Rogue exile

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Corrupted by the world of Wraeclast, several exiles have gone rogue, causing them to turn against their own kind. They have no fixed area, so they can be found randomly throughout instances in Wraeclast. Rogue exiles may begin appearing in zones as early as The Prisoner's Gate. If they spawn in maps, the map mods will apply on them. This encounter is considered Extra Content and has a baseline 8% chance to appear in any unique map area. This mechanic is also referred to as Anarchy.

Some rogue exiles are rarer than others and some have a minimum level requirement. All rogue exiles can spawn outside of maps. On death, exiles drop a large amount of items, including one for each inventory slot.

Rogue exiles use a range of players skills to deadly effect. Also, their skills often showcase a number of purchasable microtransactions.

List of rogue exiles









List of rogue exiles in Descent: Champions

Version history

Version Changes
  • Rogue Exiles now have ~20% more Life in Tier 1 Maps, scaling up to ~400% more Life in Tier 16 Maps. The life of Rogue Exiles found during the campaign and Rogue Exile Map Bosses, such as those found in the Precinct and Courthouse Maps, are unaffected by this change. The Life of Rogue Exiles found in Delve has been lowered to compensate for these Life buffs.
    • Baracus Phraxisanct's Dark Pact damage has been lowered to compensate for the above change.
  • As a result of these Rogue Exile changes, the Royal Guard Notable Atlas Passive Skill now causes Rogue Exile Bodyguards to take 50% less damage, and have additional Rewards (previously 80%).
  • Added a new Rogue Exile.
  • Baracus Phraxisanct. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • Added 2 new Rogue Exiles, based on submissions by competition winners.
  • Ohne Trix, Kirmes Olli. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
  • Rogue Exiles no longer reduce the effect of player curses cast on them.
  • We've added a new Duelist Rogue Exile called Zacharia Desmarais. This exile uses Molten Strike and Lightning Strike.
  • We've added a new Marauder Rogue Exile called Vickas Giantbone. This exile uses Ethereal Knives totems and Bear Trap as well as Vulnerability curse and Enfeeble on Damage Taken.
  • We've added a new Shadow Rogue Exile called Wilorin Demontamer. He uses Ball Lightning, Storm Call and specialises in Critical Strikes.
  • Added a new Rogue Exile - Xandro Blooddrinker, based on member of our community who won the "Well Dressed Exile Competition".
  • Rogue Exiles now have 50% reduced curse effect (up from 0%).
  • Fixed a bug where Rogue Exiles could spawn in leagues where they were not meant to, such as Signature Race Events.
  • With the Anarchy league ending, Rogue Exiles have been enabled in all leagues.
  • Rebalanced Rogue Exiles so that they occur less frequently and are less dangerous.
  • Torr Olgosso's damage, survivability and AI has been reworked to make him a more challenging Rogue Exile.
  • Rogue Exiles now start appearing from The Prisoner's Gate in Normal difficulty.
  • Rogue Exiles are now more common.
  • Increased the rarity of item drops from Rogue Exiles.
  • The Anarchy league contains hostile Rogue Exiles you will occasionally encounter. They use player skills and drop a lot of items on death (including one for each equippable slot).


  1. .justathetan (October 22, 2020). "Lore compilation update for 3.12". Path of Exile subreddit. Retrieved June 29, 2022.