Voidbearer (monster type)
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Voidbearers are monsters found in Act 3. They breathe fire and deal more damage from afar. They can be dangerous, even more so if they fire multiple projectiles.
According to Necropolis league's lore, the monsters are demons.

Abilities
- Firebreath (ids: FlamebearerFlameBlue or FlamebearerFlameGold; similar to the spell effect of
Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
Level: (1-20)
Cost: (11-39) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 35%Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage
Projectiles Pierce all Targets
Totem lasts 8 seconds
Fires 3 Projectiles
Summons a Totem which uses this Skill
50% of Physical Damage Converted to Fire Damage
Consecrated Ground grants Immunity to Curses to you and Allies
Additional Effects From 1-20% Quality:
(2-40)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.)
Variations
Name | Location | Skills |
---|---|---|
Voidbearer (blue) | The Docks | Firebreath |
Voidbearer (yellow) | The Upper Sceptre of God | Firebreath |
Deep Stalker | Abyss | a projectile skill |
The Shipyard Terror | The Docks' optional boss | Cyclone, Searing Bond |
Version history
These voidbearers are removed from the game: Corrupted Hound (Elreon's missions), Hound of Tzteosh (old Beyond demons). Moreover, The Revenant, an invasion boss, is inaccessible in temporary league, and rely on legacy maps to access .
Version | Changes |
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Unknown |
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1.0.0 |
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0.10.0 |
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