Name |
Type |
Support monster |
Special Attributes
|
Alpha Paradisae |
Chimeral |
Plumed Chimeral |
- Casts DesecrateSpell, AoE, Duration, Chaos
Level: (1-20) Cost: (11-26) Mana Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second Base duration is 4.00 seconds Spawns 5 corpses Spawns corpses up to Level (20-100) Maximum of 10 corpses allowed Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts the detonation effect of Fire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 260% AoE Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Trap lasts 4 seconds Deals (32.5-3018.8) Base Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-0.8) metres to radius (3-286) to (5-429) added Fire Damage against Burning Enemies Additional Effects From 1-20% Quality: (4-80)% increased Trap Trigger Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Devours corpses to regain life
|
Balus Stoneskull |
Bandit |
Callow Thug, Highwayman |
- Uses Heavy StrikeAttack, Melee, Strike
Level: (1-20) Cost: 5 Mana Attack Speed: 85% of base Attack Damage: (195-313)% of base Effectiveness of Added Damage: (195-313)%Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Knocks Enemies Back on Hit 25% reduced Enemy Stun Threshold +0.2 metres to Melee Strike Range (20-39)% chance to deal Double Damage Additional Effects From 1-20% Quality: (1-20)% chance to deal Double DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Uses Flicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20) Cost: 10 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (142-210)% of base Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Enduring CryWarcry, AoE, Duration
Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.Base duration is 2.00 seconds Regenerate (120-1976) Life over 1 second (0-38)% increased Warcry Speed Buff grants 2% additional Physical Damage Reduction per Endurance Charge Buff grants +2% to all Elemental Resistances per Endurance Charge Counts total Power of Enemies in Range Gain 1 Endurance Charge per 5 Power Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Immortal CallSpell, Duration, Guard
Level: (1-20) Cost: (21-36) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Base duration is 1.00 seconds 20% increased Buff Duration per Endurance Charge removed This Skill's Cooldown does not recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|
Bladeback Guardian |
Spiker |
Porcupine Goliath |
- Casts 'IncinerateSpell, Fire, Channelling, AoE
Level: (1-20) Cost: (2-4) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 50%Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage 25% more Damage with Hits and Ailments for each stage 100% increased angle per stage, up to 300% Final wave always Ignites 8 maximum Stages +(0.4-0.5) metres to radius per stage, up to a maximum of +(1.5-1.9) metres Final wave deals 500% more Damage with Hits Final wave deals 250% more Damage with Ignite Additional Effects From 1-20% Quality: +(0.1-2) to maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Nova'
- Casts Ice SpearCritical, Spell, Projectile, Cold
Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 130% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage Fires 2 Projectiles Second form has 600% increased Critical Strike Chance Second form has +(30-49)% to Critical Strike Multiplier Second form has 300% more Projectile Speed Additional Effects From 1-20% Quality: Second form has +(2-40)% to Critical Strike MultiplierPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Module Error: No results found for item using search term "item_name = Shock Nova"
- Ice spears on death
- Resists Elemental Damage
- Resists Chaos Damage
|
Bladetooth |
Hellion |
Flame Hellion |
- Casts Enduring CryWarcry, AoE, Duration
Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.Base duration is 2.00 seconds Regenerate (120-1976) Life over 1 second (0-38)% increased Warcry Speed Buff grants 2% additional Physical Damage Reduction per Endurance Charge Buff grants +2% to all Elemental Resistances per Endurance Charge Counts total Power of Enemies in Range Gain 1 Endurance Charge per 5 Power Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Immortal CallSpell, Duration, Guard
Level: (1-20) Cost: (21-36) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Base duration is 1.00 seconds 20% increased Buff Duration per Endurance Charge removed This Skill's Cooldown does not recover during its effect (25-34)% less Elemental Damage taken (25-35)% less Physical Damage taken 15% less Physical Damage taken per Endurance Charge removed Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- FlammabilitySpell, AoE, Duration, Fire, Curse, Hex
Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(17-36)% to Fire Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. on hit
- Drops poison bombs
- Fast attacks
- Fire damage
- Ground fire on death
- Resists elemental damage
- Resists chaos damage
|
Blood Morpher |
Ape |
Spawns with Blood Stasis |
- Casts Creeping FrostSpell, Projectile, Duration, AoE, Cold
Level: (1-20) Cost: (7-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Projectile Speed: 844 AoE Radius: 12Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius is 1.5 metres Base secondary radius is 1.8 metres Can have up to 10 Chilling Areas Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Ice SpearCritical, Spell, Projectile, Cold
Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 130% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage Fires 2 Projectiles Second form has 600% increased Critical Strike Chance Second form has +(30-49)% to Critical Strike Multiplier Second form has 300% more Projectile Speed Additional Effects From 1-20% Quality: Second form has +(2-40)% to Critical Strike MultiplierPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Skills may have Lesser Multiple Projectiles SupportSupport, Projectile
Icon: l Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage Supported Skills fire 2 additional Projectiles Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Greater Multiple Projectiles SupportSupport, Projectile Icon: P Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports projectile skills.Supported Skills deal (35-26)% less Projectile Damage Supported Skills fire 4 additional Projectiles Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. depending on level
- Allies Move and Attack Faster
|
Blood Stasis |
Ape |
Spawns with Blood Morpher |
- Casts FlammabilitySpell, AoE, Duration, Fire, Curse, Hex
Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(17-36)% to Fire Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts FireballProjectile, Spell, AoE, Fire
Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 370% Projectile Speed: 1040 AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Base radius is (0.9-1.4) metres Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Molten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 15Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds This Skill's Cooldown does not recover during its effect Buff grants +(50-858) to Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Enemies are Slowed
|
Corpsestitch |
Necromancer |
|
- Casts Cold SnapSpell, AoE, Cold, Duration
Level: (1-20) Cost: (11-28) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: 0.85 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320% AoE Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Burst Base radius is 1.5 metres Chilled Ground Base initial radius is 1.5 metres Chilled Ground Base final radius is 3 metres 25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area Additional Effects From 1-20% Quality: (1-20)% more Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Lightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20) Cost: (9-26) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 90% AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage +(0-0.4) metres to radius (30-49)% reduced Duration Can queue up to 50 uses Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts DesecrateSpell, AoE, Duration, Chaos
Level: (1-20) Cost: (11-26) Mana Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second Base duration is 4.00 seconds Spawns 5 corpses Spawns corpses up to Level (20-100) Maximum of 10 corpses allowed Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Module Error: No results found for item using search term "item_name = Summon Skeleton"
- Casts Flesh OfferingMinion, Spell, Duration
Level: (1-20) Cost: (16-33) Mana Cast Time: 1.00 secRequires Level 12Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds Additional 1.00 seconds Base Duration per extra corpse Consumed Grants Minions (20-30)% increased Attack Speed Grants Minions (20-30)% increased Cast Speed Grants Minions (20-29)% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% increased Effect of OfferingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Module Error: No results found for item using search term "item_name = Vulnerability"
- Raises Undead
- Resists Elemental Damage
- Resists Chaos
|
Corrector Draconides |
Blackguard |
Blackguard Elite |
- Uses Leap SlamAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20) Cost: 10 Mana Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life +0.55 seconds to Attack Time Base radius is 1.5 metres Damaging Hits always Stun Enemies that are on Full Life Additional Effects From 1-20% Quality: (2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. that leaves burning ground
- Uses fire version of Lightning StrikeAttack, Projectile, Melee, Strike, Lightning
Level: (1-20) Cost: 6 Mana Attack Damage: (135-225)% of base Effectiveness of Added Damage: (135-225)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage (1-9) to (13-179) Added Lightning Damage Fires 3 Projectiles Additional Effects From 1-20% Quality: Fires +(0.05-1) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Throws Bear TrapTrap, Spell, Duration, Physical
Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 300%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage Traps do not Trigger at the end of their Duration Trap lasts 4 seconds Base duration is 3.00 seconds Locks enemy in place Enemies take 25% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Throws Fire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 260% AoE Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Trap lasts 4 seconds Deals (32.5-3018.8) Base Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-0.8) metres to radius (3-286) to (5-429) added Fire Damage against Burning Enemies Additional Effects From 1-20% Quality: (4-80)% increased Trap Trigger Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Resists Elemental Damage
- Resists Chaos
|
Docere Incarnatis |
Experimenter |
Blackguard Elite, Piety's Miscreation |
- Casts Proximity Shield
- Casts 'Physical Blast' (similar to Undying Evangelist)
- Casts Module Error: No results found for item using search term "item_name = Storm Call" with Tribal Storm Call Effect
- Casts Module Error: No results found for item using search term "item_name = Vaal Storm Call"
- Quick
- Resists Elemental Damage
- Resists Chaos
|
Droolscar |
Ghost |
Ashen Buccaneer |
- Casts DesecrateSpell, AoE, Duration, Chaos
Level: (1-20) Cost: (11-26) Mana Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second Base duration is 4.00 seconds Spawns 5 corpses Spawns corpses up to Level (20-100) Maximum of 10 corpses allowed Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Module Error: No results found for item using search term "item_name = Raise Zombie"
- Casts Detonate DeadSpell, AoE, Fire
Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 160% AoE Radius: 22Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life Base radius is (2.2-2.6) metres Additional Effects From 1-20% Quality: (0.75-15)% chance to detonate an additional corpsePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Lightning Damage
- Resists Elemental Damage
- Resists Chaos
|
Evocata Apocalyptica |
Blackguard |
Blackguard Elite |
- Casts Module Error: No results found for item using search term "item_name = Spark" with Module Error: No results found for item using search term "item_name = Spell Totem"
- Casts Module Error: No results found for item using search term "item_name = Vaal Fireball" with Module Error: No results found for item using search term "item_name = Spell Totem"
- Casts Lightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20) Cost: (9-26) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 90% AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage +(0-0.4) metres to radius (30-49)% reduced Duration Can queue up to 50 uses Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts FirestormSpell, AoE, Duration, Fire
Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds Deals (23-361) to (35-541) Fire Damage One impact every 0.15 seconds Base radius is 1.3 metres First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Ice NovaSpell, AoE, Cold, Nova
Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 230% AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage Base radius is (2.6-3) metres Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Resists Elemental Damage
- Resists Chaos
|
Genesis Paradisae |
Chimeral |
|
- Uses Leap SlamAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20) Cost: 10 Mana Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life +0.55 seconds to Attack Time Base radius is 1.5 metres Damaging Hits always Stun Enemies that are on Full Life Additional Effects From 1-20% Quality: (2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. that leaves burning ground
- Casts Creeping FrostSpell, Projectile, Duration, AoE, Cold
Level: (1-20) Cost: (7-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Projectile Speed: 844 AoE Radius: 12Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius is 1.5 metres Base secondary radius is 1.8 metres Can have up to 10 Chilling Areas Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Ice SpearCritical, Spell, Projectile, Cold
Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 130% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage Fires 2 Projectiles Second form has 600% increased Critical Strike Chance Second form has +(30-49)% to Critical Strike Multiplier Second form has 300% more Projectile Speed Additional Effects From 1-20% Quality: Second form has +(2-40)% to Critical Strike MultiplierPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Extra Fire Damage
- Extra Cold Damage
- Evasive
- Resists Cold
- Resists Lightning
|
Ghostram |
Bone Rhoa |
|
|
Glassmaul |
Skeleton |
Frost Champion |
- Uses Glacial HammerAttack, Melee, Strike, Cold
Level: (1-20) Cost: 5 Mana Attack Damage: (165-269)% of base Effectiveness of Added Damage: (165-269)%Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies 100% of Physical Damage Converted to Cold Damage Every third successive strike Freezes enemies as though dealing (200-390)% more Damage +0.2 metres to Melee Strike Range 35% increased Duration of Cold Ailments (10-29)% increased Effect of Cold Ailments Adds (2-75) to (3-113) Cold Damage against Chilled Enemies Additional Effects From 1-20% Quality: Every third successive strike Freezes enemies as though dealing (5-100)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Uses Lightning StrikeAttack, Projectile, Melee, Strike, Lightning
Level: (1-20) Cost: 6 Mana Attack Damage: (135-225)% of base Effectiveness of Added Damage: (135-225)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage (1-9) to (13-179) Added Lightning Damage Fires 3 Projectiles Additional Effects From 1-20% Quality: Fires +(0.05-1) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Module Error: No results found for item using search term "item_name = Warlord's Mark"
- Casts Module Error: No results found for item using search term "item_name = Summon Skeleton" with Cast when Damage Taken SupportSupport, Spell, Trigger
Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower Supported Skills deal (65-27)% less Damage Trigger Supported Spells when you take (528-3272) total Damage from Hits Additional Effects From 1-20% Quality: Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
- Allies deal additional Cold damage
- Allies deal additional Lightning damage
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Granitecrush |
Rock elemental |
Ruined Titan |
- Casts Enduring CryWarcry, AoE, Duration
Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting endurance charges. Gives a brief burst of life regeneration, as well as a buff which grants resistances and physical damage reduction based on your endurance charges.Base duration is 2.00 seconds Regenerate (120-1976) Life over 1 second (0-38)% increased Warcry Speed Buff grants 2% additional Physical Damage Reduction per Endurance Charge Buff grants +2% to all Elemental Resistances per Endurance Charge Counts total Power of Enemies in Range Gain 1 Endurance Charge per 5 Power Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts DischargeSpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 600% AoE Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed 60% less Damage with Ailments Base radius is 3 metres 15% more Area of Effect per Charge removed Additional Effects From 1-20% Quality: (0.5-10)% chance to deal Damage without removing ChargesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Quick
- Extra Life
- Rolls over enemies
- Gains endurance charges on hit
- Gains frenzy charges on hit
- Gains power charges on hit
- Resists Elemental Damage
- Resists Chaos
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Grath |
Colossal Bonestalker |
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- Casts EnfeebleSpell, AoE, Duration, Curse, Hex
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have (10-19)% reduced Accuracy Rating Cursed Normal or Magic enemies deal (15-29)% less Damage Cursed Rare or Unique enemies deal (9-18)% less Damage Additional Effects From 1-20% Quality: (1-20)% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Module Error: No results found for item using search term "item_name = Vulnerability"
- Casts Module Error: No results found for item using search term "item_name = Summon Skeleton" with Module Error: No results found for item using search term "item_name = Spell Totem"
- Allies Move and Attack Faster
- Allies Cannot die aura
- Resists Cold
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Graveblood |
Cannibal |
|
- Casts 'multicast' Ice SpearCritical, Spell, Projectile, Cold
Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 130% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage Fires 2 Projectiles Second form has 600% increased Critical Strike Chance Second form has +(30-49)% to Critical Strike Multiplier Second form has 300% more Projectile Speed Additional Effects From 1-20% Quality: Second form has +(2-40)% to Critical Strike MultiplierPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with Lesser Multiple Projectiles SupportSupport, Projectile Icon: l Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage Supported Skills fire 2 additional Projectiles Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
- Casts Glacial CascadeSpell, AoE, Cold, Physical
Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 65%Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage Knocks Enemies Back on Hit 100% of Physical Damage Converted to Cold Damage Cannot Knockback Unique Enemies more than once per second Final Burst Deals 200% more Damage Final Burst has 100% more Area of Effect Final Burst cannot Knockback Causes 4 Bursts Additional Effects From 1-20% Quality: Final Burst Deals +(2.5-50)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts FrostbiteSpell, AoE, Duration, Cold, Curse, Hex
Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(17-36)% to Cold Resistance Hits against Cursed Enemies have +25% chance to Freeze Additional Effects From 1-20% Quality: Freezes on Cursed enemies have (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Ice NovaSpell, AoE, Cold, Nova
Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 230% AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage Base radius is (2.6-3) metres Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with Cast when Damage Taken SupportSupport, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0.25 sec Can Store 1 Use(s)Requires Level 38Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.This Gem can only Support Skill Gems requiring Level (38-70) or lower Supported Skills deal (65-27)% less Damage Trigger Supported Spells when you take (528-3272) total Damage from Hits Additional Effects From 1-20% Quality: Supported Skills require (0.5-10)% reduced amount of Damage taken to TriggerThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. with Arctic Ice Nova Effect
- Extra Cold Damage
- Resists Elemental Damage
- Resists Chaos
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Guardian of the Mound |
Goatman Shaman |
Goatman |
- Casts Module Error: No results found for item using search term "item_name = Vaal Fireball" with Module Error: No results found for item using search term "item_name = Spell Totem"
- Casts Module Error: No results found for item using search term "item_name = Storm Call" with Tribal Storm Call Effect
- Casts Molten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 15Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds This Skill's Cooldown does not recover during its effect Buff grants +(50-858) to Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Module Error: No results found for item using search term "item_name = Summon Skeleton" with Module Error: No results found for item using search term "item_name = Spell Totem"
- Resists Elemental Damage
- Resists Chaos
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Harbinger of Elements |
Skeletal Mage |
Bone Warden, Flame Guardian, Frost Guardian |
- Casts fire/cold/lightning projectiles
- Powerful Crits
- Allies Move and Attack Faster
- Resists Elemental Damage
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Jikeji |
Totem |
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- Casts Lightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20) Cost: (9-26) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 90% AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage +(0-0.4) metres to radius (30-49)% reduced Duration Can queue up to 50 uses Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with Module Error: No results found for item using search term "item_name = Spell Totem"
- Casts Module Error: No results found for item using search term "item_name = Spark"
- Casts Module Error: No results found for item using search term "item_name = Shock Nova"
- Casts Creeping FrostSpell, Projectile, Duration, AoE, Cold
Level: (1-20) Cost: (7-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Projectile Speed: 844 AoE Radius: 12Requires Level 12Fire an icy projectile that bursts on impact or when reaching the targeted area, dealing area damage and creating a chilling area that deals cold damage over time. This area will creep across the ground towards nearby enemies until its duration expires.Deals (11-568) to (16-847) Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius is 1.5 metres Base secondary radius is 1.8 metres Can have up to 10 Chilling Areas Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
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Judgement Apparatus |
Construct |
Ancient Construct |
- Casts Elemental WeaknessSpell, AoE, Duration, Curse, Hex
Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(15-30)% to Elemental Resistances Additional Effects From 1-20% Quality: (1-20)% increased Duration of Elemental Ailments on Cursed enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Ball LightningSpell, Projectile, AoE, Lightning
Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60% Projectile Speed: 400 AoE Radius: 22Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage Base radius is 1.8 metres Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Extra Fire Damage
- Extra Cold Damage
- Fast Attacks
- Resists Elemental Damage
- Resists Chaos
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Junglemare |
Ape |
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- Frenzies allies
- Allies have energy shield (DisciplineAura, Spell, AoE
Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (60-217) additional Energy Shield You and nearby Allies gain 30% increased Energy Shield Recharge Rate Additional Effects From 1-20% Quality: (2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with Discipline Force Field Effect)
- Resists Elemental Damage
- Resists Chaos
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Kall Foxfly |
Bandit |
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- Uses Module Error: No results found for item using search term "item_name = Split Arrow"
- Uses Lightning ArrowAttack, AoE, Projectile, Lightning, Bow
Level: (1-20) Cost: (7-11) Mana Attack Damage: (130-154)% of base Effectiveness of Added Damage: (130-154)% Projectile Speed: 3260Requires Level 12Fires a charged arrow which damages enemies by causing them to be struck by a bolt of lightning, which also damages a number of surrounding enemies.50% of Physical Damage Converted to Lightning Damage (1-9) to (13-179) Added Lightning Damage Hits up to 3 additional enemies near the target Shocks Enemies as though dealing (100-290)% more Damage Additional Effects From 1-20% Quality: Hits up to (0.1-2) additional enemies near the targetPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Uses Explosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Level: (1-20) Cost: (8-10) Mana Projectile Speed: 3260 AoE Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1.00 seconds Explosion deals 50% less Base Damage Explosion will have (47-522) to (71-783) added Fire Damage +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres Explosion deals 6% more Damage with Hits per Explosive Arrow on Target Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target Maximum 20 Explosive Arrows stuck in an Enemy Additional Effects From 1-20% Quality: +(0.1-2) Maximum Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Lightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20) Cost: (9-26) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 90% AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage +(0-0.4) metres to radius (30-49)% reduced Duration Can queue up to 50 uses Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Throws Bear TrapTrap, Spell, Duration, Physical
Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 300%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage Traps do not Trigger at the end of their Duration Trap lasts 4 seconds Base duration is 3.00 seconds Locks enemy in place Enemies take 25% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
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Mammothcage |
Skeletal Beast |
Skeletal Beast |
- Increased Life
- Life Regen
- Other allies cannot die
- Resist Elemental Damage
- Resist Chaos
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Mother of the Swarm |
Carrion Queen |
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- Soul Eater
- Casts Detonate DeadSpell, AoE, Fire
Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 160% AoE Radius: 22Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life Base radius is (2.2-2.6) metres Additional Effects From 1-20% Quality: (0.75-15)% chance to detonate an additional corpsePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Fire Damage
- Resists Elemental Damage
- Resists Chaos
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Nighteater |
Cannibal |
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- Casts Module Error: No results found for item using search term "item_name = Temporal Chains"
- Casts FirestormSpell, AoE, Duration, Fire
Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds Deals (23-361) to (35-541) Fire Damage One impact every 0.15 seconds Base radius is 1.3 metres First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Throws Bear TrapTrap, Spell, Duration, Physical
Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 300%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage Traps do not Trigger at the end of their Duration Trap lasts 4 seconds Base duration is 3.00 seconds Locks enemy in place Enemies take 25% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
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Pewterfang |
Spider |
Mutant Arach |
- Shroud Walker
- Uses Module Error: No results found for item using search term "item_name = Viper Strike"
- Uses Flicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20) Cost: 10 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (142-210)% of base Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Resists Lightning
- Resists Cold
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Rancor |
Miscreation |
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- Uses Module Error: No results found for item using search term "item_name = Reave"
- Uses Flicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20) Cost: 10 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (142-210)% of base Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Uses Module Error: No results found for item using search term "item_name = Smoke Mine"
- Casts Ice SpearCritical, Spell, Projectile, Cold
Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 130% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage Fires 2 Projectiles Second form has 600% increased Critical Strike Chance Second form has +(30-49)% to Critical Strike Multiplier Second form has 300% more Projectile Speed Additional Effects From 1-20% Quality: Second form has +(2-40)% to Critical Strike MultiplierPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Has Chaos Degeneration aura
- Resists Elemental Damage
- Resists Chaos
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Shivershell |
Shield Crab |
Cave Crustacean |
- Casts Frost WallSpell, Duration, Cold
Level: (1-20) Cost: (9-33) Mana Cooldown Time: 3.00 sec Can Store 3 Use(s) Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage Base duration is (3.00-4.90) seconds 0.15 seconds between appearance of Wall sections Wall will be (2.8-5.6) meters long Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Ice NovaSpell, AoE, Cold, Nova
Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 230% AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage Base radius is (2.6-3) metres Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Module Error: No results found for item using search term "item_name = Vaal Detonate Dead" on Low Life in the second form
- Extra Cold Damage
- Armoured
- Enemies are Slowed
- Summons Spitters (in the first form)
- Resists Elemental Damage
- Resists Chaos
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Spinesnap |
Maw |
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- Uses Leap SlamAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20) Cost: 10 Mana Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life +0.55 seconds to Attack Time Base radius is 1.5 metres Damaging Hits always Stun Enemies that are on Full Life Additional Effects From 1-20% Quality: (2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with Multistrike SupportAttack, Melee, Support Icon: 3 Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills or triggered skills.Supported Skills Repeat 2 additional times Supported Skills have (35-44)% more Melee Attack Speed Supported Skills deal (30-20)% less Attack Damage First Repeat of Supported Skills deals 22% more Damage Second Repeat of Supported Skills deals 44% more Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Melee DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. that leaves poison clouds
- Casts Module Error: No results found for item using search term "item_name = Temporal Chains"
- Quick
- Evasive
- Powerful crits
- Deals chaos damage over time
- Resists Elemental Damage
- Resists Chaos
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Strangledrift |
Watcher |
Drifting Eye |
- Casts Lightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20) Cost: (9-26) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 90% AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage +(0-0.4) metres to radius (30-49)% reduced Duration Can queue up to 50 uses Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Ball LightningSpell, Projectile, AoE, Lightning
Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60% Projectile Speed: 400 AoE Radius: 22Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage Base radius is 1.8 metres Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Resists Elemental Damage
- Resists Chaos
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Tailsinger |
Snake |
Bramble Cobra |
- Uses Module Error: No results found for item using search term "item_name = Puncture"
- Casts Frost WallSpell, Duration, Cold
Level: (1-20) Cost: (9-33) Mana Cooldown Time: 3.00 sec Can Store 3 Use(s) Cast Time: 0.50 secRequires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage Base duration is (3.00-4.90) seconds 0.15 seconds between appearance of Wall sections Wall will be (2.8-5.6) meters long Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Throws Poison Bombs
- Allies have Energy Shield
- Resists Fire
- Resists Chaos
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The Bolt Juggler |
Undying |
Undying Aristocrat, Undying Archivist |
- Throws Lightning TrapTrap, Critical, Spell, Projectile, Lightning
Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240% Projectile Speed: 960Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Deals (15-659) to (46-1978) Lightning Damage Trap lasts 4 seconds Fires 9 Projectiles Fires Projectiles in a circle 20% chance to Shock enemies (80-118)% increased Critical Strike Chance against Shocked Enemies (0-19)% increased Effect of Shock Additional Effects From 1-20% Quality: (0.75-15)% Chance for Trap to Trigger an additional timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with Multiple Traps SupportSupport, Trap Icon: t Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 8Supports traps skills, making them throw extra traps in a line.Supported Skills throw up to 2 additional Traps Supported Skills deal (58-52)% less Damage Supported Skills can have up to 3 additional Traps placed at a time Additional Effects From 1-20% Quality: Supported Skills have (1-20)% increased Trap Trigger Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
- Throws Ice NovaSpell, AoE, Cold, Nova
Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 230% AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage Base radius is (2.6-3) metres Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with Module Error: No results found for item using search term "item_name = Trap" or Multiple Traps SupportSupport, Trap Icon: t Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 8Supports traps skills, making them throw extra traps in a line.Supported Skills throw up to 2 additional Traps Supported Skills deal (58-52)% less Damage Supported Skills can have up to 3 additional Traps placed at a time Additional Effects From 1-20% Quality: Supported Skills have (1-20)% increased Trap Trigger Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
- Throws Fire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 260% AoE Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Trap lasts 4 seconds Deals (32.5-3018.8) Base Fire Damage per second Base duration is 1.75 seconds Deals (10-915) to (15-1373) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-0.8) metres to radius (3-286) to (5-429) added Fire Damage against Burning Enemies Additional Effects From 1-20% Quality: (4-80)% increased Trap Trigger Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with Multiple Traps SupportSupport, Trap Icon: t Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 8Supports traps skills, making them throw extra traps in a line.Supported Skills throw up to 2 additional Traps Supported Skills deal (58-52)% less Damage Supported Skills can have up to 3 additional Traps placed at a time Additional Effects From 1-20% Quality: Supported Skills have (1-20)% increased Trap Trigger Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
- Resists Elemental Damage
- Resists Chaos
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The Book Burner |
Undying |
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- Casts Lightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20) Cost: (9-26) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 90% AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage +(0-0.4) metres to radius (30-49)% reduced Duration Can queue up to 50 uses Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Book Tornado
- Throws Bear TrapTrap, Spell, Duration, Physical
Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 300%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage Traps do not Trigger at the end of their Duration Trap lasts 4 seconds Base duration is 3.00 seconds Locks enemy in place Enemies take 25% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Far Shot
- Resists Elemental Damage
- Resists Chaos
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The Duchess |
Sea Witch |
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- Soul Eater
- Casts Module Error: No results found for item using search term "item_name = Raise Zombie"
- Quick
- Resists Elemental Damage
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The Firestarter |
Undying |
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- Soul Eater
- Casts Module Error: No results found for item using search term "item_name = Summon Raging Spirit"
- Throws Fire bombs
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The Raging Mask |
Flame Sentinel |
Assault Ribbon |
- Casts FlammabilitySpell, AoE, Duration, Fire, Curse, Hex
Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(17-36)% to Fire Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects From 1-20% Quality: Ignite on Cursed enemies has (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts FirestormSpell, AoE, Duration, Fire
Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds Deals (23-361) to (35-541) Fire Damage One impact every 0.15 seconds Base radius is 1.3 metres First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Casts Module Error: No results found for item using search term "item_name = Summon Raging Spirit"
- Resists Cold
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The Revenant |
Voidbearer |
Voidbearer |
- Casts Module Error: No results found for item using search term "item_name = Searing Bond"
- Uses CycloneAttack, AoE, Movement, Channelling, Physical, Melee
Level: (1-20) Cost: 2 Mana Attack Speed: 300% of base Attack Damage: (44-59)% of base Effectiveness of Added Damage: (44-59)% AoE Radius: 1.6Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage 10% increased Area of Effect per 0.1 metre additional Melee Strike Range 30% less Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% more Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Far Shot
- Resists Elemental Damage
- Resists Chaos
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Wonderwalker |
Undying |
Undying Untouchable, Undying Grappler |
- Uses Flicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20) Cost: 10 Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Attack Speed: 120% of base Attack Damage: (142-210)% of base Effectiveness of Added Damage: (142-210)%Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds 10% increased Attack Speed per Frenzy Charge 15% chance to gain a Frenzy Charge on Hit Buff grants 20% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% chance to gain a Frenzy Charge on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Uses Module Error: No results found for item using search term "item_name = Puncture"
- Casts DischargeSpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 600% AoE Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed 60% less Damage with Ailments Base radius is 3 metres 15% more Area of Effect per Charge removed Additional Effects From 1-20% Quality: (0.5-10)% chance to deal Damage without removing ChargesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
- Empowered as kin slain
- Gains power charges on hit
- Resists Lightning
- Extra Fire damage
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