Shivershell

From Path of Exile Wiki
Jump to navigation Jump to search
Shivershell
Damage Cold
Resistance(s) Elemental, Chaos
Modifier(s) Armoured, Summons Spitters
Skill(s) Frost Wall
Ice Nova
Vaal Detonate Dead
Aura(s) Enemies are slowed

Shivershell is an invasion boss which starts out as a shield crab and becomes a sand spitter on death. Its support monster is Cave Crustacean. It is based on a legacy version of The Deep Dweller.

Abilities

  • Casts Frost WallFrost WallSpell, Duration, Cold
    Level: (1-20)
    Cost: (9-33) Mana
    Cooldown Time: 3.00 sec
    Can Store 3 Use(s)
    Cast Time: 0.50 sec
    Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Deals (8-462) to (12-693) Cold Damage
    Base duration is (3.00-4.90) seconds
    0.15 seconds between appearance of Wall sections
    Wall will be (2.8-5.6) meters long

    Additional Effects From 1-20% Quality:
    (2-40)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Casts Ice NovaIce NovaSpell, AoE, Cold, Nova
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 230%
    AoE Radius: 30
    Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage
    Base radius is (2.6-3) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Casts Vaal Detonate DeadVaal Detonate DeadSpell, AoE, Vaal, Fire
    Level: (1-20)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Soul Gain Prevention: 8 sec
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 200%
    Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Deals (23-1395) to (33-2092) Fire Damage
    Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
    Base radius is (2.4-2.8) metres

    Additional Effects From 1-20% Quality:
    (1.5-30)% chance to detonate an additional corpse
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    on Low Life in the second form
  • Extra Cold Damage
  • Armoured
  • Enemies are Slowed
  • Summons Spitters (in the first form)
  • Resists Elemental Damage
  • Resists Chaos