Olmec's Sanctum: Difference between revisions
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{{Item | {{Item | ||
|rarity_id = unique | |rarity_id = unique | ||
|name = Olmec's Sanctum | |name = Olmec's Sanctum | ||
|class_id = Map | |class_id = Map | ||
| | |base_item = Bone Crypt Map | ||
|explicit1 = MapMonsterLifeUniqueMap10 | |explicit1 = MapMonsterLifeUniqueMap10 | ||
|explicit2 = MapMonsterDamageUniqueMap10 | |explicit2 = MapMonsterDamageUniqueMap10 | ||
Line 13: | Line 12: | ||
}} | }} | ||
'''Olmec's Sanctum''' is a [[unique]] {{il| | '''Olmec's Sanctum''' is a [[unique]] {{il|Bone Crypt Map}}. | ||
The {{c|mod|Final Boss drops higher Level Items}} mod means that [[Olmec, the All Stone]] drops items with +4 [[item level]]. This means in a | ==Modifiers== | ||
The {{c|mod|Final Boss drops higher Level Items}} mod means that [[Olmec, the All Stone]] drops items with +4 [[item level]]. This means in a 82 level (T15) version of the map those items will have level 88 (+2 for being unique map boss, +4 from the mod). The other monsters follow the regular drop rules. | |||
Despite atlas reshuffle, this map can drop as T15 since [[version 3.9.0]]. The area level can be further modified via [[atlas passive skill]]. However, since there is no modifier that required item level higher than 86, there is no point to change the map area level beyond 82. | |||
There is one more area modifier that is not showing in the map item: {{ml|MapMoreMonsterPackVarietyOlmecs_}}. | |||
==Bosses== | ==Bosses== | ||
The map is shaped like an X, with each | The map is shaped like an X, with each wing resembling a type of damage. At the end of each wing there is a boss room with a boss totem. When the boss is killed, the player goes back to the middle of the X by clicking the object and enter the portal. The player can then travel to another wing. When the fourth boss is killed, the final boss, [[Olmec, the All Stone]], appears in the middle of the map and the doors close for the duration of the fight. He is a totem as well, dealing all forms of damage. The four previous totems also reappear and fight by his side, and will respawn if killed before Olmec falls. To fully complete the map, a minimum of 9 bosses have to be defeated. | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
Line 73: | Line 77: | ||
When Olmec spawns in the central room, monsters from any of these groups can spawn with him. Additionally, monsters spawned by strongboxes can come from any of the above regardless of which arm the box is in. | When Olmec spawns in the central room, monsters from any of these groups can spawn with him. Additionally, monsters spawned by strongboxes can come from any of the above regardless of which arm the box is in. | ||
{{ | {{Area item drops|area_id=MapWorldsBoneCryptUnique}} | ||
{{Item acquisition}} | {{Item acquisition}} | ||
== | ==Design attribution== | ||
Olmec's Sanctum was created by supporter [https://www.pathofexile.com/account/view-profile/tpapp157 tpapp157].<ref name="supporter attribution"/> | Olmec's Sanctum was created by supporter [https://www.pathofexile.com/account/view-profile/tpapp157 tpapp157].<ref name="supporter attribution"/> | ||
Line 153: | Line 154: | ||
* (30-40)% increased Monster Damage | * (30-40)% increased Monster Damage | ||
* Final Boss drops higher Level Items}} | * Final Boss drops higher Level Items}} | ||
{{Legacy variant table end}} | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.15.0 | {{Version history table row|3.15.0| | ||
* Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier. | * Map tiers and locations have been shuffled (though the "pin" locations for maps have not changed). Most maps are now initially found at a different tier. | ||
{{Version history table row|3.14.0 | }} | ||
{{Version history table row|3.14.0| | |||
* (In [https://www.pathofexile.com/forum/view-thread/3079980 item filter announcement]) There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual. | * (In [https://www.pathofexile.com/forum/view-thread/3079980 item filter announcement]) There has not been a shuffle of the Atlas for Ultimatum. Map tiers are unchanged from Ritual. | ||
{{Version history table row|3.13.0 | }} | ||
{{Version history table row|3.13.0| | |||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers. | * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers. | ||
{{Version history table row|3.12.0 | }} | ||
{{Version history table row|3.12.0| | |||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers. | * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers. | ||
{{Version history table row|3.11.0 | }} | ||
{{Version history table row|3.11.0| | |||
* Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers. | * Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers. | ||
{{Version history table row|3.9.0 | }} | ||
{{Version history table row|3.9.0| | |||
* Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | * Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | ||
* Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as {{il|Hallowed Ground}}) now instead rely on the variable tier. | * Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as {{il|Hallowed Ground}}) now instead rely on the variable tier. | ||
{{Version history table row|3.5.0 | }} | ||
{{Version history table row|3.5.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* | * The Atlas will now be shuffled every league, unless otherwise stated. {{Undocumented}} | ||
{{Version history table row|2.0.0 | }} | ||
* | {{Version history table row|2.0.0| | ||
{{Version history table row|1.1.4 | * The basetype of this map has changed to [[Catacomb Map]] (now known as Bone Crypt Map) following the map-system rework. {{Undocumented}} | ||
}} | |||
{{Version history table row|1.1.4| | |||
* Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps. | * Increased the rewards from Olmec's Sanctum and Acton's Nightmare, to help bring them in line with the rewards gained from other unique maps. | ||
{{Version history table row|1.0.2 | }} | ||
{{Version history table row|1.0.2| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== |
Revision as of 20:11, 14 August 2023
Bone Crypt MapMap Level: 68
Map Tier: 1
Guild Character: $
Item Quantity: +(120-200)%(40-50)% more Monster Life
(30-40)% increased Monster Damage
Final Boss drops higher Level ItemsThey flew, and leapt, and clambered over,
They crawled, and swam, and slithered under.
Still its ancient secrets await unclaimed
And of this hidden temple, only legends remain.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6x Alchemy ShardMetadata
Item class: Map
Id | MapWorldsBoneCryptUnique |
---|---|
Act | 11 |
Area level | 74 |
Bosses | Olmec, the All Stone |
Area type tags | dungeon, temple |
Tags | indoors_area, unique_map, map, limited_tempests, map_drops_can_upgrade_to_sanctuary |
and clambered over, They crawled, and swam, and slithered under. Still its ancient secrets await unclaimed And of this hidden temple,
only legends remain.Olmec's Sanctum is a unique Bone Crypt MapBone Crypt MapMap Level: 68
Map Tier: 1
Guild Character: VThe dead ask to be remembered,
but such requests
are seldom met.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Modifiers
The Final Boss drops higher Level Items mod means that Olmec, the All Stone drops items with +4 item level. This means in a 82 level (T15) version of the map those items will have level 88 (+2 for being unique map boss, +4 from the mod). The other monsters follow the regular drop rules.
Despite atlas reshuffle, this map can drop as T15 since version 3.9.0. The area level can be further modified via atlas passive skill. However, since there is no modifier that required item level higher than 86, there is no point to change the map area level beyond 82.
There is one more area modifier that is not showing in the map item: Area has increased monster varietyMapMoreMonsterPackVarietyOlmecs_
Intrinsic
Area has increased monster variety.
Bosses
The map is shaped like an X, with each wing resembling a type of damage. At the end of each wing there is a boss room with a boss totem. When the boss is killed, the player goes back to the middle of the X by clicking the object and enter the portal. The player can then travel to another wing. When the fourth boss is killed, the final boss, Olmec, the All Stone, appears in the middle of the map and the doors close for the duration of the fight. He is a totem as well, dealing all forms of damage. The four previous totems also reappear and fight by his side, and will respawn if killed before Olmec falls. To fully complete the map, a minimum of 9 bosses have to be defeated.
Monsters
Each arm first has several rooms with elementally themed monsters:
Lightning:
- Axiom Thunderguard
- Bearded Devil
- Bearded Shaman
- Bone Warden
- Galvanic Ribbon
- Shocked Miscreation
- Sparking Mage
- Thunder Champion
Fire:
Cold:
Chaos:
When Olmec spawns in the central room, monsters from any of these groups can spawn with him. Additionally, monsters spawned by strongboxes can come from any of the above regardless of which arm the box is in.
Items found in this area
The following drop-restricted items can drop in this area.
No items include this area in their drop restrictions.
Item acquisition
Olmec's Sanctum can drop anywhere. It can be chanced.
Recipes
Olmec's Sanctum can be created from the following recipes:
Amount | Part | Description | Meta |
---|---|---|---|
8 | The Encroaching DarknessThe Encroaching Darkness8Map CorruptedNo matter where your dreams take you, Nightmare follows close behind. | Random corrupted map | A |
1 | Otherworldly IncubatorOtherworldly IncubatorStack Size: 10Adds an incubated Unique Map item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random map | A |
4 | Jack in the BoxJack in the Box4ItemTurn the crank, close your eyes, and pray to the gods for a pleasant surprise. | Random item | A |
1 | Singular IncubatorSingular IncubatorStack Size: 10Adds an incubated Unique item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters. | Random item | A |
1 | The VoidThe Void1Reach into the Void and claim your prize. | Random divination card set exchange | A |
Design attribution
Olmec's Sanctum was created by supporter tpapp157.[1]
The design of Olmec's Sanctum was influenced by the adventure game show Legends of the Hidden Temple, which aired on Nickelodeon in the 1990s. The flavour text makes reference to the show's six teams, in order: Purple Parrots, Red Jaguars, Green Monkeys, Orange Iguanas, Blue Barracudas, and Silver Snakes.
Legacy variants
Olmec's Sanctum has legacy variants.
Version discontinued | Base item | Stats Compare each legacy variant to the current variant.
|
---|---|---|
3.15.0 | Bone Crypt MapBone Crypt MapMap Level: 71 Map Tier: 4 Guild Character: VThe dead ask to be remembered, but such requests are seldom met.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 4/?/?/15 Map Level: 71/?/?/82 |
|
3.13.0 | Bone Crypt MapBone Crypt MapMap Level: 71 Map Tier: 4 Guild Character: VThe dead ask to be remembered, but such requests are seldom met.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 4/?/?/15 Map Level: 71/?/?/82 |
|
3.12.0 | Bone Crypt MapBone Crypt MapMap Level: 71 Map Tier: 4 Guild Character: VThe dead ask to be remembered, but such requests are seldom met.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 4/?/?/15 Map Level: 71/?/?/82 |
|
3.11.0 | Bone Crypt MapBone Crypt MapMap Level: 71 Map Tier: 4 Guild Character: VThe dead ask to be remembered, but such requests are seldom met.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 4/?/?/15 Map Level: 71/?/?/82 |
|
3.10.0 | Bone Crypt MapBone Crypt MapMap Level: 71 Map Tier: 4 Guild Character: VThe dead ask to be remembered, but such requests are seldom met.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 4/7/12/15 Map Level: 71/74/79/82 |
|
3.9.0 | Bone Crypt MapBone Crypt MapMap Level: 73 Map Tier: 6 Guild Character: VThe dead ask to be remembered, but such requests are seldom met.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 6 Map Level: 73 |
|
3.8.0 | Bone Crypt MapBone Crypt MapMap Level: 75 Map Tier: 8 Guild Character: VThe dead ask to be remembered, but such requests are seldom met.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 8 Map Level: 75 |
|
3.7.0 | Bone Crypt MapBone Crypt MapMap Level: 74 Map Tier: 7 Guild Character: VThe dead ask to be remembered, but such requests are seldom met.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 7 Map Level: 74 |
|
3.6.0 | Bone Crypt MapBone Crypt MapMap Level: 70 Map Tier: 3 Guild Character: VThe dead ask to be remembered, but such requests are seldom met.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 3 Map Level: 70 |
|
3.5.0 | Bone Crypt MapBone Crypt MapMap Level: 74 Map Tier: 7 Guild Character: VTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 7 Map Level: 74 |
|
3.1.0 | Bone Crypt MapBone Crypt MapMap Level: 74 Map Tier: 7 Guild Character: ÑTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 7 Map Level: 74 |
|
2.4.0 | Bone Crypt MapBone Crypt MapMap Level: 73 Map Tier: 6 Guild Character: ÑTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 6 Map Level: 73 |
|
2.0.0 | Maze MapMaze MapMap Level: 74 Map Tier: 9 Guild Character: 0Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 9 Map Level: 74 |
|
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.14.0 |
|
3.13.0 |
|
3.12.0 |
|
3.11.0 |
|
3.9.0 |
|
3.5.0 |
|
2.0.0 |
|
1.1.4 |
|
1.0.2 |
|
References
- ↑ ignarsoll (July 24, 2013 (Last edited on July 16, 2015)). "Unique Item List - 300 of 419". Official Path of Exile Forums. Retrieved October 2, 2021.