to all Elemental Resistances (6-8)% increased Attack and Cast Speed Maximum Quality is 200%Corrupted | ||
Replica Bated Breath![]() Chain BeltRequires Level 22+(9-20) to maximum Energy Shield-(25-15) to Intelligence 10% increased Damage 50% increased Fishing Pool Consumption 20% increased Fishing Range (20-30)% increased Rarity of Fish Caught"I cannot fathom the mysteries of Prototype #16. It did nearly nothing until I brought it to [RESTRICTED]. It makes no sense!" - Researcher Graven ![]() | Belt | 22 | +(9-20) to maximum Energy Shield-(25-15) to Intelligence 10% increased Damage 50% increased Fishing Pool Consumption 20% increased Fishing Range (20-30)% increased Rarity of Fish Caught | ||
Le Heup of All![]() Iron RingRequires Level 24Adds 1 to 4 Physical Damage to Attacks+(10-30) to all Attributes (10-30)% increased Damage (10-30)% increased Rarity of Items found +(10-30)% to all Elemental ResistancesExistence is infinite A weave of the living and dead Beyond the understanding Of the many mortal threads ![]() | Ring | 24 | Adds 1 to 4 Physical Damage to Attacks+(10-30) to all Attributes (10-30)% increased Damage (10-30)% increased Rarity of Items found +(10-30)% to all Elemental Resistances | ||
Sundance![]() Clasped BootsEvasion: (90-125) Energy Shield: (11-12)Requires Level 27, 27 Dex, 27 Int10% increased Attack Speed (80-120)% increased Evasion Rating (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 20% increased Movement SpeedBlazing body, shining bold. Dance beneath the orb of gold! ![]() | Boots | 27 | 10% increased Attack Speed (80-120)% increased Evasion Rating (20-30)% increased Rarity of Items found +(30-40)% to Fire Resistance 20% increased Movement Speed | ||
Gifts from Above![]() Diamond RingRequires Level 28(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated GroundGod blesses those who bless themselves. ![]() | Ring | 28 | (20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike (30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground | ||
Perquil's Toe![]() Gold AmuletRequires Level 29(12-20)% increased Rarity of Items found+(40-50) to Dexterity (5-8)% increased Movement Speed Lightning Damage of Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is LuckyHe was a lot luckier before he lost this. ![]() | Amulet | 29 | (12-20)% increased Rarity of Items found+(40-50) to Dexterity (5-8)% increased Movement Speed Lightning Damage of Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky | ||
Bisco's Collar![]() Gold AmuletRequires Level 30(12-20)% increased Rarity of Items found(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies (35-50)% increased Quantity of Items Dropped by Slain Normal EnemiesFriendship worth its weight in gold, a treasure every day. I thought together we'd grow old, until fate pulled you away. ![]() | Amulet | 30 | (12-20)% increased Rarity of Items found(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies (35-50)% increased Quantity of Items Dropped by Slain Normal Enemies | ||
Bisco's Leash![]() Heavy BeltRequires Level 30+(25-35) to Strength5% increased Quantity of Items found +(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills RampageYou were always there, by my side, whether we sat or played. Our friendship was a joyful ride, I wish you could have stayed. ![]() | Belt | 30 | +(25-35) to Strength5% increased Quantity of Items found +(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills Rampage | ||
Divination Distillate![]() Large Hybrid FlaskRecovers 140 Mana over 5.00 Seconds Recovers 510 Life over 5.00 Seconds Consumes 20 of 40 Charges on useRequires Level 30(20-30)% increased Rarity of Items found during Effect (8-12)% increased Quantity of Items found during Effect 25% increased Light Radius during Effect +50% to Elemental Resistances during EffectKnowledge is fermented in pain and loss Distilled with reflection To quench the thirst of those who dream of enlightenmentRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. ![]() | Hybrid Flask | 30 | (20-30)% increased Rarity of Items found during Effect (8-12)% increased Quantity of Items found during Effect 25% increased Light Radius during Effect +50% to Elemental Resistances during Effect | ||
Reaper's Pursuit![]() Shadow AxeTwo Handed Axe Physical Damage: (98-110.25) to (146-164.25) Critical Strike Chance: 5.00% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 33, 80 Str, 37 Dex(100-125)% increased Physical Damage (30-40)% increased Rarity of Items found Gain 10 Life per Enemy Killed 15% increased Movement Speed when on Full Life Culling Strike Hits can't be EvadedAccept your fate, or lie, pretend. Death collects you in the end. ![]() | Two-Handed Axe | 33 | (100-125)% increased Physical Damage (30-40)% increased Rarity of Items found Gain 10 Life per Enemy Killed 15% increased Movement Speed when on Full Life Culling Strike Hits can't be Evaded | ||
Aurseize![]() Steelscale GauntletsArmour: (91-120) Evasion: (91-120)Requires Level 36, 29 Str, 29 Dex(40-60)% increased Armour and Evasion (40-50)% increased Rarity of Items found +15% to all Elemental Resistances 5% reduced Movement SpeedWealth is not to be borne lightly. ![]() | Gloves | 36 | (40-60)% increased Armour and Evasion (40-50)% increased Rarity of Items found +15% to all Elemental Resistances 5% reduced Movement Speed | ||
Angler's Plait![]() Unset RingRequires Level 38You can catch Corrupted Fish(10-15)% increased Cast Speed 100% increased Fishing Line Strength 20% increased Quantity of Fish Caught 40% increased Rarity of Fish Caught (20-40)% increased Fish Bite SensitivityCorruptedA man can spend his whole life fishing before he learns it is not fish that he seeks. ![]() | Ring | 38 | You can catch Corrupted Fish(10-15)% increased Cast Speed 100% increased Fishing Line Strength 20% increased Quantity of Fish Caught 40% increased Rarity of Fish Caught (20-40)% increased Fish Bite SensitivityCorrupted | ||
The Utmost![]() Gold AmuletRequires Level 40(12-20)% increased Rarity of Items found+(0-30)% chance to Suppress Spell Damage +(0-5)% to all maximum Elemental Resistances (0-40)% increased Attack and Cast Speed Damage Penetrates (0-20)% Elemental ResistancesCorruptedHe who stands on the loftiest peak is bound to be seen... ![]() | Amulet | 40 | (12-20)% increased Rarity of Items found+(0-30)% chance to Suppress Spell Damage +(0-5)% to all maximum Elemental Resistances (0-40)% increased Attack and Cast Speed Damage Penetrates (0-20)% Elemental ResistancesCorrupted | ||
Replica Winterheart![]() Gold AmuletRequires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Energy Shield +75% to Lightning Resistance Regenerate 5% of Energy Shield per second while Shocked Unaffected by Shock"Researcher Graven spent eleven hours suffering electrocution in the lab before he was found. Prototype #14 somehow kept him from dying." ![]() | Amulet | 42 | (12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Energy Shield +75% to Lightning Resistance Regenerate 5% of Energy Shield per second while Shocked Unaffected by Shock | ||
Winterheart![]() Gold AmuletRequires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Life +75% to Cold Resistance Cannot be Chilled Regenerate 10% of Life per second while FrozenThose who dwell in the deep freeze enjoy a special kind of madness. ![]() | Amulet | 42 | (12-20)% increased Rarity of Items found+(20-30) to Dexterity +(50-70) to maximum Life +75% to Cold Resistance Cannot be Chilled Regenerate 10% of Life per second while Frozen | ||
The Highwayman![]() Gold RingRequires Level 44(6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 1% of Damage Leeched as Life (5-10)% increased Movement Speed Steal Power, Frenzy, and Endurance Charges on Hit Total Recovery per second from Life Leech is DoubledSomebody does have to get hurt. ![]() | Ring | 44 | (6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found 1% of Damage Leeched as Life (5-10)% increased Movement Speed Steal Power, Frenzy, and Endurance Charges on Hit Total Recovery per second from Life Leech is Doubled | ||
Sibyl's Lament![]() Coral RingRequires Level 45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack SkillsThe portrait reflected his pain, a pain that she could never see. ![]() | Ring | 45 | +(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack Skills | ||
The Untouched Soul![]() Gold AmuletRequires Level 48(12-20)% increased Rarity of Items found+40 to maximum Life for each Empty Red Socket on any Equipped Item +225 to Accuracy Rating for each Empty Green Socket on any Equipped Item +40 to maximum Mana for each Empty Blue Socket on any Equipped Item +18% to all Elemental Resistances for each Empty White Socket on any Equipped ItemGeomancy offered a safer way to use the Tears... but the Maji rejected that temptation as well. ![]() | Amulet | 48 | (12-20)% increased Rarity of Items found+40 to maximum Life for each Empty Red Socket on any Equipped Item +225 to Accuracy Rating for each Empty Green Socket on any Equipped Item +40 to maximum Mana for each Empty Blue Socket on any Equipped Item +18% to all Elemental Resistances for each Empty White Socket on any Equipped Item | ||
Voidhome![]() Dread MaulTwo Hand Mace Physical Damage: 192.5-260 Critical Strike Chance: 5.00% Attacks per Second: 1.88 Weapon Range: 1.3 metresRequires Level 54, 173 Str30% increased Stun Duration on Enemies150% increased Physical Damage 50% increased Attack Speed (50-30)% reduced Rarity of Items found (50-30)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as ManaCursed is the star whence it came. ![]() | Two-Handed Mace | 54 | 30% increased Stun Duration on Enemies150% increased Physical Damage 50% increased Attack Speed (50-30)% reduced Rarity of Items found (50-30)% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana | ||
Rat's Nest![]() Ursine PeltEvasion: (690-812)Requires Level 55, 114 Dex15% increased Attack Speed (60-75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20-25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character SizeA lad with no fear of the pest Let rats fill his helmet in jest When they picked his skull clean Where his head should have been Was naught but a vermin-filled nest! ![]() | Helmet | 55 | 15% increased Attack Speed (60-75)% increased Global Critical Strike Chance 150% increased Evasion Rating (20-25)% increased Rarity of Items found 10% increased Movement Speed 10% reduced Character Size | ||
Greed's Embrace![]() Golden PlateArmour: (559-643) Movement Speed: -5%Requires Level 56, 106 Str(10-15)% increased Quantity of Items found (30-50)% increased Rarity of Items found -10% to Fire Resistance +(20-30)% to Cold Resistance -20% to Lightning Resistance 20% reduced Movement Speed 30% reduced Strength RequirementSome would question if the risk was worth it. The rest were already dead. ![]() | Body Armour | 56 | (10-15)% increased Quantity of Items found (30-50)% increased Rarity of Items found -10% to Fire Resistance +(20-30)% to Cold Resistance -20% to Lightning Resistance 20% reduced Movement Speed 30% reduced Strength Requirement | ||
Cameria's Avarice![]() GavelOne Handed Mace Physical Damage: (156-190.4) to (283.2-341.6) Critical Strike Chance: (5.75-7.00)% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 60, 212 Str15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills"Please, take whatever you want. Just don't kill me" "But then I wouldn't have everything I want, would I?" ![]() | One-Handed Mace | 60 | 15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills | ||
Cameria's Maul![]() GavelOne Handed Mace Physical Damage: (129.6-151.2) to (242.4-282.8) Elemental Damage: (10-20) to (30-50) Critical Strike Chance: (5.75-7.00)% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 60, 212 Str15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills"You'll have my riches when you pry them from my cold, dead hands!" "That's how I prefer it." ![]() | One-Handed Mace | 60 | 15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage Adds (10-20) to (30-50) Cold Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills | ||
Presence of Chayula![]() Onyx AmuletRequires Level 60+(10-16) to all Attributes30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy ShieldThe dreamer stirs, the world trembles. ![]() | Amulet | 60 | +(10-16) to all Attributes30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy Shield | ||
Loreweave![]() Elegant RingmailArmour: (377-433) Energy Shield: (107-155) Movement Speed: -5%Requires Level 64, 90 Str, 105 IntHas 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (76-78)%When it comes to finding a use for surplus, a rich man has within himself boundless creativity. ![]() | Body Armour | 64 | Has 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (76-78)% | ||
Replica Loreweave![]() Elegant RingmailArmour: (377-433) Energy Shield: (242-305) Movement Speed: -5%Requires Level 64, 90 Str, 105 IntHas 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (120-160)% increased Global Critical Strike Chance +(150-200) to maximum Energy Shield +(120-160) to maximum Life +(120-160) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (70-72)%"Better... stronger... more vital... and then... failure. Always, failure. What key fundamental secret are we missing?" ![]() | Body Armour | 64 | Has 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (120-160)% increased Global Critical Strike Chance +(150-200) to maximum Energy Shield +(120-160) to maximum Life +(120-160) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (70-72)% | ||
Ventor's Gamble![]() Gold RingRequires Level 65(6-15)% increased Rarity of Items found+(0-60) to maximum Life (-10-10)% increased Quantity of Items found (-40-40)% increased Rarity of Items found +(-25-50)% to Fire Resistance +(-25-50)% to Cold Resistance +(-25-50)% to Lightning ResistanceIn a blaze of glory, An anomaly defying all odds The "unkillable" beast met the divine And Ventor met his latest trophy. ![]() | Ring | 65 | (6-15)% increased Rarity of Items found+(0-60) to maximum Life (-10-10)% increased Quantity of Items found (-40-40)% increased Rarity of Items found +(-25-50)% to Fire Resistance +(-25-50)% to Cold Resistance +(-25-50)% to Lightning Resistance | ||
Kingmaker![]() Despot AxeTwo Handed Axe Physical Damage: (360-414) to (488-561.2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 FortificationA King and his people are linked together like a soul and a beating heart. Both can be severed by a same edge, then forged anew. ![]() | Two-Handed Axe | 66 | (300-360)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 Fortification | ||
Windripper![]() Imperial BowBow Physical Damage: 29-117 Elemental Damage: (48-60) to (72-90), 1 to (120-150) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.59-1.67)Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked EnemiesIt hunts; as silent as falling snow, as deadly as the tempest. ![]() | Bow | 66 | (20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies | ||
The Hungry Loop![]() Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. ![]() | Ring | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
|
IIQ
Item | Item Class | ![]() | Stats | ||
---|---|---|---|---|---|
Reefbane![]() Fishing RodFishing Rod Physical Damage: 8-15 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metres(30-40)% increased Cast Speed Thaumaturgical Lure (10-20)% increased Quantity of Fish Caught Glows while in an Area containing a Unique FishHe cast far into the ocean And tore out her heart. ![]() | Fishing Rod | 1 | (30-40)% increased Cast Speed Thaumaturgical Lure (10-20)% increased Quantity of Fish Caught Glows while in an Area containing a Unique Fish | ||
Song of the Sirens![]() Fishing RodFishing Rod Physical Damage: 8-15 Critical Strike Chance: 5.00% Attacks per Second: 1.20 Weapon Range: 1.3 metresSiren Worm Bait (50-40)% reduced Quantity of Fish Caught (50-60)% increased Rarity of Fish Caught You can catch Exotic FishGive a man a fish, and you can feed him for a day. But give a fish a man, and you can feed it for a month. ![]() | Fishing Rod | 1 | Siren Worm Bait (50-40)% reduced Quantity of Fish Caught (50-60)% increased Rarity of Fish Caught You can catch Exotic Fish | ||
The Ascetic![]() Gold AmuletRequires Level 8(12-20)% increased Rarity of Items found(80-100)% increased Rarity of Items found with a Normal Item Equipped (10-15)% increased Quantity of Items found with a Magic Item EquippedMany things come to one who has nothing. ![]() | Amulet | 8 | (12-20)% increased Rarity of Items found(80-100)% increased Rarity of Items found with a Normal Item Equipped (10-15)% increased Quantity of Items found with a Magic Item Equipped | ||
Sadima's Touch![]() Wool GlovesEnergy Shield: (23-25)Requires Level 11Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield (5-10)% increased Quantity of Items foundWealth unspent is wealth wasted. ![]() | Gloves | 11 | Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield (5-10)% increased Quantity of Items found | ||
Perandus Blazon![]() Cloth BeltRequires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes (6-8)% increased Quantity of Items found +20% to Fire Resistance 20% increased Flask Effect Duration -2 Physical Damage taken from Attack HitsA large enough debt turns even a friend into an enemy, and the Perandus family had more debtors than anyone. ![]() | Belt | 16 | (15-25)% increased Stun and Block Recovery+(20-30) to all Attributes (6-8)% increased Quantity of Items found +20% to Fire Resistance 20% increased Flask Effect Duration -2 Physical Damage taken from Attack Hits | ||
Bisco's Collar![]() Gold AmuletRequires Level 30(12-20)% increased Rarity of Items found(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies (35-50)% increased Quantity of Items Dropped by Slain Normal EnemiesFriendship worth its weight in gold, a treasure every day. I thought together we'd grow old, until fate pulled you away. ![]() | Amulet | 30 | (12-20)% increased Rarity of Items found(100-150)% increased Rarity of Items Dropped by Slain Magic Enemies (35-50)% increased Quantity of Items Dropped by Slain Normal Enemies | ||
Bisco's Leash![]() Heavy BeltRequires Level 30+(25-35) to Strength5% increased Quantity of Items found +(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills RampageYou were always there, by my side, whether we sat or played. Our friendship was a joyful ride, I wish you could have stayed. ![]() | Belt | 30 | +(25-35) to Strength5% increased Quantity of Items found +(20-40)% to Cold Resistance 1% increased Rarity of Items found per 15 Rampage Kills Rampage | ||
Divination Distillate![]() Large Hybrid FlaskRecovers 140 Mana over 5.00 Seconds Recovers 510 Life over 5.00 Seconds Consumes 20 of 40 Charges on useRequires Level 30(20-30)% increased Rarity of Items found during Effect (8-12)% increased Quantity of Items found during Effect 25% increased Light Radius during Effect +50% to Elemental Resistances during EffectKnowledge is fermented in pain and loss Distilled with reflection To quench the thirst of those who dream of enlightenmentRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. ![]() | Hybrid Flask | 30 | (20-30)% increased Rarity of Items found during Effect (8-12)% increased Quantity of Items found during Effect 25% increased Light Radius during Effect +50% to Elemental Resistances during Effect | ||
Thief's Torment![]() Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found Can't use other Rings +(25-40)% to all Elemental Resistances Gain (40-60) Life per Enemy Hit with Attacks Gain 30 Mana per Enemy Hit with Attacks 50% reduced Effect of Curses on youThe ring I stole, My finger they took, A shrouded mind, Cut their curses short, As I drained their spirit And stole their soul. A blessing is often a curse. ![]() | Ring | 30 | +(8-10)% to all Elemental Resistances(10-16)% increased Quantity of Items found Can't use other Rings +(25-40)% to all Elemental Resistances Gain (40-60) Life per Enemy Hit with Attacks Gain 30 Mana per Enemy Hit with Attacks 50% reduced Effect of Curses on you | ||
Sentari's Answer![]() Brass Spirit ShieldChance to Block: 30% Energy Shield: (35-40) Movement Speed: -3%Requires Level 33, 83 Int10% Chance to Block Spell Damage +(20-30) to Intelligence (4-8)% increased Quantity of Items found +5% Chance to Block Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse LimitOpen your eyes and you will see the cracks in your enemy's walls. Open your mind and you will see the cracks in your enemy's plans. ![]() | Shield | 33 | 10% Chance to Block Spell Damage +(20-30) to Intelligence (4-8)% increased Quantity of Items found +5% Chance to Block Curse Enemies with Punishment when you Block their Melee Damage, ignoring Curse Limit Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, ignoring Curse Limit Curse Enemies with Elemental Weakness when you Block their Spell Damage, ignoring Curse Limit | ||
Goldwyrm![]() Nubuck BootsEvasion: (113-126)Requires Level 34, 62 Dex60% increased Mana Regeneration Rate (14-20)% increased Quantity of Items found +(40-50)% to Fire Resistance 10% increased Movement SpeedThe wyrm draws warmth from the fires of desire. ![]() | Boots | 34 | 60% increased Mana Regeneration Rate (14-20)% increased Quantity of Items found +(40-50)% to Fire Resistance 10% increased Movement Speed | ||
Angler's Plait![]() Unset RingRequires Level 38You can catch Corrupted Fish(10-15)% increased Cast Speed 100% increased Fishing Line Strength 20% increased Quantity of Fish Caught 40% increased Rarity of Fish Caught (20-40)% increased Fish Bite SensitivityCorruptedA man can spend his whole life fishing before he learns it is not fish that he seeks. ![]() | Ring | 38 | You can catch Corrupted Fish(10-15)% increased Cast Speed 100% increased Fishing Line Strength 20% increased Quantity of Fish Caught 40% increased Rarity of Fish Caught (20-40)% increased Fish Bite SensitivityCorrupted | ||
Eyes of the Greatwolf![]() Greatwolf TalismanTalisman Tier: 4 Requires Level 52<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. ![]() | Amulet | 52 |
| ||
Greed's Embrace![]() Golden PlateArmour: (559-643) Movement Speed: -5%Requires Level 56, 106 Str(10-15)% increased Quantity of Items found (30-50)% increased Rarity of Items found -10% to Fire Resistance +(20-30)% to Cold Resistance -20% to Lightning Resistance 20% reduced Movement Speed 30% reduced Strength RequirementSome would question if the risk was worth it. The rest were already dead. ![]() | Body Armour | 56 | (10-15)% increased Quantity of Items found (30-50)% increased Rarity of Items found -10% to Fire Resistance +(20-30)% to Cold Resistance -20% to Lightning Resistance 20% reduced Movement Speed 30% reduced Strength Requirement | ||
The Pariah![]() Unset RingRequires Level 60Has 1 Socket+2 to Level of Socketed Gems (5-10)% increased Attack and Cast Speed +100 to Maximum Life per Red Socket +100 to Maximum Mana per Green Socket +100 to Maximum Energy Shield per Blue Socket 15% increased Item Quantity per White SocketA man who changes his loyalties often, soon finds he has none. ![]() | Ring | 60 | Has 1 Socket+2 to Level of Socketed Gems (5-10)% increased Attack and Cast Speed +100 to Maximum Life per Red Socket +100 to Maximum Mana per Green Socket +100 to Maximum Energy Shield per Blue Socket 15% increased Item Quantity per White Socket | ||
Glimpse of Chaos![]() Vaal MaskEvasion: (207-239) Energy Shield: (37-43)Requires Level 62, 79 Dex, 72 Int<Can roll a special implicit when corrupted>Can be modified while Corrupted (30-40)% increased maximum Life and reduced Fire Resistance (30-40)% increased maximum Mana and reduced Cold Resistance (30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance Chaos Resistance is ZeroCorruptedMan retains sanity and strives toward civilisation only under the blessed veil of ignorance. ![]() | Helmet | 62 |
(30-40)% increased maximum Life and reduced Fire Resistance (30-40)% increased maximum Mana and reduced Cold Resistance (30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance Chaos Resistance is ZeroCorrupted | ||
Ventor's Gamble![]() Gold RingRequires Level 65(6-15)% increased Rarity of Items found+(0-60) to maximum Life (-10-10)% increased Quantity of Items found (-40-40)% increased Rarity of Items found +(-25-50)% to Fire Resistance +(-25-50)% to Cold Resistance +(-25-50)% to Lightning ResistanceIn a blaze of glory, An anomaly defying all odds The "unkillable" beast met the divine And Ventor met his latest trophy. ![]() | Ring | 65 | (6-15)% increased Rarity of Items found+(0-60) to maximum Life (-10-10)% increased Quantity of Items found (-40-40)% increased Rarity of Items found +(-25-50)% to Fire Resistance +(-25-50)% to Cold Resistance +(-25-50)% to Lightning Resistance | ||
Windripper![]() Imperial BowBow Physical Damage: 29-117 Elemental Damage: (48-60) to (72-90), 1 to (120-150) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.59-1.67)Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked EnemiesIt hunts; as silent as falling snow, as deadly as the tempest. ![]() | Bow | 66 | (20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage Adds 1 to (120-150) Lightning Damage (10-15)% increased Attack Speed (30-40)% increased Critical Strike Chance 15% increased Quantity of Items Dropped by Slain Frozen Enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies | ||
The Hungry Loop![]() Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. ![]() | Ring | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
|
Version history
Version | Changes |
---|---|
1.1.0 |
|
0.9.11 |
|
0.9.9 |
|
0.9.8 |
|
Unknown |
|
References
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedmf
- ↑ https://www.youtube.com/watch?v=UbQcLAlJvs8
- ↑ 3.0 3.1 3.2 3.3 Malice (November 14, 2011 12:02 AM). "Mechanics thread". Path of Exile Forum. Retrieved February 15, 2013.
- ↑ 4.0 4.1 4.2 4.3 Mark_GGG (August 2, 2013 4:05 AM). "Are Orbs Drops effected by Item Quantity". Path of Exile Forum. Retrieved August 2, 2013.
- ↑ Chris (January 23, 2013 1:31 AM). "0.10.0 Patch Notes". Path of Exile Forum. Retrieved April 09, 2013.
- ↑ Qarl (July 29, 2015 2:25 AM). "Like to farm? Then dont level your char.". Path of Exile Forum. Retrieved September 14, 2015.
- ↑ Rhys (August 28, 2012 4:26 AM). "Vaults of Atziri feedback". Path of Exile Forum. Retrieved April 29, 2013.